Yair Morgenstern
67625321b8
Great merchant trade mission gold increases with era (as per original civ)
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Added Great People actions translations
2018-12-05 13:48:23 +02:00
yairm210
7800a003db
Merge pull request #305 from ninjatao/fix_acquire
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Add icon for aquirable tiles in city screen.
2018-12-05 10:23:05 +02:00
Yair Morgenstern
93646cd74b
Missing French accentuated characters now shown
2018-12-05 10:21:14 +02:00
Duan Tao
f1c27ca0ea
Add icon for aquirable tiles in city screen.
2018-12-05 15:13:06 +08:00
Yair Morgenstern
c706fa455a
Code inspection and other general fixes - gotta clean up when there are guests ;)
2018-12-04 23:21:57 +02:00
Yair Morgenstern
c359616824
General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
2018-12-04 21:23:25 +02:00
Yair Morgenstern
bc1b1e7672
Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
2018-12-04 11:45:16 +02:00
Yair Morgenstern
53bac34b42
Added Gatling Gun unit
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Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
b3b2cbe23c
Organized trade table
2018-12-03 13:08:34 +02:00
Yair Morgenstern
1e17df4b1e
Travis update, using 'android:components' instead of 'install' for base installations
2018-12-03 10:17:06 +02:00
Yair Morgenstern
4f0f163c00
Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
2018-12-03 09:57:27 +02:00
Yair Morgenstern
24b27a791f
Added Replacable Parts tech and Great War Infantry
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Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
28ae533acc
Added Landship, the first Armor unit!
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Added promotions for Armor units
2018-12-02 15:46:45 +02:00
Yair Morgenstern
5099ad4db4
Kotlin version upgraded to 1.3.10
2018-12-02 15:33:30 +02:00
Yair Morgenstern
87571ee333
Added the debug keystore manually, hope this fixes the travis build...
2018-12-02 15:16:50 +02:00
Yair Morgenstern
9ea9e9f523
Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71
2018-12-02 14:12:47 +02:00
Yair Morgenstern
a01173261c
Upgraded Gradle to 4.6 (from 3.3)
2018-12-02 13:05:29 +02:00
Yair Morgenstern
288875ae4f
Changed icons for jungle, flood pains and marsh
2018-12-02 11:28:15 +02:00
Yair Morgenstern
cd28358289
Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
2018-12-01 22:40:14 +02:00
Yair Morgenstern
ec65268099
AI now uses Great People properly
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Fixed bug where loading a game with a free policy would freeze everything
2018-12-01 22:16:26 +02:00
flecheapolinienne
ce3258617f
Update Translations.json
2018-11-29 18:38:59 -05:00
Yair Morgenstern
ce9d68e375
Hopefully the yield in the city screen looks better now
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Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
c807ee5098
Solved ANR problems related to moving units long distances across the map
2018-11-28 18:59:18 +02:00
Yair Morgenstern
ea68a70823
Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
2018-11-27 22:48:41 +02:00
Yair Morgenstern
6096bde9cd
Changed Forest icon
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Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
556c10109d
Performance improvements in both getCivUnits and canPassThrough of tile
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Fixed no embarkation & policy pick bug
2018-11-24 22:48:42 +02:00
Yair Morgenstern
5577022bd7
Added unit icons to battle table
2018-11-24 21:15:22 +02:00
Yair Morgenstern
5b66f8f0f7
Organized Unit Table UI
2018-11-23 14:36:22 +02:00
Yair Morgenstern
e16ea5c803
Performance: Added Transient list of researched technologies
2018-11-21 20:02:12 +02:00
flecheapolinienne
b7c0fee37f
Update Translations.json
2018-11-21 10:56:00 -05:00
Yair Morgenstern
17c98f9f46
Fixed Embarkation tutorial
2018-11-21 15:10:15 +02:00
Smashfanful
21338e241f
NewTranslation.json
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Finished these Italian translations, hopefully.
2018-11-19 11:10:23 +01:00
Yair Morgenstern
3e02417838
AI units no longer attack from an embarked state (it's just not worth it)
2018-11-17 22:01:47 +02:00
Yair Morgenstern
3707758f7e
Dev: added missing translation
2018-11-17 21:29:03 +02:00
Yair Morgenstern
678db24d78
All unit uniques displayed in tech tree
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Unit bonus/penalty uniques are now translated
2018-11-17 21:19:43 +02:00
Yair Morgenstern
22e6f39caf
Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
2018-11-17 21:02:42 +02:00
Yair Morgenstern
2db768f9ed
Added tutorials for siege units and embarkation
2018-11-17 20:56:30 +02:00
Yair Morgenstern
69e30ce212
Dev: Techs are now recognized by their unique abilities, not by tech name
2018-11-17 20:33:21 +02:00
Smashfanful
e631d138f6
Update Translations.json
2018-11-14 20:20:05 +01:00
Yair Morgenstern
b01ed7541e
Translation fixes
2018-11-14 21:08:43 +02:00
Smashfanful
8a2d007038
Updated Translation.json
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New Italian Translations.
2018-11-14 19:35:18 +01:00
Yair Morgenstern
7ce4d2515b
Barbarians are now colored in red+black, like in the original civ
2018-11-14 19:41:53 +02:00
Yair Morgenstern
640a3b873e
Ballista replaces catapult, not horseman
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When an improvement is under construction, you cannot pick to construct that improvement again
2018-11-14 19:31:33 +02:00
flecheapolinienne
b7e9982918
Update Translations.json
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About 30% of french translations redone
2018-11-14 11:35:54 -05:00
Yair Morgenstern
42e6ab1c65
Fixed great person point generation
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Added great person points to civ overview
2018-11-13 21:10:23 +02:00
Yair Morgenstern
0a0b664dfe
Specialists work again! =D
2018-11-12 21:54:11 +02:00
Yair Morgenstern
62ef51f38e
Added Navigation tech with Seaport building and Frigate unit
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Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e
Added Ironclad unit
2018-11-12 11:21:00 +02:00
Yair Morgenstern
d3a4952fef
AI will only pay for extra luxuries if it can trade them away
2018-11-12 09:47:43 +02:00
Yair Morgenstern
a7694867d0
Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
2018-11-06 22:49:40 +02:00
Yair Morgenstern
a062b02bb5
Percentage increases from buildings displayed in tech picking screen
2018-11-06 20:29:48 +02:00
Yair Morgenstern
f73d840a9d
Silly roadbuilding crash bugfix
2018-11-06 20:26:31 +02:00
Yair Morgenstern
c8285b9b0a
Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
2018-11-04 20:07:54 +02:00
Yair Morgenstern
73d0a7cf72
Added Sydney Opera House
2018-11-04 18:43:36 +02:00
Yair Morgenstern
02b0f6e9fe
Code organization - separated TechButton and IconCircleGroup to separate files &c
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Tech with special abilities now displayed with a star icon
2018-11-04 18:42:55 +02:00
Yair Morgenstern
937687a0f4
Steam Power and Astronomy now increase embarked units' movement
2018-11-04 13:07:03 +02:00
Yair Morgenstern
fb2538524a
Tile info now dispays which civ each unit belongs to
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Embarked units marked on map with different shaped background
2018-11-04 13:06:16 +02:00
Yair Morgenstern
52e9e35853
Removed unused fog/crosshatch images
2018-11-03 20:01:29 +02:00
Yair Morgenstern
3958ed3cdb
Fixed Ecology image
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World screen now also displays icons of tech results
2018-11-03 19:49:05 +02:00
Yair Morgenstern
8b12b80f34
Fixed images of Burial Tomb and Paper Maker
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Techs now display little icons of their effects
2018-11-03 19:19:30 +02:00
Yair Morgenstern
eb9ae392d3
Added Monastery and Solar Plant icons, which were missing
2018-11-02 14:53:20 +02:00
Yair Morgenstern
3655e07614
Added Caravel unit
2018-11-02 13:52:37 +02:00
Yair Morgenstern
abc3bfcae8
Added Galleass, first ranged water unit!
2018-11-02 12:49:41 +02:00
Yair Morgenstern
5a6e5043b3
Trade routes now travel between harbors over water, and are calculated once per civilization instead of per city
2018-11-01 19:27:57 +02:00
Yair Morgenstern
60b86decfb
Added tutorials on injured units and workers
2018-10-31 14:00:49 +02:00
Yair Morgenstern
4423dadefd
Removed hydro plant from loaded games
2018-10-28 16:37:51 +02:00
Yair Morgenstern
f86736db6d
Removed Hydro Plant, since it requires rivers to be useful, and we don't yet have rivers.
2018-10-28 16:16:47 +02:00
Yair Morgenstern
0f4accb5a4
Added "missing translations" menu in display options, so translators can see which texts have not yet been translated in their language
2018-10-28 15:23:35 +02:00
Yair Morgenstern
c43dfd7f95
Added translation stubs for Honor and Autocracy policy branches, and other bits & bobs
2018-10-28 15:09:10 +02:00
Yair Morgenstern
324239b3e6
Typo fix: dicipline -> discipline
2018-10-28 15:06:55 +02:00
Yair Morgenstern
45e5f82478
Added Compass tech and Harbor building
2018-10-28 14:33:42 +02:00
Yair Morgenstern
cc0e76ba00
Added info of tile's unit defence bonus to tile info (not everyone is a veteren Civ player...)
2018-10-28 12:37:00 +02:00
Yair Morgenstern
566e555447
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-10-24 23:00:10 +03:00
Yair Morgenstern
284cc5c924
Can now see translation percent when picking language
2018-10-24 22:59:57 +03:00
RCalleti
56bcd30aa7
Update Translations.json
2018-10-24 21:31:32 +02:00
RCalleti
14d53049b9
Update Translations.json
2018-10-23 23:33:44 +02:00
Yair Morgenstern
230031e9f5
Fixed combat for embarked units
2018-10-23 22:08:30 +03:00
RCalleti
7cd903c6b9
Update Translations.json
2018-10-22 20:09:56 +02:00
Yair Morgenstern
2c5f4e1529
Land units can embark!
2018-10-22 20:05:04 +03:00
Yair Morgenstern
9c36ae0c6b
Added The Great Lighthouse
2018-10-19 15:11:14 +03:00
Yair Morgenstern
b4d56e1474
Merge branch 'master' of https://github.com/yairm210/UnCiv
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# Conflicts:
# android/assets/jsons/Translations.json
2018-10-18 23:12:21 +03:00
Yair Morgenstern
a6b4a62abc
Centeralized translations of alerts to translations file, for Spanish
2018-10-18 22:59:33 +03:00
Yair Morgenstern
f9f46391ea
Fixed lighthouse & trireme problems
2018-10-18 22:57:45 +03:00
RCalleti
649fa12df6
Update Translations.json
2018-10-16 21:10:20 +02:00
Yair Morgenstern
dea7775be5
Added Optics and Lighthouse
2018-10-16 21:13:29 +03:00
RCalleti
ae33818750
Update Translations.json
2018-10-16 12:48:35 +02:00
Yair Morgenstern
c1e070018f
Added Triremes and water combat!
2018-10-15 22:57:33 +03:00
yairm210
8912984e74
Merge pull request #243 from bryanwweber/fix_medical_lab_stats
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Fix medical lab stats and stasis chamber name
2018-10-15 12:24:49 +03:00
Yair Morgenstern
ba144be973
Added resources and terrain features back to land-only maps
2018-10-14 21:07:01 +03:00
Bryan W. Weber
345f0db27e
Fix all spellings of Statis->Stasis
2018-10-14 13:55:01 -04:00
Bryan W. Weber
edc3e730b9
Change Medical Lab to use uniques
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This matches how the Aqueduct is specified. It also fixes that the
description is not available on the building picker screen.
2018-10-14 11:18:51 -04:00
Bryan W. Weber
e816d9dbed
Fix typo in SS Stasis Chamber name
2018-10-14 11:17:37 -04:00
Yair Morgenstern
f6163f3c88
Organized policy icon credits
2018-10-13 22:31:03 +03:00
Yair Morgenstern
b4c17f7664
Organized building order and icon credits
2018-10-13 21:53:17 +03:00
Yair Morgenstern
b528ef38e9
Minor improvements
2018-10-12 15:02:12 +03:00
Yair Morgenstern
1111a23c14
Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
2018-10-11 23:03:31 +03:00
Yair Morgenstern
64359a794e
Added random land\sea division using Perlin noise
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Can now divide undecided parts of maps into random terrain regions
2018-10-11 13:00:23 +03:00
Yair Morgenstern
4277bbc403
Added tech progress bars in tech picking screen
2018-10-06 20:19:51 +03:00
Yair Morgenstern
7e6fa0e895
Fixed gold tile cost bug
2018-10-05 00:00:50 +03:00
Yair Morgenstern
50c2ad4573
Added America civ
2018-10-04 23:33:08 +03:00
Yair Morgenstern
4280df329f
Added all tech icons
2018-10-04 23:15:47 +03:00
Yair Morgenstern
a8bb9f53b7
Added medieval tech icons
2018-10-03 23:03:53 +03:00
Yair Morgenstern
b99d6c67b6
Another minor bugfix
2018-10-02 00:10:11 +03:00
Yair Morgenstern
8c7e8437ec
Added tech icons for ancient & classical technologies
2018-09-30 00:24:09 +03:00
Yair Morgenstern
a2b730a279
Can now add images to tutorials! Added images for Tile Clicked, Unit Selected and Tile Layout tutorials.
2018-09-24 22:04:39 +03:00
Yair Morgenstern
fdd9481535
Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
2018-09-23 15:27:38 +03:00
Yair Morgenstern
7b2bf48e04
Added City Ruins when a city is razed (no effects, just game flavour)
2018-09-23 11:03:03 +03:00
Yair Morgenstern
5710001715
Added "Buy tile" option to cities
2018-09-23 10:39:56 +03:00
Yair Morgenstern
a1f824842d
AI units now go out and explore unseen areas
2018-09-16 23:14:35 +03:00
Yair Morgenstern
c1e6c8e894
Added "Sleep" action for units that can't fortify
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Added tutorial after constructing the apollo program
2018-09-16 13:58:35 +03:00
Yair Morgenstern
9c8e173f4e
Lots off background work for future water tiles
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Resized xxxhdpi icon
2018-09-11 23:07:12 +03:00
Yair Morgenstern
68b64ca66f
Added Honor and Autocracy policies
2018-09-05 17:17:30 +03:00
Yair Morgenstern
03029e8b99
Replaced all policy icons!
2018-08-31 11:40:25 +03:00
Yair Morgenstern
056a428376
Added secondary colors for civs - applies to units, cities, minimap, and more!
2018-08-30 23:54:33 +03:00
Yair Morgenstern
2605ce6b71
Once a unit has gained more than 30 XP it won't gain XP from barbarians
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AI units now always unfortify/unsetup after moving
2018-08-30 22:13:07 +03:00
Yair Morgenstern
1227a47ea2
Added nations of Russia, Rome and Arabia!
2018-08-30 18:07:04 +03:00
Yair Morgenstern
17e440d557
Added building icons!
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There are now images of the current construction in the construction picker screen, the city screen and the world map!
2018-08-29 14:03:18 +03:00
Yair Morgenstern
bd4e358bd8
Added ALL Building icons!!!
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We will no longer get errors when adopting a policy that puts things near our capital if we don't have a capital (why would you do this? I dunno but people have!)
2018-08-29 12:36:58 +03:00
Yair Morgenstern
9e5208dd8c
Fixed a bug where the unit needs the civInfo in order to calculate the moveTo even before it's put on the map.
2018-08-29 12:25:35 +03:00
Yair Morgenstern
40db822a79
Finished off promotions, adding Formation I, Formation II, Blitz, Logistics, Mobility, and Volley promotions
2018-08-28 12:12:14 +03:00
Yair Morgenstern
b983de9599
Stat icon organization
2018-08-28 10:52:48 +03:00
Yair Morgenstern
5d4c8a618d
Replaced all resource and improvement icons!
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AI disables city raze on capture/buying cities
2018-08-28 10:35:56 +03:00
Yair Morgenstern
5d3c7a3a5e
Replaced city connection icon, luxury resources now have a smiley next to them and strategic resources have a production symbol
2018-08-27 17:17:14 +03:00
Yair Morgenstern
0d630abc14
Added alternative resource icons
2018-08-27 15:37:15 +03:00
Yair Morgenstern
4932c627aa
Changed icons to the new and non-suable version!
2018-08-27 14:35:49 +03:00
Yair Morgenstern
e078590933
Fixed concurrency problems when updating city stats
2018-08-27 13:38:54 +03:00
Yair Morgenstern
28f5ef5e4f
Barbarians now destroy cities instead of capturing them
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Destroyed cities reliquish their tiles like they're supposed to
2018-08-27 12:16:25 +03:00
Yair Morgenstern
94eb7198e9
Expanded city name of all civs to 30 since it's obvious there are some people who reach those numbers.
2018-08-26 09:27:08 +03:00
Yair Morgenstern
9fbb997e63
Added burial tomb unique building for Egypt
2018-08-24 15:15:52 +03:00
Yair Morgenstern
8978d13cdc
Added paper maker as first unique building!
2018-08-23 13:16:41 +03:00
Yair Morgenstern
4fd9ac0f38
Added musketeer unique unit for France
2018-08-23 08:43:14 +03:00
Yair Morgenstern
5e1bccdc47
Organized clone functions
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Found one last place where the unit was destroyed manually and not using the destroy() function =\
2018-08-20 22:36:01 +03:00
Yair Morgenstern
040866609e
Added effects of Militarism, Total War and Facism
2018-08-20 21:58:01 +03:00
Yair Morgenstern
f820b75fff
Json is apparently not thread safe, so we now create a new instance for each stringify
2018-08-20 09:17:40 +03:00
Yair Morgenstern
1957c4ca80
Code reorganization - separated variables, pure functions and state-changing functions in all main logic classes
2018-08-17 13:36:23 +03:00
Yair Morgenstern
abef1a64e5
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-08-17 11:38:42 +03:00
Roumaan
c1098c19d1
Policies Russian translation complete
2018-08-16 23:50:00 +03:00
Yair Morgenstern
b1e17a67c6
Added Range, Sentry, Siege and Indirect Fire promotions
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Units now get experience when capturing a city
2018-08-16 08:52:29 +03:00
Yair Morgenstern
26b3366d93
Added all policy translation lines
2018-08-14 19:24:47 +03:00
Yair Morgenstern
fee0b718ec
Shrunk game size by 15% by including the images only when packed
2018-08-13 08:56:15 +03:00
Yair Morgenstern
bb25616b69
Fixed bug when playing with translations and constructing science, gold or nothing in a city
2018-08-12 20:45:17 +03:00
Yair Morgenstern
4c0372a8b5
When cities expand, units that aren't allowed to enter there are pushed to the closest moveable tile
2018-08-12 08:56:10 +03:00
Yair Morgenstern
4a35d2f3db
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-08-10 18:31:39 +03:00
Yair Morgenstern
847bf9650d
Changed the basic stat icons to not use the original Civ's
2018-08-10 18:31:18 +03:00
Roumaan
e5342de6cd
I belatedly translated the tutorials +some minor translations ( #227 )
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* Adding tutorials Russian translation
* Oh forgot about this one
* Some new translations
* Translated some new tutorials
+one string translation at main file
2018-08-10 13:47:36 +03:00
Yair Morgenstern
3515b0f6bd
Added instructions to deal with situations where the game has crashed but we've noticed it
2018-08-10 11:35:56 +03:00
Yair Morgenstern
e51ac717d7
Better circle image, images no longer look all pixellated
2018-08-10 11:34:30 +03:00
Yair Morgenstern
c67d515ec4
Organized all game images and added TexturPacker to pack them all into a single image, with an atlas to find the texture regions -
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MASSIVE boost in rendering performance!
2018-08-10 11:05:21 +03:00
Yair Morgenstern
4d27f7f769
Added icon to city tiles
2018-08-09 21:52:28 +03:00
Yair Morgenstern
4f727df216
Added crosshair image on attackable enemies
2018-08-09 21:04:25 +03:00