Patrick 'Quezler' Mounier
f6af699428
Revert " 🎩 "
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This reverts commit 10e4268dd5
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# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier
5a21387762
Add inb4
2020-01-03 17:23:57 +01:00
Patrick 'Quezler' Mounier
1f6d3dca0e
Give craters surfboards to stream
2020-01-03 17:18:48 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
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This reverts commit 59451fcc0b
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2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
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By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
12b034d16b
Tweak default conveyor stats
2020-01-03 16:47:37 +01:00
Patrick 'Quezler' Mounier
68dca82ab8
Refractor for readability
2020-01-03 16:42:28 +01:00
Patrick 'Quezler' Mounier
edbe50d8c4
Get rid of track enum
2020-01-03 16:20:23 +01:00
Patrick 'Quezler' Mounier
644d54c3f1
Move drawer back from crater to tile
2020-01-03 16:12:38 +01:00
Patrick 'Quezler' Mounier
f4a7f98b0b
Fix blending
2020-01-03 16:00:58 +01:00
Patrick 'Quezler' Mounier
315bb483f2
Replace headless check with inactivity
2020-01-03 12:30:55 +01:00
Patrick 'Quezler' Mounier
d843f29e09
Make crater speed configurable
2020-01-03 12:19:33 +01:00
Patrick 'Quezler' Mounier
0807e1bd25
List boostable item capacity in stats
2020-01-03 12:13:33 +01:00
Patrick 'Quezler' Mounier
4aaaf3292e
Add cooldown after crater moved
2020-01-03 11:56:29 +01:00
Patrick 'Quezler' Mounier
8c7d8abddd
Inflate crater properties
2020-01-03 11:40:45 +01:00
Patrick 'Quezler' Mounier
aa64dcfe27
Update target before launch
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So it has the chance to make room before it receives the crater from the caller.
2020-01-03 11:28:46 +01:00
Patrick 'Quezler' Mounier
f94c7e6105
Move launch checks
2020-01-03 11:23:47 +01:00
Patrick 'Quezler' Mounier
7b0456a227
Launch only when full
2020-01-03 11:11:54 +01:00
Patrick 'Quezler' Mounier
cad13b61bb
Merge branch 'master' into crater
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# Conflicts:
# core/src/mindustry/mod/ClassAccess.java
2020-01-03 08:01:22 +01:00
Anuken
7fa61eaf3b
Added server MOTD
2020-01-02 22:09:33 -05:00
Patrick 'Quezler' Mounier
4a238cff77
Begone 🔭
2020-01-02 22:09:12 +01:00
Patrick 'Quezler' Mounier
3f754116d8
Tweak crater movement
2020-01-02 22:06:41 +01:00
Patrick 'Quezler' Mounier
13e378c7d3
Birth base conveyor class
2020-01-02 22:06:18 +01:00
Patrick 'Quezler' Mounier
e289f13d27
- newline
2020-01-02 21:40:04 +01:00
Patrick 'Quezler' Mounier
f0bfe24008
Remove crater bundle entry
2020-01-02 21:34:56 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
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Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Anuken
5f3c10e397
arc
2020-01-02 14:33:21 -05:00
Anuken
e214a8e7c0
Merge remote-tracking branch 'origin/master'
2020-01-02 14:10:22 -05:00
Anuken
cb76e80836
Bugfixes
2020-01-02 14:08:41 -05:00
KSean222
d161ba442f
Set primitive wrapping to false for scripts ( #1302 )
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* Set primitive wrapping to false for scripts
* Added one newline cause why not
2020-01-02 14:07:38 -05:00
Anuken
70e6e52eba
Update README.md
2020-01-02 14:04:12 -05:00
Patrick 'Quezler' Mounier
10e4268dd5
🎩
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Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier
317f40eecd
Use tree score instead of looping each crater twice
2020-01-02 08:51:49 +01:00
Patrick 'Quezler' Mounier
ec32f65646
Avoid recursion
2020-01-02 08:11:37 +01:00
Patrick 'Quezler' Mounier
f1a455d7f1
Uproot the way the update order works
2020-01-02 07:57:32 +01:00
Patrick 'Quezler' Mounier
481c5753e7
Fixes a crash somehow
2020-01-01 22:23:10 +01:00
Patrick 'Quezler' Mounier
7f434fb625
❤️
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https://youtu.be/gzkItR1jkKY?t=105
2020-01-01 20:55:20 +01:00
Patrick 'Quezler' Mounier
5c31009495
Remove unused alteration
2020-01-01 20:54:29 +01:00
Patrick 'Quezler' Mounier
549efa472a
Always keep moving towards its purpose
2020-01-01 20:51:26 +01:00
Patrick 'Quezler' Mounier
70b43ee31c
Keep unloading if it succeeds
2020-01-01 20:45:22 +01:00
Patrick 'Quezler' Mounier
2fcdae4c7e
Dirty, but works even better <3
2020-01-01 20:32:09 +01:00
Patrick 'Quezler' Mounier
15311fa4ed
This looks acceptable
2020-01-01 20:31:01 +01:00
Patrick 'Quezler' Mounier
0ce1164ffa
Brainstorm dibs logic
2020-01-01 20:29:14 +01:00
Patrick 'Quezler' Mounier
12f51d477e
Purge anti collision
2020-01-01 20:17:52 +01:00
Patrick 'Quezler' Mounier
00933f0e30
Merge branch 'master' into crater
2020-01-01 20:13:21 +01:00
Patrick 'Quezler' Mounier
197118e16e
Doesn’t really close the gap
2020-01-01 20:13:07 +01:00
Patrick 'Quezler' Mounier
b8cede1cf5
Start reworking tile assigner
2020-01-01 20:07:22 +01:00
Patrick 'Quezler' Mounier
163bf15930
Rework dibs into hivemind
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Imperfect, will require tweaking.
2020-01-01 20:06:47 +01:00
Anuken
af9be8584e
Merge remote-tracking branch 'origin/master'
2020-01-01 12:16:29 -05:00
Anuken
ddb0d7eff2
Fixed #1304
2020-01-01 12:16:23 -05:00