Commit Graph

6494 Commits

Author SHA1 Message Date
Anuken
6dd9369066 Cleanup 2020-06-08 17:31:02 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
87ab895253 Sprites moved 2020-06-08 17:10:55 -04:00
Anuken
43762e82a8 Unit tweaks 2020-06-08 16:33:21 -04:00
Anuken
bb9855e830 Merge remote-tracking branch 'origin/master' 2020-06-08 11:52:27 -04:00
Anuken
cac6041583 tweaks 2020-06-08 11:52:14 -04:00
Anuken
1f905790e7 kinematic lerp 2020-06-08 11:45:48 -04:00
Anuken
427cf8e594 cleanup 2 2020-06-08 11:06:04 -04:00
Anuken
5c6a155d75 cleanup 2020-06-08 10:57:52 -04:00
EyeOfDarkness
b9ccc528e9
Updated Chaos Array and Eradicator sprites (#2155)
* updated sprite

* lich

* Add files via upload

* Add files via upload

* ground

* Add files via upload
2020-06-08 10:57:02 -04:00
Anuken
4537c4ea57 no IK 2020-06-08 10:46:19 -04:00
Summet
af3423d94a
Add newline to contributors file (#2156) 2020-06-08 10:20:59 -04:00
Anuken
5869b7d27e leg 1 2020-06-08 10:03:46 -04:00
Anuken
36ce04e8f0 fuse fix 2020-06-07 18:26:45 -04:00
Anuken
06f3e8ca7a Merge remote-tracking branch 'origin/master' 2020-06-07 17:22:25 -04:00
Anuken
210971fedb Bugfixes 2020-06-07 17:22:17 -04:00
Summet
66f7198c7c
[Small Fix] Cursor On Enemy Block. (#2152)
* cursor fix

* mistake
2020-06-07 14:56:41 -04:00
Anuken
42a6b0e369 Unit cleanup 2020-06-07 14:17:42 -04:00
Anuken
8993c1db04 Fixed editor crash 2020-06-07 13:28:22 -04:00
Anuken
9574f742e1 Eruptor legs 2020-06-07 11:15:25 -04:00
Anuken
737e32e447 Bugfixes 2020-06-07 09:58:29 -04:00
Anuken
bf125c92d3 Merge remote-tracking branch 'origin/master' 2020-06-06 17:15:12 -04:00
Anuken
b4cecbc3b9 Plastanium laser blocking 2020-06-06 17:15:08 -04:00
ThePythonGuy
f81529c005
Reduce the screen shake generated by salvos (#2148)
It becomes very difficult to try and build things precisely around salvos, specifically in attack maps, because they shoot very fast and cause a lot of camera shake, which makes very difficult to place conveyors or turrets around them.
2020-06-06 14:03:10 -04:00
Anuken
182d8e2daf Bugfixes 2020-06-06 12:55:21 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
1e3a190d5a Balance 2020-06-06 09:33:25 -04:00
Anuken
93fe794f63 Sprite tweaks 2020-06-05 22:38:41 -04:00
Anuken
890e84ab62 Somewhat functional base building AI 2020-06-05 22:38:27 -04:00
Anuken
65e94850ca Sprite tweaks 2020-06-05 20:59:30 -04:00
Anuken
28fb6a7d2a Merge remote-tracking branch 'origin/master' 2020-06-05 20:41:12 -04:00
Anuken
0b4de1a4fa Foundation for building AI 2020-06-05 20:41:05 -04:00
EyeOfDarkness
305c19496e
Updated Segment and Lich sprite (#2143)
* updated sprite

* lich
2020-06-05 20:39:58 -04:00
Anuken
685f915656 Various fixes 2020-06-05 18:03:57 -04:00
Anuken
1ef546b578 Base tweaks 2020-06-05 16:42:52 -04:00
Anuken
50422aaac5 Base bugfixes 2020-06-05 16:33:55 -04:00
Anuken
597d58e843 Power network base support 2020-06-05 14:23:57 -04:00
Anuken
b3ff616af2 Better generation 2020-06-05 13:42:48 -04:00
Anuken
cf02a75846 Support for schematic random rotation 2020-06-05 13:23:24 -04:00
Anuken
d9e05907af Basic schematic based generation 2020-06-05 10:45:57 -04:00
Anuken
17b1eaf1b6 Merge remote-tracking branch 'origin/master' 2020-06-04 14:50:16 -04:00
Anuken
803f9e8eb6 Made save format support removed blocks 2020-06-04 14:50:08 -04:00
키에르
733713c9a2
Features for Hub/Lobby Servers (#2136)
* Features for Hub/Lobby Servers

* Update NetworkIO.java

* upper
2020-06-04 11:10:03 -04:00
Anuken
f112226178 Direct block payload pickup 2020-06-04 10:19:25 -04:00
Anuken
95354f6d11 Slight balancing of turrets/ammo 2020-06-04 09:32:00 -04:00
Anuken
c25ea81926 Better UI for certain dialogs 2020-06-03 22:40:43 -04:00
Anuken
5bcaed54c6 3x3 separator 2020-06-03 19:42:42 -04:00
Anuken
45c2cd7ac3 Large overdrive projector 2020-06-03 17:23:45 -04:00
Anuken
6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken
3d98de34eb Thermal -> AttributeSmelter 2020-06-03 12:19:27 -04:00
Anuken
3c89ccf7c3 Added silicon crucible 2020-06-03 12:11:40 -04:00
Anuken
b786260f89 Save last github mod imported 2020-06-03 10:57:24 -04:00
Anuken
7f6dcbd75a Cleanup 2020-06-03 01:27:40 -04:00
Anuken
0382d40dcc Payload router 2020-06-03 01:13:44 -04:00
Anuken
140e1fa53e 🚮Upgrade cleanup 2020-06-02 23:45:39 -04:00
Anuken
34568f12d6 🚮 2020-06-02 23:01:47 -04:00
Anuken
5e7d9f8119 Awful enemy base generation 2020-06-02 22:09:41 -04:00
Anuken
789cc3cdb9 Launch animation 2020-06-01 23:17:55 -04:00
Anuken
69d0751e65 Cleanup 2020-06-01 18:55:19 -04:00
Anuken
68f1efdbdd Sector launch impl 2020-06-01 16:00:36 -04:00
Anuken
ba788bac7a Planet rendering refactoring 2020-06-01 13:55:52 -04:00
Anuken
b314e38c0e Cleanup 2020-06-01 12:57:27 -04:00
Anuken
bb6230966f Fixed #2131 2020-06-01 12:54:46 -04:00
Anuken
e2d016f318 Merge remote-tracking branch 'origin/master' 2020-06-01 11:12:17 -04:00
Anuken
8273198c56 Bugfixes 2020-06-01 11:12:06 -04:00
zethnest
0c6b7aa934
fix export icon (#2130) 2020-06-01 09:05:49 -04:00
zethnest
b6c0e92c2c
readability and redundant (#2129) 2020-05-31 22:56:23 -04:00
Anuken
5b4a22e219 Implemented #1329 2020-05-31 20:16:32 -04:00
Anuken
8598b0a23a Fixed bizzare planet render bugs 2020-05-31 16:45:03 -04:00
Anuken
bd349803d3 Moved some blocks around 2020-05-31 14:39:10 -04:00
Anuken
0842c3f0a0 Progress on sector state 2020-05-30 21:04:41 -04:00
Anuken
e1dfb68cfd Preparation for moving planet dialog 2020-05-30 12:12:04 -04:00
Anuken
d988b4b5c9 Method refactoring / Cleanup 2020-05-30 12:11:00 -04:00
Anuken
8d0486d425 Fixes wave being an item turret for some reason 2020-05-30 09:06:39 -04:00
Anuken
9e7a97b780 Minor fixes 2020-05-29 20:47:00 -04:00
Anuken
b08eafc78e Revenant 2020-05-29 20:08:23 -04:00
Anuken
be5ba03142 Cleaned up schematic dialog code 2020-05-29 14:01:27 -04:00
Anuken
35679925d2 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-05-29 13:58:57 -04:00
Anuken
780c4208bb Cleanup 2020-05-29 13:58:53 -04:00
zethnest
b3590134ab
[QOL] Search Ignore Symbols (#2079)
* autofocus implementation

* fuzzy match schematic search implementation

* enter to select first schematic implementation

* fix duplicate variable

fix setting check

* no fuzzy match

* Update SchematicsDialog.java

useless t.update

* fix no schematic match
2020-05-29 13:58:44 -04:00
Anuken
d851a09944 Cleanup 2020-05-29 13:52:42 -04:00
Anuken
5275599baf Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
2020-05-29 13:49:29 -04:00
Anuken
402fe88cf6 Bugfixes / Direct payload support 2020-05-29 10:44:08 -04:00
Anuken
a89d2025e3 Merged some turret classes 2020-05-29 09:59:08 -04:00
Anuken
a7f86b2ba6 Cleanup 2020-05-28 21:13:25 -04:00
Anuken
c5c8d646f7 Cleanup 2020-05-28 12:16:35 -04:00
Anuken
fbc2d13435 Bugfixes 2020-05-28 12:13:06 -04:00
Anuken
ed795076f0 Dynamic pathfinding 2020-05-28 11:27:42 -04:00
Anuken
638343d25e Variable mass driver bullets 2020-05-27 19:57:07 -04:00
Anuken
55f0aa6d3b Bugfixes 2020-05-27 18:23:20 -04:00
Anuken
49c7984c8c Merge remote-tracking branch 'origin/master' 2020-05-27 18:11:45 -04:00
Anuken
92d265402b Payload support 2020-05-27 18:11:42 -04:00
zethnest
0d0450e3d1
Icon.upload for schematic upload (#2116) 2020-05-26 22:58:53 -04:00
Anuken
da2a8aaf26 this is necessary again 2020-05-26 22:03:40 -04:00
Anuken
a375dd3fc2 Cleanup 2020-05-26 19:39:50 -04:00
Anuken
ddb3afc255 Cleanup 2020-05-26 13:20:08 -04:00
Anuken
5c4ce00dec Sprites 2020-05-26 13:00:20 -04:00
Anuken
a7c7295893 Various tweaks 2020-05-26 12:59:05 -04:00
Anuken
c1d4a4851f Better leg sprite support 2020-05-26 10:57:02 -04:00
Anuken
90f38fd135 Cleanup 2020-05-25 23:56:03 -04:00
Anuken
39e3ae931c more legs 2020-05-25 22:19:31 -04:00
Anuken
60684b4ef9 Legs -> Mech 2020-05-25 16:41:55 -04:00
Anuken
08af9aaa02 Replacement method bugfixes 2020-05-25 15:41:07 -04:00
Anuken
aae6d2038b Payload API changes 2020-05-25 15:03:31 -04:00
Anuken
732d90635f Removed pad sprites 2020-05-25 14:36:52 -04:00
Anuken
9292f62a20 Merge remote-tracking branch 'origin/master' 2020-05-25 14:36:45 -04:00
Anuken
1ae9d04f47 Experimental: block loader/unloaders 2020-05-25 14:36:40 -04:00
Summet
803b5328f5
show restricted build area when using schematic (#2109) 2020-05-25 13:25:31 -04:00
asl97
56afe6a10b
Hide "Boost Effect" when liquidBoostIntensity == 1 (#2108) 2020-05-25 13:03:43 -04:00
Anuken
0e59a22cbe Respawn key 2020-05-24 22:27:14 -04:00
Anuken
e8869c07fe Removed respawn time rule 2020-05-24 17:05:31 -04:00
Anuken
3051598b92 Various sync fixes 2020-05-24 17:01:17 -04:00
Anuken
d202c6ebdd Hide block types 2020-05-24 15:42:14 -04:00
Anuken
e16aa5a74a Sync progress 2020-05-24 15:38:40 -04:00
Anuken
7c06ba94c1 Autogenerated interpolation 2020-05-24 14:00:53 -04:00
Anuken
1acb5fc56c Manual turret control 2020-05-24 10:11:28 -04:00
Anuken
503b947fb7 Sprite tweaks 2020-05-24 08:38:47 -04:00
Anuken
65f63fd4d2 Re-added Tau 2020-05-23 21:53:11 -04:00
Anuken
df08498d70 Bugfixes 2020-05-23 19:14:48 -04:00
Anuken
46bc2207ff Initial reconstructor impl 2020-05-23 18:49:28 -04:00
Anuken
d8ee862125 Functional payload factories 2020-05-23 11:53:49 -04:00
Anuken
39b0051b73 Directional unit factories (unfinished) 2020-05-23 10:39:44 -04:00
Anuken
f250008db3 Cleanup 2020-05-22 20:00:02 -04:00
Anuken
76aa201a99 Name changes / Bugfixes 2020-05-22 17:37:38 -04:00
Anuken
12d9479184 Added dart as default starter 2020-05-22 14:35:25 -04:00
Anuken
795bd84d06 Fixed multiplayer 2020-05-22 11:06:56 -04:00
Anuken
598c7235b4 Merge remote-tracking branch 'origin/master' 2020-05-22 09:37:22 -04:00
Anuken
46d15e0aab Auto-despawn core units 2020-05-22 09:37:19 -04:00
zethnest
8e0fa30439
[QOL] Search Schematic (#2089)
* autofocus implementation

* enter to select first schematic implementation

* fix undeclared variable

* fix import
2020-05-22 09:37:08 -04:00
Anuken
88608b3f88 Added support for server pausing 2020-05-21 22:55:40 -04:00
Anuken
c980e72f52 Fixed homing PR 2020-05-21 21:17:34 -04:00
Anuken
807d7c2084 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-05-21 21:15:44 -04:00
Anuken
b683c3f8d5 ... 2020-05-21 21:15:39 -04:00
MEEP of Faith
c07c872ad5
Homing Power Functionality (#2096)
Homing Power should probably actually affect how strong homing is.
2020-05-21 21:15:13 -04:00
Anuken
4787a68a08 Cleanup 2020-05-21 19:20:37 -04:00
Anuken
c225291790 a r c 2020-05-21 16:53:30 -04:00
Anuken
14e79b50d2 Removed legacy IO code 2020-05-21 16:50:49 -04:00
Anuken
61d9fd3d72 Cleanup / Armor support 2020-05-21 14:57:15 -04:00
Anuken
b562c30381 Merge remote-tracking branch 'origin/master' 2020-05-21 11:04:59 -04:00
Anuken
684b84310b Balancing 2020-05-21 11:04:48 -04:00
zethnest
1c9ad2266d
fix lowercase colorname (#2094) 2020-05-21 09:32:48 -04:00
Anuken
42ba97f872 Bugfixes 2020-05-20 20:28:52 -04:00
Anuken
5b445c59c1 Implemented ground mech boosting 2020-05-20 18:48:04 -04:00
Anuken
78f24b8840 Support for wave shields 2020-05-20 17:16:18 -04:00
Anuken
dc58626602 Removed zone files 2020-05-20 14:11:40 -04:00
Anuken
e8eecf8a1f Merge remote-tracking branch 'origin/master' 2020-05-20 13:56:23 -04:00
Anuken
aa19c80567 Targeting bugfixes 2020-05-20 13:56:17 -04:00
zethnest
7030f69bc6
Chat on Minimap Implementation (#2092)
* chat on minimap implementation

* add braces
2020-05-20 11:34:49 -04:00
Anuken
611115e55b Better flying unit support 2020-05-19 21:19:04 -04:00
Anuken
371debceb7 Unit tweaks 2020-05-19 21:06:07 -04:00