Anuken
|
622f0d9355
|
Refactored BlockRenderer into two classes
|
2018-04-17 22:20:57 -04:00 |
|
Anuken
|
434256b0a5
|
Messed up many things
|
2018-04-17 20:04:57 -04:00 |
|
Anuken
|
e7a4ce2e19
|
Implemented entity pooling, effect saving, other fixes
|
2018-04-17 18:57:03 -04:00 |
|
Anuken
|
23dc62dbd2
|
Fixed map file names not being shown
|
2018-04-17 17:15:43 -04:00 |
|
Anuken
|
739e636a2c
|
Added 'sleeping entity' optimization
|
2018-04-17 17:07:04 -04:00 |
|
Anuken
|
47d61c4a0e
|
Changed GridMap usage to IntMap
|
2018-04-17 09:06:55 -04:00 |
|
Anuken
|
7f2a0a77c7
|
Player saveWrite tweaks
|
2018-04-17 08:57:30 -04:00 |
|
Anuken
|
0bebe5008b
|
Implemented leaky liquid explosions / New entity save system
|
2018-04-16 22:46:16 -04:00 |
|
Anuken
|
ee24eb8d1b
|
Made saves load backup files if original save gets corrupted
|
2018-04-16 21:11:49 -04:00 |
|
Anuken
|
a4962c5225
|
Basic documentation for fire/puddles
|
2018-04-16 17:41:49 -04:00 |
|
Anuken
|
bece87c790
|
Implemented puddles of liquid
|
2018-04-16 17:32:35 -04:00 |
|
Anuken
|
e6f9ce888f
|
Fixed autosave not updating meta
|
2018-04-15 23:12:26 -04:00 |
|
Anuken
|
871b6548ab
|
Implemented player explosion intensity calculation / Fixed fire spread
|
2018-04-15 22:41:27 -04:00 |
|
Anuken
|
cb569be3b3
|
Improved fireballs and general block explosions
|
2018-04-15 20:06:38 -04:00 |
|
Commodore64x
|
0e50fbf3f2
|
Fixed rendering and other issues.
|
2018-04-16 09:08:44 +10:00 |
|
Anuken
|
3adc599278
|
Implemented fire
|
2018-04-15 17:12:09 -04:00 |
|
Anuken
|
68593acf89
|
Changed UUID generation slightly
|
2018-04-15 16:04:22 -04:00 |
|
Anuken
|
6007e511ba
|
Implemented basic block explosion modeling
|
2018-04-15 15:49:50 -04:00 |
|
Anuken
|
01fc7108d8
|
Implemented conveyor item access
|
2018-04-15 13:05:18 -04:00 |
|
Commodore64x
|
c17b34c70d
|
Added Placement Preview
|
2018-04-15 19:40:22 +10:00 |
|
Anuken
|
02ab945ab8
|
Made junction ignore clogs
|
2018-04-14 21:57:10 -04:00 |
|
Anuken
|
97e5ac4c1e
|
Implemented 'deep' unplaceable floor blocks
|
2018-04-14 21:51:46 -04:00 |
|
Anuken
|
458d4378f0
|
Removed liquid storage
|
2018-04-14 21:13:10 -04:00 |
|
Anuken
|
cce4113b2d
|
Fixed flipped fin/fout usage
|
2018-04-14 20:44:40 -04:00 |
|
Anuken
|
89f06506c1
|
Fixed transfer exploit
|
2018-04-14 20:38:33 -04:00 |
|
Anuken
|
4b6b1b43cd
|
Updated uCore
|
2018-04-14 13:49:42 -04:00 |
|
Anuken
|
913ee34c8d
|
Implemented item dumping
|
2018-04-14 13:47:55 -04:00 |
|
Anuken
|
4e77f24a06
|
Implemented inventory capacity
|
2018-04-14 12:00:42 -04:00 |
|
Anuken
|
fcf62ada8f
|
Changed inventory system to use real core inventory
|
2018-04-14 11:14:00 -04:00 |
|
Anuken
|
86b7966027
|
Implemented item dragging and transferring
|
2018-04-13 23:55:53 -04:00 |
|
Anuken
|
43c9bc51dc
|
Implemented basic block inventories
|
2018-04-13 20:05:42 -04:00 |
|
Anuken
|
439d2c88ae
|
Updated uCore
|
2018-04-12 17:34:24 -04:00 |
|
Anuken
|
37aced0ad3
|
Minor tweaks to fit new Effects position
|
2018-04-12 17:22:29 -04:00 |
|
Anuken
|
a3a1e6d3a9
|
Added liquid bridge conduits
|
2018-04-11 21:39:54 -04:00 |
|
Anuken
|
2c769cad0b
|
Removed tunnels / Added item bridge
|
2018-04-11 21:14:12 -04:00 |
|
Anuken
|
b1ad8f917d
|
Changed parameters of griefer command
|
2018-04-11 13:06:03 -04:00 |
|
Anuken
|
221f7be21b
|
Added utility griefer scan command
|
2018-04-11 13:05:08 -04:00 |
|
Anuken
|
f8b0819fb3
|
Fixed stone formers
|
2018-04-11 10:24:01 -04:00 |
|
Anuken
|
25778a143c
|
Added overflow gate block
|
2018-04-10 21:30:24 -04:00 |
|
Anuken
|
5b11875a5a
|
Better conveyor physics / Performance test maps / Unit inventory begin
|
2018-04-09 20:25:08 -04:00 |
|
Anuken
|
6967093689
|
Added liquid bridge / Smoothed conduit liquid display
|
2018-04-09 18:31:06 -04:00 |
|
Anuken
|
0cafa152bf
|
Added fix for overflow block IDs
|
2018-04-09 10:30:15 -04:00 |
|
Anuken
|
aa28c3a45b
|
Added light item bridge
|
2018-04-08 21:46:48 -04:00 |
|
Anuken
|
815daccff1
|
Made server connection info slightly less verbose
|
2018-04-08 12:38:22 -04:00 |
|
Anuken
|
f61aa6068b
|
Added additional server commands, fixed a crash
|
2018-04-08 12:33:13 -04:00 |
|
Anuken
|
21fe0f9246
|
Added incinerator
|
2018-04-08 12:23:39 -04:00 |
|
Anuken
|
6db1175c95
|
Implemented conveyor physics
|
2018-04-08 12:02:42 -04:00 |
|
Anuken
|
30ddd91a34
|
Merge fixes
|
2018-04-08 10:47:09 -04:00 |
|
Anuken
|
1789fadbf6
|
Merged with master
|
2018-04-08 10:46:48 -04:00 |
|
Anuken
|
86d5803b63
|
Minor status effect/liquid bugfixes
|
2018-04-08 10:36:49 -04:00 |
|
Anuken
|
98ec2dcf44
|
Implemented passable liquids
|
2018-04-07 23:24:33 -04:00 |
|
Anuken
|
117e2e2cb6
|
Added metal floor / Implemented teleporter activation
|
2018-04-07 21:37:33 -04:00 |
|
Anuken
|
4b39e5fab6
|
Fully implemented teleporters
|
2018-04-07 19:31:42 -04:00 |
|
Anuken
|
7ea4a503f7
|
Added new 'space' tile with shader / Added additional teleporter FX
|
2018-04-06 21:28:14 -04:00 |
|
Anuken
|
7cf619e620
|
Back button usage cleanup
|
2018-04-06 17:07:33 -04:00 |
|
Anuken
|
7a65604cc8
|
Lightning turret tweaks / Beginning of teleporter rework
|
2018-04-06 16:59:31 -04:00 |
|
Anuken
|
d67402e6aa
|
Implemented lightning turret
|
2018-04-06 15:14:19 -04:00 |
|
Anuken
|
2191437f39
|
Fixed turrets hitting friendly players / Fixed android compile error
|
2018-04-06 10:33:11 -04:00 |
|
Anuken
|
c6efa6ca2e
|
Updated uCore
|
2018-04-05 22:30:59 -04:00 |
|
Anuken
|
5172ae781f
|
Updates for new uCore version
|
2018-04-05 22:30:25 -04:00 |
|
Anuken
|
343a94bf05
|
Implemented GFX for all status effects
|
2018-04-05 22:25:08 -04:00 |
|
Anuken
|
7cd96e379e
|
Partial liquid turret implementation / Status effects
|
2018-04-05 21:37:54 -04:00 |
|
Anuken
|
ddf39461fb
|
Implemented lancer turret
|
2018-04-05 17:29:49 -04:00 |
|
Anuken
|
62608bea6c
|
More effect tweaks / Unfinished implementation of lancer turret
|
2018-04-04 23:50:27 -04:00 |
|
Anuken
|
05356776c5
|
Static effects / Better shell ejections / Implemented new cannon turret
|
2018-04-04 21:13:49 -04:00 |
|
Anuken
|
1956fccbe9
|
Implemented 'railgun' turret / Hierarchy split / Color refactoring
|
2018-04-04 16:44:32 -04:00 |
|
Anuken
|
0559b43bde
|
Updated uCore
|
2018-04-03 23:58:33 -04:00 |
|
Anuken
|
397220e682
|
Implemented liquid turrets with ammo / Implemented flamer turret
|
2018-04-03 23:06:39 -04:00 |
|
Anuken
|
636da8f95f
|
Additional bullet effects / Rotational replacement
|
2018-04-03 18:36:18 -04:00 |
|
Anuken
|
94f2e880cd
|
Additional effect tweaks
|
2018-04-02 23:08:07 -04:00 |
|
Anuken
|
c03aa6300e
|
Added shell ejection effects / Added burst turret
|
2018-04-02 22:52:24 -04:00 |
|
Anuken
|
54d0cae450
|
Major turret and bullet refactoring // New effects
|
2018-04-02 21:43:06 -04:00 |
|
Anuken
|
efd9280f96
|
Build code fix
|
2018-04-02 15:35:20 -04:00 |
|
Anuken
|
a1ca9d396c
|
Updated to build 37
|
2018-04-02 14:39:54 -04:00 |
|
Anuken
|
c686bf6149
|
Changed tunnel buffer system (again)
|
2018-04-02 14:25:08 -04:00 |
|
Anuken
|
20b95fa063
|
Ammo things added
|
2018-04-01 21:07:52 -04:00 |
|
Anuken
|
9db7b1385d
|
Updated uCore / Fixed behind-UI swipe bug
|
2018-04-01 12:07:30 -04:00 |
|
Anuken
|
ec5f74b753
|
Removed every single bullet type, breaking everything
|
2018-04-01 11:56:11 -04:00 |
|
Anuken
|
0936fc6550
|
Multithreading crash fixes / Server 'find' command added
|
2018-04-01 11:33:30 -04:00 |
|
Anuken
|
5ee369f26a
|
Fixed fusion reactor power transfer / Start of turret overhaul
|
2018-04-01 11:13:27 -04:00 |
|
Anuken
|
198dff7864
|
Updated plasma drill sprites
|
2018-03-31 22:48:56 -04:00 |
|
Anuken
|
0813f00ea1
|
Added fusion reactor
|
2018-03-31 22:39:23 -04:00 |
|
Anuken
|
06dcc875bd
|
Added longer-range power nodes / Resprite of some generators
|
2018-03-31 17:20:48 -04:00 |
|
Anuken
|
eab226f04d
|
Organized FX
|
2018-03-31 15:30:06 -04:00 |
|
Anuken
|
dd0ad495f7
|
Added plasma drill
|
2018-03-31 14:51:24 -04:00 |
|
Anuken
|
8a80e82b5d
|
Added nuclear drill / Broke various things
|
2018-03-31 14:03:52 -04:00 |
|
Anuken
|
c14fb51eb8
|
Added pulverizer block
|
2018-03-31 11:55:17 -04:00 |
|
Anuken
|
9302b7c15c
|
Added text
|
2018-03-31 11:53:32 -04:00 |
|
Anuken
|
662283908c
|
Implemented silicon production / Centrifuge / Retexturing
|
2018-03-30 23:25:39 -04:00 |
|
Anuken
|
ed276ac79e
|
Fixed random collision deaths
|
2018-03-30 19:18:33 -04:00 |
|
Anuken
|
84548187f5
|
Changed tunnel acceptance algorithm
|
2018-03-30 18:05:58 -04:00 |
|
Anuken
|
532eeb7ab0
|
Groundwater pump animation / water recolor
|
2018-03-29 23:38:16 -04:00 |
|
Anuken
|
e78579581f
|
Drill cleanup / Added liquid boosting / Liquid hierarchy cleanup
|
2018-03-29 22:51:49 -04:00 |
|
Anuken
|
027e8dc35e
|
Start of drill re-tiering / Animated drills / Fixed fracker bugs
|
2018-03-29 21:36:34 -04:00 |
|
Anuken
|
d83a852681
|
Start of drill re-tiering / Animated drills / Fixed fracker bugs
|
2018-03-28 23:00:12 -04:00 |
|
Anuken
|
826d5705c9
|
Animated oil extractor
|
2018-03-28 21:23:02 -04:00 |
|
Anuken
|
fbf8655ea4
|
Oil extractor water now needed / new liquid physics / new plastic balance
|
2018-03-28 20:01:47 -04:00 |
|
Anuken
|
737c63da5e
|
Plastic production system balancing
|
2018-03-28 10:20:42 -04:00 |
|
Anuken
|
f0302ca7dc
|
Changed file sorting comparator to ignore case
|
2018-03-28 09:39:29 -04:00 |
|
Anuken
|
c54df7cbd1
|
Fixed host bug, server failing to kick people firing too fast
|
2018-03-28 00:22:07 -04:00 |
|
Anuken
|
a98f42012a
|
Implemented biomatter compressor
|
2018-03-28 00:05:27 -04:00 |
|
Anuken
|
8526c67e4d
|
Updated uCore to fix build errors
|
2018-03-27 23:21:01 -04:00 |
|
Anuken
|
29051d4281
|
Improved cultivator sprite, changed save format of some crafters
|
2018-03-27 23:17:15 -04:00 |
|
Anuken
|
1d0063ed39
|
Fixed offloadNear and power smelter bugs
|
2018-03-27 21:30:54 -04:00 |
|
Anuken
|
18d81f6daa
|
Implemented alloy smelter, fixed place crashes for many of the blocks
|
2018-03-27 20:11:47 -04:00 |
|
Anuken
|
17bc8fd9ed
|
Added sprites for all new crafting blocks, fixed seprator
|
2018-03-26 22:49:33 -04:00 |
|
Anuken
|
707e57e72d
|
Added many new block types, changed land unit AI, bugfixes
|
2018-03-26 20:26:36 -04:00 |
|
Anuken
|
203e4bc0a4
|
Added ground unit factory support
|
2018-03-25 23:49:40 -04:00 |
|
Anuken
|
d6cd197435
|
Implemented new build shader
|
2018-03-25 16:47:01 -04:00 |
|
Anuken
|
684b57d139
|
Flying unit factory implementation, bugfixes
|
2018-03-25 15:04:29 -04:00 |
|
Anuken
|
3418979f4d
|
Content class reorganization, beginning work on unit factory
|
2018-03-25 13:12:32 -04:00 |
|
Anuken
|
59530909d6
|
Added terrain exporting and importing
|
2018-03-25 00:44:25 -04:00 |
|
Anuken
|
e0c1bb8da1
|
Final kick revision (?)
|
2018-03-24 19:30:16 -04:00 |
|
Anuken
|
fd352f4ab1
|
Changed kicking again
|
2018-03-24 19:19:24 -04:00 |
|
Anuken
|
7f40247b89
|
Fixed overly sensitive shoot-kicking
|
2018-03-24 19:10:17 -04:00 |
|
Anuken
|
674d259df1
|
Editor crude multiblock support, indexed renderer Z support
|
2018-03-24 18:19:39 -04:00 |
|
Anuken
|
b20a2f74c4
|
3.5 release
|
2018-03-24 14:23:39 -04:00 |
|
Anuken
|
5c748fbe54
|
Upgrade purchase verification, various bugfixes for 3.5
|
2018-03-24 14:07:07 -04:00 |
|
Anuken
|
8eb2a13efd
|
Added host/join info text
|
2018-03-24 12:25:56 -04:00 |
|
Anuken
|
3af18094f7
|
Fixed power passback, adjusted laser colors to depend on transfer amount
|
2018-03-24 11:12:21 -04:00 |
|
Anuken
|
9e309c9592
|
Changed uranium to thorium, fixed faulty vault transfer issues
|
2018-03-24 00:53:26 -04:00 |
|
Anuken
|
c73286358c
|
Changed router passback function to take items into account
|
2018-03-23 23:00:08 -04:00 |
|
Anuken
|
4e9d1d348e
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
|
2018-03-23 22:48:51 -04:00 |
|
Anuken
|
2dd67c229c
|
Made hand cursor display on configurable blocks
|
2018-03-23 22:42:40 -04:00 |
|
Anuken
|
7b3d60215b
|
New power system implemented
|
2018-03-23 22:39:42 -04:00 |
|
Anuken
|
7d2fd514be
|
Experimental power system changes
|
2018-03-23 20:17:35 -04:00 |
|
Anuken
|
2981dd857f
|
Fixed some compile errors
|
2018-03-22 20:37:13 -04:00 |
|
Anuken
|
357fc37a79
|
Fixed teleporter crash and color switch bug
|
2018-03-22 19:21:35 -04:00 |
|
Anuken
|
5b075ead9e
|
Removed quartz and dirium, added plastic + dense alloy
|
2018-03-22 19:10:28 -04:00 |
|
Anuken
|
e5656896e7
|
Added text
|
2018-03-21 20:50:00 -04:00 |
|
Anuken
|
238c589ad6
|
Unified turret outlines, fixed saves not working
|
2018-03-21 20:04:59 -04:00 |
|
Anuken
|
85988a2ff9
|
More map editor improvements, turret outline rendering
|
2018-03-21 16:45:05 -04:00 |
|
Anuken
|
23e6f89eef
|
Added very basic exporting, preview and a test map
|
2018-03-21 00:31:43 -04:00 |
|
Anuken
|
e330b28e49
|
Optimized map renderer to no longer lag out on crappy phones
|
2018-03-20 22:15:44 -04:00 |
|
Anuken
|
1984921883
|
WIP inefficient mesh renderer
|
2018-03-20 21:55:11 -04:00 |
|
Anuken
|
68f8ef54ac
|
Removing CacheBatch due to performance issues
|
2018-03-20 20:14:39 -04:00 |
|
Anuken
|
d5493e6149
|
Fixed overlapping background on Android
|
2018-03-20 18:42:12 -04:00 |
|
Anuken
|
216b3969ed
|
Minor admin bugfixes, made players wait 30 seconds after being kicked
|
2018-03-20 18:27:19 -04:00 |
|
Anuken
|
940b8b72f9
|
Basic implementation of editor
|
2018-03-19 23:09:38 -04:00 |
|
Anuken
|
ba7be0293c
|
Added changelog to 'about' dialog, for Android users
|
2018-03-19 20:54:34 -04:00 |
|
Anuken
|
5323ef68ca
|
Added ukranian lang, updated uCore, minor fixes
|
2018-03-19 20:46:40 -04:00 |
|
Anuken
|
0f8168324f
|
Removed old maps, re-added map editor, broke compilation again
|
2018-03-18 22:30:33 -04:00 |
|
Anuken
|
172ac78466
|
New map format, completely broke loading or playing
|
2018-03-17 21:21:24 -04:00 |
|
Anuken
|
713875100b
|
Everything has been broken
|
2018-03-17 12:22:21 -04:00 |
|
Anuken
|
ba84bb82b4
|
Implemented a basic unit
|
2018-03-17 00:41:56 -04:00 |
|
Anuken
|
3903750ba2
|
Fixed overly large hitboxes
|
2018-03-16 22:40:01 -04:00 |
|
Anuken
|
ed0b796c5a
|
Extra merge changes
|
2018-03-16 22:19:35 -04:00 |
|
Anuken
|
4a7c722673
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
|
2018-03-16 22:18:58 -04:00 |
|
Anuken
|
714fdc751a
|
Added test unit type
|
2018-03-16 21:48:44 -04:00 |
|
Anuken
|
e2effa1c5d
|
Minor scroll fix
|
2018-03-16 21:28:03 -04:00 |
|