d73bf6d13f
Fix spelling error.
2018-12-11 19:19:36 +08:00
2e7a2cda12
Add city range tutorial.
2018-12-11 19:06:36 +08:00
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
78879df350
Russian translations now in line with everyone else
2018-12-10 18:13:01 +02:00
422200e78d
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-10 18:10:42 +02:00
ec80dcc0c0
Minor translation changes
2018-12-10 18:10:19 +02:00
f605ccbdd5
add some russian translates
2018-12-10 17:17:43 +03:00
7ee76771f5
Added some missing translations
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aab/apk now doesn't einclude local debug files
Maybe solved resume problem on Chrome OS (see issue 322), needs to be checked
2018-12-10 14:09:01 +02:00
197d698c57
Organized Freedom policies
2018-12-10 11:55:18 +02:00
41df61c92e
GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
2018-12-10 11:19:35 +02:00
70d6697f16
Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles
2018-12-10 11:04:40 +02:00
1ba0929869
Font download now preceded by a "requires fonts, do you want to download?" message that allows you to opt out
2018-12-10 10:41:13 +02:00
d1df5a2fdf
Chinese font downloaded per-use basis - makes the android app require Internet permissions, but that was coming anyway
2018-12-09 19:47:21 +02:00
8fa874a23c
Some error corrections of cn_translation
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Some error corrections of cn_translation
2018-12-08 20:02:45 +01:00
8dc58cc583
add chinese, pls try it
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add chinese, pls try it
2018-12-08 19:32:51 +01:00
ff29448e06
Added translations for Ancient Ruins bonus notifications
2018-12-07 12:20:23 +02:00
3a1f9af0fd
More building uniques to translate, yay!
2018-12-07 11:40:11 +02:00
323cac2eab
Organized translations of building uniques
2018-12-07 11:36:42 +02:00
0a5ba19c6d
Translation update: more things are translated, more are translatable, translation function moved
2018-12-07 11:24:55 +02:00
e53929a3db
Fixed Portuguese translations so the game would run and recognise them all as the same language
2018-12-07 10:17:16 +02:00
8dfa439913
Brazilian Translation (Brazilian Portuguese)
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Added a few detais wich i think you would be interrested in Reading as there might be corrections you want to make in what i wrote since a few words are not 100% sure to be correctly written.
2018-12-06 19:45:06 -02:00
01ece11185
Added Camel Archer, Arabian unique unit
2018-12-06 23:08:11 +02:00
6672b9e7bd
Added Minuteman, American unique, and England special ability
2018-12-06 22:02:03 +02:00
37dc952fe6
MoveHereButton dissapears after unit has moved
2018-12-06 15:55:28 +02:00
9b07120080
Added Destroyer, late-game naval melee unit
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Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
44d5017f6f
MoveHereButton creation deferred to main thread, in order to LibGDX errors caused by concurrent UI alteration
2018-12-06 12:30:02 +02:00
e53f8d8933
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-06 11:41:49 +02:00
fbfde0d9fb
Add resistance icon.
2018-12-06 14:44:18 +08:00
67625321b8
Great merchant trade mission gold increases with era (as per original civ)
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Added Great People actions translations
2018-12-05 13:48:23 +02:00
7800a003db
Merge pull request #305 from ninjatao/fix_acquire
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Add icon for aquirable tiles in city screen.
2018-12-05 10:23:05 +02:00
93646cd74b
Missing French accentuated characters now shown
2018-12-05 10:21:14 +02:00
f1c27ca0ea
Add icon for aquirable tiles in city screen.
2018-12-05 15:13:06 +08:00
c706fa455a
Code inspection and other general fixes - gotta clean up when there are guests ;)
2018-12-04 23:21:57 +02:00
c359616824
General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
2018-12-04 21:23:25 +02:00
bc1b1e7672
Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
2018-12-04 11:45:16 +02:00
53bac34b42
Added Gatling Gun unit
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Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
b3b2cbe23c
Organized trade table
2018-12-03 13:08:34 +02:00
1e17df4b1e
Travis update, using 'android:components' instead of 'install' for base installations
2018-12-03 10:17:06 +02:00
4f0f163c00
Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
2018-12-03 09:57:27 +02:00
24b27a791f
Added Replacable Parts tech and Great War Infantry
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Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
28ae533acc
Added Landship, the first Armor unit!
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Added promotions for Armor units
2018-12-02 15:46:45 +02:00
5099ad4db4
Kotlin version upgraded to 1.3.10
2018-12-02 15:33:30 +02:00
87571ee333
Added the debug keystore manually, hope this fixes the travis build...
2018-12-02 15:16:50 +02:00
9ea9e9f523
Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71
2018-12-02 14:12:47 +02:00
a01173261c
Upgraded Gradle to 4.6 (from 3.3)
2018-12-02 13:05:29 +02:00
288875ae4f
Changed icons for jungle, flood pains and marsh
2018-12-02 11:28:15 +02:00
cd28358289
Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
2018-12-01 22:40:14 +02:00
ec65268099
AI now uses Great People properly
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Fixed bug where loading a game with a free policy would freeze everything
2018-12-01 22:16:26 +02:00
ce3258617f
Update Translations.json
2018-11-29 18:38:59 -05:00
ce9d68e375
Hopefully the yield in the city screen looks better now
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Added mountains
2018-11-28 23:05:14 +02:00