* Fixed Air Targetting not having icon
* Fixed the huns not having battering ram unique unit
* Plundering with multiple levels of coastal raider no longer creates multiple notifications
* Implemented requested changes
* Fixed carriers in mods no longer working
* Fixed scouting prerequisites
* Fixed surivialism not having icon or prerequisites
* Fix logistics in mods not working
* Added image for supply promotion
* Added Era.json and imported the data to the ruleset
* Units at start are now also determined by eras.json
* Research agreement costs now determined by json file
* Gold and Culture provided at the start are now awarded
* Can no longer build wonders that are more than two eras older than the starting era
* Default population and buildings for settlers can now be added
* Added checks for validity of eras.json file in mods
* Colors for the icons of technologies are no also saved in eras.json
* Removed constants for all era's as they have been generalized away by this PR
* Removed spurios println's
* Added compatibility for mods
* Updated the military unit you get from ruines to be the military unit you received at the start of the game
* Generalized "[1] extra interceptions may be made per turn"
* Generalized and rephrased Cover promotion (requires #4311 to work)
* Generalized Logistics
* According to the civilopedia the defence value of cover has also risen, apparently
* Updated Ambush strength values
* Split up Targeting and Air Targeting (different strength bonus)
* Generalized Haka War Dance
* Added Supply promotion
* Renamed a unique so it matches other uniques
* Implemented May heal outside of friendly territory better
* Implemented requested changes
* Added privateer unit
* Privateers can now capture other naval units
* Updated Coastal Raider promotion to include the gold gained from damaging cities
* Added missing translatable notification
* Implemented requested changes
* Implemented requested changes _but better_
* Forgot to update a variable name
* Added the nation of The Huns
* Added unique units of The Huns
* Removed MountedRanged unitType
* Implemented requested changes
* Fixed some typo's, split up a very long function for redability
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Added a few simple beliefs for testing
* Moved CityReligion to its own file
* Created a picker screen for choosing pantheons
* Pantheon uniques are now calculated only for cities with the specific pantheon
* Added all the pantheon beliefs that can easily be added and commments for the ones still missing
* Games only have religion if either the user specifically asked for it, or uses a mod with religion
* Implemented requested changes
* Fixed bugs where nukes don't work due to capitilzation issues
* Renamed existing translations
* Fixed crash happening when nuking tiles without an owner
* Added notifications to attacker for civs that have declared war as a result of the nuke dropping
* Changed some interception-related uniques
- "Can not be intercepted" -> "Cannot be intercepted"
This really irked me, and the new version is also how it is written
in the wiki.
- "Reduces damage taken from interception by 50%" ->
"Damage taken from interception reduced by [50]%"
* Added "Cannot be carried by [unitFilter] units" unique
* Added an icon for Stealth
* Added Stealth technology and the Stealth Bomber
* Possibly fixed incorrect rounding for interception damage bonus
* Various code style changes
* Made Stealth Bomber interceptable, but with 100% damage reduction
* Implemented Nuclear Submarine and Missile Cruiser units
* Information Era -> Atomic Era; Future Era -> Information Era, conform G&K
* Fixed deprecated uniques still working
* Implemented requested changes
* Fix some problems (wouldnt merge lol) (#4256)
* many new strings translated (#4255)
* Update Italian.properties (#4251)
typo
* Update Korean.properties (#4250)
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Spanish.properties (#4248)
* Russian Translation (#4244)
Translated new lines and fixed typo
* Update Italian.properties (#4240)
* Update German.properties (#4263)
* Update German.properties
* Update German.properties
* add edits (#4261)
This was just some additions. There are random apostrophes that end up quoting large chunks of text until a new apostrophe is found. I don't know if this can be a problem for the technical part but for now, is just a minor pain when translating because of lack of auto-complete.
* Revert "add edits (#4261)" (#4264)
This reverts commit 980ca313fa.
Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: end <72604018+laok233@users.noreply.github.com>
Co-authored-by: TG <saud2410@naver.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Rafael 'Fig' Diamantino de Figueiredo <45023203+rafaeldfigueiredo@users.noreply.github.com>
* Generalized building of improvements
* Readded support for the deprecated unique "Can build improvements on tiles"
* Small code quality changes
* Implemented requested chagnes
* Added the addPopulation() and setPopulation() functions to add population to cities and automatically reassign them
* Added the Telecommunications tech
* Added the CN tower
* Implemented Bomb Shelter
* Added icons for new buildings
* Implemented requsted changes
* Improved nukes
* Fixed build error (probably)
* Implemented reocmmended changes, fixed some other stuff, the usual
* Implemented requested changes
* Fixed Tech connections
* Fixed nuclear missiles and guided missiles being interceptable
* Missiles are no longer air units. This is, as they cannot be stationed on carriers and cannot be intercepted.
* Reordered units
Consistently ordered units based on, in decreasing priority:
- Tech tree column
- Height in tech tree column
* Added Nuclear Fusion technology and GDR
* Fixed open terrain bonus working in rough terrain
Fixed#4139 - The open terrain combat bonus no longer works in rough
terrain.
Deprecated "Open terrain" and "Rough terrain" uniques and undeprecated
"rough" property of terrains.
* Minor simplification
* Replaced "rough" with "Rough terrain" unique
* Empty commit to re-run the build checks
* Created Patronage policy branch -- draft
* Patronage branch is now functional
* Added images for the policies
* Temporarily bandaged backwards compatability, added incompatabilities
* Implemented recommended changes
* Fixed acquirement of 'patronage complete' not being saved
* Reverted change I was unhappy with
* Implemented requested changes
* Fixed build errors
* Implemented recommended changes
* City States can now give any great person, including unique ones, conform Ravignirs tests
* Corrected building construction costs
Full changelog:
(Changes marked with a "!" deviate from the surrounding pattern)
Lighthouse 100 -> 75 (!)
Great Lighthouse 250 -> 185 (!)
Temple 120 -> 100
Burial Tomb 120 -> 100
Mud Pyramid Mosque 120 -> 100
Market 120 -> 100
Bazaar 120 -> 100
Mint 120 -> 100
Aqueduct 120 -> 100
The Oracle 300 -> 250
Petra 300 -> 250
Great Wall 300 -> 250
Monastery 160 -> 120
Workshop 160 -> 120
Forge 160 -> 120
Hagia Sophia 400 -> 300
Chichen Itza 400 -> 300
Machu Picchu 400 -> 300
Harbor 200 -> 120 (!)
University 200 -> 160
Wat 200 -> 160
Castle 200 -> 160
Mughal Fort 200 -> 150 (!)
Armory 200 -> 160
Angkor Wat 500 -> 400
Alhambra 500 -> 400
Notre Dame 500 -> 400
Observatory 250 -> 200
Opera House 250 -> 200
Bank 250 -> 200
Satrap's Court 250 -> 200
Hanse 250 -> 200
Theatre 250 -> 200
Sistine Chapel 625 -> 500
Forbidden Palace 625 -> 500
L. Tower of Pisa 625 -> 500
Himeji Castle 625 -> 500
Seaport 300 -> 250
Windmill 300 -> 250
Taj Mahal 750 -> 625
Porcelain Tower 750 -> 625
Museum 360 -> 300
Public School 360 -> 300
Arsenal 360 -> 300
Military Academy 360 -> 300
Louvre 920 -> 750
Big Ben 920 -> 750
Brandenburg Gate 920 -> 750
Hospital 500 -> 360
Stock Exchange 500 -> 360
Eiffel Tower 1250 -> 1060
Statue of Liberty 1250 -> 1060
Kremlin 1250 -> 625 (!)
Neuschwanstein 1250 -> 1060
Nuclear Plant 750 -> 500
Solar Plant 750 -> 500
Sydney Opera House 2000 -> 1250
Manhattan Project 2000 -> 750 (!)
Apollo Program 1500 -> 750 (!)
* Corrected Hanging Gardens
10 food -> 6 food.
Now provides a free Garden.
* Corrected Statue of Liberty
Now provides a free social policy.
* Corrected Angkor Wat
Now unlocked with Education instead of Chivalry.
* Corrected Cristo Redentor
Now unlocked with Plastics instead of Flight.
* Corrected Kremlin
No longer gives 12 city strength (this was removed in G&K).
* Corrected Manhattan Project
Now unlocked with Atomic Theory instead of Nuclear Fission".
This does buff nuclear missiles quite a bit, since you no longer need
Nuclear Fission, but that's only because the last part of the tech tree
is very incomplete, and provides nuclear missiles too early. We need to
start correcting it somewhere.
* Corrected Leaning Tower of Pisa
Now provides +25% great person generation in all cities.
* Corrected Kremlin some more
Now unlocked with Metallurgy instead of Railroad.
* Fixed Arsenal production cost correction
It is now actually 300, as was stated in the previous changelog.
* Reordered many buildings
Reordered many buildings to conform to the tech tree order.
In order of priority:
left to right, top to bottom, buildings to national wonders to wonders.
* Corrected production cost for Colossus
Colossus was wrongly ordered in the json file, so its production cost
was unknowingly changed from 300 to 250 (this was not noted in the
previous changelog), however, it should be even lower: 185. This commit
corrects this.
tl;dr 250 -> 185
* Corrected Hermitage
Now unlocked with Architecture instead of Archaeology.
* Corrected National Treasury
Now unlocked with Guilds instead of Currency.
* Reverted incorrect corrections
Kremlin:
Provides 12 city strength again.
Statue of Liberty:
No longer provides a free social policy.
* did some Turkish translations (#4175)
i mostly did some polidhing in translations and added translations to much of simpler stuff that needed translations, but the civilopedia and civilizations are mostly not done, also i couldnt figure out how to fix typos and other stuff in mining
* French translation: fix typos and translate some (#4167)
* French translation: fix typos and translate some
* French translation: Fix typo and correct mistake
* Update Russian.properties (#4166)
* Update Russian.properties
* Update Russian.properties
* Update Italian.properties (#4164)
* Update Italian.properties
* Update Italian.properties
* Update Czech.properties (#4183)
* Update Russian.properties (#4182)
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: Mayeul Cantan <mayeul.cantan@gmail.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>