Commit Graph

937 Commits

Author SHA1 Message Date
Anuken
1f905790e7 kinematic lerp 2020-06-08 11:45:48 -04:00
Anuken
5869b7d27e leg 1 2020-06-08 10:03:46 -04:00
Anuken
210971fedb Bugfixes 2020-06-07 17:22:17 -04:00
Anuken
8993c1db04 Fixed editor crash 2020-06-07 13:28:22 -04:00
Anuken
9574f742e1 Eruptor legs 2020-06-07 11:15:25 -04:00
Anuken
65e94850ca Sprite tweaks 2020-06-05 20:59:30 -04:00
Anuken
803f9e8eb6 Made save format support removed blocks 2020-06-04 14:50:08 -04:00
Anuken
5bcaed54c6 3x3 separator 2020-06-03 19:42:42 -04:00
Anuken
45c2cd7ac3 Large overdrive projector 2020-06-03 17:23:45 -04:00
Anuken
6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken
3c89ccf7c3 Added silicon crucible 2020-06-03 12:11:40 -04:00
Anuken
7f6dcbd75a Cleanup 2020-06-03 01:27:40 -04:00
Anuken
0382d40dcc Payload router 2020-06-03 01:13:44 -04:00
Anuken
5b4a22e219 Implemented #1329 2020-05-31 20:16:32 -04:00
Anuken
bd349803d3 Moved some blocks around 2020-05-31 14:39:10 -04:00
Anuken
b08eafc78e Revenant 2020-05-29 20:08:23 -04:00
Anuken
92d265402b Payload support 2020-05-27 18:11:42 -04:00
Anuken
a375dd3fc2 Cleanup 2020-05-26 19:39:50 -04:00
Anuken
a7c7295893 Various tweaks 2020-05-26 12:59:05 -04:00
Anuken
c1d4a4851f Better leg sprite support 2020-05-26 10:57:02 -04:00
Anuken
39e3ae931c more legs 2020-05-25 22:19:31 -04:00
Anuken
aae6d2038b Payload API changes 2020-05-25 15:03:31 -04:00
Anuken
1ae9d04f47 Experimental: block loader/unloaders 2020-05-25 14:36:40 -04:00
Anuken
503b947fb7 Sprite tweaks 2020-05-24 08:38:47 -04:00
Anuken
65f63fd4d2 Re-added Tau 2020-05-23 21:53:11 -04:00
Anuken
46bc2207ff Initial reconstructor impl 2020-05-23 18:49:28 -04:00
Anuken
39b0051b73 Directional unit factories (unfinished) 2020-05-23 10:39:44 -04:00
Anuken
f250008db3 Cleanup 2020-05-22 20:00:02 -04:00
Anuken
76aa201a99 Name changes / Bugfixes 2020-05-22 17:37:38 -04:00
Anuken
12d9479184 Added dart as default starter 2020-05-22 14:35:25 -04:00
Anuken
b683c3f8d5 ... 2020-05-21 21:15:39 -04:00
Anuken
61d9fd3d72 Cleanup / Armor support 2020-05-21 14:57:15 -04:00
Anuken
5b445c59c1 Implemented ground mech boosting 2020-05-20 18:48:04 -04:00
Anuken
aa19c80567 Targeting bugfixes 2020-05-20 13:56:17 -04:00
Anuken
1bc7454146 Unit tweaks 2020-05-19 21:05:34 -04:00
Anuken
945be0c524 Various tweaks 2020-05-19 17:49:25 -04:00
Anuken
77c0163a79 Re-implemented some units / Bugfixes 2020-05-19 14:58:04 -04:00
Anuken
530ff9761b Fixed core selection in preset sectors 2020-05-18 15:38:56 -04:00
Anuken
434a754c9a Better pad animations / Balancing 2020-05-14 23:16:26 -04:00
Anuken
a4987f864f Refactoring / Launch pad tweaks 2020-05-14 22:00:04 -04:00
Anuken
f6d8658ee2 Fixed #2040 / Fixed #2039 / Fixed #2038 / Fixed #2037 / Fixed #2035 2020-05-12 09:34:26 -04:00
Anuken
9cca79adaa Fixed #2032 2020-05-11 13:20:27 -04:00
Anuken
626a06ca00 Bugfixes / Better titan sprite 2020-04-30 18:21:50 -04:00
Anuken
2dbb099d79 AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories 2020-04-30 14:46:22 -04:00
Anuken
2504fd536b Autopack sprites when running 2020-04-27 17:35:10 -04:00
Anuken
f6bf229b0a Cleanup 2020-04-26 21:59:49 -04:00
Patrick 'Quezler' Mounier
5fc8901e0b
Fix plastanium conveyor icon generation (#1920) 2020-04-26 11:08:27 -04:00
Anuken
fa62336096 Cleanup 2020-04-25 23:14:12 -04:00
Anuken
8b7d75c5ba Unit tweaks 2020-04-25 22:48:25 -04:00
Anuken
ceee1d36e6 Bugfixes 2020-04-25 17:34:35 -04:00
Anuken
09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier
cf186e0219
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites2.png
2020-04-23 21:15:11 +02:00
Patrick 'Quezler' Mounier
39266d23c8
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Anuken
87ed405916 Bugfixes 2020-04-23 14:50:30 -04:00
Anuken
cec5c24d69 progress 2020-04-23 13:58:06 -04:00
Patrick 'Quezler' Mounier
32e32ecae2
Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
2020-04-16 22:38:51 +02:00
Anuken
280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
Patrick 'Quezler' Mounier
1acc6461e6
Grow the circle slightly inward 2020-04-16 22:05:55 +02:00
Patrick 'Quezler' Mounier
9864383300
Revert 〃 2020-04-16 21:15:49 +02:00
Patrick 'Quezler' Mounier
41eb51a340
Experiment with visible ports 2020-04-16 21:11:59 +02:00
Patrick 'Quezler' Mounier
a05f4338c5
Waspify the crater 🐝 2020-04-16 20:24:07 +02:00
Patrick 'Quezler' Mounier
589d4c92d1
Scale crater from 16x16 to 20x20 2020-04-16 18:39:24 +02:00
Patrick 'Quezler' Mounier
83511368f6
Stash shadow draft 2020-04-16 17:44:43 +02:00
Patrick 'Quezler' Mounier
a1d4804fae
Merge branch '6.0' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
2020-04-16 17:13:18 +02:00
Anuken
256f805754 Payload fixes 2020-04-16 09:55:57 -04:00
Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken
c717084cb9 Cleanup 2020-04-13 18:07:00 -04:00
Anuken
2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken
603d8b16d0 Various tweaks 2020-04-12 10:26:18 -04:00
Anuken
67a084a5e7 Cleanup 2020-04-10 13:49:36 -04:00
Anuken
2395bc9308 Bugfixes / Testing reaper sprite 2020-04-10 12:55:58 -04:00
Anuken
803538d5be Better detail 2020-04-09 20:55:59 -04:00
Anuken
1efbd9dcf2 Faster shaders (?) 2020-04-09 20:50:11 -04:00
Anuken
a241d6f5bb Minor cleanup 2020-04-08 10:54:45 -04:00
Anuken
85e4270536 New water textures 2020-04-04 00:31:29 -04:00
Anuken
9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Anuken
0573160b2f Added sorter cross (#1566) 2020-03-26 17:39:23 -04:00
Anuken
148abaccd9 Cleanup 2020-03-21 16:40:39 -04:00
Anuken
7655b65363 Bugfixes / Fixed #1680 2020-03-06 17:06:21 -05:00
Anuken
60d28fb01b Bugfixes 2020-03-06 16:07:07 -05:00
Patrick 'Quezler' Mounier
14a97976cc
Realign pixels
Bothered me for ages.
2020-03-05 19:48:36 +01:00
Patrick 'Quezler' Mounier
e5e4884448
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/world/modules/ItemModule.java
2020-03-05 10:00:02 +01:00
Anuken
2afb175560 Generation tweaks 2020-02-22 12:05:31 -05:00
Anuken
4a40172782 Cleaned up bullet sprites 2020-02-22 00:28:03 -05:00
Anuken
baa0eb1149 Added cliffs as separate block 2020-02-21 23:45:25 -05:00
Anuken
e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken
fb302d49c7 Improved battery brightness display / Palette tweak / Diffgen buff 2020-02-11 17:27:33 -05:00
Anuken
ae7a8e1f65 Minor tweaks 2020-02-09 14:35:22 -05:00
Anuken
c23e923ffb Merged with master 2020-02-09 12:32:29 -05:00
Anuken
d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken
8814dbe29a Sprite cleanup / Bullets 2020-02-08 14:48:04 -05:00
Anuken
33e818a757 Entity name mapping 2020-02-07 09:36:51 -05:00
Patrick 'Quezler' Mounier
8c7b688f78
Add layered blendbitz 2020-02-06 20:19:00 +01:00
Patrick 'Quezler' Mounier
c0d250560a
🐍 is kil 2020-02-06 19:33:42 +01:00
Anuken
a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00
Anuken
f6b1420103 c l e a n u p 2020-02-05 18:28:19 -05:00
Arkanic
ce7eccf524 i forgot -base 2020-02-05 18:10:57 +00:00
Patrick 'Quezler' Mounier
05ccdfd51b
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/world/modules/ItemModule.java
2020-02-05 10:26:34 +01:00
Arkanic
ff06a005a0 become exist 2020-02-05 00:53:15 +00:00
Anuken
be50997f94 Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/Vars.java
#	core/src/mindustry/entities/traits/SaveTrait.java
#	core/src/mindustry/maps/generators/MapGenerator.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/world/blocks/Floor.java
#	desktop/src/mindustry/desktop/DesktopLauncher.java
#	gradle.properties
2020-02-04 12:25:18 -05:00
Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core (#1497)
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier
89d143af8f
Undo part of 〃 2020-01-28 11:00:08 +01:00
Patrick 'Quezler' Mounier
0f92f77b55
Draw crater unto plastanium conveyor icon
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Patrick 'Quezler' Mounier
6eb6870bb6
Register crater emoji via ui folder
#1458
2020-01-27 19:33:36 +01:00
Patrick 'Quezler' Mounier
883a2a9b59
Bruteforce crater emoji 2020-01-27 18:40:40 +01:00
Patrick 'Quezler' Mounier
58a79d8631
Update to v103
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/content/TechTree.java
#	core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken
26676d60e1 Added underflow gates 2020-01-20 18:54:25 -05:00
Anuken
27d6bf067e Added prototype planet sector land system 2020-01-20 12:05:26 -05:00
Anuken
8d61ddbbd4 Added chat icons for in-game items and blocks 2020-01-17 18:08:23 -05:00
Anuken
c3d2351b2d Various icon changes 2020-01-17 13:57:04 -05:00
Anuken
4f29c80814 Single-texture font+UI packing 2020-01-16 22:25:57 -05:00
Anuken
eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Patrick 'Quezler' Mounier
ed765ad10a
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken
8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
This reverts commit 35afc94d34.

# Conflicts:
#	core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner 2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
This reverts commit 9bdf475049.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock 2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f6af699428
Revert "🎩"
This reverts commit 10e4268dd5.

# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
This reverts commit 59451fcc0b.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.

Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier
10e4268dd5
🎩
Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier
c3186b63ce
Rename compression to plastanium
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier
56351b427b
Revert "Attempt to remove unused regions"
This reverts commit 4f5b737f7c.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier
4f5b737f7c
Attempt to remove unused regions
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier
e0cfbc7609
All hail the cuteness of this crater roomba critter 2019-12-27 20:45:27 +01:00
Patrick 'Quezler' Mounier
f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken
adb12dcbb8 Bugfix 2019-12-19 21:58:43 -05:00
TsjipTsjip
2366d25de7
Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken
a5fbc07561 Texture overrides / Potential mod texture binding optimizations 2019-11-25 20:50:32 -05:00
Anuken
879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' Mounier
7955b82b1e Add weave layer to phase 〃 icon (#1091)
Makes the block more recognizable in the build menu.
2019-11-19 08:13:43 -05:00
Patrick 'Quezler' Mounier
7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
fad6fe9a2a Added armored conduit / Lighting improvements / Moved liquid package 2019-11-17 13:51:36 -05:00
Anuken
84968c9f73 Added color picker / Customizable lighting rules 2019-11-16 23:27:42 -05:00
Anuken
faf64f11f2 More lights 2019-11-16 19:57:33 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken
52f592a357 Lighting improvements 2019-11-10 16:18:47 -05:00
Patrick 'Quezler' Mounier
8e2c12848c
Add a cap against leaking
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier
521da56e70
Add plated conduits
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken
91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' Mounier
bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken
ef2817513a Layout fixes 2019-10-27 16:26:33 -04:00
Anuken
7179b147b2 Added Reddit link 2019-10-23 20:13:22 -04:00
Anuken
88e1770f2e Bugfixes 2019-10-18 19:31:01 -04:00
Anuken
44c8b07eb1 Things 2019-10-17 22:14:04 -04:00
Anuken
ff4c7e4302 Multithreaded packing 2019-10-16 14:36:46 -04:00
Anuken
3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken
989e0d8fd1 Removal of drone requests 2019-10-07 17:17:01 -04:00
Anuken
edb0ece03b More mod content support 2019-10-04 19:14:45 -04:00
Anuken
76dbc1cca3 Fixed ore/editor icon generation 2019-10-02 20:25:33 -04:00
Anuken
2db3060a03 Made content icon system more sane 2019-10-01 23:46:40 -04:00
Anuken
002a052371 Fixed #748 / Better mod loading 2019-09-29 21:41:32 -04:00
Anuken
b6e97c4261 Added armored conveyors 2019-09-22 15:12:15 -04:00
Anuken
dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken
dda1f18f67 Unit enemy spawnpoint camping 2019-09-20 23:09:11 -04:00
Anuken
e4cdf515c9 More workshop implementation 2019-09-10 20:53:31 -04:00
Anuken
3bac32e04a Dialog fix 2019-09-08 23:30:15 -04:00
Anuken
c4c0f45228 cleaning up what remains 2019-09-08 22:55:36 -04:00
Anuken
d981bb95b9 it is gone 2019-09-08 22:32:47 -04:00
Anuken
c9f0a59339 time for a crusade against dialogs 2019-09-08 15:08:55 -04:00
Anuken
0f79298c28 Many various fixes 2019-09-04 23:16:26 -04:00
Anuken
5cc32b9001 Fixed map loading bugs 2019-09-01 10:46:44 -04:00
Anuken
26d44ea030 Save slot previews 2019-08-30 15:01:38 -04:00
Anuken
3d69e9c763 Fixed incorrect asset loading 2019-08-27 22:53:24 -04:00
Anuken
5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken
e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Anuken
452a8aaa0c Fixed dialog scrolling 2019-08-18 10:16:31 -04:00
Anuken
89ee04c942 Machine ambient sounds 2019-08-15 13:32:36 -04:00
Anuken
c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken
f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
2c4379acd1 Tutorial improvements 2019-08-09 12:18:08 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken
b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken
c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken
518bffe644 SDL backend / Valid mode sprites / Better layout 2019-07-25 11:45:49 -04:00
Anuken
bf7803d554 Implemented gamemode validation 2019-07-24 23:05:16 -04:00
Anuken
c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken
6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken
14d0927fb6 Basic deploy background 2019-07-12 01:03:01 -04:00
Anuken
d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00
Anuken
fc9543baa7 Updated sprites/UI colors 2019-07-07 14:11:57 -04:00
Anuken
3dfef06bba Bugfixes 2019-07-06 18:42:05 -04:00
Anuken
5ae1e59b5c UI 2019-07-06 12:22:10 -04:00
Anuken
121e0a433b Final tweaks before merge 2019-07-06 10:12:22 -04:00