a134242487
Units/Buildings can now be given optional Portraits to be displayed instead of flags. ( #8107 )
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* Units can now be given optional Portraits to be displayed everywhere (except world map) instead of unit Flags.
* Add section to wiki for adding Unit Portraits
* Generify portrait functions
* Small nitpicks fixed
* Reverted one change
* Fix docs
* Fix docs
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-11 22:58:11 +02:00
154c083d3f
Update unit uniques when entering moving to new tiles
2022-12-11 22:48:11 +02:00
aa49e47ca0
fix: Fix build
2022-12-11 19:15:43 +02:00
66c0f269d2
Simplified temporary uniques
2022-12-11 13:57:06 +02:00
aaaa84a00f
update score icon. ( #8118 )
2022-12-11 13:08:34 +02:00
5843540d05
4.3.7-patch1
2022-12-10 19:07:51 +02:00
1da08994df
fix UncivServer.xyz
not working ( #8104 )
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Normally this is auto-fixed but a `/` at the end of the URL does not work. Because in API you do requests like `GET /file/:filename` and if you also put a `/` at the end of the server URL, it becomes something like this `https://example.com//files/filename `. Since the auto-fix happens only when typing a new URL from `Options` > `Multiplayer`, the default value doesn't get auto-fixed and shows errors.
I tested on a new installation and as expected it shows the `Couldn't upload game` error.
This pr fixes this.
2022-12-10 18:38:53 +02:00
d3f8f680d1
4.3.7
4.3.7
2022-12-09 12:56:34 +02:00
32d46b24df
Version rollout ( #8103 )
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* Bump version and create initial changelog entry
* Update Italian.properties (#8100 )
* Update German translations (#8097 )
* Update French.properties (#8096 )
* Update Spanish.properties (#8095 )
* Updated Brazilian_Portuguese.properties (#8094 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
2022-12-09 12:52:38 +02:00
58c57d6626
UnitActions seprated into own atlas ( #8102 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-09 12:46:46 +02:00
d9d0414477
Resolved #7712 - 'loading' popup between turns only appears if there's a significant delay
2022-12-09 12:46:11 +02:00
dbeb063e2f
Auto-Screenshot for f-droid as well
2022-12-08 13:27:29 +02:00
309aaf99d4
xyz server as default multiplayer server
2022-12-08 13:27:29 +02:00
ccb1d769f1
added button to paste from clipboard when downloading a mod ( #8101 )
2022-12-07 21:14:54 +02:00
ff25014a54
Automated screenshots! :D
2022-12-07 21:01:39 +02:00
8ec2ada740
Fixes for Repair
4.3.6-patch1
2022-12-05 22:42:39 +02:00
b351d4a4e2
Fixed all CSs getting unique units and unique luxuries
2022-12-05 20:26:47 +02:00
faf1b66a88
4.3.6
4.3.6
2022-12-05 19:24:25 +02:00
0063b92e07
Version rollout ( #8093 )
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* Bump version and create initial changelog entry
* update traditional_chinese.properties (#8092 )
* Update German translation (#8089 )
* Update Filipino.properties (#8082 )
* Update Simplified_Chinese.properties (#8079 )
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Update Brazilian_Portuguese.properties (#8078 )
* Update Italian.properties (#8076 )
* Update French.properties (#8075 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: nacro711072 <nacro711072@yahoo.com.tw >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2022-12-05 19:20:36 +02:00
11e26c74ad
Resolved #8088 - Single turn repair, repair turn inconsistencies
2022-12-05 19:03:17 +02:00
454f999948
Resolved #8090 - Replaces misunderstood 'virtual resolutions' with more intuitive 'screen size'
2022-12-05 18:56:47 +02:00
c3fd948efe
Max screen size takes Windows taskbar into account - see #8091
2022-12-05 18:39:01 +02:00
bb1e8dc10d
Volley only for Siege in G&K ( #8086 )
2022-12-05 18:23:00 +02:00
220c465a18
fix civilopedia category bug. ( #8084 )
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* fix civilopedia category bug.
* fix negative index.
2022-12-04 18:04:16 +02:00
cfedaeb0e3
Update Building-Locally.md ( #8081 )
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Add missing step to restart.
2022-12-03 23:37:53 +02:00
a904a188ed
Image asset update + reorg
2022-12-03 23:28:25 +02:00
1d5d445c19
After-combat notification for promotable units - see #4697
2022-12-03 23:12:01 +02:00
c9ed9d5d74
modding: Double Happiness from Natural Wonders -> [stats] from every known Natural Wonder
2022-12-02 11:50:11 +02:00
94605911a2
4.3.5
4.3.5
2022-11-30 18:06:28 +02:00
dceaf832b9
Version rollout ( #8074 )
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* Bump version and create initial changelog entry
* Updated Brazilian_Portuguese.properties (#8072 )
* Update Filipino.properties (#8071 )
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Dutch.properties (#8067 )
* Update Dutch.properties
* Update Dutch.properties
* Update Simplified_Chinese.properties (#8066 )
* Update Spanish.properties (#8062 )
* Update French.properties (#8060 )
* Fix tests
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: MartijnCBV <49876349+MartijnCBV@users.noreply.github.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2022-11-30 18:03:20 +02:00
4d025caf61
AbsoluteUnits - Unique Chariot Archers ( #8073 )
2022-11-30 09:59:49 +02:00
cdc8afb56d
Made yields smaller so heavy yields looks better on tiles
2022-11-28 22:24:56 +02:00
1eb1976c4e
Made yields smaller so heavy yields looks better on tiles
2022-11-28 21:45:56 +02:00
86903e452a
Update README.md
2022-11-28 21:34:37 +02:00
e8a425cf7c
Update README.md
2022-11-28 21:33:02 +02:00
cfda54917f
Modding: buildingName -> buildingFilter in all possible unique types
2022-11-28 19:19:40 +02:00
d223614067
Modding: improvement uniques can be assigned to tilefilter
2022-11-28 19:10:57 +02:00
d21e0d91b7
4.3.4-patch1
4.3.4-patch1
2022-11-28 19:00:15 +02:00
37d808936a
Fix Repair Crash ( #8065 )
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* Add Hammer Icon to Repair Civilopedia Entry
* Fix crash from logic bug in getRepairTurns
2022-11-28 16:11:26 +02:00
515bfcbb6f
Moved updateProximity to civ transient updater
2022-11-28 11:16:10 +02:00
b8da124263
Added hasExplored and explore() functions to civinfo to mask exploredTiles
2022-11-28 11:12:53 +02:00
da5948364e
Added hasExplored function to civinfo to mask exploredTiles
2022-11-28 09:22:13 +02:00
166b8ff2bf
Simplified automated unit order
2022-11-27 23:46:52 +02:00
1b8c98eed3
Resolved #8050 - "Occurs at temperature between [amount] and [amount] and humidity between [amount] and [amount]" now applicable to resources
2022-11-27 20:02:05 +02:00
d1225377e0
4.3.4
4.3.4
2022-11-27 19:24:17 +02:00
b95daa0865
Bump version and create initial changelog entry ( #8056 )
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Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
2022-11-27 19:17:31 +02:00
99b6a2254d
Changes to moddable UI ( #8055 )
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* Replaced all occurrences of deprecated NinePatch
function calls
This makes a lot of UI elements already moddable but documentation is still missing
* Added "How to create a UI skin for Unciv" to wiki
* Added image
* Fixed two typos and updated directory image
Old image was missing a folder
* Added clear color to skin config
to support picker screen backgrounds
* Removed deprecated functions in ImageGetter
* Fixed lowercase ui element names
they should always be UpperCamelCase to be consistent
* Added UiElementDocsWriter
to modify the docs for UI elements automatically
* Added default shape to UiElementsDocsWriter.kt
* Revert unintended merge errors
* Rerun file auto generation
2022-11-27 19:14:56 +02:00
16a7eed4ff
Add Repair and Pillaging Roads ( #8015 )
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* Reapply Changes
* Logic clean up
* Adding getImprovementToPillage() and getRepairableImprovement()
* Cleaning up Unit Actions
* getImprovementToPillage() needs to check for Unpillagable
* Remove redundant logic since canBuildImprovement() returns true if currently repairing
* More redundant logic
* Prevent City Center from being Pillage status
addRepairAction will not show a Repair Action
Adding the improvement to be repaired/pillaged in button text
Utilizing getImprovementToPillage() more
* Some import cleanup
Add Irremovable to blockers
More consolidation of code
* More translation files
* When improvements/roads are built/removed, pillaged flag set to False
* Better and more consistent logic
* Fix dumb logic bug
2022-11-27 19:12:26 +02:00
51985622f2
Added conditional to apply uniques only if the game starts in a specific era
2022-11-26 22:06:40 +02:00
545b4afc5a
Generalized "Stats per policies" unique
2022-11-26 21:39:26 +02:00