3318f26a33
CivilopediaScreen language can be changed with setting ( #706 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* change chinese font with WenQuanYiMicroHei
* Update Translations.json
* nation.json in chinese(no completed)
* Update Nations_Simplified_Chinese.json
* Update Nations.json
* Update Translations.json
* Update Translations.json
* Update Nations_Simplified_Chinese.json
* Update WorldScreenTopBar.kt
* update
* Update Translations.json
* update
* Update Nations_Italian.json
* updated(nation.json in Chinese also cannot runs well)
* updated(nation.json in Chinese also cannot runs well)
* Update TileImprovement.kt
* Update TileResource.kt
* Update Terrain.kt
* Update Terrain.kt
* updated(nation.json in Chinese also cannot runs well)
* Update Terrain.kt
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
2019-05-05 22:51:26 +03:00
4d3e04baa0
Special diplomacy window for city states.
2019-05-05 16:20:23 +03:00
1865f53c42
City states no longer build national wonders.
2019-05-05 16:20:23 +03:00
fc4f62f555
City state icon.
2019-05-05 16:20:23 +03:00
3292e41977
Fix city state diplomacy popup title.
2019-05-05 16:20:23 +03:00
2263f0c098
Map editing tools organized
2019-05-04 23:09:08 +03:00
5ea62f24d0
Tile icons in the map editor now look like the real tiles would
2019-05-04 22:40:19 +03:00
32ea37d4ec
Added "Clear Map" button to Map Editor
2019-05-04 22:09:07 +03:00
d8fd48b4ce
Workers can now remove Roads and Railroads
2019-05-04 21:55:31 +03:00
fabb4e922a
nations in Chinese ( #696 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* change chinese font with WenQuanYiMicroHei
* Update Translations.json
* nation.json in chinese(no completed)
* Update Nations_Simplified_Chinese.json
* Update Nations.json
* Update Translations.json
* Update Translations.json
* Update Nations_Simplified_Chinese.json
* Update WorldScreenTopBar.kt
* update
* Update Translations.json
* update
* Update Nations_Italian.json
* updated(nation.json in Chinese also cannot runs well)
* updated(nation.json in Chinese also cannot runs well)
* Update TileImprovement.kt
* Update TileResource.kt
* Update Terrain.kt
* Update Terrain.kt
* updated(nation.json in Chinese also cannot runs well)
* Update Terrain.kt
2019-05-04 21:17:18 +03:00
7ab0267376
Don't show already-built national wonders in build menu
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Should check whether wonder is already built *first*, before we check
whether prereqs are satisfied.
2019-05-04 20:46:17 +03:00
cecce008b1
Lock city states.
2019-05-03 17:04:18 +03:00
cdfdbb40b8
More massive performance boosts
2019-05-03 16:59:46 +03:00
7400f6e874
Performance boost - moved TileInfo.isLand and .isWater to transient bools instead of functions, since the base terrain doesn't change
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isBarbarianCivilization performance boost - called A LOT!
2019-05-02 23:15:22 +03:00
827d24c778
Resolved #694 , and another crashing bug
2019-05-02 23:06:34 +03:00
e8f27c4ef4
Diplomacy is ready to be unleashed upon the unsuspecting public!
2019-05-02 00:11:32 +03:00
b4fc129a9b
Added "relationship" dependant on the modifiers - this will be the main way we apply user actions to AI consequences
2019-05-01 00:13:41 +03:00
5952056518
Resolved #506 - Added real diplomatic relations!
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Doesn't affect much now, but the platform is there to add what we want!
2019-04-30 23:56:47 +03:00
2ab8caeaea
City states option locked away, so it doesn't affect users yet
2019-04-30 21:21:45 +03:00
0eb6b91957
Ibrushed up on the rules and there are ways to have influence decrease in quantities less than 1, so you were right, it is a float
2019-04-30 20:45:09 +03:00
de9ae3da54
City state type is now an enum
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Attitude is now Influence and is an Int, not a float
Can no longer trade with city states
(All as per original Civ)
2019-04-30 19:52:27 +03:00
f2333b5839
Added City states ( #681 )
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* Add Milan as 1st city state. Choose box for number of city states.
* City states don't get settlers.
* Added diplomancy relationship. Now increase by gift and decreases every turn.
* Friendly culture city states provides culture bonus.
* 0 city states by default.
* Disable many trade items for city states.
* Fix part 1.
* Fix diplomacy screen and pop-ups.
* City state doesn't build world wonders.
* City states destroy city when conquering.
* Fixed : Trying to move into border of uncountered civs caused crash.
* City states don't exchange tech or declare war on others.
* Fix a very strange problem : you could trade introduction of AI to itself.
* City states automatically get all invented techs.
* Pops defeat msg before AI founds any city.
* Fix conquest victory with city states.
* Fixed : AI city under seige change production every turn.
2019-04-30 19:33:32 +03:00
307aea1cc0
Fixed : AI city under seige change production every turn.
2019-04-29 06:54:08 +03:00
d5b247e2c1
Human players can no longer see each other's construction info
2019-04-29 00:36:08 +03:00
2b8946f5e7
DiplomacyManager.flagsCountdown is now a Hashmap<String, Int> because of deserialization bullshit
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Solved a silly bug in the Diplomacy overview
2019-04-29 00:25:02 +03:00
c8ea9f1a27
change chinese font to "WenQuanYiMicroHei" ( #691 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* change chinese font with WenQuanYiMicroHei
* Update Translations.json
2019-04-28 08:14:35 +03:00
28cc905bb5
Pops defeat msg before AI founds any city.
2019-04-28 08:11:14 +03:00
292297e02d
Resolved #685 - loading game would clear resistance counters
2019-04-27 23:36:35 +03:00
7eb8c03d24
Basic Help in Chinese and Some Updates ( #683 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
2019-04-27 21:09:53 +03:00
884c7b7bb8
Fixed : Trying to move into border of uncountered civs caused crash.
2019-04-27 20:54:58 +03:00
68c2763ea7
Code cleanup
2019-04-25 10:37:46 +03:00
931f485a8e
Kotlin'D Counter class, apparently it's been Java this whole time and I didn't even notice
2019-04-25 10:28:46 +03:00
aea2e3efcf
AIs no longer exchange techs below Prince difficulty
2019-04-24 22:13:37 +03:00
d8c238bf97
Added a popup for people who try to create a game and fail
2019-04-24 21:14:53 +03:00
143d4422e8
When purchasing a building, the buildings list (on the left) is immediately updated to reflect that
2019-04-24 21:03:33 +03:00
c3a00a0f5e
All trades are now cancelled when a civ is defeated
2019-04-24 20:48:32 +03:00
bda375f441
Declaring war now cancels all prior trade agreements
2019-04-24 12:15:30 +03:00
8a600ea07d
Moved hasOpenBorders to a transient bool for "next turn" performance reasons
2019-04-24 11:58:03 +03:00
07a8b97ed2
Open Borders is now only available with Civil Service, as per Civ V
2019-04-24 11:31:50 +03:00
c81c81fe8f
Resolved #525 - Added Open Borders agreement
2019-04-24 10:19:47 +03:00
21398c96a1
Building type check normalized.
2019-04-24 07:37:00 +03:00
cb951da53e
Fix negative turnsToNewPopulation while razing
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missing bracket, sorry I will never compile any programmes in my life, I will never learn Kotlin and will have a happy life. I wrote it by hand in the textarea on github.com 😎
2019-04-23 23:13:48 +03:00
42624f5bac
Fix negative turnsToNewPopulation while razing
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Now when razing, city's food storage is carried over from the stage when city's population was +1 larger and FoodToNextPopulation was respectively larger. If a player would like to stop razing, such city would spring up immediately growing next turn or further on. Another side effect is negative turnsToNewPopulation in the city screen.
The same surplus cut off could be done to production if a Great Engineer speeds wonder production the same way and if negative turnsToComplete is possible (but have not spotted this line yet).
2019-04-23 23:13:48 +03:00
0e8decfd07
AI won't propose peace for 10 turns after war has been declared
2019-04-23 18:34:20 +03:00
11db5524dd
AI now waits a certain number of turns between offering the same trade again - 20 turns for luxury exchange, 5 turns for peace
2019-04-23 18:02:07 +03:00
5bb598fb6f
AI now offers peace to the player - need to normalize its requests, since now it only offers gold so the offer is kind of flat if it doesn't have any.
2019-04-23 17:47:32 +03:00
5d8d7ca89b
AI can now offer you trades - this is a big step towards proper diplomacy relations!
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As of now they only offer luxury-to-luxury trades
2019-04-23 17:07:01 +03:00
720b3546eb
Fix national wonders 'building elsewhere' tip.
2019-04-23 14:37:52 +03:00
bd3a0da2e6
Fixed : Pillaging destroyed improvement even on land.
2019-04-22 11:48:12 +08:00
c3da6a5112
Treaties are now correctly added and removed from both sides of the table together
2019-04-21 21:08:36 +03:00