Commit Graph

4149 Commits

Author SHA1 Message Date
21c8336563 unit.getMatchingUniques() 2020-08-24 09:48:33 +03:00
d4b8aae84a Finally changed unit uniques to Unique! 2020-08-23 22:53:38 +03:00
8203549aea Removed UniqueAbility from Nations 2020-08-23 22:33:31 +03:00
40f93461fa With new translation lines 2020-08-23 21:27:31 +03:00
9ef7d8770d Added a new test that ensures no two placeholders are the same
Fixed double 'param' parameter in existing translations
3.10.3
2020-08-23 21:20:17 +03:00
6185312fd9 Translations update (#3022)
* Update Italian.properties (#3013)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Simplified_Chinese.properties and Traditional_Chinese.properties (#3019)

* Update Simplified_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Indonesian.properties (#3014)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update German.properties (#3015)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Russian.properties and Ukrainian.properties (#3018)

* Update Russian.properties and Ukrainian.properties

* Update Russian.properties

* update Ukrainian.properties

* Update Ukrainian.properties

* Update Russian.properties and Ukrainian.properties

* Update Russian.properties and Ukrainian.properties

* update Ukrainian.properties after review

* Update Russian.properties and Ukrainian.properties

* Update Russian.properties and Ukrainian.properties

* Update Russian.properties and Ukrainian.properties after review

* Update Russian.properties and Ukrainian.properties

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: scaphander <67830047+scaphander@users.noreply.github.com>
Co-authored-by: HadeanLake <69697985+HadeanLake@users.noreply.github.com>
2020-08-23 20:29:37 +03:00
002d0cc7f6 Settler 'by name' recognition changed to 'by unique' recognition, allowing for modded settler-like units 2020-08-23 00:28:55 +03:00
a930ad6360 MapGen doesn't place ancient ruins if they're not defined in the current ruleset 2020-08-21 14:16:05 +03:00
db7f064498 Resolved #3016 - Policy branch uniques are translated properly 2020-08-21 14:06:29 +03:00
9e7b6ca90d Borders consist of both civ colors, making some borders (esp. Germany) much clearer 2020-08-21 00:12:37 +03:00
02c2da9347 generified []# of food is carried over 2020-08-20 23:45:44 +03:00
408077cd5f Roads and railoads can be removed outside your borders 2020-08-20 23:21:12 +03:00
270c50afd6 Generified more building uniques and merged functionality of global and city uniques when alculating tile stats 2020-08-20 23:11:53 +03:00
42b5b3f16c Can now disable diplomatic relationship changes in a mod 2020-08-20 16:38:14 +03:00
acf803de28 Merged Building and Policy unique activations
Added Tech link checks for loaded mods
2020-08-20 15:00:10 +03:00
e7c0710042 3.10.2 3.10.2 2020-08-20 12:30:46 +03:00
2492c17216 Translations update (#3012)
* Update Italian.properties (#3002)

* Update Czech.properties (#3003)

lot of new strings translated

* Update German.properties (#3005)

* Update Indonesian.properties (#3004)

* Update Simplified_Chinese.properties (#3010)

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties (#3011)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: scaphander <67830047+scaphander@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: ZGMZY <69511837+ZGMZY@users.noreply.github.com>
2020-08-20 12:09:06 +03:00
4d6478cf05 Added link checks when loading mods, so you'll know if you messed something up 2020-08-20 11:55:28 +03:00
9ca7e7ac5b Dealt with some game assumptions about what exists, which may not be true in mods 2020-08-20 11:18:53 +03:00
67ce953c62 TechPickerScreen centers small tech trees nicely 2020-08-20 10:44:22 +03:00
cd72926a60 Bugfixes (#3007)
* Fixed "Can move immediately once bought" unique

* Spectators no longer can adopt policies
Close button is no longer disabled when player has free policy but has no adoptable policies
FreePolicies are being spent properly in scenario editor mode

* redundant
2020-08-19 15:25:17 +03:00
a12c1ada26 Fixed AI being stuck doing science or gold per turn (#3006)
* AI will no longer get stuck doing science or gold per turn

* added missing commas in jsons
2020-08-18 20:53:16 +03:00
bd8592f48c Merge branch 'master' of https://github.com/yairm210/Unciv 2020-08-18 20:23:39 +03:00
4d9485ce03 3.10.1 2020-08-18 20:23:28 +03:00
764a1c3913 scenario editing mode improvements and new unique (#2999)
* scenario editing mode improvements and new uniques

* Fixed Russian nation unique - it is civ-wide bonus

* genericized "+[]% Production when building [] in this city"

* genericized "All newly-trained [] units in this city receive the [] promotion"

* changed some uniques to be able to have list of filters separated by comma as unique param

* scenario editing mode improvements:

Resource requirements when buying buildings and units are ignored

Limit for selling buildings is ignored

Workers improve tiles instantly

Units will not be disbanded if civilization has negative gold

* fix crash in scenario editing mode due to PerpetualConstruction not having a GoldCost

* undo comma separation

* implement All newly-trained [relevant] units in this city receive the [] promotion
relevant as in 'units that can receive'

* upadte template.properties

* unnecessary parentheses

* Not being annoyed by this vs less chance of forgetting to set gold before releasing scenario

* update template.properties

* add missing spaces
2020-08-18 19:20:59 +03:00
18834d94ae Update Polish.properties (#2998)
Fixed (hopefully) all typos
2020-08-17 23:40:54 +03:00
1abbd1520c Game can handle the situation where there are no more techs that can be researched (in mods with limited techs) 2020-08-17 23:17:49 +03:00
2c8074bfe4 Converted the "special power" of the Future Tech to a unique than can be applied to any tech 2020-08-17 23:07:58 +03:00
44744fd17b Fix #3000 (#3001) 2020-08-17 14:46:38 +03:00
41615909df Translation tests are fixed - translators beware 2020-08-16 22:01:55 +03:00
7cdad3c882 Merge branch 'master' of https://github.com/yairm210/Unciv 2020-08-16 20:43:41 +03:00
574e588711 City-wide bonuses are clearly marked as such to differentiate them from civ-wide bonuses 3.10.0-patch1 2020-08-16 20:43:19 +03:00
da4852d954 Translations update (#2996)
* Finnish translation update (#2993)

* Add Finnish.properties

* Move Finnish.properties to right folder

* Delete Finnish.properties

* Add translations to Finnish

* Add translations to Finnish

* Translate more stuff in Finnish

* More translation to Finnish

* Update Brazilian_Portuguese.properties (#2994)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Italian.properties (#2992)

* Create PolishNew (#2995)

New polish translation, should be 100% complete.

Co-authored-by: Perttu Männistö <64960796+maitovelkkis@users.noreply.github.com>
Co-authored-by: Dalmolax <63485458+Dalmolax@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: ravignir <RAVIGNIRFORATT@GMAIL.COM>
2020-08-16 20:41:51 +03:00
f2f14b6570 Revert "Changed all "[] from [] tiles" to "[] from every []""
This reverts commit c89041e2d4.
2020-08-16 20:16:01 +03:00
1937e3f3c9 3.10.0 3.10.0 2020-08-15 23:31:52 +03:00
4cd4d5d89f All kinds of crazy translation fixes 2020-08-15 23:20:18 +03:00
c89041e2d4 Changed all "[] from [] tiles" to "[] from every []" 2020-08-15 21:58:26 +03:00
be216d8e6b Game no longer crashes on new game screen when no scenarios are available 2020-08-15 21:58:02 +03:00
324f4d7a15 Update Vietnamese.properties (#2991)
* Create Vietnamese

* Update and rename Vietnamese to Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-08-15 21:22:28 +03:00
dc1181f3fd Update TileInfo.kt and GameOptionsTable.kt (#2990)
* check if Improvement in question isGreatImprovement before applying buff that only Great Improvements are supposed to have

* update() GameOptionsTable when player selects or unselects mod

some mods might change list of difficulties or eras

* run onChange() when SelectBox is added

so if user select modded difficulty and unselect mod that added it  gameParameters.difficulty will be updated

* add [+stats] from every [baseTerrain or terrainFeature] Nation unique
2020-08-15 21:20:25 +03:00
7efbe6feb2 Better loading of stuff 2020-08-14 16:33:09 +03:00
15bca9cc1c Can now load scenarios from inside mods, so they aren't sent as 2 separate files! 2020-08-14 14:50:22 +03:00
1261b1de30 List of saved games is now returned as a series of file hanldes - this means there's a lot less ping-ponging between the game name and the file in all kinds of places 2020-08-14 14:28:47 +03:00
4046837a3e AI chooses to fortify in non-bombardable tiles if possible
Can choose replacement building for Palace to indicate the capital city
2020-08-14 13:43:28 +03:00
59fa4ff052 #2988 Finnish translation file expanded 2020-08-14 10:24:50 +03:00
99f19b1f71 Move Finnish.properties to right folder (#2988)
* Add Finnish.properties

* Move Finnish.properties to right folder
2020-08-14 10:22:06 +03:00
7a7fb57f56 Resolved #2985 - fixed Embark/Disembark costs 2020-08-14 10:19:01 +03:00
5c0eaa18dd Resolved #2986 - Knight now obsoletes properly 2020-08-14 10:16:50 +03:00
81f19c0d12 Merged "save scenario map" and "save map" to the same button - the buttons in the map editor screen are much more managable now 2020-08-14 10:12:24 +03:00
795599207f Merged "load map" and "load scenario map" to the same screen - they're basically the same thing anyway 2020-08-14 10:07:15 +03:00