Commit Graph

4966 Commits

Author SHA1 Message Date
Yair Morgenstern
c9a96358da Changed "Gold" resource to be called "Gold Ore" to not conflict with the yield type for translations - #2458 2021-02-23 20:05:00 +02:00
Yair Morgenstern
241aecb52f Maps incompatible with ruleset no longer popup errors when generating a new map 2021-02-22 23:31:18 +02:00
Yair Morgenstern
4bd40125b0 All resource stats from buildings converted to building uniques 2021-02-22 23:00:48 +02:00
Yair Morgenstern
0ef44fc4da Changed deprecated StringBuilder.appendln with .appendLine 2021-02-22 21:13:16 +02:00
Yair Morgenstern
b7c25f30e5 3.13.2 2021-02-20 23:26:52 +02:00
Yair Morgenstern
737dcea4dc Should now be able to create tech trees with over 10 rows 2021-02-20 23:10:37 +02:00
Yair Morgenstern
40a59782d0
Translations update (#3612)
* Update German.properties (#3611)

* Added Dutch translations (#3599)

* Update Dutch.properties

* Update Dutch.properties

* Update Dutch.properties

* Update Dutch.properties

Line 561 misspelled [attacker]

* Update Dutch.properties

* Update Dutch.properties

* Update Dutch.properties

* Update Dutch.properties

* Update TechPickerScreen.kt

Changed the current tech color from a grey color to a more distinguishable blue color.

* Update TechPickerScreen.kt

Co-authored-by: SRS <deringenieur71@gmail.com>
Co-authored-by: Louis Deconinck <louis.dck@gmail.com>
2021-02-20 23:08:20 +02:00
Yair Morgenstern
a01b11484a Added mod check for 'provides free building' which does not exist 2021-02-20 23:04:06 +02:00
Yair Morgenstern
675e47868b Resolved #3601 - selected current tech no longer looks like unresearchable tech 2021-02-20 22:58:16 +02:00
Yair Morgenstern
5bac35d36d Cleaned up map editor 2021-02-20 22:23:17 +02:00
Yair Morgenstern
3d8e7fa99d tileFilter now works with resources for most uniques! 2021-02-18 16:22:15 +02:00
Yair Morgenstern
92b82b22b0 Resolved #3610 - city sorting in overview is now done by translated, not original, name 2021-02-18 13:22:36 +02:00
Yair Morgenstern
36949410a7 Resolved #3586 - Added 'Destroy' translation for capturing cities in one-city challenge 2021-02-18 13:20:49 +02:00
Yair Morgenstern
fda3c1053d 3.13.1 2021-02-16 20:24:50 +02:00
Yair Morgenstern
1b45f93b16
Translations update (#3602)
* Update Czech.properties (#3597)

* Update Czech.properties

new strings, american and japan diplomacy

* Update Czech.properties

fixed param typo

* Update Malay.properties (#3596)

Translate some of the tutorial phase, dialogues and other in-game selection buttons.

* Update Italian.properties (#3594)

Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: SNN95 <41881544+SNN95@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-02-16 20:19:45 +02:00
Yair Morgenstern
2b33bb9873 Map editor knows to remove resources that don't exist in mods 2021-02-16 20:10:36 +02:00
Yair Morgenstern
5fa08d9f2d Can now create as many tech rows as you wish in mods :) 2021-02-16 20:02:54 +02:00
Yair Morgenstern
105d9690ff Resolved #3600 - multiplayer game reloading and screen resize no longer reset map zoom and position 2021-02-16 20:00:47 +02:00
Yair Morgenstern
7c09663271 Resolved #3495 - Added scrollbars to civilopedia and picker screens
Better Civilopedia layout
2021-02-15 22:38:54 +02:00
Johannes Schreiber
1e981abe53
Display scroll position on minimap (#3593) 2021-02-14 11:48:57 +02:00
Yair Morgenstern
f2af128546 Merge branch 'master' of https://github.com/yairm210/Unciv 2021-02-13 21:53:12 +02:00
Yair Morgenstern
48a330fddc 3.13.0 2021-02-13 21:52:33 +02:00
Giuseppe D'Addio
75ef42f31e
Update Italian.properties (#3589) 2021-02-13 21:51:13 +02:00
Yair Morgenstern
b7a6967fe6 Movement algorithm updated - can no longer see whether you can move to unknown tiles 2021-02-13 21:50:47 +02:00
Yair Morgenstern
e92a1dd088 Better tech descriptions for increased improvement stats 2021-02-12 14:13:11 +02:00
Yair Morgenstern
4876687e48 Solved "AI doesn't declare war" bug 2021-02-12 11:58:25 +02:00
Yair Morgenstern
fff22e66cd Mod-specific maps are go! :D
Resolves #3517
2021-02-12 11:16:54 +02:00
Yair Morgenstern
9db073ff25 getComplexRuleset now accepts list of mods and not gameParameters 2021-02-12 10:47:12 +02:00
Yair Morgenstern
c1a259ea7d Another change towards unified mod management 2021-02-12 10:45:18 +02:00
Yair Morgenstern
a9fe8c42d8 Simplified mod management, in preparation for mod information within the maps 2021-02-12 10:42:35 +02:00
Yair Morgenstern
efe36a673e Separated ModCheckboxTable from GameOptionsTable, so we can use it when creating a map 2021-02-11 22:54:01 +02:00
Yair Morgenstern
8b1778eea3 Removed Scenario Maps entirely - was not a well thought-out concept and caused more confusion than actual fun.
Case in point - 0 mods are Scenario mods.
2021-02-11 22:33:52 +02:00
Yair Morgenstern
74cc421b62 3.12.14 2021-02-09 23:17:42 +02:00
Yair Morgenstern
ae3e6524f5
Translations update (#3588)
* Update Simplified_Chinese.properties (#3585)

* Update Simplified_Chinese.properties

* fix

fix case problem

* Update Italian.properties (#3581)

* Update Portuguese.properties (#3580)

* Update Portuguese.properties

* Update Portuguese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Tiger13p <58396220+Tiger13p@users.noreply.github.com>
2021-02-09 23:07:18 +02:00
Yair Morgenstern
8a9301f4d7 Catch for bug in new movement algorithm when you can't move to a unknown tile, but CAN pass through (but not move to) intermediate tiles. 2021-02-09 23:03:44 +02:00
Yair Morgenstern
9fd06638a3 Merge branch 'master' of https://github.com/yairm210/Unciv 2021-02-09 22:57:24 +02:00
GGGuenni
5a4155b372
Game saves can now always be deleted (#3584) 2021-02-08 21:54:04 +02:00
Yair Morgenstern
e4a0e04cad Merge branch 'master' of https://github.com/yairm210/Unciv 2021-02-08 21:50:26 +02:00
Yair Morgenstern
004cc58e13 Units manually moved cancel existing move action 2021-02-08 21:48:37 +02:00
Yair Morgenstern
aa0079a5e4
Update README.md 2021-02-08 21:45:13 +02:00
Yair Morgenstern
d7379508f0 Now get up to 100 mods in mod list (up from 30) - kudos @ravignir for noticing there were missing mods! 2021-02-07 21:04:12 +02:00
Yair Morgenstern
a55cea110e 3.12.13-patch1 2021-02-07 19:13:33 +02:00
Yair Morgenstern
7d9b56e3b1 Fixed queue showing "Consumes 1" when no resource is consumed
Plus linting
2021-02-07 19:13:10 +02:00
Yair Morgenstern
5328efa233 Updated to latest LibGDX and Kotlin versions 2021-02-06 23:25:48 +02:00
Yair Morgenstern
68cc801450
Update README.md 2021-02-06 23:01:45 +02:00
Yair Morgenstern
41ed92588f
Update README.md 2021-02-06 22:55:51 +02:00
Yair Morgenstern
8b306165d9 3.12.13 2021-02-06 22:43:20 +02:00
Yair Morgenstern
71266b213e 3.12.13 2021-02-06 22:39:36 +02:00
Yair Morgenstern
4104f72729 Added "Consumes [amount] [resource]" unique to units 2021-02-06 21:27:41 +02:00
Yair Morgenstern
3d683c767a Added "Consumes [amount] [resourceName]" unique for buildings 2021-02-06 21:12:44 +02:00