Yair Morgenstern
2923dc80c9
Massive performance improvement thanks to:
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* not mapping out the uniques every tile
* saving tech uniques and units uniques specific to movement between tiles
2018-12-17 21:33:07 +02:00
Yair Morgenstern
30734c7287
Changed the basic click because the other one decided to stop working
2018-12-17 19:37:00 +02:00
Yair Morgenstern
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Yair Morgenstern
3edc95dd3e
Added whoosh sound when telling units to move
2018-12-17 14:46:01 +02:00
Yair Morgenstern
319cfd1fe9
Added sound effect for purchasing constructions and tiles
2018-12-17 13:24:48 +02:00
Yair Morgenstern
fd2d55876d
Added unique sound effects for multiple actions
2018-12-17 13:11:50 +02:00
Yair Morgenstern
82f9f64fab
Added first sound effect, and sound effect volume control settings
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As of now, every single button in the game has the same click sound, but that will change
2018-12-17 11:45:24 +02:00
Yair Morgenstern
f5c8b28d82
Organized Modern Era techs
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Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
Yair Morgenstern
d1c7117c54
Mountains no longer appear in ranges - caused untenable starting positions
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Lakes now appear randomly!
2018-12-14 13:46:52 +02:00
Duan Tao
1a731a7ec1
Add observatory requirement.
2018-12-14 17:16:33 +08:00
Duan Tao
92289b1952
Horseman obsletes when lancer shows up.
2018-12-13 19:33:58 +08:00
Duan Tao
8d011dda41
Some units obslete properly.
2018-12-13 18:52:56 +08:00
yairm210
ac241d2744
Merge pull request #334 from ninjatao/add_battleship
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Add Battleship. Enabled Electronics for battleship.
2018-12-13 12:21:45 +02:00
Yair Morgenstern
9e8930c263
Multiple promotions with the same effect (e.g. Barrage I and II) will now both activate - kudos Philn3v!
2018-12-12 23:05:14 +02:00
Yair Morgenstern
406fa60f61
Unhappiness battle modifier properly capped now
2018-12-12 22:57:03 +02:00
yairm210
9187465699
Merge pull request #335 from ninjatao/cityrange_tutorial
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Add city range tutorial.
2018-12-12 22:34:42 +02:00
Duan Tao
36d7b30279
Submarine is invisible now, except to submarines and destroyers. But it still can be aimed by everybody.
2018-12-12 22:52:09 +08:00
Duan Tao
209eb4c73b
Add submarine and refrigeration. Submarine is not invisible yet.
2018-12-12 13:23:29 +08:00
Duan Tao
2cfdf13fc8
Add obslete condition for Frigate.
2018-12-11 22:27:56 +08:00
GaoSiming988
e53f83ddd4
add tutorial_simplified_chinese
2018-12-11 13:43:37 +01:00
Duan Tao
d73bf6d13f
Fix spelling error.
2018-12-11 19:19:36 +08:00
Duan Tao
2e7a2cda12
Add city range tutorial.
2018-12-11 19:06:36 +08:00
Duan Tao
2edb566078
Add Battleship. Enabled Electronics for battleship.
2018-12-11 16:26:29 +08:00
Duan Tao
4f28c51511
some chinese translation correction.
2018-12-11 13:24:35 +08:00
Yair Morgenstern
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
Yair Morgenstern
78879df350
Russian translations now in line with everyone else
2018-12-10 18:13:01 +02:00
Yair Morgenstern
422200e78d
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-10 18:10:42 +02:00
Yair Morgenstern
ec80dcc0c0
Minor translation changes
2018-12-10 18:10:19 +02:00
kypcop
f605ccbdd5
add some russian translates
2018-12-10 17:17:43 +03:00
Yair Morgenstern
7ee76771f5
Added some missing translations
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aab/apk now doesn't einclude local debug files
Maybe solved resume problem on Chrome OS (see issue 322), needs to be checked
2018-12-10 14:09:01 +02:00
Yair Morgenstern
197d698c57
Organized Freedom policies
2018-12-10 11:55:18 +02:00
Yair Morgenstern
41df61c92e
GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
2018-12-10 11:19:35 +02:00
Yair Morgenstern
70d6697f16
Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles
2018-12-10 11:04:40 +02:00
Yair Morgenstern
1ba0929869
Font download now preceded by a "requires fonts, do you want to download?" message that allows you to opt out
2018-12-10 10:41:13 +02:00
Yair Morgenstern
d1df5a2fdf
Chinese font downloaded per-use basis - makes the android app require Internet permissions, but that was coming anyway
2018-12-09 19:47:21 +02:00
GaoSiming988
8fa874a23c
Some error corrections of cn_translation
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Some error corrections of cn_translation
2018-12-08 20:02:45 +01:00
GaoSiming988
8dc58cc583
add chinese, pls try it
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add chinese, pls try it
2018-12-08 19:32:51 +01:00
Yair Morgenstern
ff29448e06
Added translations for Ancient Ruins bonus notifications
2018-12-07 12:20:23 +02:00
Yair Morgenstern
3a1f9af0fd
More building uniques to translate, yay!
2018-12-07 11:40:11 +02:00
Yair Morgenstern
323cac2eab
Organized translations of building uniques
2018-12-07 11:36:42 +02:00
Yair Morgenstern
0a5ba19c6d
Translation update: more things are translated, more are translatable, translation function moved
2018-12-07 11:24:55 +02:00
Yair Morgenstern
e53929a3db
Fixed Portuguese translations so the game would run and recognise them all as the same language
2018-12-07 10:17:16 +02:00
luanrmoura55
8dfa439913
Brazilian Translation (Brazilian Portuguese)
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Added a few detais wich i think you would be interrested in Reading as there might be corrections you want to make in what i wrote since a few words are not 100% sure to be correctly written.
2018-12-06 19:45:06 -02:00
Yair Morgenstern
01ece11185
Added Camel Archer, Arabian unique unit
2018-12-06 23:08:11 +02:00
Yair Morgenstern
6672b9e7bd
Added Minuteman, American unique, and England special ability
2018-12-06 22:02:03 +02:00
Yair Morgenstern
37dc952fe6
MoveHereButton dissapears after unit has moved
2018-12-06 15:55:28 +02:00
Yair Morgenstern
9b07120080
Added Destroyer, late-game naval melee unit
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Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
Yair Morgenstern
44d5017f6f
MoveHereButton creation deferred to main thread, in order to LibGDX errors caused by concurrent UI alteration
2018-12-06 12:30:02 +02:00
Yair Morgenstern
e53f8d8933
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-06 11:41:49 +02:00
Duan Tao
fbfde0d9fb
Add resistance icon.
2018-12-06 14:44:18 +08:00
Yair Morgenstern
67625321b8
Great merchant trade mission gold increases with era (as per original civ)
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Added Great People actions translations
2018-12-05 13:48:23 +02:00
yairm210
7800a003db
Merge pull request #305 from ninjatao/fix_acquire
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Add icon for aquirable tiles in city screen.
2018-12-05 10:23:05 +02:00
Yair Morgenstern
93646cd74b
Missing French accentuated characters now shown
2018-12-05 10:21:14 +02:00
Duan Tao
f1c27ca0ea
Add icon for aquirable tiles in city screen.
2018-12-05 15:13:06 +08:00
Yair Morgenstern
c706fa455a
Code inspection and other general fixes - gotta clean up when there are guests ;)
2018-12-04 23:21:57 +02:00
Yair Morgenstern
c359616824
General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
2018-12-04 21:23:25 +02:00
Yair Morgenstern
bc1b1e7672
Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
2018-12-04 11:45:16 +02:00
Yair Morgenstern
53bac34b42
Added Gatling Gun unit
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Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
b3b2cbe23c
Organized trade table
2018-12-03 13:08:34 +02:00
Yair Morgenstern
1e17df4b1e
Travis update, using 'android:components' instead of 'install' for base installations
2018-12-03 10:17:06 +02:00
Yair Morgenstern
4f0f163c00
Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
2018-12-03 09:57:27 +02:00
Yair Morgenstern
24b27a791f
Added Replacable Parts tech and Great War Infantry
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Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
28ae533acc
Added Landship, the first Armor unit!
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Added promotions for Armor units
2018-12-02 15:46:45 +02:00
Yair Morgenstern
5099ad4db4
Kotlin version upgraded to 1.3.10
2018-12-02 15:33:30 +02:00
Yair Morgenstern
87571ee333
Added the debug keystore manually, hope this fixes the travis build...
2018-12-02 15:16:50 +02:00
Yair Morgenstern
9ea9e9f523
Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71
2018-12-02 14:12:47 +02:00
Yair Morgenstern
a01173261c
Upgraded Gradle to 4.6 (from 3.3)
2018-12-02 13:05:29 +02:00
Yair Morgenstern
288875ae4f
Changed icons for jungle, flood pains and marsh
2018-12-02 11:28:15 +02:00
Yair Morgenstern
cd28358289
Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
2018-12-01 22:40:14 +02:00
Yair Morgenstern
ec65268099
AI now uses Great People properly
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Fixed bug where loading a game with a free policy would freeze everything
2018-12-01 22:16:26 +02:00
flecheapolinienne
ce3258617f
Update Translations.json
2018-11-29 18:38:59 -05:00
Yair Morgenstern
ce9d68e375
Hopefully the yield in the city screen looks better now
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Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
c807ee5098
Solved ANR problems related to moving units long distances across the map
2018-11-28 18:59:18 +02:00
Yair Morgenstern
ea68a70823
Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
2018-11-27 22:48:41 +02:00
Yair Morgenstern
6096bde9cd
Changed Forest icon
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Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
556c10109d
Performance improvements in both getCivUnits and canPassThrough of tile
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Fixed no embarkation & policy pick bug
2018-11-24 22:48:42 +02:00
Yair Morgenstern
5577022bd7
Added unit icons to battle table
2018-11-24 21:15:22 +02:00
Yair Morgenstern
5b66f8f0f7
Organized Unit Table UI
2018-11-23 14:36:22 +02:00
Yair Morgenstern
e16ea5c803
Performance: Added Transient list of researched technologies
2018-11-21 20:02:12 +02:00
flecheapolinienne
b7c0fee37f
Update Translations.json
2018-11-21 10:56:00 -05:00
Yair Morgenstern
17c98f9f46
Fixed Embarkation tutorial
2018-11-21 15:10:15 +02:00
Smashfanful
21338e241f
NewTranslation.json
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Finished these Italian translations, hopefully.
2018-11-19 11:10:23 +01:00
Yair Morgenstern
3e02417838
AI units no longer attack from an embarked state (it's just not worth it)
2018-11-17 22:01:47 +02:00
Yair Morgenstern
3707758f7e
Dev: added missing translation
2018-11-17 21:29:03 +02:00
Yair Morgenstern
678db24d78
All unit uniques displayed in tech tree
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Unit bonus/penalty uniques are now translated
2018-11-17 21:19:43 +02:00
Yair Morgenstern
22e6f39caf
Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
2018-11-17 21:02:42 +02:00
Yair Morgenstern
2db768f9ed
Added tutorials for siege units and embarkation
2018-11-17 20:56:30 +02:00
Yair Morgenstern
69e30ce212
Dev: Techs are now recognized by their unique abilities, not by tech name
2018-11-17 20:33:21 +02:00
Smashfanful
e631d138f6
Update Translations.json
2018-11-14 20:20:05 +01:00
Yair Morgenstern
b01ed7541e
Translation fixes
2018-11-14 21:08:43 +02:00
Smashfanful
8a2d007038
Updated Translation.json
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New Italian Translations.
2018-11-14 19:35:18 +01:00
Yair Morgenstern
7ce4d2515b
Barbarians are now colored in red+black, like in the original civ
2018-11-14 19:41:53 +02:00
Yair Morgenstern
640a3b873e
Ballista replaces catapult, not horseman
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When an improvement is under construction, you cannot pick to construct that improvement again
2018-11-14 19:31:33 +02:00
flecheapolinienne
b7e9982918
Update Translations.json
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About 30% of french translations redone
2018-11-14 11:35:54 -05:00
Yair Morgenstern
42e6ab1c65
Fixed great person point generation
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Added great person points to civ overview
2018-11-13 21:10:23 +02:00
Yair Morgenstern
0a0b664dfe
Specialists work again! =D
2018-11-12 21:54:11 +02:00
Yair Morgenstern
62ef51f38e
Added Navigation tech with Seaport building and Frigate unit
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Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e
Added Ironclad unit
2018-11-12 11:21:00 +02:00
Yair Morgenstern
d3a4952fef
AI will only pay for extra luxuries if it can trade them away
2018-11-12 09:47:43 +02:00
Yair Morgenstern
a7694867d0
Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
2018-11-06 22:49:40 +02:00