Commit Graph

104 Commits

Author SHA1 Message Date
Anuken
54a2bf1ba8 Smoother/faster water shader 2020-04-03 22:42:46 -04:00
Anuken
e17052a452 Bugfixes / Builder changes / Planning layer changes 2020-04-03 13:37:35 -04:00
Anuken
d0b2f63553 Tweaks 2020-04-02 14:56:53 -04:00
Anuken
a26cd46a7e Reflective planet water 2020-04-02 12:32:55 -04:00
Anuken
19239a6890 More cleanup 2020-03-31 19:39:14 -04:00
Anuken
084c90ba9f Improved atmosphere shader performance 2020-03-30 11:35:22 -04:00
Anuken
fc65812263 Added cubemap stars 2020-03-29 19:39:29 -04:00
Anuken
7ba7e14282 Atmosphere tweaks 2020-03-29 18:34:00 -04:00
Anuken
f22e1bdeb3 Added planet atmosphere shader 2020-03-29 17:08:25 -04:00
Anuken
06e94b1800 Cleaned up weather class 2020-03-11 10:08:27 -04:00
Anuken
930c342fb6 Shader cleanup 2020-03-10 19:48:38 -04:00
Anuken
f8b554aff8 Fixed some basic crashes 2020-03-06 15:30:51 -05:00
Anuken
73c0ebb75f Fixed most errors in block package 2020-03-06 14:41:38 -05:00
Anuken
bac1648d4b Added support for changing cached floor/terrain 2020-03-03 17:01:09 -05:00
Anuken
7a01719816 Real-time lighting + solar system rendering 2020-02-29 11:58:10 -05:00
Anuken
120d96c775 Sun + dynamic lighting 2020-02-28 13:18:06 -05:00
Anuken
fdaac290ac Better previews 2020-02-26 14:44:06 -05:00
Anuken
6871db7155 Visual tweaks 2020-02-21 22:58:18 -05:00
Anuken
a5e469e96c Complete planet panning 2020-02-21 13:48:50 -05:00
Anuken
f26e0b4609 Hexagonal planet 2020-01-11 00:39:37 -05:00
Anuken
f918cdeced More rendering stuff 2020-01-10 20:27:10 -05:00
Anuken
78f146fbcf Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/io/anuke/mindustry/graphics/Shaders.java
#	gradle.properties
2019-12-01 17:42:56 -05:00
Anuken
52f592a357 Lighting improvements 2019-11-10 16:18:47 -05:00
Anuken
8952dd7f56 Begin work on 6.0 2019-11-10 14:05:29 -05:00
Anuken
912a40c9cd Cleanup 2019-10-03 22:39:57 -04:00
Anuken
138a9ffae7 Experimenting with light 2019-09-27 22:59:02 -04:00
Anuken
910dab1896 More drone changes 2019-06-14 21:06:58 -04:00
Anuken
aee800ab7a Changed turret outlines / Wall block tweaks 2019-06-06 21:18:54 -04:00
Anuken
df51078858 New generation 2019-04-11 16:41:46 -04:00
Anuken
e6a24b8ba1 Balancing / Bugfixes / Decreased build duration slightly 2019-03-28 14:38:00 -04:00
Anuken
0430b908f4 New requirements for zone unlock, currently broken 2019-03-27 09:31:07 -04:00
Anuken
7ce571e59c New tentative edge style / Zone tweaks 2019-03-26 20:10:01 -04:00
Anuken
9e6745f691 Fixed polluted water 2019-03-11 13:34:15 -04:00
Anuken
1feb4a5e6d Tar shader / Spritesheet split / Font cleanup 2019-03-10 11:11:16 -04:00
Anuken
98212df076 Water shader 2019-03-09 22:53:16 -05:00
Anuken
64533de597 Bugfixes / Font changed / Zone tweaks 2019-03-08 19:07:23 -05:00
Anuken
8f4258b119 Build shader swap 2019-02-26 16:02:06 -05:00
Anuken
4eba89603e Shader tests 2019-02-26 15:13:05 -05:00
Anuken
61f75d7331 Removed unused shader 2019-02-26 14:48:23 -05:00
Anuken
2fa32e5099 Nuclear reactor fixes / Additional info bars 2019-02-26 14:47:05 -05:00
Anuken
964d1a0d87 Shader cleanup 2019-02-26 13:11:49 -05:00
Anuken
0cb14461ba Improved antialiasing / Improved outlines 2019-02-26 10:42:20 -05:00
Anuken
9c240850b8 Fixed pad shader/disconnect bugs 2019-02-21 14:08:42 -05:00
Anuken
a87e2a56d2 Bugfixes / Possibly fixed unit tests 2019-02-08 17:05:09 -05:00
Anuken
25658f2a0a Fixed build shader / Server now displays map directory 2019-02-06 13:59:10 -05:00
Anuken
dbf05a1419 New basic water sprite 2019-01-29 22:26:02 -05:00
Anuken
e9a82652a0 New blocks 2019-01-27 23:26:07 -05:00
Anuken
5a9307e9a7 Smooth block shadows / Large procedural blocks 2019-01-27 12:09:01 -05:00
Anuken
84e754dd10 Added zone class / Dialog method inline 2019-01-09 18:50:10 -05:00
Anuken
86b35fc43d Various graphical fixes 2018-12-29 13:06:17 -05:00