Commit Graph

129 Commits

Author SHA1 Message Date
Yair Morgenstern
ec0ebc73f0 Expanded translation for new game screen and overview screen 2018-08-04 21:36:08 +03:00
Smashfanful
28e068801a
Updated translation
Corrected Italian translation.
2018-07-29 11:23:50 +02:00
Fantaziu Ion
556a327bc2
translated trade, civ name, difficulty, map size
translated trade
2018-07-28 15:23:20 +02:00
Yair Morgenstern
8b259a3db3 Added ai unhappiness modifier to difficulty 2018-07-27 10:03:44 +03:00
Am-per-Sand
9e7c3e0b08
added commas! 2018-07-26 18:10:45 +02:00
Yair Morgenstern
06c68302ce Added difficulty settings! 2018-07-25 22:56:25 +03:00
Am-per-Sand
b653829547 units.json commas
easy to find with syntax highlighting
2018-07-20 15:56:57 +03:00
Am-per-Sand
eb63ae4c5d Policies.json commas
Credits to github syntax highlighting
2018-07-20 15:56:26 +03:00
Yair Morgenstern
68781ed5f7 Units can only upgrade within your borders (thanks Noam!) 2018-07-13 17:28:08 +03:00
Yair Morgenstern
949d64c53c Added tutorials for strategic and luxury resources 2018-07-09 22:51:50 +03:00
Yair Morgenstern
849129ac65 Added trade translation texts
Added duration to trade screen buttons
2018-07-09 22:43:32 +03:00
Yair Morgenstern
fdcce8287f Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-07-09 22:20:16 +03:00
Yair Morgenstern
a193be18b3 Free Religion policy is now pickable 2018-07-09 17:28:25 +03:00
Am-per-Sand
8479074e84 added units and combat (#193)
and corrected typos and omitted words
2018-07-07 21:36:28 +03:00
Fantaziu Ion
d7a8f52c86
minor translations finished (it, ru, ro, fr) 2018-07-02 13:27:42 +02:00
Yair Morgenstern
62246ff1c9 More translation stuff
When will the madness end?
2018-07-01 17:27:52 +03:00
Yair Morgenstern
4593bed7dc Future tech can now be constantly researched! 2018-07-01 17:05:30 +03:00
Yair Morgenstern
837195293c Fixed minor merge conflict between dutch and other languages 2018-07-01 16:59:41 +03:00
jorick44
a9b33f1322 Dutch translation (#185)
An almost complete Dutch translation for UnCiv I wasn't able to translate everything but I do hope that this will Improve the game from a 10/10 to a 11/10
2018-07-01 16:41:10 +03:00
Fantaziu Ion
16e762c15e
minor tranlations
added comments on what eras are one word translated + finished the other minor translations
2018-07-01 01:47:00 +02:00
Yair Morgenstern
e81df16317 Added Yes/No popup (we'll need it when we have diplomacy and you tell a unit to enter enemy territory)
Added opttion to disband unit (as a test for the popup)
2018-06-27 22:43:15 +03:00
Fantaziu Ion
853f86b613
Basic translations
We need to review the era translations as they are gender sensitive and sometimes there's one word translations (ex: renaissance era [it] Rinascimento)
2018-06-27 19:07:14 +02:00
Yair Morgenstern
805fc5c739 Oligarchy policy now works as intended
More translation stuff
2018-06-25 23:11:22 +03:00
Yair Morgenstern
4bbffe318b More translation stuff 2018-06-25 21:50:56 +03:00
Yair Morgenstern
a59d6e7a46 Translation stuff
Fixed ultra rare bug where a unit that expends all its movement points on roads right before attacking will think that it can attack when it can't
2018-06-25 20:08:57 +03:00
Yair Morgenstern
15be9daf88 Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-06-25 19:27:35 +03:00
Yair Morgenstern
1388aec34a Tech manager now shows eras of technologies! 2018-06-25 19:27:27 +03:00
Yair Morgenstern
c5f127e555 Policy branches are unlocked by era 2018-06-25 18:09:38 +03:00
Yair Morgenstern
85a8e68a0a Added Rifling with Rifleman unit 2018-06-25 14:16:39 +03:00
Yair Morgenstern
7898a24ff1 Added Metallurgy with Lancer unit 2018-06-25 14:12:17 +03:00
Yair Morgenstern
fea22cc049 Added Military Science tech with Cavalry unit and Military Academy building 2018-06-25 14:07:35 +03:00
Yair Morgenstern
1dffbe2db5 Added Dynamite tech with Artillery 2018-06-25 13:59:51 +03:00
Fantaziu Ion
8ee81b5bd9
Finished major translations
waiting for new entries
2018-06-25 05:19:24 +02:00
Fantaziu Ion
94608f6cf8
Minor Translations 2018-06-25 04:25:28 +02:00
Yair Morgenstern
fe31e4121a Added Barracks and Armory buildings to increase XP of units built in the city 2018-06-24 22:09:16 +03:00
Yair Morgenstern
a56e7e43aa Added Agriculture tech - no gameplay change, but it does tell the game's story well! 2018-06-24 21:19:57 +03:00
Yair Morgenstern
afd712c1c9 Added tutorials and basic help ffor capturing enemy cities and for connecting your cities to the capital with roads 2018-06-23 23:46:26 +03:00
Yair Morgenstern
a0e14ee8f8 Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight 2018-06-23 23:31:08 +03:00
Filius-Patris
908d913c25 Updated German translation (#173)
Adjusted translation with new placeholders (THANKS!!)
Added missing and some not-sure translations
2018-06-23 23:29:50 +03:00
Yair Morgenstern
56c5b7c1ca Added Industrialization between Economics and Steam Power 2018-06-22 15:34:47 +03:00
Yair Morgenstern
83471fb3cd Added Architecture tech 2018-06-22 15:24:22 +03:00
Yair Morgenstern
e592dc90a3 Added Steel tech 2018-06-22 13:28:24 +03:00
Yair Morgenstern
86ba484c78 Organized Physics tech, added Gunpowder 2018-06-22 13:25:42 +03:00
Yair Morgenstern
81e9cd317d Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry 2018-06-22 13:07:52 +03:00
Yair Morgenstern
b8d9e432ef Fixed bug where if an enemy city expanded over your territory but you had a population working that tile, that population would be stuck there, and would remain unusable! 2018-06-22 12:21:57 +03:00
Yair Morgenstern
bed7a37a6b Cities connected to capital have a connected symbol next to them
Unit information displays XP to next promotion
2018-06-21 22:52:24 +03:00
Yair Morgenstern
415add2417 Loads of translation changes, especially for German!
Changed font from Roboto to Arial because it contains some characters (e.g. for Romanian) that Roboto doesn't
2018-06-20 23:11:02 +03:00
Filius-Patris
f92a64c8e3 Added German translation (#166) 2018-06-20 18:24:52 +03:00
Yair Morgenstern
1aee88c5cd Added Companion Cavalry 2018-06-18 23:48:10 +03:00
Yair Morgenstern
0af880877f Added longbowman (Engand unique unit)
Techs now don't display units that are unique to other civs, or the base unit if you have a unique that replaces it
2018-06-18 23:33:49 +03:00