Commit Graph

3195 Commits

Author SHA1 Message Date
e01859f6b9 Added "Friendly Land" and "Foreign Land" as tile filter options, instead of limiting them to unit bonuses 2021-04-14 18:22:50 +03:00
5750476cac Added check for implicit prerequisites that are specified explicitly in mods, to remove clutter in tech trees 2021-04-14 16:33:00 +03:00
93f0b4ae42 Added building-maintenance-decreasing unique 2021-04-14 16:07:00 +03:00
83427fec85 Fix Citadel not quite buildable where it should be (#3788) 2021-04-14 11:28:13 +03:00
3efbbc716e Fixed Multiplayer bugs (#3781)
* Removed save feature from TurnChecker

* Hopefully fixed not correctly updating multiplayer games?

* Fixed "refresh list" not updating the savegame correctly

* Fixed game update when upload fails

* Revert "Fixed game update when upload fails"

This reverts commit cc9f1cf589.
2021-04-13 22:57:39 +03:00
00ec000d50 Preparation for hill as terrain feature (#3784)
* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles
2021-04-13 22:05:06 +03:00
0440a70a9c Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]" 2021-04-13 22:04:00 +03:00
b7d6bacc5b Added TileSetConfigs (#3766)
* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem
2021-04-13 07:49:49 +03:00
881a885c14 Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings 2021-04-13 00:13:17 +03:00
4bc77aece0 Can handle unique capital indicators in mods 2021-04-12 23:46:34 +03:00
25565f189d Natural wonders are standalone tiles in new layering 2021-04-12 23:31:54 +03:00
888d5e973c Translations update (#3768)
* Update French.properties  (#3767)

* Create French.properties

* Update French.properties

* Update French.properties

* Update German.properties (#3764)

* Update Czech.properties (#3763)

Translated some new lines and city-states' diplomacy

* Hungarian.properties (#3761)

* Update Spanish.properties (#3774)

There were a few 'translation!' messages, I didn't check the already completed text. If any help is needed please let me know. My discord name is john2342#8925

* Deleted unnecessary space before colon, update czech.properties (#3773)

* Deleted space before colon

In VictoryScreen.kt was one extra space, looking like "Spain : 35" instead of "Spain: 35"

* Update Czech.properties

Co-authored-by: Loubard Kevin <70336598+subversive-eu@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: juan234248 <77988217+juan234248@users.noreply.github.com>
2021-04-10 22:59:55 +03:00
6d5cb00271 Revert "Redraw TechPickerScreen and PickerScreen, Make map symmetrical if it's not wrapped (#3757)"
This reverts commit faac24a2a5.
2021-04-07 19:26:17 +03:00
f4da05eb05 Added empty hexagon when none of the images exist - this fixes the default tileset for the new rendering method 2021-04-05 17:22:10 +03:00
39439f72a2 Manhattan project is not disabled for no-nuclear-weapon games 2021-04-05 16:21:57 +03:00
a2aab6f071 Added religion city counters and spread of religion between cities - none of this is yet user-visible 2021-04-05 15:54:37 +03:00
faac24a2a5 Redraw TechPickerScreen and PickerScreen, Make map symmetrical if it's not wrapped (#3757)
* Redraw TechPickerScreen and PickerScreen

* Make map symmetrical if it's not wrapped
2021-04-05 14:13:34 +03:00
55659657aa World wrap is publicly released! 2021-04-04 21:03:45 +03:00
203695a967 3.13.13 2021-04-04 21:03:14 +03:00
8ff2a79e9b New fantasy hex layering works well with natural wonders 2021-04-04 19:32:16 +03:00
c1844fb58e Fixed water improvement unique crash for mods with non existent improvements 2021-04-04 19:31:49 +03:00
0233aa1bc5 Code reorg - moved all 'city moves between civs' functions to a separate class 2021-04-04 19:31:06 +03:00
187eea82a4 Base FantasyHex now contains all of the NewFantasyHex, for easier handoff (first 'use new layering rules' and then 'change tileset') 2021-04-02 10:02:56 +03:00
a95406055b Redraw CivilopediaScreen (#3747) 2021-04-01 23:39:08 +03:00
8b4d82167b Resolved #3753 - Fallout is no longer added multiple times 2021-04-01 23:25:46 +03:00
bc1c9ad921 Tileset for new layering is now in base game
New layering now supports natural wonders
2021-04-01 23:19:07 +03:00
0c06237570 ALL tile images now support era-specific images! But only if the base tile exists as well. 2021-04-01 22:36:27 +03:00
8c7c0a0f91 Added new experimental tile layering - see #3716 2021-04-01 22:08:29 +03:00
2da49da716 Can now handle mods with any default branch name!
Pantheon choices now scroll
2021-04-01 21:14:22 +03:00
a26bf30c28 Merge branch 'master' of https://github.com/yairm210/Unciv 2021-04-01 20:44:49 +03:00
9cb017c8a5 Added Faith icon and display for games with Religion 2021-04-01 20:44:27 +03:00
387693512c Fixed roads not getting wrapped correctly (#3752) 2021-04-01 14:36:05 +03:00
50e3f62018 3.13.12-patch1 2021-04-01 13:05:49 +03:00
f3e0867817 Resolved #3746 - background picture recentered, but also not scaled down so that the image covers most of the screen 2021-03-31 23:12:11 +03:00
bf32bd5400 Readd smooth transition for wrapped maps (#3749) 2021-03-31 18:01:56 +03:00
5d6bfbfb31 Fixed can't press nextTurn in multiplayer game (#3748)
* Fixed game crashes on create multiplayer game

* Update isPlayersTurn on update()
2021-03-30 18:14:07 +03:00
cb50732ec4 'Years of peace' modifier reset when war is declared 2021-03-29 20:18:03 +03:00
807444d2c5 Replace padding with leftAndRightPadding & topAndBottomPadding in TileGroupMap (#3742)
* Replace padding with leftAndRightPadding & topAndBottomPadding in class TileGroupMap, edit MainMenuScreen

* Remove TableBackground.png
2021-03-29 18:21:31 +03:00
bf9954a042 Un-blurred the tile images 2021-03-29 18:18:23 +03:00
46e845d6ff Resolved #3568 - text buttons are less grainy 2021-03-29 17:50:04 +03:00
bc5cc4e28d Added Bulgarian, by antonpetrov145! 2021-03-29 17:32:42 +03:00
29c9f3b3e4 HUGE memory savings (120MB -> 75MB) By saving atlases between ruleset resets! 2021-03-29 17:07:59 +03:00
12147e0a67 Merge branch 'temp' 2021-03-29 14:26:19 +03:00
3ed701508e 3.13.11-patch2 2021-03-29 14:25:54 +03:00
4647928f29 Start of work on Religion!
Added Beliefs, faith accumulation, and Pantheon founding. Still missing a Faith image though.
2021-03-29 11:07:43 +03:00
30c1861788 Added mod pagination - even when we exceed 100 mods, we'll be able to download them all 2021-03-29 10:02:51 +03:00
b7d07ca2da Button for current civilopedia entry is now marked 2021-03-28 22:07:05 +03:00
63e10dde71 Modded "Remove" commands to nonexistant features no longer crashes the game 2021-03-28 21:59:57 +03:00
1f057831d8 AI no longer tries to attack with carriers, crashing the game. 2021-03-28 21:59:29 +03:00
24c0be2950 Welp broke build with a silly mistake 2021-03-28 21:27:42 +03:00