9d9700b119
Welp added some lines I shouldn't have
2019-12-27 00:20:02 +02:00
80be3c276e
Small steps towards mods
2019-12-27 00:15:42 +02:00
87830bf8b2
Code cleanup - ruleset maps are now lowercased
2019-12-26 22:00:49 +02:00
6c10d1d4f8
Code cleaning - no more direct access to the cached center tile in CityInfo
2019-12-26 18:08:11 +02:00
8a229c502c
Can no longer purchase constructions from cities in resistance
2019-12-26 18:04:02 +02:00
539758b905
Translation placeholder testing ( #1542 )
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* Added translation string placeholders test
* Fixed the placeholder typos in all translations
* [30] to 30 migration
2019-12-26 14:39:15 +02:00
94f1b074c9
Indonesian is in and has a flag
2019-12-26 12:15:26 +02:00
fd8528af7a
All tests are properly Koltinized!
2019-12-26 12:01:23 +02:00
7f06ae0cce
Refactor Tutorials and fix some issues, write tests ( #1524 )
2019-12-26 11:40:48 +02:00
935f598282
Fix: automated units would advance towards enemies they can't attack without dying ( #1529 )
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* Fix: units would advance towards enemies they can't attack without dying
* Code quality
2019-12-26 11:29:40 +02:00
a95c9ee4cd
Ancient Ruins are now spread out instead of randomized
2019-12-25 23:52:09 +02:00
94414203ef
Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally
2019-12-25 23:42:32 +02:00
00f26b1510
Fix #1531 + Indonesian.properties added ( #1532 )
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* Fix #1531
* Requested on Discord
* Update Indonesian.properties
Co-authored-by: hyunamae <59202601+hyunamae@users.noreply.github.com >
2019-12-25 23:37:49 +02:00
be09051295
Fix: cities can be connected to capital via coast even if they don't have Harbor
building ( #1528 )
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Reported by discord@tap wature
2019-12-25 10:59:53 +02:00
2c07bae6f2
Fix: barbarians won't enter tiles owned by other civs ( #1523 )
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* Fix: barbarians won't enter tiles owned by other civs
* Barbarians ability to enter player tiles is now affected by difficulty setting
2019-12-24 23:43:26 +02:00
97f3260047
Grand Mesa artwork by The Bucketeer means it's now in the game!
2019-12-24 15:28:59 +02:00
982c326ccd
Polynesia ocean fix ( #1522 )
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yarim210/Unciv#1514
2019-12-24 12:49:25 +02:00
b6dbc3a833
Fix nat wonder #2 ( #1519 )
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* Fix Natural Wonders tile worked happiness not computed & double bonus from discovering extended (like GBR) Natural Wonder in same turn
* Bugfix Barbarians spawning on Natural Wonder + Notification on Barbarian Spawn
* Added notification text to ranslations
2019-12-23 23:55:19 +02:00
303e0493d8
Fix Natural Wonders tile worked happiness not computed & double bonus from discovering extended (like GBR) Natural Wonder in same turn ( #1518 )
2019-12-23 22:14:02 +02:00
25a3467cb3
Add crash reporting controller and email sending on android ( #1509 )
2019-12-23 22:12:35 +02:00
dedb46c55c
3.4.3
2019-12-23 19:15:57 +02:00
a1aec212bd
City states influence, Bugfix Greece ( #1512 )
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* Fix Greece Unique wasn't effective + Added CityState relation notifications
* Greece influence to CityState benefits from unique
* Added notifications when you are about to lose (or lost) friendship and alliance with a city state. Closes #1168
* Introduced restingPoint in DiplomacyManager to support constant shifts in influence
* Autogeneration translation files
2019-12-22 23:08:46 +02:00
dff886939d
Many many people have said that winning cultural victory is too easy, so it's now upped from 4 to 5 policy branches
2019-12-22 22:14:04 +02:00
707b59cc6a
Hopefully solved ANRs when first entering a large multiplayer game
2019-12-22 22:13:05 +02:00
3ef34f99ff
Added missing translations
2019-12-22 20:00:28 +02:00
9838e0f3a9
Solved rare bug when razing the capital city
2019-12-22 19:58:38 +02:00
82d8670b16
Fixed super wierd bug where the conquering player hadn't met the civ he was conquering the city from (whaaaaat)
2019-12-22 19:00:58 +02:00
ca86d9d360
Hopefully fixed crash on specific devices when activating "Conduct trade mission"
2019-12-22 18:54:07 +02:00
fb244943fb
Fixed crash when liberating cities when you haven't met their original owners
2019-12-22 18:50:40 +02:00
314b620405
Fixed relatively rare crash where the settings were being read but ended up null, not sure how that happened to start with...
2019-12-22 18:35:41 +02:00
c2dc0217b6
Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen ( #1506 )
2019-12-22 15:29:40 +02:00
ffd5368df4
Added Promotion information to Civilopedia
2019-12-21 21:05:54 +02:00
1d2bf490b5
People said in the comments they couldn't find the "Create improvement" button, so here.
2019-12-21 20:35:04 +02:00
884eb672e7
Merge branch 'master' of https://github.com/yairm210/Unciv
2019-12-21 20:07:43 +02:00
09c8cf221f
Resolved #1493 - Added Nation information to Civilopedia
2019-12-21 20:06:58 +02:00
0b8145cba5
Fix error due changing language on Android < 4.4 ( #1502 )
2019-12-21 19:56:23 +02:00
383b39c62d
Diplomacy graph size scales with screen space available ( #1495 )
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* Diplomacy graph size scales with screen space available
* Deleted debug option left on
2019-12-21 19:50:01 +02:00
2afda16095
Added missing translations of Natural Wonders and Civilopedia Tutorials entries ( #1498 )
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* Added missing translations natural wonders related
* Auto generation of translation files
* Missing Tutorial names translation
* Auto generation translation files
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2019-12-21 19:44:11 +02:00
6598c76041
Fixes #891 ( #1491 )
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* After a zoom gesture the World Screen needs to be updated
2019-12-21 19:35:27 +02:00
32621b6611
Game crash popup is no longer a tutorial, so it doesn't get affected by the "displayTutorials" settings and has migrated to the .properties files for translation.
2019-12-21 18:58:14 +02:00
3f0e33df89
Added try/catch on reading the translation file (some phones don't support UTF-8???)
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You can always pass the language screen even if we don't read the percentage files
We read the percentage files from the INTERNAL NOT THE LOCAL OBVIOUSLY
2019-12-20 11:27:26 +02:00
7d1eaf4338
We no longer need the ugly "Missing translations" dropdown in the Options, now that all missing translations are super easy to find in the translation files themselves =)
2019-12-20 00:08:23 +02:00
3f1edbf308
We now generate a small "percentage complete of each language" file, so that getting that information doesn't take an entire second on Android (that's a lot at startup!) - down to a couple of ms!
2019-12-19 18:29:18 +02:00
a41874e1a5
We now load translation percentages on initialization so we won't need to mid-game, fixed "create" and the "resume" both trying to do the same things
2019-12-19 17:48:17 +02:00
ebfd79636f
Natural wonders (and other terrains with no RGB) now have a golden color on the minimap
2019-12-19 17:45:20 +02:00
3627d4e6e2
Now load only necessary translations
...
Since loading all the translation files was taking around 2.5 seconds on my phone, and I assume much longer on older phones, we now only load the translations of the currently selected file, and if we need to find the translation percentage of all the files we deal with that separately. Down to around 200-300 ms on my phone =)
Also Translations is no longer part of the Ruleset, instead meing located in UncivGame
2019-12-18 23:32:31 +02:00
77d00f35bb
Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand
2019-12-18 22:24:18 +02:00
fd7160b785
Added line spacings in the translation files, for organization
2019-12-17 22:57:39 +02:00
52111430ef
Add close icon for the UnitTable ( #1472 )
2019-12-17 21:44:20 +02:00
b0a0638e84
Hopefully solved ANR when loading the game initially
2019-12-17 20:46:30 +02:00