The automation tower defense RTS
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2018-08-25 15:35:35 -04:00
android Auto-play server sectors / Difficulty decrease / Improved d/c messages 2018-08-08 20:52:51 -04:00
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core Fixed game-over state / Recipe balance 2018-08-25 15:35:35 -04:00
desktop Tau idle regen / Fixed non-synced alts / Fixed units not retreating 2018-08-24 10:19:56 -04:00
gradle/wrapper Added alpha drone swarm ability 2018-08-24 13:54:53 -04:00
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ios Merge remote-tracking branch 'origin/master' 2018-08-22 12:42:30 -04:00
kryonet Improved build sync 2018-08-15 15:16:56 -04:00
packer Removed Upgrade class / Buffed units / Bugfixes 2018-08-24 09:39:02 -04:00
server Fixed game-over state / Recipe balance 2018-08-25 15:35:35 -04:00
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README.md Fix typo (#197) 2018-08-19 22:46:41 -04:00
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Build Status
A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar.

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