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* 3 new, 1 deleted New: rules.unitcapvariable rules.unitcap laccess.color Deleted: lenum.color * 1 line changed rules.unitcap * 2 new, 1 deleted New: mods.initfailed setting.modcrashdisable.name Deleted: mods.alphainfo - Отключение модов после вылета на старте * Fixed #4715 * Content parser class discovery improvements * Use github build status (#4718) Why does this still use travis? It was ditched months ago * Make status colors the same (#4719) It bothers me ok * Better splash damage handling for small radii * Fixed #4729 * Uncap content names in resolution * Fixed UnitReq parsing * Fixed #4732 * Allow JSON mod content types from other class loaders * Better JSON null validation / Disable mods on startup crash * Logic tooltips on mobile devices w/ long-press * Add Survival and PvP servers (#4736) * Update servers_v6.json (#4735) add 1 more server for CxZx * arc * Balance tweaks * Fixing remaining typos\errors in bundle_fr (#4397) * Fixing remaining typos errors in bundle_fr There are some errors that had managed to get through the verification. Imma chase them down! * added logic hints and some typo fixes * Fixing 2 typos in bundle.properties L1548: Color statement affects every following draw operations. * smolfixes * Fixed "fix" in #4397 * [Bundle][RO] Update (#4725) * [Bundle][RO] Update This PR was tested in-game and is ready to merge at any time. Changelog: - New strings/changes up to commit |
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baseparts | ||
bloomshaders | ||
bundles | ||
cubemaps/stars | ||
cursors | ||
fonts | ||
icons | ||
maps | ||
music | ||
scripts | ||
shaders | ||
sounds | ||
sprites | ||
contributors |