Commit Graph

8094 Commits

Author SHA1 Message Date
Yair Morgenstern
002dd951f6 Displayed Great Person point requirements always take game speed into account 2023-01-18 13:09:10 +02:00
Yair Morgenstern
48bf588b48 Conditioned trigger uniques do not 'go off' without the trigger (e.g. when tech researched, building built) 2023-01-18 10:40:47 +02:00
Yair Morgenstern
cfca929e73 Resolve #8403 - global alerts not translated properly 2023-01-18 10:32:14 +02:00
itanasi
b84290de1b
Refactor Cannot Move Unique (#8168)
* Add buildCheck flags

* Catch issues in Swap Units

* Move all code to movement code

* Add back in Red Attack Range for Air Units

* Remove useless parameter
Be more specific for Air Attack range highlight
2023-01-18 10:25:33 +02:00
Yair Morgenstern
62c03d9545 4.4.2 2023-01-17 23:06:45 +02:00
Yair Morgenstern
e758c9bad7
Version rollout (#8401)
* Bump version and create initial changelog entry

* Update Catalan.properties (#8397)

* Update German translation (#8392)

* Update Italian.properties (#8391)

* Patch 1 (#1) (#8390)

* New Hungarian translations of descriptions

Edited entries are:
StartWithCapitalLetter
Fastlane_short_description
Fastlane_full_description

* Fixed Catalan translation error

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: MartinP <mape6@posteo.de>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
2023-01-17 23:05:08 +02:00
Yair Morgenstern
68daac5660 Advanced game options hidden by default for faster initial game
Better alignment on new game screen for options and mods
2023-01-17 22:30:24 +02:00
Yair Morgenstern
0ada7c476e Fixed broken test, faster local tests 2023-01-17 21:49:12 +02:00
Yair Morgenstern
be161d8839 Better docs for Trigger Conditions 2023-01-16 23:13:08 +02:00
Yair Morgenstern
509d179d19 War -> war with major civ 2023-01-16 23:11:17 +02:00
Yair Morgenstern
2185036682 Trigger upon declaring friendship 2023-01-16 23:07:31 +02:00
Yair Morgenstern
d07c77fa2b Added building trigger with city filter 2023-01-16 23:02:48 +02:00
Yair Morgenstern
239a6e238f Added religion triggers 2023-01-16 22:58:46 +02:00
Yair Morgenstern
1c64844c1e Added trigger conditional for constructing building 2023-01-16 22:51:37 +02:00
Yair Morgenstern
7c52e25a1d Added trigger conditional for capturing city 2023-01-16 22:39:52 +02:00
Yair Morgenstern
a045114dc6 Added trigger conditional for entering era 2023-01-16 22:28:42 +02:00
Yair Morgenstern
3f3235c1af Actually no 2023-01-16 22:07:05 +02:00
Yair Morgenstern
f89c2330aa Conditional triggers now work with timed uniques 2023-01-16 22:03:17 +02:00
Yair Morgenstern
6d8ea49b23 Added 'upon entering golden age' trigger 2023-01-16 21:22:40 +02:00
Yair Morgenstern
358f01079c Added 'upon adopting policy' trigger 2023-01-16 21:20:14 +02:00
Yair Morgenstern
2593c35e30 Added 'upon declaring war' trigger 2023-01-16 21:13:40 +02:00
Yair Morgenstern
cbd7f7ac5c Added trigger conditions framework! 2023-01-16 21:05:59 +02:00
Yair Morgenstern
83f5784f1e old unique deprecation 2023-01-16 19:35:46 +02:00
Yair Morgenstern
d49fdfc9ff Great prophets do not spawn to pantheons that cannot become religions 2023-01-16 17:54:55 +02:00
Yair Morgenstern
59a7300c43 Reverted Himeji Castle change - see #6131 2023-01-16 15:43:33 +02:00
Yair Morgenstern
f6ddd71504 RTL language support in very first paragraph of translation docs, so as not to waste people's time 2023-01-16 15:32:40 +02:00
Yair Morgenstern
879a5b230f Resolved #8387 - Fixed Reliquary belief
Got rid of multiple uniques with the same text
2023-01-16 13:05:11 +02:00
Yair Morgenstern
fe1d258c05 4.4.1 2023-01-15 23:43:28 +02:00
Yair Morgenstern
9d149fb2cf
Version rollout (#8386)
* Bump version and create initial changelog entry

* Update French.properties (#8385)

* Provide missing Ukrainian translations (#8384)

Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com>

* Update Korean.properties (#8380)

* Updated Brazilian_Portuguese.properties (#8379)

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Kostiantyn Kolesnichenko <test9@mormat.name>
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com>
Co-authored-by: Yattong the Mackerel <saud2410@naver.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
2023-01-15 23:36:32 +02:00
Yair Morgenstern
6df871a8bc Bonus damage additive
Fixed 'melee attack from 2 tiles away'
2023-01-15 22:51:29 +02:00
vegeta1k95
280d3da933
Preparation for Tactical AI Rework: analysis map, domination zones (#8381)
* Preparations for AI Rework: tactical analysis map, tactical domination zones, city distances

* Iteration whole tilemap -> iteration 4-tile rings around cities

* Optimize iteration

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-15 11:24:54 +02:00
Yair Morgenstern
864145acbb Differentiated attackable from visible tiles per Civ V 2023-01-15 11:19:32 +02:00
Yair Morgenstern
31acb7e469 Tiles 1 step out of bounds of visibility are visible if they're higher than current tile 2023-01-15 11:05:19 +02:00
Yair Morgenstern
d1a9caaa88 New tile visibility framework! 2023-01-15 10:54:41 +02:00
Yair Morgenstern
924dbf70d0 Added framework for tile visibility testing 2023-01-15 08:05:43 +02:00
Yair Morgenstern
c956293fec Resolved health bar overflow problems 2023-01-15 07:37:59 +02:00
Yair Morgenstern
b5281e20c9 4.4.0 2023-01-14 21:27:11 +02:00
Yair Morgenstern
4a8b949df8 Resolve #8371 - prioritize pathfinding direction 2023-01-14 21:22:26 +02:00
itanasi
22f9936a34
Add Transform Action for mods (#8120)
* Initial version of code

* Enable cost=0 for buttons

* Add Conditional to Transform

* Fix translation file

* Add icon
Allow other Conditionals

* Updated icon

* Add credit

* switch hotkey

* Fix icon

* Remove Conditional Costs

* Remove vestigal Stats costs for Transform

* Minor cleanup
2023-01-14 20:43:48 +02:00
Yair Morgenstern
9fee185f5d
Version rollout (#8377)
* Bump version and create initial changelog entry

* Update Spanish.properties (#8370)

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
2023-01-14 20:37:22 +02:00
Yair Morgenstern
682d1a194d Fixed battle table uneven when only one side has modifiers 2023-01-14 20:19:43 +02:00
Yair Morgenstern
1f0fd6ab1f "Street fighter" style of health bars 2023-01-14 20:13:43 +02:00
Yair Morgenstern
b6215690b7 Resolved #8368 - Different colors for 'definite damage' and 'possible damage' 2023-01-14 20:04:11 +02:00
Yair Morgenstern
15d8ed8f74 Resolved #8375 - Consider tile happiness for start-of-turn computations 2023-01-14 19:40:10 +02:00
Yair Morgenstern
d43716ea90 Resolved #8374 - Better Himeji Castle unique text 2023-01-14 19:02:05 +02:00
Yair Morgenstern
e9364582b5 Resolved #8373 - Fixed sleep not showing on units in tiles with improvements in repair 2023-01-14 18:59:25 +02:00
Yair Morgenstern
a3b0d045c6 #8372 - Fixed Great Person speed modifier 2023-01-14 18:51:39 +02:00
Yair Morgenstern
8551b9c725 Civilians no longer 'attack' on rightclick 2023-01-13 09:35:12 +02:00
Yair Morgenstern
16662f6260 4.3.21-patch1 2023-01-12 23:39:48 +02:00
letstalkaboutdune
61d3bdead4
Fixed Huns nation color (#8369) 2023-01-12 23:39:14 +02:00