yairm210
cf93f81956
DoF popup requires choosing an option
2024-10-31 07:17:36 +02:00
yairm210
096c4cf140
Packed versions created with JRE 21
2024-10-31 07:09:05 +02:00
yairm210
0c6ae89be3
Revert "LibGDX 1.13.0 ( #12338 )"
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This reverts commit add48125c7
.
2024-10-31 07:07:30 +02:00
yairm210
b88e9ef116
Resource uniques are initialized correctly
2024-10-29 23:10:53 +02:00
yairm210
65b96d16ce
perf(memory): Don't even create the data classes for intermediates :)
2024-10-29 15:22:40 +02:00
yairm210
cbbec40e00
perf(memory): Don't store city distances intermediately
2024-10-29 15:12:40 +02:00
yairm210
a7ccbde718
4.14.1
2024-10-28 20:31:58 +02:00
Yair Morgenstern
4b6963e2b0
Version rollout ( #12366 )
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* Bump version and create initial changelog entry
* Update Italian.properties (#12360 )
* Update Bangla.properties (#12359 )
* Update Russian.properties (#12358 )
* Update Russian.properties
I translated a lot of small texts, corrected some incorrect translations and removed the "requires translation" signs where translation was added.
* Update Russian.properties
* Update Russian.properties
Germany translations
* Update Russian.properties
Ottoman and Korea translations
* Update Russian.properties
Iroquois translation, small fixes
* Update Russian.properties
UI tips translation
* Update Latin translation (#12355 )
* Merge a branch
* Update translation
* Fix translation
* Update translation
---------
Co-authored-by: sls1005 <sls1005@github.com>
* Update German translation (#12367 )
* Update Russian.properties (#12368 )
* Update Russian.properties
Civilopedia translations
* Update Russian.properties
Carthage translation
* Update Russian.properties
Persia and polynesia translations
* Update Bangla.properties (#12369 )
* Update Bangla.properties
* Update Bangla.properties
* Update Bangla.properties
---------
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
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Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Shinigami-alt <76843162+Shinigami-alt@users.noreply.github.com>
Co-authored-by: dadadnet <dadadnet38@gmail.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: mape6 <mape6@posteo.de>
2024-10-28 20:27:02 +02:00
yairm210
fa9aadd76b
Resolved #12370 - Fixed 'can never adopt policies'
2024-10-28 20:26:33 +02:00
itanasi
de43477072
Creating Guard Action ( #12324 )
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* Creating Guard Action
* Forgot Guard icon
* Rework so it doesn't show up for units that can Fortify
* Revert don't run is Fortified. We want weak Withdraw units like Scouts to flee
* Update Guard to work just like Fortify if they can Fortify
* Update tutorial notes
2024-10-28 08:17:24 +02:00
itanasi
4cfd93caf2
Update with latest Grade build versions ( #12364 )
2024-10-28 08:12:32 +02:00
itanasi
96dab14159
Align Civilopedia on Idle Units and Wait command to current behavior ( #12365 )
2024-10-28 08:12:18 +02:00
yairm210
c7d51ea38d
Resolved #12350 - 'upon gaining/losing the [promotion] status/promotion' triggers now work correctly
2024-10-27 22:34:06 +02:00
yairm210
927b047c0a
Resolved #12354 - Allow AI to use perpetual culture/faith conversions
2024-10-27 15:15:01 +02:00
yairm210
fa658e1bd0
chore: Use new tech.isRevealed(resource) in other places
2024-10-25 13:11:24 +03:00
Yair Morgenstern
add48125c7
LibGDX 1.13.0 ( #12338 )
2024-10-25 09:23:24 +03:00
yairm210
ef5970f6f3
Resolved #12349 - Added version to main menu
2024-10-25 09:23:05 +03:00
yairm210
42c6b15a40
4.14.0
2024-10-24 21:14:11 +03:00
Yair Morgenstern
a1e8d9a82d
Version rollout ( #12352 )
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* Bump version and create initial changelog entry
* Update French.properties (#12340 )
* update Bangla.properties (#12339 )
* Update Bangla.properties
* Update Bangla.properties
* Update Bangla.properties
* Update Bangla.properties
* Update Latin translation (#12336 )
* Merge a branch
* Update translation
* Fix translation
* Fix translation
* Fix translation and change long-vowel marks
* Fix translation
---------
Co-authored-by: sls1005 <sls1005@github.com>
* Update Italian.properties (#12333 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Shinigami-alt <76843162+Shinigami-alt@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2024-10-24 21:10:08 +03:00
sulai
835ca58b4e
optimized city screen for smart phone ( #12315 )
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* optimized city screen for smart phone
- moved "buy" button to city info table
- removed "add to queue" button
- expand icon changed to android defaults
- CityStatsTable: big scrollable area, expandable
* made CityStatsTable collapsible
* Extracted BuyButtonFactory and re-added buy button close to construction queue
---------
Co-authored-by: M. Rittweger <m.rittweger@mvolution.de>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2024-10-24 20:38:26 +03:00
sulai
32247fe437
fix: user only receives yellow resource notification if it is researched ( #12337 )
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* When resource is not researched, don't allow the user to scan the map for it
* inline ruleset.getResource() in getExploredResourcesNotification (resolved review comment)
* changed TechManager.isRevealed (review feedback)
---------
Co-authored-by: M. Rittweger <m.rittweger@mvolution.de>
2024-10-24 20:35:33 +03:00
SeventhM
e348b7c388
Fix constructions that's always visible showing when belonging to another civ ( #12346 )
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* Fix constructions that's always visible showing when belonging to another civ
* Almost forgot
* RequiresTech is common enough that it should be included as well
* Two more that's common enough and has no reason to always show
2024-10-24 20:34:45 +03:00
Rob Loach
1721fb605d
Docs: Update Portrait documentation ( #12351 )
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This moves the portrait documentation into the same spot so it's easier to read.
2024-10-24 20:33:48 +03:00
Yair Morgenstern
a999ba8f28
Gradle 8.2->8.7, AGP 8.2.2->8.5.0 ( #12325 )
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* Gradle 8.2->8.7, AGP 8.2.2->8.5.0
* *Conditionally* add android project only if ANDROID_HOME is set
2024-10-22 21:53:30 +03:00
yairm210
591805b26b
Resolved #12308 - Wait action selects next unit
2024-10-22 12:41:13 +03:00
yairm210
44d08c8703
chore: remove deprecated uniques
2024-10-21 22:14:36 +03:00
yairm210
84abd709f0
4.13.19
2024-10-21 22:13:13 +03:00
yairm210
debe04b81e
city screen -> City Screen
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Continuation of #12323
2024-10-21 21:59:09 +03:00
Yair Morgenstern
f4cd384462
Version rollout ( #12329 )
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* Bump version and create initial changelog entry
* Update French.properties (#12318 )
* Update Brazilian_Portuguese.properties (#12317 )
* Update Brazilian_Portuguese.properties
* Update Brazilian_Portuguese.properties
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
2024-10-21 21:58:40 +03:00
itanasi
50486eab53
Add Specialists Tutorial ( #12323 )
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* Updating compilation documentation
* Add Specialists card to Civiliopedia Tutorials
* Revert "Updating compilation documentation"
This reverts commit 68dec7926c
.
2024-10-21 21:52:40 +03:00
itanasi
2930e5ead5
Updating documentation ( #12322 )
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* Updating compilation documentation
* Add Specialists card to Civiliopedia Tutorials
* Revert "Add Specialists card to Civiliopedia Tutorials"
This reverts commit 7ebf0e0045
.
* Local Building is actually on Android 14 according to latest build.gradle.kts (compileSdk=34)
2024-10-21 21:52:23 +03:00
Rob Loach
e9481d4bc1
Add <when espionage is enabled>
conditional ( #12326 )
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* Modding: Replaced "Hidden when espionage is disabled" with "Only available <when espionage is enabled>"
* Modding: Fix unique deprecation notice
* Add ConditionalEspionageEnabled to isUnavailableBySettings list
2024-10-21 21:51:50 +03:00
itanasi
dcfd2b7a70
Clean up the icon replacement code by adding hide option to .tr() ( #12321 )
2024-10-21 21:51:13 +03:00
SeventhM
879628b067
Allow purchasing wonders with gold when explicitly given a unique ( #12312 )
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* Allow purchasing wonders with gold when explictly given a unique
* typo
* Reorder stat check to always be checked first
* Why is contiuation indent the defualt in Idea anyways?
2024-10-21 21:50:49 +03:00
yairm210
b0be185bf7
Update mods even if we have cached data
2024-10-21 21:50:00 +03:00
itanasi
8f45b15c49
Small fix to Modding Wiki for Ranged Strength clarification ( #12328 )
2024-10-21 18:17:49 +03:00
SeventhM
a7f69a6da9
Lint: Move CollectionExtensions ( #12320 )
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* Lint: Move CollectionExtensions
* Forgot to change package name
* Missed a spot
2024-10-21 10:12:56 +03:00
yairm210
e0864bebf0
Resolves #12307 - Unit icon falls back to UnitTypeIcons/<unitType> successfully
2024-10-20 22:48:42 +03:00
yairm210
9497c17b8d
Resolved #12311 - Cities reduce tile movement cost to 1, per Civ V
2024-10-20 15:28:12 +03:00
yairm210
9140acb432
4.13.18
2024-10-20 15:02:04 +03:00
Yair Morgenstern
c4738cff68
Version rollout ( #12316 )
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* Bump version and create initial changelog entry
* Update Latin translation (#12310 )
* Merge a branch
* Fix translation
* Update translation
* Fix translation
* Update translation
* Update translation
---------
Co-authored-by: sls1005 <sls1005@github.com>
* Update German translation (#12309 )
* Update Bangla.properties (#12306 )
* Update Bangla.properties
Translated 3 sentences to Bangla
* Update Bangla.properties
* Update Portuguese.properties (#12303 )
* Update Italian.properties (#12302 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: Shinigami-alt <76843162+Shinigami-alt@users.noreply.github.com>
Co-authored-by: murilozinkkkj <78273099+murilozinkkkj@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2024-10-20 14:56:37 +03:00
EmperorPinguin
e60873d75a
Update AI trading logic ( #12305 )
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* AI behaviour changes
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update ConstructionAutomation.kt
* Update Automation.kt
* Reverting some changes
* Changes
* revert changes
* revert changes
* revert changes
* revert changes
* Update CityLocationTileRanker.kt
* Citizen assignment for stat conversion
* Update CityLocationTileRanker.kt
* Reduce AI settling
* Avoid AI building units when in negative Supply
* Update CityLocationTileRanker.kt
* Update CityLocationTileRanker.kt
* Update CityLocationTileRanker.kt
* Update ConstructionAutomation.kt
* Update build.gradle.kts
* Update gradle-wrapper.properties
* Update CityLocationTileRanker.kt
* Update CityLocationTileRanker.kt
* Update ConstructionAutomation.kt
* Update CityLocationTileRanker.kt
* AI changes for humans
* Fix puppet focus
* Update Automation.kt
* Puppet focus
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Automation.kt
* Update Stats.kt
* Update CityTurnManager.kt
* Remove specialist science modifier
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update CivilianUnitAutomation.kt
* Update ReligionAutomation.kt
* Worker prioritization
Workers are valuable in expand cities.
* Update ConstructionAutomation.kt
Food always important, it's rarely good to skip e.g. granary if we're on 6 pop.
* Update ConstructionAutomation.kt
Should achieve about the same with less lines of code.
* Update Automation.kt
* Update ConstructionAutomation.kt
* Update Policies.json
* Update Policies.json
* Update Policies.json
* Update ConstructionAutomation.kt
* Update Policies.json
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Rename Crop Yield to Growth
* Update worker usage
* Update UnitAutomation.kt
* Tutorials update
* Update Tutorials.json
* Fix spelling error
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* Update Tutorials.json
* AI tech and policy choices
* Update Techs.json
* Update Policies.json
* Update ConstructionAutomation.kt
* Update UnitPromotions.json
* Update
* Update Policies.json
* Update Tutorials.json
* ReligionAutomation bugfix
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update ReligionAutomation.kt
* Update AI city settling and science game
* Update ReligionAutomation.kt
* Maybe revert this now the belief picking has improved
* Update ReligionAutomation.kt
* Remove some if-statements
* Update Automation.kt
* Update Automation.kt
* Update ConsoleLauncher.kt
* Update
* Update Automation.kt
* Update TileImprovements.json
* Update AI trading
* Update TradeAutomation.kt
2024-10-20 14:20:53 +03:00
SeventhM
74806e8eec
Add unique to show construction when unbuildable ( #12313 )
2024-10-20 14:20:44 +03:00
yairm210
2abe72df6e
AI: Don't choose piety branch when religion is disabled, don't choose Patronage when few city-states remain
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Resolves #12272
2024-10-20 14:00:22 +03:00
yairm210
63765ef73f
Modding: Replaced "Hidden when religion is disabled" with "Only available <when religion is enabled>"
2024-10-20 13:55:42 +03:00
yairm210
579ea79d09
Modding: Replaced "Hidden when [victoryType] Victory is disabled" with "Only available <when [victoryType] Victory is enabled>"
2024-10-20 13:35:55 +03:00
Rob Loach
46644bcc05
Docs: Add documentation for Remaining Civilizations ( #12314 )
2024-10-20 12:41:36 +03:00
yairm210
31919742e5
chore: StateForConditionals accepts GameInfo, HiddenBySettings -> UnavailableBySettings for pending changes
2024-10-20 12:29:23 +03:00
yairm210
9e1d29f180
AI: Added weighted decision for policy branches
2024-10-20 12:16:49 +03:00
yairm210
e1dbd65bdd
AI: Preferred victory type only affects AI policy decision if that victory type is enabled
2024-10-20 10:56:29 +03:00