Yair Morgenstern
e92a1dd088
Better tech descriptions for increased improvement stats
2021-02-12 14:13:11 +02:00
Yair Morgenstern
4876687e48
Solved "AI doesn't declare war" bug
2021-02-12 11:58:25 +02:00
Yair Morgenstern
fff22e66cd
Mod-specific maps are go! :D
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Resolves #3517
2021-02-12 11:16:54 +02:00
Yair Morgenstern
9db073ff25
getComplexRuleset now accepts list of mods and not gameParameters
2021-02-12 10:47:12 +02:00
Yair Morgenstern
c1a259ea7d
Another change towards unified mod management
2021-02-12 10:45:18 +02:00
Yair Morgenstern
a9fe8c42d8
Simplified mod management, in preparation for mod information within the maps
2021-02-12 10:42:35 +02:00
Yair Morgenstern
efe36a673e
Separated ModCheckboxTable from GameOptionsTable, so we can use it when creating a map
2021-02-11 22:54:01 +02:00
Yair Morgenstern
8b1778eea3
Removed Scenario Maps entirely - was not a well thought-out concept and caused more confusion than actual fun.
...
Case in point - 0 mods are Scenario mods.
2021-02-11 22:33:52 +02:00
Yair Morgenstern
74cc421b62
3.12.14
2021-02-09 23:17:42 +02:00
Yair Morgenstern
ae3e6524f5
Translations update ( #3588 )
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* Update Simplified_Chinese.properties (#3585 )
* Update Simplified_Chinese.properties
* fix
fix case problem
* Update Italian.properties (#3581 )
* Update Portuguese.properties (#3580 )
* Update Portuguese.properties
* Update Portuguese.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Tiger13p <58396220+Tiger13p@users.noreply.github.com>
2021-02-09 23:07:18 +02:00
Yair Morgenstern
8a9301f4d7
Catch for bug in new movement algorithm when you can't move to a unknown tile, but CAN pass through (but not move to) intermediate tiles.
2021-02-09 23:03:44 +02:00
Yair Morgenstern
9fd06638a3
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-09 22:57:24 +02:00
GGGuenni
5a4155b372
Game saves can now always be deleted ( #3584 )
2021-02-08 21:54:04 +02:00
Yair Morgenstern
e4a0e04cad
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-08 21:50:26 +02:00
Yair Morgenstern
004cc58e13
Units manually moved cancel existing move action
2021-02-08 21:48:37 +02:00
Yair Morgenstern
aa0079a5e4
Update README.md
2021-02-08 21:45:13 +02:00
Yair Morgenstern
d7379508f0
Now get up to 100 mods in mod list (up from 30) - kudos @ravignir for noticing there were missing mods!
2021-02-07 21:04:12 +02:00
Yair Morgenstern
a55cea110e
3.12.13-patch1
2021-02-07 19:13:33 +02:00
Yair Morgenstern
7d9b56e3b1
Fixed queue showing "Consumes 1" when no resource is consumed
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Plus linting
2021-02-07 19:13:10 +02:00
Yair Morgenstern
5328efa233
Updated to latest LibGDX and Kotlin versions
2021-02-06 23:25:48 +02:00
Yair Morgenstern
68cc801450
Update README.md
2021-02-06 23:01:45 +02:00
Yair Morgenstern
41ed92588f
Update README.md
2021-02-06 22:55:51 +02:00
Yair Morgenstern
8b306165d9
3.12.13
2021-02-06 22:43:20 +02:00
Yair Morgenstern
71266b213e
3.12.13
2021-02-06 22:39:36 +02:00
Yair Morgenstern
4104f72729
Added "Consumes [amount] [resource]" unique to units
2021-02-06 21:27:41 +02:00
Yair Morgenstern
3d683c767a
Added "Consumes [amount] [resourceName]" unique for buildings
2021-02-06 21:12:44 +02:00
Yair Morgenstern
9054480bf7
Solved concurrency problems in redownloadAllGames()
2021-02-06 20:34:02 +02:00
Yair Morgenstern
20cf0c9203
Linting
2021-02-06 20:21:41 +02:00
Yair Morgenstern
8e900a2503
Hopefully mitigated some weird crashes
2021-02-06 20:21:19 +02:00
Yair Morgenstern
ec7a898d64
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-06 20:14:11 +02:00
Yair Morgenstern
60fe8fc36b
Game can handle mods removing tile features between versions
2021-02-06 19:42:14 +02:00
Yair Morgenstern
4d0f66e159
Solved "quantum tunneling" bug for new movement algorithm
2021-02-06 19:41:51 +02:00
Johannes Schreiber
effdf74bb6
Scroll indicators are displayed more consistently on the NewGameScreen ( #3570 )
2021-02-06 19:35:54 +02:00
Yair Morgenstern
b0bf18afa0
Added custom victory conditions
2021-02-05 16:06:58 +02:00
Yair Morgenstern
84c200bd32
New cityFilter for cities connected to capital
2021-02-05 15:34:20 +02:00
Yair Morgenstern
1e6c8dacff
Deprecated old uniques
2021-02-05 12:22:47 +02:00
Yair Morgenstern
a27a28df67
Fixed tests
2021-02-05 10:34:42 +02:00
Yair Morgenstern
45b43849bd
Resolved #3578 - More readable colors for Korea civ, kudos @ravignir
2021-02-05 10:27:31 +02:00
Yair Morgenstern
cfc337f6ef
City-state allies are always considered to have open borders
2021-02-05 10:22:01 +02:00
Yair Morgenstern
1ada5aff43
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-02-05 10:15:55 +02:00
Yair Morgenstern
95b7cd7a32
AI uses same calculation for declaring both war and peace - so it won't declare war only to immediately declare peace.
2021-02-05 10:15:49 +02:00
GGGuenni
679ca2ba6c
changed case sensitivity ( #3577 )
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somehow I forgot to change most of the texts
2021-02-04 21:50:44 +02:00
Yair Morgenstern
b0c9c797f6
3.12.12
2021-02-04 20:18:14 +02:00
Yair Morgenstern
31ef5fdc77
Translations update ( #3576 )
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* Update Traditional_Chinese.properties (#3571 )
* Update German.properties (#3569 )
* Update Indonesian.properties (#3566 )
* Update Russian.properties (#3564 )
Co-authored-by: SiderealArt <30827929+SiderealArt@users.noreply.github.com>
Co-authored-by: Johannes <58529898+devbeutler@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
2021-02-04 19:23:08 +02:00
GGGuenni
a07e3947d2
Refactoring of MultiplayerScreen ( #3572 )
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* Refactoring
- Removed unnecessary .tr()
- changed text case sensitivity
- changed popup to YesNoPopup
- combined multiplayerGames.remove and deleteSave into removeMultiplayerGame to reduce unnecessary try catch blocks
* Update case sensitivity translations
* adding "Game settings" entry
2021-02-04 19:13:01 +02:00
GGGuenni
9d109d4e05
Avoid overflow of the construction bar ( #3573 )
2021-02-04 16:22:05 +02:00
SpacedOutChicken
72b917ca1f
Add "Land" as possible input to tile-related uniques ( #3574 )
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* no message
* Revert "no message"
This reverts commit 9ece60bd58
.
* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.
* no message
* Parameterized civUnique for extra experience from combat
* Update build.gradle.kts
* Update BattleDamage.kt
* Update Policies.json
* Update Battle.kt
* Fully parameterized nationwide XP gain
* New parameterized uniques for border expansion - "-[]% Gold cost of acquiring tiles []" and "-[]% Culture cost of acquiring tiles []"
* Parameterized uniques for acquiring new tiles via either culture or gold
* Parameterizing expansion unique - improved calculation method
* Improved parameterization for border expansion uniques
* Add "Land" as possible input to tile-related uniques
2021-02-04 06:42:12 +02:00
Yair Morgenstern
c85137aaaf
Added "Irremovable" unique to tile improvements
2021-02-03 21:18:38 +02:00
Yair Morgenstern
f05e0a6b25
Added Unsellable unique to buildings
2021-02-03 21:10:12 +02:00
Yair Morgenstern
9d647447bc
Added improvement-constructing buildings
2021-02-03 21:09:29 +02:00