* Bump version and create initial changelog entry
* Update Czech.properties (#8445)
* Update Portuguese.properties (#8442)
Did translation for half the properties (roughly 4000 lines). Some may need verification from another portuguese person since they are hard to translate directly.
Will try to translate the rest when I have time.
* Update Polish.properties (#8440)
* Update Simplified_Chinese.properties (#8439)
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Update Hungarian translation (#8437)
* Update Hungarian.properties
* Update Hungarian.properties
* Update Hungarian.properties
* Update Hungarian.properties
* Update Spanish.properties (#8436)
* Fixed tests
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: bernardoamorim7 <106557598+bernardoamorim7@users.noreply.github.com>
Co-authored-by: pyotr_p <pyotr.pietrzak@gmail.com>
Co-authored-by: qw142536 <123065131+qw142536@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
* Reapply Changes
* Logic clean up
* Adding getImprovementToPillage() and getRepairableImprovement()
* Cleaning up Unit Actions
* getImprovementToPillage() needs to check for Unpillagable
* Remove redundant logic since canBuildImprovement() returns true if currently repairing
* More redundant logic
* Prevent City Center from being Pillage status
addRepairAction will not show a Repair Action
Adding the improvement to be repaired/pillaged in button text
Utilizing getImprovementToPillage() more
* Some import cleanup
Add Irremovable to blockers
More consolidation of code
* More translation files
* When improvements/roads are built/removed, pillaged flag set to False
* Better and more consistent logic
* Fix dumb logic bug
* Minor Compile change
* Update to -[amount] HP for battle notifications
Update Unseen Interceptor Notification
* Update to -[amount] HP for battle notifications
Update Unseen Interceptor Notification
* Revert "Update to -[amount] HP for battle notifications"
This reverts commit 63961029da.
* Rename variables
* Even if you can't see the Interceptor Tile, still get full info if not killed