Epowerj
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7153797b5a
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Continue working on level four
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2022-04-29 20:47:54 -04:00 |
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Epowerj
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58941ba2d7
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Start reworking four
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2022-04-29 18:54:36 -04:00 |
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Epowerj
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7db5e551f1
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Added a couple vents back to three
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2022-04-29 13:27:43 -04:00 |
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Epowerj
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22b4d11b36
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Updated map three to have arkecyte earlier
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2022-04-29 13:18:21 -04:00 |
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Anuken
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a2d4363c9f
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Slower enemy build speed in map3
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2022-04-29 11:33:05 -04:00 |
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Anuken
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e3c1b7ba30
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Better objective indicators for 3rd map
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2022-04-29 10:08:50 -04:00 |
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Anuken
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a46cc17d38
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Nuke cutscene
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2022-04-28 22:05:46 -04:00 |
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Anuken
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6e04c70b16
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Better nuke announcement
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2022-04-28 19:57:21 -04:00 |
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Anuken
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9f501a33a3
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Many misc bugfixes
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2022-04-28 19:46:52 -04:00 |
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Anuken
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60c74ee65d
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Map tweaks, etc
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2022-04-28 19:20:31 -04:00 |
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Epowerj
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875d40a34b
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tweaked map three
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2022-04-28 17:46:22 -04:00 |
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Anuken
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12130c7a61
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further tweaks
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2022-04-28 15:34:06 -04:00 |
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Anuken
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5ddd394214
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Map/cost tweaks
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2022-04-28 15:31:51 -04:00 |
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Epowerj
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074442bfc2
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Fixed teams issue on level three
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2022-04-28 14:49:36 -04:00 |
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Epowerj
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97e6c0ec2a
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More tweaks to level 3
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2022-04-28 14:26:26 -04:00 |
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Epowerj
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0f6e0044bd
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Tweaks and objectives for level three
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2022-04-27 20:34:33 -04:00 |
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Epowerj
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04c1e6992f
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begin reworking of level three
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2022-04-26 17:30:08 -04:00 |
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Anuken
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1ac7317986
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Bloom config options
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2022-04-25 10:53:18 -04:00 |
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Anuken
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03a469e56f
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malis team swap
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2022-04-24 13:24:14 -04:00 |
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Anuken
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ac5a14c18c
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Easier map
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2022-04-23 16:01:31 -04:00 |
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Anuken
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fa8b94722e
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Second map polish
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2022-04-23 14:57:52 -04:00 |
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Epowerj
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fbd6fb61f5
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Tweaked level two
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2022-04-22 20:42:09 -04:00 |
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Epowerj
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2d025b43ed
|
Lots of tweaks after testing second map
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2022-04-22 14:52:08 -04:00 |
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Epowerj
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30100b4e7c
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Replaced two with a new map
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2022-04-21 21:01:51 -04:00 |
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Epowerj
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56c02faedc
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Finished first level enemy base
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2022-04-19 16:36:24 -04:00 |
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Epowerj
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261aa45d07
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Finished overall objectives and scripting for first map
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2022-04-18 22:19:02 -04:00 |
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Epowerj
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cdb7a4c9d8
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Some small tweaks on first level
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2022-04-18 21:32:41 -04:00 |
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Epowerj
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2350175373
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Updated map logic and research cost for first map
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2022-04-17 21:23:39 -04:00 |
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Epowerj
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68e6b7ff3e
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Updated and tweaked everything for first map
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2022-04-17 21:04:26 -04:00 |
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Epowerj
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a3b54f7bdb
|
Updated objectives for the now-first level, and changed the map itself
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2022-04-17 20:51:00 -04:00 |
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Anuken
|
5256e27b84
|
Replaced first map with second
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2022-04-17 17:49:45 -04:00 |
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Epowerj
|
e0721aeb58
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Begin reworking second map
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2022-04-17 17:46:54 -04:00 |
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Epowerj
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08f0e20714
|
Started working on serpulo testing map
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2022-04-14 21:13:27 -04:00 |
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Epowerj
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bd020eea53
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Updated two map for objectives
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2022-04-14 21:13:13 -04:00 |
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Epowerj
|
6d49b834cb
|
Removed tungsten from the first enemy base on the second map
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2022-04-14 16:23:49 -04:00 |
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Epowerj
|
ec8b374e49
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Added a vent to onset
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2022-04-13 21:34:42 -04:00 |
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Anuken
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123e62d275
|
Second map fixes
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2022-04-11 15:35:02 -04:00 |
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Anuken
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ea9e5ae632
|
Better heal FX / Lower wall priority
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2022-04-11 14:01:00 -04:00 |
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Anuken
|
6fe71dfe9c
|
Core vicinity buildup system
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2022-04-11 12:14:17 -04:00 |
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Anuken
|
bdeef68a0b
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More RTS AI tweaks
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2022-04-11 10:55:24 -04:00 |
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Anuken
|
0d66c7dec7
|
Better sector loadout selection
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2022-04-10 23:39:19 -04:00 |
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Anuken
|
a7c898a08f
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Better logic integration with commands
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2022-04-10 10:23:35 -04:00 |
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Anuken
|
a5d974198b
|
(even) smaller
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2022-04-09 18:58:12 -04:00 |
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Anuken
|
0f099354c7
|
Smaller second map
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2022-04-09 18:55:32 -04:00 |
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Epowerj
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cf45998c3b
|
Added timers to bottom base unit construction
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2022-04-08 15:25:50 -04:00 |
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Anuken
|
91acf1647a
|
Sector 2 renamed + Overflow duct rotate fix
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2022-04-08 11:52:37 -04:00 |
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Anuken
|
11f5346395
|
Fixed duct bridges accepting without links
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2022-04-08 09:55:54 -04:00 |
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Anuken
|
a3b6aaf7a6
|
New map3
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2022-04-07 23:02:14 -04:00 |
|
Anuken
|
a89a146e20
|
better map two walls
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2022-04-07 12:32:27 -04:00 |
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Anuken
|
a722d7f001
|
Slightly easier 2nd map
|
2022-04-06 23:36:58 -04:00 |
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