Yair Morgenstern
c9a96358da
Changed "Gold" resource to be called "Gold Ore" to not conflict with the yield type for translations - #2458
2021-02-23 20:05:00 +02:00
Yair Morgenstern
241aecb52f
Maps incompatible with ruleset no longer popup errors when generating a new map
2021-02-22 23:31:18 +02:00
Yair Morgenstern
4bd40125b0
All resource stats from buildings converted to building uniques
2021-02-22 23:00:48 +02:00
Yair Morgenstern
0ef44fc4da
Changed deprecated StringBuilder.appendln with .appendLine
2021-02-22 21:13:16 +02:00
Yair Morgenstern
b7c25f30e5
3.13.2
2021-02-20 23:26:52 +02:00
Yair Morgenstern
737dcea4dc
Should now be able to create tech trees with over 10 rows
2021-02-20 23:10:37 +02:00
Yair Morgenstern
40a59782d0
Translations update ( #3612 )
...
* Update German.properties (#3611 )
* Added Dutch translations (#3599 )
* Update Dutch.properties
* Update Dutch.properties
* Update Dutch.properties
* Update Dutch.properties
Line 561 misspelled [attacker]
* Update Dutch.properties
* Update Dutch.properties
* Update Dutch.properties
* Update Dutch.properties
* Update TechPickerScreen.kt
Changed the current tech color from a grey color to a more distinguishable blue color.
* Update TechPickerScreen.kt
Co-authored-by: SRS <deringenieur71@gmail.com>
Co-authored-by: Louis Deconinck <louis.dck@gmail.com>
2021-02-20 23:08:20 +02:00
Yair Morgenstern
a01b11484a
Added mod check for 'provides free building' which does not exist
2021-02-20 23:04:06 +02:00
Yair Morgenstern
675e47868b
Resolved #3601 - selected current tech no longer looks like unresearchable tech
2021-02-20 22:58:16 +02:00
Yair Morgenstern
5bac35d36d
Cleaned up map editor
2021-02-20 22:23:17 +02:00
Yair Morgenstern
3d8e7fa99d
tileFilter now works with resources for most uniques!
2021-02-18 16:22:15 +02:00
Yair Morgenstern
92b82b22b0
Resolved #3610 - city sorting in overview is now done by translated, not original, name
2021-02-18 13:22:36 +02:00
Yair Morgenstern
36949410a7
Resolved #3586 - Added 'Destroy' translation for capturing cities in one-city challenge
2021-02-18 13:20:49 +02:00
Yair Morgenstern
fda3c1053d
3.13.1
2021-02-16 20:24:50 +02:00
Yair Morgenstern
1b45f93b16
Translations update ( #3602 )
...
* Update Czech.properties (#3597 )
* Update Czech.properties
new strings, american and japan diplomacy
* Update Czech.properties
fixed param typo
* Update Malay.properties (#3596 )
Translate some of the tutorial phase, dialogues and other in-game selection buttons.
* Update Italian.properties (#3594 )
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: SNN95 <41881544+SNN95@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-02-16 20:19:45 +02:00
Yair Morgenstern
2b33bb9873
Map editor knows to remove resources that don't exist in mods
2021-02-16 20:10:36 +02:00
Yair Morgenstern
5fa08d9f2d
Can now create as many tech rows as you wish in mods :)
2021-02-16 20:02:54 +02:00
Yair Morgenstern
105d9690ff
Resolved #3600 - multiplayer game reloading and screen resize no longer reset map zoom and position
2021-02-16 20:00:47 +02:00
Yair Morgenstern
7c09663271
Resolved #3495 - Added scrollbars to civilopedia and picker screens
...
Better Civilopedia layout
2021-02-15 22:38:54 +02:00
Johannes Schreiber
1e981abe53
Display scroll position on minimap ( #3593 )
2021-02-14 11:48:57 +02:00
Yair Morgenstern
f2af128546
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-13 21:53:12 +02:00
Yair Morgenstern
48a330fddc
3.13.0
2021-02-13 21:52:33 +02:00
Giuseppe D'Addio
75ef42f31e
Update Italian.properties ( #3589 )
2021-02-13 21:51:13 +02:00
Yair Morgenstern
b7a6967fe6
Movement algorithm updated - can no longer see whether you can move to unknown tiles
2021-02-13 21:50:47 +02:00
Yair Morgenstern
e92a1dd088
Better tech descriptions for increased improvement stats
2021-02-12 14:13:11 +02:00
Yair Morgenstern
4876687e48
Solved "AI doesn't declare war" bug
2021-02-12 11:58:25 +02:00
Yair Morgenstern
fff22e66cd
Mod-specific maps are go! :D
...
Resolves #3517
2021-02-12 11:16:54 +02:00
Yair Morgenstern
9db073ff25
getComplexRuleset now accepts list of mods and not gameParameters
2021-02-12 10:47:12 +02:00
Yair Morgenstern
c1a259ea7d
Another change towards unified mod management
2021-02-12 10:45:18 +02:00
Yair Morgenstern
a9fe8c42d8
Simplified mod management, in preparation for mod information within the maps
2021-02-12 10:42:35 +02:00
Yair Morgenstern
efe36a673e
Separated ModCheckboxTable from GameOptionsTable, so we can use it when creating a map
2021-02-11 22:54:01 +02:00
Yair Morgenstern
8b1778eea3
Removed Scenario Maps entirely - was not a well thought-out concept and caused more confusion than actual fun.
...
Case in point - 0 mods are Scenario mods.
2021-02-11 22:33:52 +02:00
Yair Morgenstern
74cc421b62
3.12.14
2021-02-09 23:17:42 +02:00
Yair Morgenstern
ae3e6524f5
Translations update ( #3588 )
...
* Update Simplified_Chinese.properties (#3585 )
* Update Simplified_Chinese.properties
* fix
fix case problem
* Update Italian.properties (#3581 )
* Update Portuguese.properties (#3580 )
* Update Portuguese.properties
* Update Portuguese.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Tiger13p <58396220+Tiger13p@users.noreply.github.com>
2021-02-09 23:07:18 +02:00
Yair Morgenstern
8a9301f4d7
Catch for bug in new movement algorithm when you can't move to a unknown tile, but CAN pass through (but not move to) intermediate tiles.
2021-02-09 23:03:44 +02:00
Yair Morgenstern
9fd06638a3
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-09 22:57:24 +02:00
GGGuenni
5a4155b372
Game saves can now always be deleted ( #3584 )
2021-02-08 21:54:04 +02:00
Yair Morgenstern
e4a0e04cad
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-08 21:50:26 +02:00
Yair Morgenstern
004cc58e13
Units manually moved cancel existing move action
2021-02-08 21:48:37 +02:00
Yair Morgenstern
aa0079a5e4
Update README.md
2021-02-08 21:45:13 +02:00
Yair Morgenstern
d7379508f0
Now get up to 100 mods in mod list (up from 30) - kudos @ravignir for noticing there were missing mods!
2021-02-07 21:04:12 +02:00
Yair Morgenstern
a55cea110e
3.12.13-patch1
2021-02-07 19:13:33 +02:00
Yair Morgenstern
7d9b56e3b1
Fixed queue showing "Consumes 1" when no resource is consumed
...
Plus linting
2021-02-07 19:13:10 +02:00
Yair Morgenstern
5328efa233
Updated to latest LibGDX and Kotlin versions
2021-02-06 23:25:48 +02:00
Yair Morgenstern
68cc801450
Update README.md
2021-02-06 23:01:45 +02:00
Yair Morgenstern
41ed92588f
Update README.md
2021-02-06 22:55:51 +02:00
Yair Morgenstern
8b306165d9
3.12.13
2021-02-06 22:43:20 +02:00
Yair Morgenstern
71266b213e
3.12.13
2021-02-06 22:39:36 +02:00
Yair Morgenstern
4104f72729
Added "Consumes [amount] [resource]" unique to units
2021-02-06 21:27:41 +02:00
Yair Morgenstern
3d683c767a
Added "Consumes [amount] [resourceName]" unique for buildings
2021-02-06 21:12:44 +02:00