ef60f86ab0
Fixing Russian trahslation 2
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Fixed translatiaon of notifications, technologies and eras
2018-08-06 04:28:19 +03:00
1f622e01c4
My first commit trying to fix russian translation
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Just fixed some of the first lines. Commiting just to save changes from my browser, and continue working with files on my computer tomorrow. The translation we have now is very bad. And all I can do is just try to fix it with my terrible knowledge of English, enough that this translation at least started to make sense, hoping someone would be able to finish it completely. I hope you understood me.
2018-08-06 02:18:09 +03:00
e655d6620a
Added LOADS of words to be translated - all buildings and units!
2018-08-05 16:12:46 +03:00
c3cdae12d4
Tutorials are now defined per language!
2018-08-04 23:57:53 +03:00
7983901435
Info on translation percentage in language picker screen
2018-08-04 21:50:56 +03:00
ec0ebc73f0
Expanded translation for new game screen and overview screen
2018-08-04 21:36:08 +03:00
28e068801a
Updated translation
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Corrected Italian translation.
2018-07-29 11:23:50 +02:00
556a327bc2
translated trade, civ name, difficulty, map size
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translated trade
2018-07-28 15:23:20 +02:00
8b259a3db3
Added ai unhappiness modifier to difficulty
2018-07-27 10:03:44 +03:00
9e7c3e0b08
added commas!
2018-07-26 18:10:45 +02:00
06c68302ce
Added difficulty settings!
2018-07-25 22:56:25 +03:00
b653829547
units.json commas
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easy to find with syntax highlighting
2018-07-20 15:56:57 +03:00
eb63ae4c5d
Policies.json commas
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Credits to github syntax highlighting
2018-07-20 15:56:26 +03:00
68781ed5f7
Units can only upgrade within your borders (thanks Noam!)
2018-07-13 17:28:08 +03:00
949d64c53c
Added tutorials for strategic and luxury resources
2018-07-09 22:51:50 +03:00
849129ac65
Added trade translation texts
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Added duration to trade screen buttons
2018-07-09 22:43:32 +03:00
fdcce8287f
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-07-09 22:20:16 +03:00
a193be18b3
Free Religion policy is now pickable
2018-07-09 17:28:25 +03:00
8479074e84
added units and combat ( #193 )
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and corrected typos and omitted words
2018-07-07 21:36:28 +03:00
d7a8f52c86
minor translations finished (it, ru, ro, fr)
2018-07-02 13:27:42 +02:00
62246ff1c9
More translation stuff
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When will the madness end?
2018-07-01 17:27:52 +03:00
4593bed7dc
Future tech can now be constantly researched!
2018-07-01 17:05:30 +03:00
837195293c
Fixed minor merge conflict between dutch and other languages
2018-07-01 16:59:41 +03:00
a9b33f1322
Dutch translation ( #185 )
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An almost complete Dutch translation for UnCiv I wasn't able to translate everything but I do hope that this will Improve the game from a 10/10 to a 11/10
2018-07-01 16:41:10 +03:00
16e762c15e
minor tranlations
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added comments on what eras are one word translated + finished the other minor translations
2018-07-01 01:47:00 +02:00
e81df16317
Added Yes/No popup (we'll need it when we have diplomacy and you tell a unit to enter enemy territory)
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Added opttion to disband unit (as a test for the popup)
2018-06-27 22:43:15 +03:00
853f86b613
Basic translations
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We need to review the era translations as they are gender sensitive and sometimes there's one word translations (ex: renaissance era [it] Rinascimento)
2018-06-27 19:07:14 +02:00
805fc5c739
Oligarchy policy now works as intended
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More translation stuff
2018-06-25 23:11:22 +03:00
4bbffe318b
More translation stuff
2018-06-25 21:50:56 +03:00
a59d6e7a46
Translation stuff
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Fixed ultra rare bug where a unit that expends all its movement points on roads right before attacking will think that it can attack when it can't
2018-06-25 20:08:57 +03:00
15be9daf88
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-06-25 19:27:35 +03:00
1388aec34a
Tech manager now shows eras of technologies!
2018-06-25 19:27:27 +03:00
c5f127e555
Policy branches are unlocked by era
2018-06-25 18:09:38 +03:00
85a8e68a0a
Added Rifling with Rifleman unit
2018-06-25 14:16:39 +03:00
7898a24ff1
Added Metallurgy with Lancer unit
2018-06-25 14:12:17 +03:00
fea22cc049
Added Military Science tech with Cavalry unit and Military Academy building
2018-06-25 14:07:35 +03:00
1dffbe2db5
Added Dynamite tech with Artillery
2018-06-25 13:59:51 +03:00
8ee81b5bd9
Finished major translations
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waiting for new entries
2018-06-25 05:19:24 +02:00
94608f6cf8
Minor Translations
2018-06-25 04:25:28 +02:00
fe31e4121a
Added Barracks and Armory buildings to increase XP of units built in the city
2018-06-24 22:09:16 +03:00
a56e7e43aa
Added Agriculture tech - no gameplay change, but it does tell the game's story well!
2018-06-24 21:19:57 +03:00
afd712c1c9
Added tutorials and basic help ffor capturing enemy cities and for connecting your cities to the capital with roads
2018-06-23 23:46:26 +03:00
a0e14ee8f8
Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight
2018-06-23 23:31:08 +03:00
908d913c25
Updated German translation ( #173 )
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Adjusted translation with new placeholders (THANKS!!)
Added missing and some not-sure translations
2018-06-23 23:29:50 +03:00
56c5b7c1ca
Added Industrialization between Economics and Steam Power
2018-06-22 15:34:47 +03:00
83471fb3cd
Added Architecture tech
2018-06-22 15:24:22 +03:00
e592dc90a3
Added Steel tech
2018-06-22 13:28:24 +03:00
86ba484c78
Organized Physics tech, added Gunpowder
2018-06-22 13:25:42 +03:00
81e9cd317d
Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry
2018-06-22 13:07:52 +03:00
b8d9e432ef
Fixed bug where if an enemy city expanded over your territory but you had a population working that tile, that population would be stuck there, and would remain unusable!
2018-06-22 12:21:57 +03:00