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0ff3c1ee78
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Cleanup
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2020-03-08 21:53:19 -04:00 |
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77f406e9b8
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Fixed core errors
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2020-03-06 15:22:13 -05:00 |
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5a0d079a78
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oh no
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2020-03-05 18:05:59 -05:00 |
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c02c00cdfb
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Schematic tweaks and improvements
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2020-03-04 19:21:40 -05:00 |
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7a8bd82f8e
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Improved controls / Re-added engine sprite
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2020-02-16 13:16:18 -05:00 |
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e3621f44da
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Barely functional IO
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2020-02-13 19:26:36 -05:00 |
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47023af3d5
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cleanup
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2020-02-10 15:51:01 -05:00 |
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ba1f59aa71
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Better physics
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2020-02-08 15:39:27 -05:00 |
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8814dbe29a
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Sprite cleanup / Bullets
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2020-02-08 14:48:04 -05:00 |
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8a9c92227d
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More movement
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2020-02-07 18:55:53 -05:00 |
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4265d40024
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Movement
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2020-02-07 13:02:24 -05:00 |
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861b3ac3f4
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Tweaks
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2020-02-07 11:46:10 -05:00 |
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ddecb2d831
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Actual updating and rendering
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2020-02-06 13:40:07 -05:00 |
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8172e69f8c
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it launches
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2020-02-05 22:08:57 -05:00 |
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dfecfa3964
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.
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2020-02-05 20:11:49 -05:00 |
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a7b39e56bd
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Cleanup continues
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2020-02-04 18:00:32 -05:00 |
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36b9451e01
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Read-only component fields / Removed get/set prefix
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2020-02-04 12:14:09 -05:00 |
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f937cb30f0
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More components, less entities
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2020-02-02 23:38:16 -05:00 |
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51b4824c92
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Fixed #1484
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2020-01-31 11:07:25 -05:00 |
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c3d2351b2d
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Various icon changes
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2020-01-17 13:57:04 -05:00 |
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ee4f06a9c2
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Bugfixes
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2019-12-29 21:45:59 -05:00 |
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670f085f78
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New, improved minimap / Bugfixes
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2019-12-29 17:56:10 -05:00 |
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811c22b84e
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Added camera movement while paused
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2019-12-29 15:40:56 -05:00 |
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6edcbb9120
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Bugfixes
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2019-12-29 14:38:03 -05:00 |
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77b89d45d6
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Cleanup / Desktop dead camera panning
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2019-12-29 00:09:46 -05:00 |
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c0c0ffa682
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Bugfixes
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2019-12-27 01:22:50 -05:00 |
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de5979f4ee
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Many various internal changes
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2019-12-26 17:46:01 -05:00 |
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514d4817c8
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it is done
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2019-12-25 01:39:38 -05:00 |
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