720b3546eb
Fix national wonders 'building elsewhere' tip.
2019-04-23 14:37:52 +03:00
bd3a0da2e6
Fixed : Pillaging destroyed improvement even on land.
2019-04-22 11:48:12 +08:00
c3da6a5112
Treaties are now correctly added and removed from both sides of the table together
2019-04-21 21:08:36 +03:00
cefd50ea57
Trade table logic greatly simplified, now all trade displays are dependent only on the current trade in the TradeLogic - this paves the way for "inserting" trades into the trade table, which is required for AI-offered trades!
2019-04-20 22:44:18 +03:00
3afcd68a6b
Enable Piety when building Broadcast Tower
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someone wrote [it should work for Broadcast Towers](https://forums.civfanatics.com/resources/social-policy-piety-vanilla.25659/#1 ) as well.
2019-04-20 18:50:53 +02:00
c83a2ed73c
Continents shape improved.
2019-04-19 19:03:40 +08:00
babd29919a
MapGen added type Continents.
2019-04-19 18:46:43 +08:00
4576056b9f
Number of strategic resources now directly dependant on the number of settlable land tiles
2019-04-17 20:34:03 +03:00
9dabbb7946
Merge pull request #658 from ninjatao/AI_parameter
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Adjust AI parameters.
2019-04-17 15:02:28 +03:00
54fc81fda7
Merge pull request #655 from Am-per-Sand/piety
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Activate Piety bonus
2019-04-17 13:30:25 +03:00
c6c3ba1e67
Adjust AI parameters.
2019-04-17 18:21:09 +08:00
e3907e0fe1
forgot Broadcast Tower
2019-04-16 19:50:36 +02:00
35a0dee32f
Activate Piety bonus
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N.B.
The same condition may be found in `Building.kt`, so
- may be add a function `isCultural`
or
- add a property `cultural:true` or even `type:[military, cultural, productive, financial, scientific, wonder]` to `Buildings.json` and get rid of `isWonder` there
2019-04-16 19:45:19 +02:00
cbf0c52d2c
Barbarians no longer spawn on mountains and lakes (a bit silly)
2019-04-15 22:08:44 +03:00
1a6fe1a397
Merge branch 'dev/main' into BigBen
2019-04-15 19:59:03 +08:00
70241ac25b
Add Big Ben.
2019-04-15 19:46:15 +08:00
5d77ac8b84
Merge pull request #651 from ninjatao/fix_battletable
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Fix submarines battle table.
2019-04-15 10:56:53 +03:00
e63f9297b3
Fix submarines battle table.
2019-04-15 14:05:22 +08:00
bafd7b2a21
Merge pull request #650 from ninjatao/fix_conquer
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Fix unassigned population when capturing city.
2019-04-15 08:21:00 +03:00
67a763ef21
Fix unassigned population when capturing city.
2019-04-15 09:27:05 +08:00
089f8ac49f
"Map Editor" button now takes the current map to edit
2019-04-14 22:33:19 +03:00
8d91cb90dc
Solved another rare concurrency error
2019-04-14 22:18:40 +03:00
8bf09420e0
Resolved #647 - Starting locations should not be on tiny Islands
2019-04-14 22:13:55 +03:00
cd6806d07e
Removed our getRandom() extension, because it now comes built-in in Kotlin, yay!
2019-04-14 22:12:54 +03:00
0539890a4d
Added "No barbarians" starting option - part of #559
2019-04-13 22:49:17 +03:00
d86672b0c0
Organized new game screen functions
2019-04-12 16:59:56 +03:00
9bb4d988a3
Added Arabian unique - #563
2019-04-12 15:11:39 +03:00
c3bfed1bd1
Added Legion unique unit - #563
2019-04-12 14:30:53 +03:00
dc2f88765b
Added Foreign Legion unique unit - #563
2019-04-12 13:33:59 +03:00
646f430636
Added War Chariot unique unit - #563
2019-04-11 23:16:14 +03:00
2c638d46e6
Merge pull request #634 from ninjatao/population_assign
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Fix pop assignment when founding city.
2019-04-10 09:21:10 +03:00
c1fad81e18
Fix pop assignment when founding city.
2019-04-10 13:50:39 +08:00
6af749b77b
Added Walls of Babylon unique building
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Added Chu-Ko-Nu unique unit
2019-04-09 23:31:16 +03:00
9b9b21fe28
Resolved #579 - When picking a construction and buying it, chosen construction reverts to previously chosen construction
2019-04-09 22:38:47 +03:00
06b44140b8
Resolved #603 - Move unit icons back above city label
2019-04-09 16:49:24 +03:00
7fa24a8f17
Added Neuschwanstein wonder - part of #245
2019-04-09 16:27:12 +03:00
350963d182
Resolved #606 - Added "Annex or raze city" popup
2019-04-08 22:25:47 +03:00
6cd925cf78
Replaced "Diplomatic Incident" with more generic "Popup Alert"
2019-04-08 20:49:34 +03:00
e7f99975eb
Resolved #610 - map generation assigns a set amount of each Strategic resource, which are spread across the map
2019-04-07 23:16:57 +03:00
3c3c81fd88
Added Himji Castle wonder - #245
2019-04-07 20:23:57 +03:00
9a0baf028e
Added Colossus wonder - #245
2019-04-04 16:07:16 +03:00
24d71c3450
A minor usage of Java 8 replaced with non-Java-8 for older phones
2019-04-04 15:53:42 +03:00
55860fb480
Merge pull request #627 from ninjatao/invisible_submarine
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Battle table no longer pops up when clicking on invisible submarines.
2019-04-03 16:05:54 +03:00
b368b32cd1
Battle table no longer pops up when clicking on invisible submarines.
2019-04-03 19:18:21 +08:00
e93ed68a2b
Icons for units replaced by civ unique units are no longer shown in tech button
2019-04-02 21:53:36 +03:00
5444fd705b
Greatly increased distance between civ starting locations
2019-04-01 23:00:05 +03:00
89a720f7b2
Cities now only take ownership of _unowned_ tiles around them
2019-04-01 22:38:36 +03:00
1a8708576d
Update BattleDamage.kt
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To solve Issue #621
2019-04-01 11:37:36 +02:00
e433eefc05
Merge pull request #618 from ninjatao/future_tech
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Avoid future tech blocking ending turn.
2019-04-01 07:23:11 +03:00
0bbcc39eca
Avoid future tech blocking ending turn.
2019-04-01 09:54:59 +08:00