Patrick 'Quezler' Mounier
836e72119c
🗜 Pressure conduit ( #949 )
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* Suggest pressure conduit
* Revert "Suggest pressure conduit"
This reverts commit 721dd9255e
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* Increase pulse conduit output pressure
* Remove `tile.block().`
2019-11-14 15:21:29 -05:00
Maximilian
f81f7e1d2a
update DE translation ( #914 )
2019-11-14 15:11:51 -05:00
Anuken
618a050414
Fix getProgressIncrease
2019-11-14 15:02:09 -05:00
Anuken
ec7f49c94b
Merge remote-tracking branch 'origin/master'
2019-11-14 14:59:10 -05:00
Anuken
30ea285ca0
Change power "satisfaction" -> "status", use efficiency() in blocks
2019-11-14 14:59:04 -05:00
Prosta4okua
32a5c7b769
Ukrainian translation. You probably forgot about it, right? I remind:) ( #1016 )
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* :flag_ua:
* 🇺🇦
* ЇїЇ
* 30.10.2019
* Упс.
* 1
* 06.11.2019
* lol
* Update bundle_uk_UA.properties
2019-11-14 14:44:28 -05:00
Ali-C-Ila
581749a29f
Update bundle_zh_TW.propertie ( #1060 )
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* Update bundle_zh_TW.propertie
diode update
* Update bundle_zh_TW.properties
2019-11-14 14:43:42 -05:00
Adam Witkowski
d83d26598c
Update bundle_pl.properties ( #1041 )
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Added missing properties for Polish bundle, improved most of the embarrassing translations and modified a few awkward ones.
2019-11-14 14:42:15 -05:00
Eler
d653f1441d
Update bundle_pt_BR.properties ( #1051 )
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HUGE PORTUGUESE UPDATE
Changelog in English (em português logo abaixo)
•99% translated to Portuguese
•Minor correction of translation errors
•Added caps lock on unique items like Workshop and Copper(i will speak why this soon)
•Set the word Wall (house) to Wall (Wall), in Portuguese Wall has two meanings, I put the closest meaning
Changelog em Português
•99% Traduzido para o Português
•Pequena correção nos erros de tradução
•Correção nos erros do menu /n (finalmente!!!)
•Caps Lock adicionado no meio de frase para itens únicos como Oficina e Cobre(Explicarei o porquê em breve)
• Ajuste nas palavras Parede para Muro, pois a segunda tem mais sentido com o objetivo da construção, ex: Muros do Castelo
2019-11-14 14:41:32 -05:00
Joshua Fan
a9b822089f
Make Esc mirror back button behavior in settings ( #1061 )
2019-11-14 14:41:15 -05:00
Anuken
c5a4d7331f
Switched to using core attack events
2019-11-14 14:40:42 -05:00
Anuken
230428f2e0
Update CoreBlock.java
2019-11-14 12:35:59 -05:00
Anuken
1a26a1bf63
Update CoreBlock.java
2019-11-14 12:28:35 -05:00
Anuken
77001324e9
Update EventType.java
2019-11-14 09:59:33 -05:00
Anuken
0fd6207689
Cleanup
2019-11-14 08:51:12 -05:00
Anuken
dd175747ab
Permissive extensions
2019-11-13 19:40:03 -05:00
Anuken
3106389f6a
Switched to HJson content parsing
2019-11-13 19:12:12 -05:00
Anuken
d8c997b355
Methods renamed / Better build request handling
2019-11-12 23:40:45 -05:00
Anuken
103f655fa4
Removed boolean usage
2019-11-12 15:59:44 -05:00
Anuken
1dfaf3897c
Proper node intersect
2019-11-12 08:23:23 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
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# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
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* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519
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* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
Joshua Fan
dcdec7f55f
Add mouse-based movement ( #1037 )
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* Add mouse-based movement
* Rename keybind to 'Follow Mouse'
2019-11-11 14:00:35 -05:00
itskatt
8d19c8b7af
Update overflow gate description ( #1040 )
2019-11-11 14:00:06 -05:00
Anuken
a73491bb9b
aaaa
2019-11-10 23:28:53 -05:00
Anuken
eee06da6b4
again
2019-11-10 23:10:44 -05:00
Anuken
231ce28f74
apple why
2019-11-10 23:01:19 -05:00
Anuken
0e8abca5d9
More attempts
2019-11-10 22:41:06 -05:00
Anuken
2cf628305a
Return -1 when applicable
2019-11-10 22:12:25 -05:00
Anuken
001294a94c
Use different streams
2019-11-10 21:44:11 -05:00
Anuken
fa0e9727ae
Remove stream read
2019-11-10 21:28:11 -05:00
Anuken
b8aa3c8b21
Attempt 2
2019-11-10 21:16:51 -05:00
Anuken
f2f5fde3a5
Merge remote-tracking branch 'origin/master'
2019-11-10 20:59:28 -05:00
Anuken
d6822c9c7d
Possible IOS read fix
2019-11-10 20:59:23 -05:00
Anuken
52f592a357
Lighting improvements
2019-11-10 16:18:47 -05:00
Anuken
39a0dde1f4
Merge branch 'master' of https://github.com/Anuken/Mindustry into lights
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# Conflicts:
# core/src/io/anuke/mindustry/world/blocks/power/ItemLiquidGenerator.java
2019-11-10 14:12:43 -05:00
iczero
fbb1f012e2
Add item and amount properties to DepositEvent ( #1025 )
2019-11-10 10:15:52 -05:00
Patrick 'Quezler' Mounier
6141b135fe
Fix style
2019-11-10 09:25:23 +01:00
Patrick 'Quezler' Mounier
e827bb17e7
Move blend check to autotiler
2019-11-10 09:24:24 +01:00
Anuken
4c0607aba8
Bugfixes
2019-11-09 17:19:29 -05:00
Anuken
2af13a31dc
Bugfixes
2019-11-09 16:36:28 -05:00
Anuken
2dec6af231
Merge remote-tracking branch 'origin/master'
2019-11-09 15:30:12 -05:00
Anuken
c70fb5940f
Display document import errors on iOS
2019-11-09 15:30:02 -05:00
Joshua Fan
4a987677ac
Add 'Show Block Select Keys' graphics option, implement requested changes
2019-11-09 07:59:00 -05:00
danmw3
ee88cd33b1
Allow for toggling the visibility of power line lasers ( #1022 )
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* Allow for toggling the visibility of power line lasers
Configurable key-bind in controls and obeys the power line opacity setting.
* Last power opacity is saved after being toggled off.
* Moved key-bind into the View category.
2019-11-09 00:00:02 -05:00
Anuken
fb15c44383
Fix links in a hacky way
2019-11-08 21:11:49 -05:00
Anuken
4f4113d3d1
Merge remote-tracking branch 'origin/master'
2019-11-08 19:09:45 -05:00
Anuken
52355de1c0
use // for comments
2019-11-08 19:08:07 -05:00
iczero
ebee4fa5da
Implement build autopausing ( #1017 )
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Automatically pause building after current build queue is empty
2019-11-08 16:56:06 -05:00