Commit Graph

2718 Commits

Author SHA1 Message Date
Xander Lenstra
a35f55db6f
Added missing religion icons (#4795) 2021-08-07 23:46:55 +03:00
Xander Lenstra
c56f0b3d4e
Architecture is now a prerequiste of Archaeology (#4797) 2021-08-07 23:45:05 +03:00
Xander Lenstra
9a24f04d56
Fixes bug where Russia's unique no longer works (#4803) 2021-08-07 23:43:47 +03:00
SomeTroglodyte
ad82f63794
Mod description translation (#4801) 2021-08-07 23:42:12 +03:00
Miraç
124d614a9f
Fix banking's required techs (#4796)
will this break a hypothetical save where someone is now researching a tech and has all required techs for now but not the new to be added requirement?
2021-08-07 22:47:19 +03:00
Interdice
2a3395882f
City state resources (#4755)
* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Update template.properties
2021-08-06 16:07:38 +03:00
Yair Morgenstern
8394930d6d 3.16.1 2021-08-06 15:21:57 +03:00
Yair Morgenstern
5eec9e8e0e
Translations update (#4776)
* Update German translation (#4773)

* Update Swedish.properties (#4768)

Translated the newly added lines.

* Update Italian.properties (#4763)

Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-06 15:12:54 +03:00
Xander Lenstra
547f5a57e5
Added missionairy units, which can spread religion and bought with faith (#4568)
* Added missionairy units, which can spread religion and bought with faith

* Forgot an include, minor additions

* Forgot credit for the missionary image

* Large refactor, enabling buying with almost all stats, split IConstruction into IConstruction & INonPerpetualConstruction

* Does this fix the tests

* Fixed accidentally removing all trailing spaces in template.properties

* Thanks to someTroglodyte for paying more attention than I do :)

* Implemented requested changes

* Fixed large amount of question marks

* Missing space, of course

* Fixed function name change

* Fixed merge problems

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-08-06 14:40:48 +03:00
SomeTroglodyte
9499471986
Change defeat conditions (#4761)
* Change defeat conditions

* Change defeat conditions - unit tests setup

* Change defeat conditions - patch1
2021-08-05 18:12:30 +03:00
Xander Lenstra
9634f7045a
Replaced the last promotion effects with uniques (#4764) 2021-08-05 07:41:48 +03:00
Xander Lenstra
72eee5adf3
Removed $ signs from translatable strings (#4762) 2021-08-05 07:40:13 +03:00
Yair Morgenstern
000ef80c0f 3.16.0-patch1 2021-08-04 18:36:43 +03:00
Yair Morgenstern
bcf57f8562
Translations update (#4760)
* Update Swedish.properties (#4759)

Translated the newly added lines.

* Update Indonesian.properties (#4754)

* Update Russian.properties (#4753)

* Update Spanish.properties (#4748)

* Update Spanish.properties

* Update Spanish.properties

* Update Italian.properties (#4745)

* Update Italian.properties

* Update Italian.properties

Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-04 18:12:31 +03:00
ravignir
38a09096b4
MCO - Randomize Plains/Grasslands around deserts (#4746)
- Deserts are a little bit more common (but now have higher chance of being stripes)
- Slightly reduced range of Tundra.
- Slightly reduced amount of Snow.
- Grasslands can now appear next to desert tiles and huge plains areas are much less likely.
2021-08-04 14:10:23 +03:00
Xander Lenstra
2c428f8269
Bugfixes from unitTypes so promotions work again (#4744) 2021-08-04 13:55:12 +03:00
SomeTroglodyte
c1382477e0
Mod manager concurrency (#4750)
* Mod manager concurrency

* Mod manager concurrency - tr
2021-08-04 13:53:42 +03:00
Yair Morgenstern
a3c9214500 3.16.0 2021-08-03 22:41:10 +03:00
Xander Lenstra
4d3195ec5a
Added Diplomatic victory, United Nations, Globalization (#4619)
* Added globalization tech

* Added united nations and backbone for diplomatic victory

* You can now vote with the united nations every 20 * gameSpeed turns, and the results will be displayed the turn after

* You can now win with diplomacy

* AI will now vote in the united nations

* Added the amount of turns till the next diplomatic vote in the diplomacy overview

* Added translatable strings

* Implemented most of the requested changes (rest coming soon)

* Implemented further requested changes
2021-08-03 21:48:51 +03:00
Xander Lenstra
3b4b9a27bf
Split up unit types to its own JSON file (#4717)
* Split off unitTypes to its own json, only containing the domain it can travel in for now

* Updated translationFileWriter to handle this file correctly

* Updated promotions file

* Implemented requested changes

* Units without a sprite use the sprite of a first unit with the same type

* Implemented proposed changes
2021-08-03 19:06:59 +03:00
SomeTroglodyte
c33e7ae6d2
Civilopedia phase 9 - Technologies (#4737) 2021-08-03 09:36:58 +03:00
SomeTroglodyte
731aec0e65
Use stat characters in Civilopedia Unit/Building costs (#4736) 2021-08-03 09:24:31 +03:00
SomeTroglodyte
e8876e90bf
All stats available as text characters (#4734) 2021-08-02 23:35:58 +03:00
Yair Morgenstern
f773a547b3 Solved another teleportation concurrent modification exception 2021-08-02 23:17:28 +03:00
Yair Morgenstern
b62c56d175
Translations update (#4731)
* Update Spanish.properties (#4730)

* Update Spanish.properties

* Update Spanish.properties

* Update Hungarian.Translate (#4729)

just the normal amount of translates

* Update Swedish.properties (#4726)

Translated the newly added lines.

* Update Indonesian.properties (#4722)

* Update Simplified_Chinese.properties (#4719)

* Update Italian.properties (#4716)

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: HoleHolo <80876542+HoleHolo@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-02 20:51:12 +03:00
SomeTroglodyte
a248a1178c
Deprecate Building.cannotBeBuiltWith (Solar/Nuclear Plant exclusion now as unique, auto-displays in Civilopedia) (#4732) 2021-08-02 20:50:56 +03:00
AdityaMH
4a434b3689
Improve Road & Railroad (again) (#4721) 2021-08-02 19:18:53 +03:00
lishaoxia1985
e993f507aa
Map size will modify policy cost, techUniques is initialized by UniqueMap(), Replace "effect" with "uniques" in UnitPromotions.json (#4507)
* Map size will modify policy cost, techUniques is initialized by UniqueMap()

* Replace "effect" with "uniques" in UnitPromotions.json
2021-08-02 19:17:26 +03:00
SomeTroglodyte
7d52cfbcab
Harden map editor map loader against most bad maps (#4711)
* Harden map editor map loader against most bad maps

* Harden map editor map loader against most bad maps - patch1
2021-08-02 19:03:16 +03:00
Yair Morgenstern
f3c0c5d202
Translations update (#4714)
* Turkish Translations (#4695)

* Turkish Translations

those translations are for 3.15.16, new lines could be added by then i dont know

* Update Turkish.properties

* Update Korean.properties (#4687)

* Update Russian.properties (#4684)

* Update Russian.properties

* Update Russian.properties

* Update Russian.properties

* Update Swedish.properties (#4683)

Translated the newly added lines.

* Update Italian.properties (#4681)

* Update Indonesian.properties (#4679)

* Fixed errors

Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2021-08-01 21:25:30 +03:00
SomeTroglodyte
3cf9191d6a
Actually load and display the road texture found in FantasyHex (#4699)
* Actually load and display the road texture found in FantasyHex

* Actually load and display the road texture found in FantasyHex - patch1
2021-08-01 15:36:45 +03:00
Xander Lenstra
912a9dbb9d
Simplified a unique of petra (#4708) 2021-08-01 15:35:36 +03:00
AdityaMH
ff1a75bb13
Improve River for FantasyHex (#4704) 2021-08-01 11:30:18 +03:00
SomeTroglodyte
636b58d43c
Reduce atlas - The Huns was 4x larger than the other nations, and a dirty Hexagon dupe (#4689) 2021-07-31 23:56:55 +03:00
Miraç
e68bc128ab
Fix Hagia Sophia and CN Tower not giving civ 5 bonuses (#4682)
* Fix Hagia Sophia and CN Tower not giving civ 5 bonuses

i got the information about Hagia Sophia from @ravignir and CN Tower from civ wiki. i will also add faith to buildings that give faith in G&K but will do it as a commit, that so that it would be easily revertable if faith doesnt just get ignored when religion is disabled

* Create Buildings.json

* Delete Fix Hagia Sophia and CN Tower not giving the bonuses it gave in civ 5
2021-07-31 23:49:31 +03:00
Yair Morgenstern
692cbaa84a 3.15.17 2021-07-30 16:28:17 +03:00
JurDan775
a89d830391
Updated Hungarian Translates (#4677)
some translates done, more soon!
2021-07-30 15:55:29 +03:00
SomeTroglodyte
130c318ae0
Civilopedia phase 8 - Nations and Promotions (#4657)
* Civilopedia phase 8 - Nations and Promotions

* Civilopedia phase 8 - Nations and Promotions - AS insubordination

* Civilopedia phase 8 - Nations and Promotions - OR template

* Civilopedia phase 8 - Nations and Promotions - proofread

* Civilopedia phase 8 - Nations and Promotions - revert OR
2021-07-30 15:55:17 +03:00
Yair Morgenstern
71df35622f Resolved #4675 - Fertility Rates -> Fertility Rites 2021-07-30 15:08:32 +03:00
Yair Morgenstern
8ae4ae1cb1 AI accepts research agreement offers 2021-07-29 19:00:55 +03:00
Yair Morgenstern
cf367ad313
Translations update (#4673)
* Update German translation (#4666)

* Update German translation

* Update German translation

* Update Korean.properties (#4665)

* Update Swedish.properties (#4661)

Translated the newly added lines.

* Update Indonesian.properties (#4659)

* Update Italian.properties (#4655)

Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-07-29 15:30:44 +03:00
AdityaMH
04f688c0f3
And new unit pixel and some improvement. (#4660)
* And new unit pixel and some improvement.

* Improve Road & Railroad more realistic

* Unit pixel improvement

* Delete Airship.png

* Delete Stealth Bomber.png

* Re-art Missionary

* Add Rome color for ballista

* Delete Future Soldier.png
2021-07-29 15:28:12 +03:00
Giuseppe D'Addio
c3ed85c542
Update template.properties (#4670)
Added new line
2021-07-29 15:18:00 +03:00
ravignir
5be081276c
Map climate overhaul (#4669)
This should make the map look more like a civ5 map:
here is a spreadsheet i've created and used to make these changes: https://drive.google.com/file/d/18uacHvZlh4FoM8xEVH4J9jaAmtHomutr/view?usp=sharing
What it does:
- makes center of a map mostly Grassland with some bits of Plains
- next biome is Desert and Plains with a rare patches of Grasslands.
- next biome is again Grasslands and Plains (in about equal proportions)
- final biome is Tundra that turns into Snow towards poles.
- makes the whole map look less stripy.

It looks kind of messy, but i tried to make it as compact as i could.
2021-07-29 14:58:45 +03:00
Yair Morgenstern
221f45b966 3.15.16 2021-07-27 23:27:41 +03:00
Yair Morgenstern
7abaa11fd4
Translations update (#4654)
* Update Czech.properties (#4652)

* Update Czech.properties

- sweden, finished city states dipomacy and translated most of new strings

* Update Czech.properties

- fixed messy typo

* Update Indonesian.properties (#4651)

* Update Korean.properties (#4650)

* Update Simplified_Chinese.properties (#4643)

* Update Spanish.properties (#4642)

* Update Spanish.properties

* Update Spanish.properties

* Update Italian.properties (#4640)

* Update Swedish.properties (#4638)

Translated the newly added lines.

Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: HoleHolo <80876542+HoleHolo@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
2021-07-27 22:29:22 +03:00
SimonCeder
1f6f49efd7
Mercantile CS resources (#4641)
* Added Porcelain and Jewelry, assigned to Mercantile CS

* resized Jewelry.png

* moved citystateresource, added resource overview to diplo screen

* citystateresource saved as string

* Update template.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-07-27 22:28:36 +03:00
SomeTroglodyte
34717008b8
Civilopedia phase7 (#4628)
* Civilopedia phase 7 - Terrain

* Civilopedia phase 7 - Terrain - tuning

* Civilopedia phase 7 - Terrain - patch1 "for"

* Civilopedia phase 7 - Terrain - patch2 for #4641
2021-07-27 10:41:25 +03:00
ravignir
8c9e7fa7da
Petra as in G&K fix (#4645)
* Petra as in G&K fix

* Update Buildings.json

* Update Buildings.json
2021-07-27 10:38:37 +03:00
Yair Morgenstern
183b94702e Better unique for defending vs units 2021-07-27 05:02:13 +03:00