Commit Graph

6494 Commits

Author SHA1 Message Date
Anuken
918c9492df Changing discord RPC system 2020-06-16 13:43:00 -04:00
Anuken
6e162d91e5 Fixed #2169 2020-06-16 10:08:33 -04:00
Anuken
1eaa1a05ac Switched to rhino fork 2020-06-15 23:22:14 -04:00
Anuken
caea5c7df2 Cleanup 2020-06-15 21:52:51 -04:00
Anuken
b789394efc TextField fixes 2020-06-15 19:26:03 -04:00
Anuken
89aec3ac51 Cleanup 2020-06-15 18:35:21 -04:00
Anuken
405d6cf33f Per-team infinite building resources 2020-06-15 15:33:14 -04:00
Anuken
7001ad09cb Support for team-only lighting 2020-06-15 13:54:02 -04:00
Anuken
b5660a50ca Certain team-specific rules 2020-06-15 12:00:32 -04:00
Anuken
90b0650af9 Merge remote-tracking branch 'origin/master' 2020-06-15 09:58:54 -04:00
Anuken
d04ce2a750 Block damage multiplier rule 2020-06-15 09:58:46 -04:00
ILiekMelons
dbe482d494
Fixed disassembler and overdrive projector (#2163)
I misspelt disassembler and forgot to put a .name somewhere 😅
2020-06-15 09:44:38 -04:00
ILiekMelons
2a7da8c80e
Add names for new drones and machines (#2162)
* Add in names for drone-related things

* Various machines added

* extra newline that i removed
2020-06-14 20:43:25 -04:00
Anuken
5f79040faa Testing doc script 2020-06-14 18:41:42 -04:00
Anuken
126b54b981 Better built-in shuffle 2020-06-14 14:50:04 -04:00
Anuken
5370874686 Client debug info 2020-06-14 11:21:50 -04:00
Anuken
1823bc8f15 Support for compiling on Java 14 2020-06-14 11:10:54 -04:00
Anuken
b4573861a8 h i g h precision shaders
(I shouldn't need to do this)
2020-06-13 20:58:41 -04:00
Anuken
1f48daa4ed arc 2020-06-13 18:20:37 -04:00
Anuken
f365d8519b Reconstructor fixes 2020-06-13 18:20:10 -04:00
Anuken
c74d2f8cf2 Merge remote-tracking branch 'origin/master' 2020-06-13 16:27:22 -04:00
Anuken
b48736e771 Reconstructor sprites / Bugfixes 2020-06-13 16:27:15 -04:00
Summet
26f0a627d5
Unnecessary Draw.z (#2160) 2020-06-13 15:19:27 -04:00
Anuken
f55fb48ea7 Slightly higher contrast black palette 2020-06-13 12:24:50 -04:00
Anuken
186ae4e2a2 why 2020-06-13 12:13:57 -04:00
Anuken
fef4882c15 Turbine generator tweaks 2020-06-13 12:08:03 -04:00
Anuken
8769b9bf0e CI test 2020-06-13 10:41:59 -04:00
Anuken
bb7da46301 Merge remote-tracking branch 'origin/master' 2020-06-13 10:33:26 -04:00
Anuken
3b3a1dd496 Editor map fix / Crafter renderer system 2020-06-13 10:33:19 -04:00
DeltaNedas
e025f94200
make FPS/Ping and position untouchable (#2159) 2020-06-12 21:32:19 -04:00
Anuken
27522ae494 Icon generation improvements 2020-06-12 19:41:06 -04:00
Anuken
2bd3bc0e13 Reconstructor fixes 2020-06-12 18:41:35 -04:00
Anuken
d85a7338ea Batch cleanup 2020-06-12 17:20:50 -04:00
Anuken
a47e300297 Cleanup 2020-06-12 14:57:57 -04:00
Anuken
a76cb3cb1a Scrapped reaper segments 2020-06-12 13:32:00 -04:00
Anuken
ce9f515543 Fallback atlas / Bugfixes / Cleanup 2020-06-11 15:25:46 -04:00
Anuken
1e954dc2be Cleanup 2020-06-11 14:09:06 -04:00
Anuken
e247b092dc cleaning up mistakes 2020-06-11 13:42:22 -04:00
Anuken
732769524c 🔥🔥🔥 2020-06-11 12:03:27 -04:00
Anuken
2a9008f042 Transition to Framebuffer#blit 2020-06-10 21:07:21 -04:00
Anuken
6648a9ff1a Cleanup 2020-06-10 19:19:19 -04:00
Anuken
c66c3590b1 Batch cleanup 2020-06-10 17:42:45 -04:00
Anuken
a7bdd6c856 Improved shader preprocessing 2020-06-10 16:58:56 -04:00
Anuken
2b1bd90dfa Out of atlas space / GL30 progress 2020-06-10 12:55:01 -04:00
Anuken
a51a8d7473 Added cool new reconstructors™️ 2020-06-09 23:11:02 -04:00
Anuken
9fbe421905 Sprites 2020-06-09 17:04:38 -04:00
Anuken
d0565420ef Sprites 2020-06-09 11:08:22 -04:00
Anuken
b346b9114a Updated Gradle 2020-06-09 08:46:28 -04:00
Anuken
99518f4e1d Functioning 5x5 reconstructor 2020-06-08 21:34:08 -04:00
Anuken
6501071510 Cleanup, renaming 2020-06-08 21:03:29 -04:00
Anuken
6dd9369066 Cleanup 2020-06-08 17:31:02 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
87ab895253 Sprites moved 2020-06-08 17:10:55 -04:00
Anuken
43762e82a8 Unit tweaks 2020-06-08 16:33:21 -04:00
Anuken
bb9855e830 Merge remote-tracking branch 'origin/master' 2020-06-08 11:52:27 -04:00
Anuken
cac6041583 tweaks 2020-06-08 11:52:14 -04:00
Anuken
1f905790e7 kinematic lerp 2020-06-08 11:45:48 -04:00
Anuken
427cf8e594 cleanup 2 2020-06-08 11:06:04 -04:00
Anuken
5c6a155d75 cleanup 2020-06-08 10:57:52 -04:00
EyeOfDarkness
b9ccc528e9
Updated Chaos Array and Eradicator sprites (#2155)
* updated sprite

* lich

* Add files via upload

* Add files via upload

* ground

* Add files via upload
2020-06-08 10:57:02 -04:00
Anuken
4537c4ea57 no IK 2020-06-08 10:46:19 -04:00
Summet
af3423d94a
Add newline to contributors file (#2156) 2020-06-08 10:20:59 -04:00
Anuken
5869b7d27e leg 1 2020-06-08 10:03:46 -04:00
Anuken
36ce04e8f0 fuse fix 2020-06-07 18:26:45 -04:00
Anuken
06f3e8ca7a Merge remote-tracking branch 'origin/master' 2020-06-07 17:22:25 -04:00
Anuken
210971fedb Bugfixes 2020-06-07 17:22:17 -04:00
Summet
66f7198c7c
[Small Fix] Cursor On Enemy Block. (#2152)
* cursor fix

* mistake
2020-06-07 14:56:41 -04:00
Anuken
42a6b0e369 Unit cleanup 2020-06-07 14:17:42 -04:00
Anuken
8993c1db04 Fixed editor crash 2020-06-07 13:28:22 -04:00
Anuken
9574f742e1 Eruptor legs 2020-06-07 11:15:25 -04:00
Anuken
737e32e447 Bugfixes 2020-06-07 09:58:29 -04:00
Anuken
bf125c92d3 Merge remote-tracking branch 'origin/master' 2020-06-06 17:15:12 -04:00
Anuken
b4cecbc3b9 Plastanium laser blocking 2020-06-06 17:15:08 -04:00
ThePythonGuy
f81529c005
Reduce the screen shake generated by salvos (#2148)
It becomes very difficult to try and build things precisely around salvos, specifically in attack maps, because they shoot very fast and cause a lot of camera shake, which makes very difficult to place conveyors or turrets around them.
2020-06-06 14:03:10 -04:00
Anuken
182d8e2daf Bugfixes 2020-06-06 12:55:21 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
1e3a190d5a Balance 2020-06-06 09:33:25 -04:00
Anuken
93fe794f63 Sprite tweaks 2020-06-05 22:38:41 -04:00
Anuken
890e84ab62 Somewhat functional base building AI 2020-06-05 22:38:27 -04:00
Anuken
65e94850ca Sprite tweaks 2020-06-05 20:59:30 -04:00
Anuken
28fb6a7d2a Merge remote-tracking branch 'origin/master' 2020-06-05 20:41:12 -04:00
Anuken
0b4de1a4fa Foundation for building AI 2020-06-05 20:41:05 -04:00
EyeOfDarkness
305c19496e
Updated Segment and Lich sprite (#2143)
* updated sprite

* lich
2020-06-05 20:39:58 -04:00
Anuken
685f915656 Various fixes 2020-06-05 18:03:57 -04:00
Anuken
1ef546b578 Base tweaks 2020-06-05 16:42:52 -04:00
Anuken
50422aaac5 Base bugfixes 2020-06-05 16:33:55 -04:00
Anuken
597d58e843 Power network base support 2020-06-05 14:23:57 -04:00
Anuken
b3ff616af2 Better generation 2020-06-05 13:42:48 -04:00
Anuken
cf02a75846 Support for schematic random rotation 2020-06-05 13:23:24 -04:00
Anuken
d9e05907af Basic schematic based generation 2020-06-05 10:45:57 -04:00
Anuken
17b1eaf1b6 Merge remote-tracking branch 'origin/master' 2020-06-04 14:50:16 -04:00
Anuken
803f9e8eb6 Made save format support removed blocks 2020-06-04 14:50:08 -04:00
키에르
733713c9a2
Features for Hub/Lobby Servers (#2136)
* Features for Hub/Lobby Servers

* Update NetworkIO.java

* upper
2020-06-04 11:10:03 -04:00
Anuken
f112226178 Direct block payload pickup 2020-06-04 10:19:25 -04:00
Anuken
95354f6d11 Slight balancing of turrets/ammo 2020-06-04 09:32:00 -04:00
Anuken
c25ea81926 Better UI for certain dialogs 2020-06-03 22:40:43 -04:00
Anuken
5bcaed54c6 3x3 separator 2020-06-03 19:42:42 -04:00
Anuken
45c2cd7ac3 Large overdrive projector 2020-06-03 17:23:45 -04:00
Anuken
6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken
3d98de34eb Thermal -> AttributeSmelter 2020-06-03 12:19:27 -04:00