Yair Morgenstern
b54fec05f1
3.11.15
2020-11-25 21:37:02 +02:00
Giuseppe D'Addio
77c8df6516
Update Italian.properties ( #3362 )
2020-11-24 22:55:31 +02:00
Anonymous
fc4c8c48ee
Update Polish translation ( #3356 )
2020-11-24 22:12:30 +02:00
Yair Morgenstern
fd646f6b06
Resolved #3347 - units spawned by buildings are spawned in the city the building was built in
2020-11-24 22:12:03 +02:00
Yair Morgenstern
eb0776005f
Added mod checks that combat units have strength and ranged units have rangedStrength
2020-11-24 21:43:00 +02:00
Yair Morgenstern
f6f95a7c53
More framerate savers! Now only cityButtonGroups that actually contain a cityButton will be rendered, giving us another massive performance boost!
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We're up to 28-29 fps on Android while zoomed!
2020-11-24 21:38:04 +02:00
ravignir
323c593d6e
Fixed Free Thought trading post bonus. ( #3361 )
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It should provide Science instead of Gold.
2020-11-24 10:52:02 +02:00
Yair Morgenstern
01ee6cc768
A large part of the rendering time was dedicated to trying to run actions on TileGroup groups, most of which can never have actions to begin with!
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So now their act() does nothing, greatly improving framerate!
2020-11-24 00:08:39 +02:00
Yair Morgenstern
9dd7b2abf3
More texture switch savings in the CityButton
2020-11-23 23:21:51 +02:00
Yair Morgenstern
7b0bb55045
Can now handle units upgrading to units with no required tech
2020-11-23 22:25:17 +02:00
Yair Morgenstern
114effe1ae
Resolved #3360 - notify peace treaty to all commmon known civs
2020-11-23 20:01:58 +02:00
Yair Morgenstern
02bc52ca92
3.11.14-patch1
2020-11-23 19:35:58 +02:00
Yair Morgenstern
101fa9903e
Fixed unit icons not getting deleted when unit exits tile
2020-11-23 19:20:23 +02:00
Yair Morgenstern
0952a6a5a6
Test-breaking text error, good thing we have tests :)
2020-11-23 19:08:01 +02:00
Yair Morgenstern
eb7a064019
Resolved #3335 - Removed all unecessary spaces and colons
2020-11-22 22:48:38 +02:00
Yair Morgenstern
3d1e1d7936
Removed some confusing and pointless ": " at the end of translations - #3335
2020-11-22 22:41:12 +02:00
Yair Morgenstern
6d7d698dad
Prepacked flag, unit and building images in altas files, so they'll be readable from the jar files
2020-11-22 21:47:46 +02:00
9kgsofrice
038ac1e48b
Units/buildings with "Will not be displayed in Civilopedia" now will not show in tech tree ( #3359 )
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* adds unique "Will not be displayed in Tech Tree"
* Changed "Will not be displayed in Tech Tree" to "Will not be displayed in Civilopedia", avoiding bloat
2020-11-22 20:52:50 +02:00
givehub99
072226ff9a
Added "All [] Cities get a free []" unique. ( #3352 )
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* Added "All [] Cities get a free []" unique.
The first parameter is for city type. Currently "new" and "coastal" are supported.
"new" matches every city and "coastal" matches cities on a coastal tile.
"new" and "coastal" were added to template.properties for translation.
Upon city founding, the second parameter building is added to the city.
In civ 5 G&K, Carthage gets a free harbor for every coastal city.
* -Syntax changed to "Get a free [] []"
First paramater is the building and second is the city filter.
Supports "in every city" and "in every coastal city"
-new and coastal was removed from template.properties
-in every coastal city was added to template.properties
* Changed syntax to "Gain a free [] []"
2020-11-22 11:55:34 +02:00
Yair Morgenstern
2d2117936e
Whoops wrong field
2020-11-20 13:45:45 +02:00
Yair Morgenstern
f40c0ad8b3
AI settlers can no longer settle after movement with no movement points
2020-11-20 11:52:14 +02:00
Yair Morgenstern
6158802bb3
3.11.4
2020-11-19 23:53:34 +02:00
jnecus
c338afc7f3
Hide hotkeys on devices without keyboard ( #3350 )
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* Hide hotkeys on devices without keyboard
* Test for peripheral keyboard
2020-11-19 23:43:29 +02:00
Ivan Romanov
c33793cf81
Update Russian translation ( #3351 )
2020-11-19 23:42:47 +02:00
Yair Morgenstern
378c8ab511
Separated the unit image rendering from the background rendering to avoid texture swapping when rendering unit + background
2020-11-19 23:34:03 +02:00
Yair Morgenstern
223da7f531
More framerate improvement tricks - this was more than enough to offset the harm of the building and unit images, and went the other way!
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The framerate started out before the image games as ~17-18 on the tested game, dropped to ~14-15 with the image changes, and is now at ~20-21~
2020-11-19 23:04:09 +02:00
Yair Morgenstern
2e668ddeb5
Made sure that labels are rendered after each other in the city button, so save on texture switches between the font and the image textures
2020-11-19 22:29:50 +02:00
Yair Morgenstern
35554f3ec6
Resolved #3330 - Texture is back to 2048*2048, by taking flags buldings and units out of the main image.
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The cost is that there are texture swaps, and so framerate is hurt.
2020-11-19 21:44:09 +02:00
Yair Morgenstern
03ad69e868
3.11.13
2020-11-16 21:18:35 +02:00
Yair Morgenstern
3176cd147a
We now check compatibility of newly selected mods to the existing mod ruleset
2020-11-16 21:18:17 +02:00
Yair Morgenstern
03193e4f61
Resolved #3071 - Disabled annoying camera momentum on Desktop
2020-11-16 20:42:24 +02:00
Yair Morgenstern
952e4cb958
Resolved #3341 - City-state diplomacy screen is shown properly when entering from a city button
2020-11-15 21:58:16 +02:00
Yair Morgenstern
f7a1633c33
Probably solved the Mysterious Disappearing C's this time for realz! #3327
2020-11-15 20:38:52 +02:00
Yair Morgenstern
9b2c1b2ace
We now try to load the last tturn-autosave whn loading the regular autosaves failed (e.g. when the save file is corrupt)
2020-11-14 22:58:05 +02:00
Yair Morgenstern
89751ca6ec
3.11.12
2020-11-14 22:55:19 +02:00
Yair Morgenstern
bf4216578a
3.11.12
2020-11-14 22:35:12 +02:00
Yair Morgenstern
6ae4ce4869
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-11-14 22:15:27 +02:00
Yair Morgenstern
fa887cf206
Spectator can handle free-policy-giving techs
2020-11-14 22:14:54 +02:00
uncivbot[bot]
8f6dca9df3
Translations update ( #3339 )
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* Update Russian translation (#3334 )
* Update Korean.properties (#3336 )
Co-authored-by: Ivan Romanov <drizt72@zoho.eu>
Co-authored-by: kasterra <74085452+kasterra@users.noreply.github.com>
2020-11-14 22:12:43 +02:00
Ivan Romanov
d8ed663ec9
Fix typo in docs ( #3337 )
2020-11-14 19:30:03 +02:00
Yair Morgenstern
96269c5c29
AI no longer nukes single units
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Nuking is considered a declaration of war from the attacker, not the defender
2020-11-13 00:04:23 +02:00
Yair Morgenstern
62c42851ed
Can right-click to attack when a unit is selected
2020-11-12 21:13:24 +02:00
Yair Morgenstern
961579fd3d
City states can now conquer cities, as per Civ V
2020-11-12 19:41:48 +02:00
Yair Morgenstern
82fb9ee9fc
Mods can now remove promotions between versions without breaking existing saves
2020-11-12 19:35:52 +02:00
Yair Morgenstern
d3aabfb669
Fixed archaeological dig being built by workers in Civ V expansion mod
2020-11-11 23:48:07 +02:00
Yair Morgenstern
977d5b8a72
3.11.11
2020-11-11 21:56:02 +02:00
Yair Morgenstern
582cbeb932
Fixed key shortcuts in improvement picker screen
2020-11-11 21:52:48 +02:00
Yair Morgenstern
dfb3f76157
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-11-11 21:39:03 +02:00
Oliver Westermann
6344e0835e
Fix german introduction ( #3329 )
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The German name for the Great Barrier Reef is the English name, the literal translation is not used.
2020-11-11 21:22:38 +02:00
Yair Morgenstern
e8e9c97c92
AI won't declare war if it doesn't know the location of any enemy city
2020-11-11 21:22:15 +02:00