alexban011
0b51fcdb92
docs: added documentation for running detekt ( #9443 )
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* docs: added documentation for running detekt
* docs: added note for windows users
2023-05-23 23:15:24 +03:00
SomeTroglodyte
5f60c887f7
Next-Turn Progressbar ( #9409 )
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* Next-Turn Progressbar
* Next-Turn Progressbar - doc
* NextTurnProgress: Rethink max on first turn
2023-05-22 17:59:28 +03:00
Yair Morgenstern
280025fa10
Resolved #9416 - failure to get preview image no longer causes crash
2023-05-21 12:35:57 +03:00
SomeTroglodyte
1de866c7ed
Local and/or jpg mod previews ( #9394 )
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* Allow mod preview image to be a jpg
* Allow preview images from WIP mods lacking github url
* Wiki preview.jpg
* Allow mod preview image to be a jpg - review
2023-05-16 13:00:44 +03:00
Yair Morgenstern
5bbd8bce53
Allow mods to contain a "preview.png" file for visual indication
2023-05-14 14:36:46 +03:00
Skekdog
a3ef6fa314
Add May not annex cities
unique ( #9314 )
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* Add `May not annex cities` unique, following same behaviour as Civ5 Venice. Hopefully this time I won't need to re-install windows.
* Add `May not annex cities` unique, following same behaviour as Civ5 Venice. Hopefully this time I won't need to re-install windows.
* Fix raze button being unavailable in city screen
* Fixed raze button being available in city screen, as per civ5
* Corrected indentation
* mayAnnex instead of canAnnex, hasUnique rather than getMatchingUniques
* AI will follow rules
* Replaced getMatchingUniques with hasUnique, for real this time
2023-05-09 23:02:19 +03:00
vermontbail
bd3081f276
Changes to landing page FIXED ( #9337 )
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* Updated Building-Locally.md
While the underlying steps haven't changed, some of the options now have slightly different names in Android studio.
* Update index.md
* Revert "Updated Building-Locally.md"
This reverts commit e3772dad78
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* Revert "Revert "Updated Building-Locally.md""
This reverts commit e1f5960a2e
.
* Update Building-Locally.md
2023-05-07 08:09:14 +03:00
Yair Morgenstern
0b0a400f65
docs: Closer cropped icon for better viewing
2023-04-25 18:19:30 +03:00
Yair Morgenstern
c2ae308622
Custom icons for mkdocs
2023-04-25 18:10:15 +03:00
Yair Morgenstern
cb626861df
docs: better unique parameter documentation
2023-04-25 17:45:40 +03:00
Yair Morgenstern
079c237547
terrainFilter now accommodates nationFilter for owner
2023-04-25 17:45:40 +03:00
Yair Morgenstern
95ee35d301
Testing: Damage animations on damaged units
2023-04-24 17:07:55 +03:00
caffidev
4dc6d50cde
fix: fix a typo in Civilization-related-JSON-files.md ( #9225 )
2023-04-19 19:35:41 +03:00
SomeTroglodyte
8f7db469b9
Little documentation cleanup ( #9226 )
2023-04-19 19:33:34 +03:00
Yair Morgenstern
32191bd57d
4.6.4
2023-04-19 11:52:57 +03:00
Yair Morgenstern
4d63f0542f
Avoid font-related crash
2023-04-19 11:26:11 +03:00
Yair Morgenstern
2f25ed3053
Replaced hardcoded embarked sight with configurable
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"Normal vision when embarked" replaced by "[+1] Sight <for [Embarked] units>"
2023-04-19 11:12:21 +03:00
Yair Morgenstern
ab1d823477
4.6.2
2023-04-16 15:01:43 +03:00
Yair Morgenstern
28f5043fcb
4.6.1
2023-04-13 16:26:43 +03:00
SomeTroglodyte
e0533e994f
Fix startBias regional assignments ( #9171 )
2023-04-13 15:38:19 +03:00
SomeTroglodyte
0500f73770
Victory screen and victory detection use VictoryData ( #9175 )
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* VictoryScreen uses VictoryData
* Victory detection no longer circumvents VictoryData
2023-04-13 11:54:11 +03:00
Yair Morgenstern
a363edaa6a
4.6.0
2023-04-09 18:15:53 +03:00
Yair Morgenstern
adb51d9264
Resource stockpiles! ( #9147 )
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* Resource stockpiles!
* toString extension including sign (+/-)
* Trigger uniques to provide/consume stockpiled resources
* Fixed build
* Display 'per turn' for stockpiled resources that are consumed per turn
* "Costs [amount] [resource]" works!
* Stockpile unique costs are displayed in construction button
* Added unique to prevert certain resources from being traded
2023-04-09 18:01:26 +03:00
itanasi
892a1bc4cc
Attempt to re-add screenshots to help new Android Studio setups. Check if rendering properly ( #9144 )
2023-04-09 08:35:48 +03:00
vermontbail
06ce25d87e
Updated Building-Locally.md ( #9141 )
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While the underlying steps haven't changed, some of the options now have slightly different names in Android studio.
2023-04-09 01:47:17 +03:00
Yair Morgenstern
711655c786
Better wrapping for long construction item names
2023-04-09 01:20:17 +03:00
Yair Morgenstern
0d9cff0922
"<for [nationFilter]>" conditional added
2023-04-08 22:46:49 +03:00
Yair Morgenstern
243efa3988
chore: inspection performance improvements
2023-04-08 22:03:22 +03:00
SomeTroglodyte
6b084f0e6b
Victory screen score charts ( #9121 )
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* VictoryScreen with Charts by WhoIsJohannes
* VictoryScreen with Charts by WhoIsJohannes - atlas
* VictoryScreen with Charts by WhoIsJohannes - lost icon attribution
2023-04-08 21:38:27 +03:00
Yair Morgenstern
cb20d91822
Battle table displays bonuses according to tile that unit will attack from, not the current tile it's on
2023-04-08 21:34:55 +03:00
SomeTroglodyte
ca06d7e54a
Main menu background map changes infrequently ( #9133 )
2023-04-07 16:22:46 +03:00
SomeTroglodyte
36667d9d18
Random Nations game starter - reactive UI ( #9127 )
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* Random Nations game starter - reactive UI
* Random Nations game starter - reactive UI continued
* Random Nations game starter - reactive UI - patch
2023-04-07 09:53:04 +03:00
SomeTroglodyte
a4c4c5f93e
Music player controls ( #9087 )
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* Music controls cleanup
* Music controls cleanup - assets
* Music controls cleanup - fix incorrect attribution
2023-04-01 22:06:46 +03:00
SomeTroglodyte
45d66f0580
Civilopedia Welcome, moddable ( #8940 )
2023-03-31 14:58:07 +03:00
Yair Morgenstern
837833e450
4.5.13
2023-03-26 21:55:23 +03:00
SomeTroglodyte
09cff6e55f
TechPickerScreen colors - skinnable and prettier Future Tech ( #9033 )
2023-03-25 21:34:49 +03:00
letstalkaboutdune
60a0a856ab
Add AbsoluteUnits license info ( #9034 )
2023-03-25 21:32:02 +03:00
Yair Morgenstern
4c694be94b
4.5.11
2023-03-21 14:51:53 +02:00
Yair Morgenstern
e5452f5605
modding: 'Only available when' applies to beliefs
2023-03-20 22:19:00 +02:00
Yair Morgenstern
f66076c2a4
4.5.10
2023-03-19 19:00:26 +02:00
Yair Morgenstern
20e1b9b978
Tilesets: Separated unexplored tiles from not visible tiles
2023-03-17 12:06:15 +02:00
Yair Morgenstern
f89765354a
Resolved #8901 - Modding: Units from triggers respect "limited to [amount] per civilization" limits
2023-03-15 19:19:35 +02:00
SomeTroglodyte
db08c30363
Make City center minimum tile yields moddable ( #8804 )
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* Slight cleanup of TileStatFunctions
* Make City center minimum tile yields moddable
* Make City center minimum tile yields moddable - patch1
* Make City center minimum tile yields moddable - patch1
2023-03-13 17:02:08 +02:00
Yair Morgenstern
cd8b68253b
All units can be automated
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Modders can choose which units get it as a primary action
2023-03-13 16:55:50 +02:00
Yair Morgenstern
22da4b29c8
4.5.6
2023-03-11 20:37:35 +02:00
SomeTroglodyte
793d3387bf
Custom key bindings ( #8802 )
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* Configurable key bindings - linting
* Configurable key bindings - move keyboardAvailable
* Configurable key bindings - separate KeyShortcutDispatcher
* Configurable key bindings - framework
* Configurable key bindings - save and load
* Configurable key bindings - activation
* Configurable key bindings - UI
* Configurable key bindings - more linting
* Configurable key bindings - Separate SettingsSelect
* Configurable key bindings - translation tested
* Configurable key bindings - disclaimer
* Configurable key bindings - disclaimer
2023-03-11 20:12:00 +02:00
Yair Morgenstern
d3c084f89f
Added 'additional times' to limited actions
2023-03-05 20:03:54 +02:00
Yair Morgenstern
8c24926476
Modding: global alert available as triggerable for all objects
2023-03-05 12:53:02 +02:00
SomeTroglodyte
c40b6159df
Better Religion info and some moddability ( #8807 )
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* Make maximum number of religions moddable
* Explain remaining religion count in Empire Overview
2023-03-04 19:20:23 +02:00
Yair Morgenstern
253c669ba9
Added 'after which this unit is consumed' for units whose only purpose is limited actions
2023-03-03 16:37:11 +02:00