Anuken
918c9492df
Changing discord RPC system
2020-06-16 13:43:00 -04:00
Anuken
6e162d91e5
Fixed #2169
2020-06-16 10:08:33 -04:00
Anuken
1eaa1a05ac
Switched to rhino fork
2020-06-15 23:22:14 -04:00
Anuken
caea5c7df2
Cleanup
2020-06-15 21:52:51 -04:00
Anuken
b789394efc
TextField fixes
2020-06-15 19:26:03 -04:00
Anuken
89aec3ac51
Cleanup
2020-06-15 18:35:21 -04:00
Anuken
405d6cf33f
Per-team infinite building resources
2020-06-15 15:33:14 -04:00
Anuken
7001ad09cb
Support for team-only lighting
2020-06-15 13:54:02 -04:00
Anuken
b5660a50ca
Certain team-specific rules
2020-06-15 12:00:32 -04:00
Anuken
90b0650af9
Merge remote-tracking branch 'origin/master'
2020-06-15 09:58:54 -04:00
Anuken
d04ce2a750
Block damage multiplier rule
2020-06-15 09:58:46 -04:00
ILiekMelons
dbe482d494
Fixed disassembler and overdrive projector ( #2163 )
...
I misspelt disassembler and forgot to put a .name somewhere 😅
2020-06-15 09:44:38 -04:00
ILiekMelons
2a7da8c80e
Add names for new drones and machines ( #2162 )
...
* Add in names for drone-related things
* Various machines added
* extra newline that i removed
2020-06-14 20:43:25 -04:00
Anuken
5f79040faa
Testing doc script
2020-06-14 18:41:42 -04:00
Anuken
126b54b981
Better built-in shuffle
2020-06-14 14:50:04 -04:00
Anuken
5370874686
Client debug info
2020-06-14 11:21:50 -04:00
Anuken
1823bc8f15
Support for compiling on Java 14
2020-06-14 11:10:54 -04:00
Anuken
b4573861a8
h i g h precision shaders
...
(I shouldn't need to do this)
2020-06-13 20:58:41 -04:00
Anuken
1f48daa4ed
arc
2020-06-13 18:20:37 -04:00
Anuken
f365d8519b
Reconstructor fixes
2020-06-13 18:20:10 -04:00
Anuken
c74d2f8cf2
Merge remote-tracking branch 'origin/master'
2020-06-13 16:27:22 -04:00
Anuken
b48736e771
Reconstructor sprites / Bugfixes
2020-06-13 16:27:15 -04:00
Summet
26f0a627d5
Unnecessary Draw.z ( #2160 )
2020-06-13 15:19:27 -04:00
Anuken
f55fb48ea7
Slightly higher contrast black palette
2020-06-13 12:24:50 -04:00
Anuken
186ae4e2a2
why
2020-06-13 12:13:57 -04:00
Anuken
fef4882c15
Turbine generator tweaks
2020-06-13 12:08:03 -04:00
Anuken
8769b9bf0e
CI test
2020-06-13 10:41:59 -04:00
Anuken
bb7da46301
Merge remote-tracking branch 'origin/master'
2020-06-13 10:33:26 -04:00
Anuken
3b3a1dd496
Editor map fix / Crafter renderer system
2020-06-13 10:33:19 -04:00
DeltaNedas
e025f94200
make FPS/Ping and position untouchable ( #2159 )
2020-06-12 21:32:19 -04:00
Anuken
27522ae494
Icon generation improvements
2020-06-12 19:41:06 -04:00
Anuken
2bd3bc0e13
Reconstructor fixes
2020-06-12 18:41:35 -04:00
Anuken
d85a7338ea
Batch cleanup
2020-06-12 17:20:50 -04:00
Anuken
a47e300297
Cleanup
2020-06-12 14:57:57 -04:00
Anuken
a76cb3cb1a
Scrapped reaper segments
2020-06-12 13:32:00 -04:00
Anuken
ce9f515543
Fallback atlas / Bugfixes / Cleanup
2020-06-11 15:25:46 -04:00
Anuken
1e954dc2be
Cleanup
2020-06-11 14:09:06 -04:00
Anuken
e247b092dc
cleaning up mistakes
2020-06-11 13:42:22 -04:00
Anuken
732769524c
🔥 🔥 🔥
2020-06-11 12:03:27 -04:00
Anuken
2a9008f042
Transition to Framebuffer#blit
2020-06-10 21:07:21 -04:00
Anuken
6648a9ff1a
Cleanup
2020-06-10 19:19:19 -04:00
Anuken
c66c3590b1
Batch cleanup
2020-06-10 17:42:45 -04:00
Anuken
a7bdd6c856
Improved shader preprocessing
2020-06-10 16:58:56 -04:00
Anuken
2b1bd90dfa
Out of atlas space / GL30 progress
2020-06-10 12:55:01 -04:00
Anuken
a51a8d7473
Added cool new reconstructors ™️
2020-06-09 23:11:02 -04:00
Anuken
9fbe421905
Sprites
2020-06-09 17:04:38 -04:00
Anuken
d0565420ef
Sprites
2020-06-09 11:08:22 -04:00
Anuken
b346b9114a
Updated Gradle
2020-06-09 08:46:28 -04:00
Anuken
99518f4e1d
Functioning 5x5 reconstructor
2020-06-08 21:34:08 -04:00
Anuken
6501071510
Cleanup, renaming
2020-06-08 21:03:29 -04:00
Anuken
6dd9369066
Cleanup
2020-06-08 17:31:02 -04:00
Anuken
8ea28e1ced
Seq.
2020-06-08 17:19:47 -04:00
Anuken
87ab895253
Sprites moved
2020-06-08 17:10:55 -04:00
Anuken
43762e82a8
Unit tweaks
2020-06-08 16:33:21 -04:00
Anuken
bb9855e830
Merge remote-tracking branch 'origin/master'
2020-06-08 11:52:27 -04:00
Anuken
cac6041583
tweaks
2020-06-08 11:52:14 -04:00
Anuken
1f905790e7
kinematic lerp
2020-06-08 11:45:48 -04:00
Anuken
427cf8e594
cleanup 2
2020-06-08 11:06:04 -04:00
Anuken
5c6a155d75
cleanup
2020-06-08 10:57:52 -04:00
EyeOfDarkness
b9ccc528e9
Updated Chaos Array and Eradicator sprites ( #2155 )
...
* updated sprite
* lich
* Add files via upload
* Add files via upload
* ground
* Add files via upload
2020-06-08 10:57:02 -04:00
Anuken
4537c4ea57
no IK
2020-06-08 10:46:19 -04:00
Summet
af3423d94a
Add newline to contributors file ( #2156 )
2020-06-08 10:20:59 -04:00
Anuken
5869b7d27e
leg 1
2020-06-08 10:03:46 -04:00
Anuken
36ce04e8f0
fuse fix
2020-06-07 18:26:45 -04:00
Anuken
06f3e8ca7a
Merge remote-tracking branch 'origin/master'
2020-06-07 17:22:25 -04:00
Anuken
210971fedb
Bugfixes
2020-06-07 17:22:17 -04:00
Summet
66f7198c7c
[Small Fix] Cursor On Enemy Block. ( #2152 )
...
* cursor fix
* mistake
2020-06-07 14:56:41 -04:00
Anuken
42a6b0e369
Unit cleanup
2020-06-07 14:17:42 -04:00
Anuken
8993c1db04
Fixed editor crash
2020-06-07 13:28:22 -04:00
Anuken
9574f742e1
Eruptor legs
2020-06-07 11:15:25 -04:00
Anuken
737e32e447
Bugfixes
2020-06-07 09:58:29 -04:00
Anuken
bf125c92d3
Merge remote-tracking branch 'origin/master'
2020-06-06 17:15:12 -04:00
Anuken
b4cecbc3b9
Plastanium laser blocking
2020-06-06 17:15:08 -04:00
ThePythonGuy
f81529c005
Reduce the screen shake generated by salvos ( #2148 )
...
It becomes very difficult to try and build things precisely around salvos, specifically in attack maps, because they shoot very fast and cause a lot of camera shake, which makes very difficult to place conveyors or turrets around them.
2020-06-06 14:03:10 -04:00
Anuken
182d8e2daf
Bugfixes
2020-06-06 12:55:21 -04:00
Anuken
0f76aeba05
More intelligent suicide units / Bugfixes
2020-06-06 11:36:14 -04:00
Anuken
1e3a190d5a
Balance
2020-06-06 09:33:25 -04:00
Anuken
93fe794f63
Sprite tweaks
2020-06-05 22:38:41 -04:00
Anuken
890e84ab62
Somewhat functional base building AI
2020-06-05 22:38:27 -04:00
Anuken
65e94850ca
Sprite tweaks
2020-06-05 20:59:30 -04:00
Anuken
28fb6a7d2a
Merge remote-tracking branch 'origin/master'
2020-06-05 20:41:12 -04:00
Anuken
0b4de1a4fa
Foundation for building AI
2020-06-05 20:41:05 -04:00
EyeOfDarkness
305c19496e
Updated Segment and Lich sprite ( #2143 )
...
* updated sprite
* lich
2020-06-05 20:39:58 -04:00
Anuken
685f915656
Various fixes
2020-06-05 18:03:57 -04:00
Anuken
1ef546b578
Base tweaks
2020-06-05 16:42:52 -04:00
Anuken
50422aaac5
Base bugfixes
2020-06-05 16:33:55 -04:00
Anuken
597d58e843
Power network base support
2020-06-05 14:23:57 -04:00
Anuken
b3ff616af2
Better generation
2020-06-05 13:42:48 -04:00
Anuken
cf02a75846
Support for schematic random rotation
2020-06-05 13:23:24 -04:00
Anuken
d9e05907af
Basic schematic based generation
2020-06-05 10:45:57 -04:00
Anuken
17b1eaf1b6
Merge remote-tracking branch 'origin/master'
2020-06-04 14:50:16 -04:00
Anuken
803f9e8eb6
Made save format support removed blocks
2020-06-04 14:50:08 -04:00
키에르
733713c9a2
Features for Hub/Lobby Servers ( #2136 )
...
* Features for Hub/Lobby Servers
* Update NetworkIO.java
* upper
2020-06-04 11:10:03 -04:00
Anuken
f112226178
Direct block payload pickup
2020-06-04 10:19:25 -04:00
Anuken
95354f6d11
Slight balancing of turrets/ammo
2020-06-04 09:32:00 -04:00
Anuken
c25ea81926
Better UI for certain dialogs
2020-06-03 22:40:43 -04:00
Anuken
5bcaed54c6
3x3 separator
2020-06-03 19:42:42 -04:00
Anuken
45c2cd7ac3
Large overdrive projector
2020-06-03 17:23:45 -04:00
Anuken
6fff4ad8a1
Point defense blocks
2020-06-03 16:22:07 -04:00
Anuken
3d98de34eb
Thermal -> AttributeSmelter
2020-06-03 12:19:27 -04:00