Unciv/android/assets/jsons/Civ V - Vanilla/Units.json

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[
2018-05-17 19:56:25 +07:00
2020-07-21 03:03:00 +07:00
// Info according to Civilization Wiki and https://www.civfanatics.com/civ5/info/units/
2018-05-22 03:00:09 +07:00
2018-05-17 19:56:25 +07:00
/* Ancient Era */
{
"name": "Worker",
"unitType": "Civilian",
"movement": 2,
"uniques": ["Can build improvements on tiles"],
"cost": 70
},
{
"name": "Settler",
"unitType": "Civilian",
"movement": 2,
"cost": 106,
"uniques": ["Founds a new city", "Excess Food converted to Production when under construction",
"Requires at least [2] population"],
"hurryCostModifier": 20
},
{
"name": "Scout",
"unitType": "Scout",
"movement": 2,
"strength": 5,
"cost": 25,
"obsoleteTech": "Scientific Theory",
"uniques": ["Ignores terrain cost"],
"attackSound": "nonmetalhit"
},
{
"name": "Warrior",
"unitType": "Melee",
"movement": 2,
"strength": 8,
"cost": 40,
"obsoleteTech": "Metal Casting",
"upgradesTo": "Swordsman",
"attackSound": "nonmetalhit"
},
{
"name": "Maori Warrior",
"unitType": "Melee",
"uniqueTo": "Polynesia",
"replaces": "Warrior",
"movement": 2,
"strength": 8,
"cost": 40,
"obsoleteTech": "Metal Casting",
"promotions": ["Haka War Dance"],
"upgradesTo": "Swordsman",
"attackSound": "nonmetalhit"
},
{
"name": "Jaguar",
"unitType": "Melee",
Aztecs and some other things (#3033) * Added icons * [temple](https://thenounproject.com/search/?q=temple&i=28256) By Fabio Meroni for Temple of Artemis * [Canoe](https://thenounproject.com/term/canoe/402285/) By Viktor Fedyuk (Tim P) for Floating Gardens * [Garden](https://thenounproject.com/search/?q=garden&i=1478380) By Bharat Aztecs by Séan https://discord.com/channels/586194543280390151/633733497277775884/727255962754351104 Jaguar by Red11 Reused slinger icon for Slinger Withdraw * Added buildings and uniques for them garden - bonus building of the Medieval Era. City "Must border a source of fresh water" Temple of Artemis - World wonder of the Ancient era Floating Gardens - Aztec unique building, replaces Water Mill "[+1 Science] Per [2] Population in this city" - for Library and Public School "+[]% great person generation in this city" - for garden "Must border a source of fresh water" - "fresh water" provided by river or tiles with "Fresh water" unique. Added "Fresh water" unique to Lakes and Oasis "+[10]% growth in all cities" - now has parameter - for Tradition Complete policy and Temple of Artemis "+[10]% growth in capital" - now has parameter "+[15]% Production when constructing [ranged units]" - "ranged units" now valid param "[stats] once [tech] is discovered" - Petra and Mughal Fort have it "[+1 Production] from [River] tiles in this city"] - now can use "River" - for Hydro plant * Added Jaguar - Aztec unique unit New unique - "+[]% combat bonus in [param]" unique - Norwegian Ski Infantry, Jaguars and Mohawks have it. param can be terrainFeature or baseTerrain, in case of baseTerrain it implies there are no features like vegetation her Implemented "Culture for the empire from each enemy unit killed" tweaked honor policy - it should bring half as much culture, and same as Sacrificial Captives Fixed penalty for terrain if unit do not have "No defensive terrain bonus" unique * Added Aztecs * Update template.properties * update template.properties * update template.properties * update template.properties
2020-08-31 01:02:59 +07:00
"uniqueTo": "Aztecs",
"replaces": "Warrior",
"movement": 2,
"strength": 8,
"cost": 40,
"obsoleteTech": "Metal Casting",
"uniques": ["+[33]% Strength in [Forest]", "+[33]% Strength in [Jungle]", "Heals [25] damage if it kills a unit"],
Aztecs and some other things (#3033) * Added icons * [temple](https://thenounproject.com/search/?q=temple&i=28256) By Fabio Meroni for Temple of Artemis * [Canoe](https://thenounproject.com/term/canoe/402285/) By Viktor Fedyuk (Tim P) for Floating Gardens * [Garden](https://thenounproject.com/search/?q=garden&i=1478380) By Bharat Aztecs by Séan https://discord.com/channels/586194543280390151/633733497277775884/727255962754351104 Jaguar by Red11 Reused slinger icon for Slinger Withdraw * Added buildings and uniques for them garden - bonus building of the Medieval Era. City "Must border a source of fresh water" Temple of Artemis - World wonder of the Ancient era Floating Gardens - Aztec unique building, replaces Water Mill "[+1 Science] Per [2] Population in this city" - for Library and Public School "+[]% great person generation in this city" - for garden "Must border a source of fresh water" - "fresh water" provided by river or tiles with "Fresh water" unique. Added "Fresh water" unique to Lakes and Oasis "+[10]% growth in all cities" - now has parameter - for Tradition Complete policy and Temple of Artemis "+[10]% growth in capital" - now has parameter "+[15]% Production when constructing [ranged units]" - "ranged units" now valid param "[stats] once [tech] is discovered" - Petra and Mughal Fort have it "[+1 Production] from [River] tiles in this city"] - now can use "River" - for Hydro plant * Added Jaguar - Aztec unique unit New unique - "+[]% combat bonus in [param]" unique - Norwegian Ski Infantry, Jaguars and Mohawks have it. param can be terrainFeature or baseTerrain, in case of baseTerrain it implies there are no features like vegetation her Implemented "Culture for the empire from each enemy unit killed" tweaked honor policy - it should bring half as much culture, and same as Sacrificial Captives Fixed penalty for terrain if unit do not have "No defensive terrain bonus" unique * Added Aztecs * Update template.properties * update template.properties * update template.properties * update template.properties
2020-08-31 01:02:59 +07:00
"promotions": ["Woodsman"],
"upgradesTo": "Swordsman",
"attackSound": "nonmetalhit"
},
2019-04-12 21:42:27 +07:00
{
"name": "Brute",
"unitType": "Melee",
"uniqueTo": "Barbarians",
"replaces": "Warrior",
"movement": 2,
"strength": 8,
"cost": 20,
"obsoleteTech": "Metal Casting",
"upgradesTo": "Swordsman",
"attackSound": "nonmetalhit"
},
{
"name": "Archer",
"unitType": "Ranged",
"movement": 2,
"strength": 5,
"rangedStrength": 7,
"cost": 40,
"requiredTech": "Archery",
"obsoleteTech": "Machinery",
"upgradesTo": "Composite Bowman",
"attackSound": "arrow"
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
/*
{
"name": "Archer",
"unitType": "Ranged",
"uniqueTo": "Barbarians",
"replaces": "Archer",
"movement": 2,
"strength": 4,
"rangedStrength": 7,
"cost": 40,
"requiredTech": "Archery",
"obsoleteTech": "Machinery",
"upgradesTo": "Crossbowman",
"attackSound": "arrow"
// Barbarian unique archer. Has same icon and name but +1 rangedStrength (in vanilla) and slightly different 3d texture
},
*/
{
"name": "Bowman",
"unitType": "Ranged",
"movement": 2,
"strength": 7,
"rangedStrength": 9,
"cost": 40,
"requiredTech": "Archery",
"obsoleteTech": "Machinery",
"replaces": "Archer",
"uniqueTo": "Babylon",
"upgradesTo": "Crossbowman",
"attackSound": "arrow"
2018-06-18 03:39:25 +07:00
},
{
"name": "Slinger",
"unitType": "Ranged",
"uniqueTo": "Inca",
"replaces": "Archer",
"movement": 2,
"strength": 4,
"rangedStrength": 7,
"cost": 40,
"requiredTech": "Archery",
"obsoleteTech": "Machinery",
"upgradesTo": "Crossbowman",
"promotions": ["Slinger Withdraw"],
"attackSound": "arrow"
},
{
"name": "Work Boats",
"unitType": "WaterCivilian",
"movement": 4,
"cost": 30,
"requiredTech": "Sailing",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Cannot enter ocean tiles until Astronomy", "May create improvements on water resources"]
},
{
"name": "Trireme",
"unitType": "WaterMelee",
"movement": 4,
"strength": 10,
"cost": 45,
"requiredTech": "Sailing",
"uniques": ["Cannot enter ocean tiles",],
"upgradesTo": "Caravel",
"obsoleteTech": "Astronomy",
"attackSound": "nonmetalhit"
},
/*
{
"name": "Galley",
"unitType": "WaterMelee",
"uniqueTo": "Barbarian",
"movement": 3,
"strength": 7,
"cost": 40,
"uniques": ["Cannot enter ocean tiles"]
"upgradesTo": "Trireme",
"attackSound": "nonmetalhit"
2019-06-04 15:45:25 +07:00
//Barbarian unique naval unit, weaker and slower than Trireme.
},
*/
{
"name": "Chariot Archer",
"unitType": "Ranged",
"movement": 4,
"strength": 6,
"rangedStrength": 10,
"cost": 56,
"requiredTech": "The Wheel",
"requiredResource": "Horses",
"upgradesTo": "Knight",
"obsoleteTech": "Chivalry",
"uniques": ["No defensive terrain bonus", "Rough terrain penalty"],
"attackSound": "arrow"
},
{
"name": "War Chariot",
"unitType": "Ranged",
"uniqueTo": "Egypt",
"replaces": "Chariot Archer",
"movement": 5,
"strength": 6,
"rangedStrength": 10,
"cost": 56,
"requiredTech": "The Wheel",
"upgradesTo": "Knight",
"obsoleteTech": "Chivalry",
"uniques": ["No defensive terrain bonus", "Rough terrain penalty"],
"attackSound": "arrow"
},
{
"name": "War Elephant",
"unitType": "Ranged",
"uniqueTo": "India",
"replaces": "Chariot Archer",
"movement": 3,
"strength": 9,
"rangedStrength": 11,
"cost": 70,
"requiredTech": "The Wheel",
"upgradesTo": "Knight",
"obsoleteTech": "Chivalry",
"uniques": ["No defensive terrain bonus"],
"attackSound": "horse"
},
{
"name": "Spearman",
"unitType": "Melee",
"movement": 2,
"strength": 11,
"cost": 56,
"requiredTech": "Bronze Working",
"obsoleteTech": "Civil Service",
"upgradesTo": "Pikeman",
"uniques": ["+[50]% Strength vs [Mounted]"],
"attackSound": "metalhit"
},
{
"name": "Hoplite",
"replaces": "Spearman",
"uniqueTo": "Greece",
"unitType": "Melee",
"movement": 2,
"strength": 13,
"cost": 56,
"requiredTech": "Bronze Working",
"obsoleteTech": "Civil Service",
"upgradesTo": "Pikeman",
"uniques": ["+[50]% Strength vs [Mounted]"],
"attackSound": "metalhit"
},
{
"name": "Persian Immortal",
"replaces": "Spearman",
"uniqueTo": "Persia",
"unitType": "Melee",
"movement": 2,
"strength": 12,
"cost": 56,
"requiredTech": "Bronze Working",
"obsoleteTech": "Civil Service",
"upgradesTo": "Pikeman",
"uniques": ["+[50]% Strength vs [Mounted]","+10 HP when healing"],
"attackSound": "metalhit"
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
/*
{
"name": "Spearman",
"unitType": "Melee",
"movement": 2,
"strength": 7,
"cost": 56,
"requiredTech": "Bronze Working",
"obsoleteTech": "Civil Service",
"upgradesTo": "Pikeman",
"uniques": ["+[50]% Strength vs [Mounted]"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"attackSound": "metalhit"
// Barbarian unique Spearman. Has same icon and name but slightly different 3d texture
// 10 strength in expansions
},
*/
2018-05-17 19:56:25 +07:00
/* Classical Era */
{
"name": "Catapult",
"unitType": "Siege",
"movement": 2,
"strength": 7,
"rangedStrength": 8,
"cost": 75,
"requiredTech": "Mathematics",
"obsoleteTech": "Physics",
"upgradesTo": "Trebuchet",
"uniques": ["+[200]% Strength vs [City]", "No defensive terrain bonus",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"Must set up to ranged attack", "Limited Visibility"],
"hurryCostModifier": 20,
"attackSound": "throw"
},
{
"name": "Ballista",
"unitType": "Siege",
"replaces": "Catapult",
"uniqueTo": "Rome",
"movement": 2,
"strength": 8,
"rangedStrength": 10,
"cost": 75,
"requiredTech": "Mathematics",
"obsoleteTech": "Physics",
"upgradesTo": "Trebuchet",
"uniques": ["+[200]% Strength vs [City]", "No defensive terrain bonus",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"Must set up to ranged attack", "Limited Visibility"],
"hurryCostModifier": 20,
"attackSound": "throw"
},
{
"name": "Composite Bowman",
"unitType": "Ranged",
"movement": 2,
"strength": 7,
"rangedStrength": 11,
"cost": 75,
"requiredTech": "Construction",
"obsoleteTech": "Machinery",
"upgradesTo": "Crossbowman",
"attackSound": "arrow"
},
2018-05-11 06:45:50 +07:00
{
"name": "Swordsman",
"unitType": "Melee",
"movement": 2,
"strength": 14,
"cost": 75,
"requiredTech": "Iron Working",
"upgradesTo": "Longswordsman",
"obsoleteTech": "Steel",
"requiredResource": "Iron",
"hurryCostModifier": 20,
"attackSound": "metalhit"
},
{
"name": "Legion",
"unitType": "Melee",
"uniqueTo": "Rome",
"replaces": "Swordsman",
"movement": 2,
"strength": 17,
"cost": 75,
"requiredTech": "Iron Working",
"upgradesTo": "Longswordsman",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"obsoleteTech": "Gunpowder",
"requiredResource": "Iron",
"uniques": ["Can construct roads"],
"hurryCostModifier": 20,
"attackSound": "metalhit"
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
// can construct fort (if required for fort tech is researched)
},
{
"name": "Mohawk Warrior",
"unitType": "Melee",
"uniqueTo": "Iroquois",
"replaces": "Swordsman",
"movement": 2,
"strength": 14,
"cost": 75,
"requiredTech": "Iron Working",
"upgradesTo": "Longswordsman",
"obsoleteTech": "Gunpowder",
"hurryCostModifier": 20,
"uniques": ["+[33]% Strength in [Forest]", "+[33]% Strength in [Jungle]"],
"attackSound": "metalhit"
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
/*
{
"name": "Swordsman",
"unitType": "Melee",
"movement": 2,
"strength": 11,
"cost": 75,
"requiredTech": "Iron Working",
"upgradesTo": "Longswordsman",
"obsoleteTech": "Gunpowder",
"requiredResource": "Iron",
"hurryCostModifier": 20,
"attackSound": "metalhit"
// Barbarian unique Swordsman. Has same icon and name but slightly different 3d texture
// 14 strength in expansions
},
*/
{
"name": "Horseman",
"unitType": "Mounted",
"movement": 4,
"strength": 12,
"cost": 75,
"requiredTech": "Horseback Riding",
"requiredResource": "Horses",
"upgradesTo": "Knight",
"obsoleteTech": "Metallurgy",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
"hurryCostModifier": 20,
"attackSound": "horse"
},
{
"name": "Companion Cavalry",
"unitType": "Mounted",
"uniqueTo": "Greece",
"replaces": "Horseman",
"movement": 5,
"strength": 14,
"cost": 75,
"requiredTech": "Horseback Riding",
"upgradesTo": "Knight",
"obsoleteTech": "Metallurgy",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"promotions": ["Great Generals I"],
"requiredResource": "Horses",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can move after attacking", "No defensive terrain bonus", "Penalty vs City 33%"],
"hurryCostModifier": 20,
"attackSound": "horse"
2018-06-19 03:48:10 +07:00
},
// Medieval Era
2018-05-17 19:56:25 +07:00
{
"name": "Crossbowman",
"unitType": "Ranged",
"movement": 2,
"strength": 13,
"rangedStrength": 18,
"cost": 120,
"requiredTech": "Machinery",
"upgradesTo": "Gatling Gun",
"obsoleteTech": "Industrialization",
"attackSound": "arrow"
},
{
"name": "Chu-Ko-Nu",
"unitType": "Ranged",
"uniqueTo": "China",
"movement": 2,
"strength": 13,
"rangedStrength": 14,
"replaces": "Crossbowman",
"cost": 120,
"requiredTech": "Machinery",
"upgradesTo": "Gatling Gun",
"obsoleteTech": "Industrialization",
"promotions": ["Logistics"],
"attackSound": "arrow"
},
{
"name": "Longbowman",
"unitType": "Ranged",
"range": 2,
"movement": 2,
"strength": 13,
"rangedStrength": 18,
"replaces": "Crossbowman",
"uniqueTo": "England",
"cost": 120,
"requiredTech": "Machinery",
"upgradesTo": "Gatling Gun",
"obsoleteTech": "Industrialization",
"promotions": ["Extended Range"],
"attackSound": "arrow"
},
{
"name": "Trebuchet",
"unitType": "Siege",
"movement": 2,
"strength": 12,
"rangedStrength": 14,
"cost": 120,
"requiredTech": "Physics",
"obsoleteTech": "Chemistry",
"upgradesTo": "Cannon",
"uniques": ["+[200]% Strength vs [City]","No defensive terrain bonus","Must set up to ranged attack","Limited Visibility"],
"attackSound": "throw"
},
{
"name": "Hwach'a",
"unitType": "Siege",
"replaces": "Trebuchet",
"uniqueTo": "Korea",
"movement": 2,
"strength": 11,
"rangedStrength": 26,
"cost": 120,
"requiredTech": "Physics",
"obsoleteTech": "Chemistry",
"upgradesTo": "Cannon",
"uniques": ["No defensive terrain bonus","Must set up to ranged attack"],
"attackSound": "throw"
},
{
"name": "Longswordsman",
"unitType": "Melee",
"movement": 2,
"strength": 21,
"cost": 120,
"requiredTech": "Steel",
"upgradesTo": "Musketman",
"obsoleteTech": "Gunpowder",
"requiredResource": "Iron",
"attackSound": "metalhit"
},
{
"name": "Samurai",
"replaces": "Longswordsman",
"uniqueTo": "Japan",
"unitType": "Melee",
"movement": 2,
"strength": 21,
"cost": 120,
"requiredTech": "Steel",
"upgradesTo": "Musketman",
"obsoleteTech": "Gunpowder",
"requiredResource": "Iron",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"promotions": ["Shock I", "Great Generals II"],
"attackSound": "metalhit"
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//Samurai should also create Fishing Boats (not now, surely)
},
{
"name": "Berserker",
"replaces": "Longswordsman",
"uniqueTo": "Denmark",
"unitType": "Melee",
"movement": 3,
"strength": 21,
"cost": 120,
"requiredTech": "Metal Casting",
"upgradesTo": "Musketman",
"obsoleteTech": "Metallurgy",
"requiredResource": "Iron",
"promotions": ["Amphibious"],
"hurryCostModifier": 20,
"attackSound": "metalhit"
//Danish unique unit. Can attack from the sea without any penalty, and moves faster.
},
{
"name": "Pikeman",
"unitType": "Melee",
"movement": 2,
"strength": 16,
"cost": 90,
"requiredTech": "Civil Service",
"uniques": ["+[50]% Strength vs [Mounted]"],
"upgradesTo": "Musketman",
"obsoleteTech": "Gunpowder",
"attackSound": "metalhit"
//Pikeman should upgrade not only to Musketman but also to Lancer
},
2019-05-06 22:59:20 +07:00
{
"name": "Landsknecht",
"replaces": "Pikeman",
"uniqueTo": "Germany",
"unitType": "Melee",
"movement": 2,
"strength": 16,
"cost": 45,
"requiredTech": "Civil Service",
"uniques": ["+[50]% Strength vs [Mounted]", "Can move immediately once bought" ],
"upgradesTo": "Musketman",
"obsoleteTech": "Gunpowder",
"attackSound": "metalhit"
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//"Requires [Mercenary Army]" in BNW
},
{
"name": "Galleass",
"unitType": "WaterRanged",
"movement": 3,
"strength": 16,
"rangedStrength": 17,
"cost": 100,
"requiredTech": "Compass",
"obsoleteTech": "Navigation",
"upgradesTo": "Frigate",
"uniques": ["Cannot enter ocean tiles"],
"attackSound": "arrow"
},
{
"name": "Knight",
"unitType": "Mounted",
"movement": 4,
"strength": 20,
"cost": 120,
"requiredTech": "Chivalry",
"obsoleteTech": "Military Science",
"upgradesTo": "Cavalry",
"requiredResource": "Horses",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
"attackSound": "horse"
},
{
"name": "Camel Archer",
"replaces": "Knight",
"uniqueTo": "Arabia",
"unitType": "Ranged",
"movement": 4,
"strength": 17,
"rangedStrength": 21,
"cost": 120,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"upgradesTo": "Cavalry",
"obsoleteTech": "Military Science",
"uniques": ["Can move after attacking","No defensive terrain bonus"],
"attackSound": "arrow"
//Camel Archer should have no penalty attacking cities
},
{
"name": "Conquistador",
"replaces": "Knight",
"uniqueTo": "Spain",
"unitType": "Mounted",
"movement": 4,
"strength": 20,
"cost": 135,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"upgradesTo": "Cavalry",
"obsoleteTech": "Military Science",
"uniques": ["Can move after attacking","No defensive terrain bonus", "Founds a new city", "+2 Visibility Range", "Defense bonus when embarked"],
"attackSound": "horse"
//Conquistador should have no penalty attacking cities
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//Ability to found new cities can only be used on a foreign continent that does not contain the Spanish capital.
},
2019-11-04 04:22:49 +07:00
{
"name": "Naresuan's Elephant",
"unitType": "Mounted",
"replaces": "Knight",
"uniqueTo": "Siam",
"movement": 3,
"strength": 25,
"cost": 120,
"requiredTech": "Chivalry",
"obsoleteTech": "Military Science",
"upgradesTo": "Cavalry",
"uniques": ["Can move after attacking","No defensive terrain bonus","+[50]% Strength vs [Mounted]","Penalty vs City 33%"],
"attackSound": "shot"
},
{
"name": "Mandekalu Cavalry",
"replaces": "Knight",
"uniqueTo": "Songhai",
"unitType": "Mounted",
"movement": 4,
"strength": 20,
"cost": 110,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"upgradesTo": "Cavalry",
"obsoleteTech": "Military Science",
"uniques": ["Can move after attacking","No defensive terrain bonus"],
"attackSound": "horse"
},
{
"name": "Keshik",
"replaces": "Knight",
"uniqueTo": "Mongolia",
2020-03-06 15:33:08 +07:00
"unitType": "Ranged",
"range": 2,
"movement": 5,
"strength": 15,
"rangedStrength": 16,
"cost": 120,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"upgradesTo": "Cavalry",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"obsoleteTech": "Military Science",
"uniques": ["Can move after attacking","No defensive terrain bonus"],
"promotions": ["Great Generals I", "Quick Study"],
"attackSound": "arrow"
// Keshik should have no penalty attacking cities
},
2018-05-17 19:56:25 +07:00
// Rennaisance Era
2018-11-02 18:52:37 +07:00
{
"name": "Caravel",
"unitType": "WaterMelee",
"movement": 4,
"strength": 20,
"cost": 120,
"requiredTech": "Astronomy",
"upgradesTo": "Ironclad",
"obsoleteTech": "Combustion",
"uniques": ["+1 Visibility Range","May withdraw before melee ([80]%)"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"hurryCostModifier": 30
},
{
"name": "Turtle Ship",
"unitType": "WaterMelee",
"replaces": "Caravel",
"uniqueTo": "Korea",
"movement": 4,
"strength": 36,
"cost": 120,
"requiredTech": "Astronomy",
"upgradesTo": "Ironclad",
"obsoleteTech": "Combustion",
"uniques": ["Cannot enter ocean tiles"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"hurryCostModifier": 30
},
{
"name": "Cannon",
"unitType": "Siege",
"movement": 2,
"strength": 14,
"rangedStrength": 20,
"cost": 185,
"requiredTech": "Chemistry",
"upgradesTo": "Artillery",
"obsoleteTech": "Dynamite",
"uniques": ["+[200]% Strength vs [City]","No defensive terrain bonus","Must set up to ranged attack","Limited Visibility"]
},
{
"name": "Musketman",
"unitType": "Melee",
"movement": 2,
"strength": 24,
"cost": 150,
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"attackSound": "shot"
},
{
"name": "Musketeer",
"unitType": "Melee",
"replaces": "Musketman",
"uniqueTo": "France",
"movement": 2,
"strength": 28,
"cost": 150,
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"attackSound": "shot"
},
{
"name": "Janissary",
"unitType": "Melee",
"replaces": "Musketman",
"uniqueTo": "The Ottomans",
"movement": 2,
"strength": 24,
"cost": 150,
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"uniques": ["Heals [50] damage if it kills a unit", "+[25]% Strength when attacking"],
"attackSound": "shot"
},
{
"name": "Minuteman",
"unitType": "Melee",
"replaces": "Musketman",
"uniqueTo": "America",
"movement": 2,
"strength": 24,
"cost": 150,
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"uniques": ["Ignores terrain cost"],
"promotions": ["Drill I"],
"attackSound": "shot"
},
{
"name": "Tercio",
"unitType": "Melee",
"replaces": "Musketman",
"uniqueTo": "Spain",
"movement": 2,
"strength": 26,
"cost": 160,
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"uniques": ["+[50]% Strength vs [Mounted]"],
"attackSound": "shot"
},
{
"name": "Frigate",
"unitType": "WaterRanged",
"movement": 5,
"strength": 25,
"rangedStrength": 28,
"cost": 185,
"requiredResource": "Iron",
"requiredTech": "Navigation",
"obsoleteTech": "Electronics",
"upgradesTo": "Battleship",
"hurryCostModifier": 20
},
{
"name": "Ship of the Line",
"unitType": "WaterRanged",
"replaces": "Frigate",
"uniqueTo": "England",
"movement": 5,
"strength": 30,
"rangedStrength": 35,
"cost": 185,
"requiredResource": "Iron",
"uniques": ["+1 Visibility Range"],
"requiredTech": "Navigation",
"obsoleteTech": "Electronics",
"upgradesTo": "Battleship",
"hurryCostModifier": 20
},
{
"name": "Lancer",
"unitType": "Mounted",
"movement": 4,
"strength": 25,
"cost": 185,
"requiredTech": "Metallurgy",
"requiredResource": "Horses",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%"],
"promotions": ["Formation I"],
"upgradesTo": "Anti-Tank Gun",
"obsoleteTech": "Combined Arms",
"attackSound": "horse"
},
{
"name": "Sipahi",
"unitType": "Mounted",
"replaces": "Lancer",
"uniqueTo": "The Ottomans",
"movement": 5,
"strength": 25,
"cost": 185,
"requiredTech": "Metallurgy",
"requiredResource": "Horses",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%",
2019-06-26 03:00:55 +07:00
"+1 Visibility Range", "No movement cost to pillage"],
"promotions": ["Formation I"],
"upgradesTo": "Anti-Tank Gun",
"obsoleteTech": "Combined Arms",
"attackSound": "horse"
},
2018-06-25 22:09:38 +07:00
// Industrial Era
{
"name": "Gatling Gun",
"unitType": "Ranged",
"range": 1,
"movement": 2,
"strength": 30,
"rangedStrength": 30,
"cost": 225,
"requiredTech": "Industrialization",
"upgradesTo": "Machine Gun",
"obsoleteTech": "Ballistics",
"attackSound": "machinegun"
},
{
"name": "Rifleman",
"unitType": "Melee",
"movement": 2,
"strength": 34,
"cost": 225,
"requiredTech": "Rifling",
"obsoleteTech": "Replaceable Parts",
"upgradesTo": "Great War Infantry",
"attackSound": "shot"
},
{
"name": "Carrier",
"unitType": "WaterAircraftCarrier",
"movement": 5,
"strength": 40,
"cost": 375,
"requiredTech": "Electronics",
"uniques": ["Cannot attack","Can carry 2 aircraft"]
},
{
"name": "Triplane",
"unitType": "Fighter",
"movement": 1,
"strength": 35,
"rangedStrength": 35,
"range": 5,
"interceptRange": 5,
"cost": 325,
"requiredTech": "Flight",
"requiredResource": "Oil",
"upgradesTo": "Fighter",
"obsoleteTech": "Radar",
"uniques": ["[50]% chance to intercept air attacks","+[50]% Strength vs [Bomber]",
"6 tiles in every direction always visible"],
"attackSound": "shot"
},
{
"name": "Great War Bomber",
"unitType": "Bomber",
"movement": 1,
"strength": 50,
"rangedStrength": 50,
"range": 6,
"cost": 325,
"requiredTech": "Flight",
"requiredResource": "Oil",
"upgradesTo": "Bomber",
"obsoleteTech": "Radar",
"attackSound": "shot"
},
{
"name": "Norwegian Ski Infantry",
"unitType": "Melee",
"replaces": "Rifleman",
"uniqueTo": "Denmark",
"movement": 2,
"strength": 34,
"cost": 225,
"requiredTech": "Rifling",
"obsoleteTech": "Replaceable Parts",
"upgradesTo": "Great War Infantry",
"uniques": ["+[25]% Strength in [Snow]", "+[25]% Strength in [Tundra]", "+[25]% Strength in [Hill]", "Double movement in Snow, Tundra and Hills"],
"attackSound": "shot"
},
{
"name": "Cavalry",
"unitType": "Mounted",
"movement": 4,
"strength": 34,
"cost": 225,
"requiredTech": "Military Science",
"obsoleteTech": "Combustion",
"requiredResource": "Horses",
"upgradesTo": "Landship",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
"attackSound": "horse"
},
{
"name": "Cossack",
"unitType": "Mounted",
"replaces": "Cavalry",
"uniqueTo": "Russia",
"movement": 4,
"strength": 34,
"cost": 225,
"requiredTech": "Military Science",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"obsoleteTech": "Combustion",
"requiredResource": "Horses",
"upgradesTo": "Landship",
"uniques": ["Can move after attacking","No defensive terrain bonus",
"Penalty vs City 33%", "+[50]% Strength vs [wounded units]"],
"attackSound": "horse"
},
{
"name": "Artillery",
"unitType": "Siege",
"movement": 2,
"strength": 21,
"rangedStrength": 28,
"range": 3,
"cost": 320,
"requiredTech": "Dynamite",
"upgradesTo": "Rocket Artillery",
"uniques": ["+[200]% Strength vs [City]","No defensive terrain bonus",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"Must set up to ranged attack","Limited Visibility","Ranged attacks may be performed over obstacles"]
2018-06-25 17:59:51 +07:00
},
2018-11-12 16:21:00 +07:00
{
"name": "Ironclad",
"unitType": "WaterMelee",
"movement": 3,
"strength": 45,
"cost": 250,
"requiredTech": "Steam Power",
"requiredResource": "Coal",
"upgradesTo": "Destroyer",
"obsoleteTech": "Combustion",
"uniques": ["+[33]% Strength vs [City]","Double movement in coast"]
2018-11-12 16:21:00 +07:00
},
// Modern era
2019-07-17 02:52:15 +07:00
{
"name": "Fighter",
"unitType": "Fighter",
"movement": 1,
"strength": 45,
"rangedStrength": 45,
"range": 8,
"interceptRange": 8,
"cost": 375,
"requiredTech": "Radar",
"requiredResource": "Oil",
"upgradesTo": "Jet Fighter",
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]",
"6 tiles in every direction always visible"],
"attackSound": "shot"
},
{
"name": "Zero",
"unitType": "Fighter",
"replaces": "Fighter",
"uniqueTo": "Japan",
"movement": 1,
"strength": 45,
"rangedStrength": 45,
"range": 8,
"interceptRange": 8,
"cost": 375,
"requiredTech": "Radar",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//"upgradesTo": "Jet Fighter",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [Bomber]","+[33]% Strength vs [Fighter]",
"6 tiles in every direction always visible"],
"attackSound": "shot"
},
{
"name": "Bomber",
"unitType": "Bomber",
"movement": 1,
"strength": 65,
"rangedStrength": 65,
"range": 10,
"cost": 375,
"requiredTech": "Radar",
"requiredResource": "Oil",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//"upgradesTo": "Stealth Bomber",
"attackSound": "shot"
},
{
"name": "B17",
"unitType": "Bomber",
"replaces": "Bomber",
"uniqueTo": "America",
"movement": 1,
"strength": 70,
"rangedStrength": 70,
"range": 10,
"cost": 375,
"requiredTech": "Radar",
"requiredResource": "Oil",
"promotions": ["Evasion", "Siege I"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//"upgradesTo": "Stealth Bomber",
"attackSound": "shot"
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
/*
{
"name": "Atomic Bomb",
"unitType": "AtomicBomber",
"movement": 1,
"strength": 150,
"rangedStrength": 150,
"range": 10,
"cost": 600,
"requiredTech": "Nuclear Fission",
"requiredResource": "Uranium",
"uniques": ["Nuclear weapon", "Requires [Manhattan Project]", "Self-destructs when attacking"]
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
// Plane rather than a missile - can be based in city or Carrier only. But cannot be intercepted because of a civ 5 bug that was never fixed.
// Single-use like missile
// No strength/rangedStrength tags in civ 5 xmls. Instead has NukeDamageLevel = 1 tag (Nuclear Missile has NukeDamageLevel = 2)
}, */
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
{
"name": "Guided Missile",
"unitType": "Missile",
"movement": 1,
"strength": 60,
"rangedStrength": 60,
"range": 8,
"cost": 150,
"requiredTech": "Rocketry",
"uniques": ["Self-destructs when attacking"]
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
},
{
"name": "Nuclear Missile",
"unitType": "Missile",
"movement": 1,
"strength": 300,
"rangedStrength": 300,
"range": 12,
"cost": 1000,
"requiredTech": "Rocketry",
"requiredResource": "Uranium",
"uniques": ["Self-destructs when attacking", "Nuclear weapon", "Requires [Manhattan Project]"],
"attackSound": "nuke"
},
{
"name": "Landship",
"unitType": "Armor",
"movement": 4,
"strength": 60,
"cost": 350,
"requiredTech": "Combustion",
"requiredResource": "Oil",
"upgradesTo": "Tank",
"obsoleteTech": "Combined Arms",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can move after attacking","No defensive terrain bonus"]
},
{
"name": "Destroyer",
"unitType": "WaterMelee",
"movement": 6,
"strength": 55,
"interceptRange": 2,
"cost": 375,
"requiredTech": "Combustion",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can attack submarines", "[40]% chance to intercept air attacks",
"May withdraw before melee ([80]%)", "+[100]% Strength vs [WaterSubmarine]"]
},
{
"name": "Battleship",
"unitType": "WaterRanged",
"movement": 5,
"strength": 55,
"rangedStrength": 55,
"range": 3,
"cost": 375,
"requiredResource": "Oil",
"requiredTech": "Electronics",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Ranged attacks may be performed over obstacles"]
},
{
"name": "Submarine",
"unitType": "WaterSubmarine",
"movement": 5,
"strength": 35,
"rangedStrength": 60,
"cost": 325,
"requiredTech": "Refrigeration",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
// "upgradesTo": "Nuclear Submarine",
"uniques": ["+[75]% Strength when attacking", "Invisible to others", "Can only attack water", "Can attack submarines", "Can enter ice tiles"]
},
{
"name": "Great War Infantry",
"unitType": "Melee",
"movement": 2,
"strength": 50,
"cost": 320,
"requiredTech": "Replaceable Parts",
"upgradesTo": "Infantry",
"obsoleteTech": "Plastics",
"attackSound": "shot"
},
{
"name": "Foreign Legion",
"unitType": "Melee",
"replaces": "Great War Infantry",
"uniqueTo": "France",
"movement": 2,
"strength": 50,
"cost": 320,
"requiredTech": "Replaceable Parts",
"upgradesTo": "Infantry",
"obsoleteTech": "Plastics",
"uniques": ["+[20]% Strength in [Foreign Land]"],
"attackSound": "shot"
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
{
"name": "Paratrooper",
"unitType": "Melee",
"movement": 2,
"strength": 65,
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"cost": 375,
"requiredTech": "Radar",
"uniques": ["May Paradrop up to [5] tiles from inside friendly territory"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"attackSound": "shot"
// upgradesTo "XCOM Squad", "No Movement Cost to Pillage" in BNW
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
},
{
"name": "Infantry",
"unitType": "Melee",
"movement": 2,
"strength": 70,
"cost": 375,
"requiredTech": "Plastics",
"upgradesTo": "Mechanized Infantry",
"obsoleteTech": "Mobile Tactics",
"attackSound": "shot"
},
{
"name": "Marine",
"unitType": "Melee",
"movement": 2,
"strength": 65,
"cost": 400,
"requiredTech": "Pharmaceuticals",
"attackSound": "shot",
"promotions": ["Amphibious"],
2021-06-02 01:19:06 +07:00
"uniques": ["[+1] Sight when [Embarked]", "Defense bonus when embarked"]
},
{
"name": "Machine Gun",
"unitType": "Ranged",
"range": 1,
"movement": 2,
"strength": 60,
"rangedStrength": 60,
"cost": 350,
"requiredTech": "Ballistics",
"upgradesTo": "Mechanized Infantry",
"attackSound": "machinegun"
// Upgrades to Bazooka in BNW
},
{
"name": "Anti-Aircraft Gun",
"unitType": "Melee",
"movement": 2,
"interceptRange": 2,
"strength": 50,
"cost": 375,
"requiredTech": "Ballistics",
"upgradesTo": "Mobile SAM",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
"attackSound": "machinegun"
},
{
"name": "Tank",
"unitType": "Armor",
"movement": 5,
"strength": 70,
"cost": 375,
"requiredTech": "Combined Arms",
"requiredResource": "Oil",
"upgradesTo": "Modern Armor",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can move after attacking","No defensive terrain bonus"]
},
{
"name": "Panzer",
"unitType": "Armor",
"uniqueTo": "Germany",
"replaces": "Tank",
"movement": 6,
"strength": 80,
"cost": 375,
"requiredTech": "Combined Arms",
"requiredResource": "Oil",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can move after attacking","No defensive terrain bonus"]
//German unique unit, stronger than Tank
},
2019-01-17 04:15:02 +07:00
{
"name": "Anti-Tank Gun",
"unitType": "Melee",
"movement": 2,
"strength": 50,
"cost": 300,
"requiredTech": "Combined Arms",
"upgradesTo": "Helicopter Gunship",
"uniques": ["+[100]% Strength vs [Armor]"]
},
{
// "Hovering unit" unique gives ability to get into impassable tiles - and only that (no vision bonus or flying over ocean)
// Unit embarks like any other ground unit and has penalty for attacking over river or from embarked state
"name": "Helicopter Gunship",
"unitType": "Melee",
"movement": 6,
"strength": 60,
"cost": 425,
"requiredTech": "Computers",
"requiredResource": "Aluminum",
"uniques": ["+[100]% Strength vs [Armor]", "No defensive terrain bonus", "Can move after attacking", "All tiles cost 1 movement",
2020-12-07 03:16:03 +07:00
"Can pass through impassable tiles", "Unable to capture cities"],
"attackSound": "shot"
},
{
"name": "Rocket Artillery",
"unitType": "Siege",
"movement": 2,
"strength": 45,
"rangedStrength": 60,
"range": 3,
"cost": 425,
"requiredTech": "Rocketry",
"requiredResource": "Aluminum",
"uniques": ["+[200]% Strength vs [City]","No defensive terrain bonus",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"Limited Visibility","Ranged attacks may be performed over obstacles"]
},
{
"name": "Mechanized Infantry",
"unitType": "Melee",
"movement": 3,
"strength": 90,
"cost": 375,
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"requiredTech": "Mobile Tactics"
},
{
"name": "Modern Armor",
"unitType": "Armor",
"movement": 5,
"strength": 100,
"cost": 425,
"requiredTech": "Lasers",
"requiredResource": "Aluminum",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
//"upgradesTo": "Giant Death Robot",
"uniques": ["Can move after attacking","No defensive terrain bonus"]
},
2019-10-16 22:13:51 +07:00
// Information Era
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
{
"name": "Mobile SAM",
"unitType": "Melee",
"movement": 3,
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"interceptRange": 2,
"strength": 65,
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"cost": 425,
"requiredTech": "Rocketry",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"attackSound": "shot"
},
2019-10-16 22:13:51 +07:00
{
"name": "Jet Fighter",
"unitType": "Fighter",
"movement": 1,
"strength": 75,
"rangedStrength": 75,
"range": 10,
"interceptRange": 10,
"cost": 425,
"requiredTech": "Lasers",
"requiredResource": "Aluminum",
"uniques": ["[100]% chance to intercept air attacks",
"+[150]% Strength vs [Bomber]",
2019-10-16 22:13:51 +07:00
"6 tiles in every direction always visible"]
"attackSound": "shot"
},
/* // THIS STUFF IS COMMENTED OUT!!!
{
"name": "Stealth Bomber",
"unitType": "Bomber",
"movement": 2,
"strength": 85,
"rangedStrength": 65,
"range": 20,
"cost": 425,
"requiredTech": "Stealth",
"requiredResource": "Aluminum",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Evasion", "6 tiles in every direction always visible"]
"attackSound": "shot"
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
// cannot be based on carrier
2019-10-16 22:13:51 +07:00
},
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
{
"name": "Missile Cruiser",
"unitType": "WaterRanged",
"movement": 7,
"strength": 60,
"rangedStrength": 25,
"range": 3,
"interceptRange": 2,
"cost": 425,
"requiredTech": "Robotics",
"uniques": ["[100]% chance to intercept air attacks", "Can attack submarines",
"Ranged attacks may be performed over obstacles"]
// Can carry 3 missiles - Guided Missiles and Nuclear Missiles, Attack vs submarines 100
// 100 rangedStrength, 80 strength in expansions
},
{
"name": "Nuclear Submarine",
"unitType": "WaterSubmarine",
"movement": 6,
"strength": 30,
"range": 3,
"rangedStrength": 70,
"cost": 425,
"requiredTech": "Computers",
"uniques": ["Bonus vs Attacker [75]%", "Invisible to others", "Can only attack water", "Can attack submarines", "Can enter ice tiles","+1 Visibility Range"]
// Can carry 2 Missiles
// 50 strength, 85 rangedStrength, requiredTech "Telecommunications" in expansions
},
2019-10-16 22:13:51 +07:00
*/
/*
// Future Era
{
"name": "Giant Death Robot",
"unitType": "Armor",
"movement": 5,
"strength": 150,
"cost": 550,
"requiredTech": "Nuclear Fusion",
"requiredResource": "Uranium",
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
"uniques": ["Can move after attacking", "No defensive terrain bonus"]
2019-10-16 22:13:51 +07:00
},
*/
2018-05-17 19:56:25 +07:00
/* Great people */
{
"name": "Great Artist",
"unitType": "Civilian",
"uniques": ["Can start an [8]-turn golden age", "Can construct [Landmark]", "Great Person - [Culture]", "Unbuildable"],
"movement": 2
},
{
"name": "Great Scientist",
"unitType": "Civilian",
"uniques": ["Can hurry technology research", "Can construct [Academy]", "Great Person - [Science]", "Unbuildable"],
"movement": 2
},
{
"name": "Great Merchant",
"unitType": "Civilian",
"uniques": ["Can undertake a trade mission with City-State, giving a large sum of gold and [30] Influence",
"Can construct [Customs house]", "Great Person - [Gold]", "Unbuildable"],
"movement": 2
},
{
"name": "Great Engineer",
"unitType": "Civilian",
"uniques": ["Can speed up construction of a wonder", "Can construct [Manufactory]", "Great Person - [Production]", "Unbuildable"],
"movement": 2
},
2018-12-26 17:06:36 +07:00
{
"name": "Great General",
"unitType": "Civilian",
"uniques": ["Can start an [8]-turn golden age", "Bonus for units in 2 tile radius 15%", "Can construct [Citadel]",
"Great Person - [War]", "Unbuildable"],
"movement": 2
},
{
"name": "Khan",
"unitType": "Civilian",
"uniqueTo": "Mongolia",
"replaces": "Great General",
"uniques": ["Can start an [8]-turn golden age","Bonus for units in 2 tile radius 15%",
"Heal adjacent units for an additional 15 HP per turn", "Can construct [Citadel]", "Great Person - [War]", "Unbuildable"],
"movement": 5
}
Added national wonders, fixed some minor issues (#3163) * fixed translation of "Owned: [amountOwned] = " line * Tweaked culture from killing Aztecs get melee strength of the unit killed in culture and honor opener does the same thing. They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength). * removed hurryCostModifier from units that should not have it Default value of HurryCostModifier is 0 List of units with non-default HurryCostModifier: Settler (20) SS parts (-1) (cannot be hurried) Frigate (20) Ship of the Line (20) Caravel (30) Turtle Ship (30) Catapult (20) Ballista (20) Horseman (20) Companion Cavalry (20) Swordsman (20) Mohawk Warrior (20) Legion (20) Berserker (20) * added missing definitions from vanilla (commented out) added missing obsolete tech tags, etc * tweaked hurryCostModifier, added missing vanilla buildings (commented out) * added promotions and parametrized uniques Morale (+[15]% Combat Strength) Great Generals I ([Great General] is earned [50]% faster) Great Generals II ([Great General] is earned [100]% faster) Quick Study ([50]% Bonus XP gain) Unretired Mass Media icon Added Heroic Epic, National Epic and National Treasury national wonders Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now [Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion [Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic [Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury reused general icon for Great Generals and Quick Study promotions * implemented "Cost increases by [30] per owned city of cities" unique All vanilla national wonders that require something in all cities have it * added uniques "Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique "Requires [building]" - Apollo Program, Manhattan Project etc "Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army". * merged "Requires adopted [policy]" with "Requires [Wonder]" * Separated unique.params[0] to val filter * Changed National Epic image
2020-09-22 01:44:52 +07:00
/* Spaceship Parts */
/*
// Must be transported to the Capital for launch.
// Can be destroyed by any hostile military unit walking in their tile.
{
"name": "SS Booster",
"unitType": "Civilian",
"movement": 2,
"cost": 500,
"requiredTech": "Robotics",
"requiredResource": "Aluminum",
"uniques": ["Spaceship part", "Cannot be purchased", "Requires [Apollo Program]"]
// costs 750 in G&K, 1500 in BNW
},
{
"name": "SS Cockpit",
"unitType": "Civilian",
"movement": 2,
"cost": 750,
"requiredTech": "Satellites",
"requiredResource": "Aluminum",
"uniques": ["Spaceship part", "Cannot be purchased", "Requires [Apollo Program]"]
// costs 1500 in BNW
},
{
"name": "SS Engine",
"unitType": "Civilian",
"movement": 2,
"cost": 750,
"requiredTech": "Particle Physics",
"requiredResource": "Aluminum",
"uniques": ["Spaceship part", "Cannot be purchased", "Requires [Apollo Program]"]
// costs 1500 in BNW
},
{
"name": "SS Stasis Chamber",
"unitType": "Civilian",
"movement": 2,
"cost": 750,
"requiredTech": "Nanotechnology",
"requiredResource": "Aluminum",
"uniques": ["Spaceship part", "Cannot be purchased", "Requires [Apollo Program]"]
// costs 1500 in BNW
}
*/
]