Commit Graph

422 Commits

Author SHA1 Message Date
d73bf6d13f Fix spelling error. 2018-12-11 19:19:36 +08:00
2e7a2cda12 Add city range tutorial. 2018-12-11 19:06:36 +08:00
63f1f501cd Added Hoplite (Greek unique unit) and Rome's unique ability 2018-12-10 22:31:03 +02:00
78879df350 Russian translations now in line with everyone else 2018-12-10 18:13:01 +02:00
422200e78d Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-12-10 18:10:42 +02:00
ec80dcc0c0 Minor translation changes 2018-12-10 18:10:19 +02:00
f605ccbdd5 add some russian translates 2018-12-10 17:17:43 +03:00
7ee76771f5 Added some missing translations
aab/apk now doesn't einclude local debug files
Maybe solved resume problem on Chrome OS (see issue 322), needs to be checked
2018-12-10 14:09:01 +02:00
197d698c57 Organized Freedom policies 2018-12-10 11:55:18 +02:00
41df61c92e GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done! 2018-12-10 11:19:35 +02:00
70d6697f16 Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles 2018-12-10 11:04:40 +02:00
1ba0929869 Font download now preceded by a "requires fonts, do you want to download?" message that allows you to opt out 2018-12-10 10:41:13 +02:00
d1df5a2fdf Chinese font downloaded per-use basis - makes the android app require Internet permissions, but that was coming anyway 2018-12-09 19:47:21 +02:00
8fa874a23c Some error corrections of cn_translation
Some error corrections of cn_translation
2018-12-08 20:02:45 +01:00
8dc58cc583 add chinese, pls try it
add chinese, pls try it
2018-12-08 19:32:51 +01:00
ff29448e06 Added translations for Ancient Ruins bonus notifications 2018-12-07 12:20:23 +02:00
3a1f9af0fd More building uniques to translate, yay! 2018-12-07 11:40:11 +02:00
323cac2eab Organized translations of building uniques 2018-12-07 11:36:42 +02:00
0a5ba19c6d Translation update: more things are translated, more are translatable, translation function moved 2018-12-07 11:24:55 +02:00
e53929a3db Fixed Portuguese translations so the game would run and recognise them all as the same language 2018-12-07 10:17:16 +02:00
8dfa439913 Brazilian Translation (Brazilian Portuguese)
Added a few detais wich i think you would be interrested in Reading as there might be corrections you want to make in what i wrote since a few words are not 100% sure to be correctly written.
2018-12-06 19:45:06 -02:00
01ece11185 Added Camel Archer, Arabian unique unit 2018-12-06 23:08:11 +02:00
6672b9e7bd Added Minuteman, American unique, and England special ability 2018-12-06 22:02:03 +02:00
37dc952fe6 MoveHereButton dissapears after unit has moved 2018-12-06 15:55:28 +02:00
9b07120080 Added Destroyer, late-game naval melee unit
Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
44d5017f6f MoveHereButton creation deferred to main thread, in order to LibGDX errors caused by concurrent UI alteration 2018-12-06 12:30:02 +02:00
e53f8d8933 Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-12-06 11:41:49 +02:00
fbfde0d9fb Add resistance icon. 2018-12-06 14:44:18 +08:00
67625321b8 Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
2018-12-05 13:48:23 +02:00
7800a003db Merge pull request #305 from ninjatao/fix_acquire
Add icon for aquirable tiles in city screen.
2018-12-05 10:23:05 +02:00
93646cd74b Missing French accentuated characters now shown 2018-12-05 10:21:14 +02:00
f1c27ca0ea Add icon for aquirable tiles in city screen. 2018-12-05 15:13:06 +08:00
c706fa455a Code inspection and other general fixes - gotta clean up when there are guests ;) 2018-12-04 23:21:57 +02:00
c359616824 General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations 2018-12-04 21:23:25 +02:00
bc1b1e7672 Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name! 2018-12-04 11:45:16 +02:00
53bac34b42 Added Gatling Gun unit
Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
b3b2cbe23c Organized trade table 2018-12-03 13:08:34 +02:00
1e17df4b1e Travis update, using 'android:components' instead of 'install' for base installations 2018-12-03 10:17:06 +02:00
4f0f163c00 Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder 2018-12-03 09:57:27 +02:00
24b27a791f Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
28ae533acc Added Landship, the first Armor unit!
Added promotions for Armor units
2018-12-02 15:46:45 +02:00
5099ad4db4 Kotlin version upgraded to 1.3.10 2018-12-02 15:33:30 +02:00
87571ee333 Added the debug keystore manually, hope this fixes the travis build... 2018-12-02 15:16:50 +02:00
9ea9e9f523 Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71 2018-12-02 14:12:47 +02:00
a01173261c Upgraded Gradle to 4.6 (from 3.3) 2018-12-02 13:05:29 +02:00
288875ae4f Changed icons for jungle, flood pains and marsh 2018-12-02 11:28:15 +02:00
cd28358289 Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao! 2018-12-01 22:40:14 +02:00
ec65268099 AI now uses Great People properly
Fixed bug where loading a game with a free policy would freeze everything
2018-12-01 22:16:26 +02:00
ce3258617f Update Translations.json 2018-11-29 18:38:59 -05:00
ce9d68e375 Hopefully the yield in the city screen looks better now
Added mountains
2018-11-28 23:05:14 +02:00