Anuken
8c32c00e2b
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
core/src/mindustry/content/Blocks.java
2021-06-09 17:10:49 -04:00
Anuken
b04c04f69f
New metal floor / Selective floor attribute stats
2021-06-09 13:26:01 -04:00
Anuken
974ebe6937
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
core/src/mindustry/content/Blocks.java
2021-06-05 11:57:14 -04:00
Anuken
677bad5c60
Fixed #5348
2021-06-04 08:30:16 -04:00
Anuken
fcf1bdd701
Shock mine team region
2021-06-03 21:49:58 -04:00
Anuken
9cd482d389
Minor bugfix
2021-06-03 16:01:51 -04:00
VozDuh
1cbd58820e
Fix For Metal Environments ( #5322 )
2021-06-03 14:36:55 -04:00
Anuken
1313ed2761
Sprite packing fix
2021-06-03 11:37:33 -04:00
Anuken
48c1421afe
Further pack testing
2021-06-03 10:46:45 -04:00
Anuken
5533721f3c
Added missing bundle/tech entries / Pack debug
2021-06-03 10:21:43 -04:00
Anuken
1c71ee2ed7
Moved bushes into correct directory
2021-06-02 11:24:15 -04:00
Anuken
e9129e6f43
Unspoiled
2021-06-02 11:15:30 -04:00
Anuken
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
MEEP of Faith
e8e23961f4
why toxopid cannon not in weapons folder ( #5166 )
2021-04-29 14:15:55 -04:00
ThePythonGuy
137792131e
Fix Tetrative Reconstructor's sprite odd 1-pixel error ( #5119 )
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* Create e
* Delete e
* Add files via upload
2021-04-17 12:53:57 -04:00
MEEP of Faith
56b8986a0b
Unit Sprite Heresyn't ( #5084 )
2021-04-08 15:56:22 -04:00
Patrick 'Quezler' Mounier
af20db4cf7
Colorize the inner corners of other conduit sprites ( #4978 )
2021-03-23 09:44:09 -04:00
Anuken
b2e2cfb48d
Log client commands before handling
2021-03-11 10:52:53 -05:00
Anuken
1a6843ef2c
Re-added unused corroded effect to ensure compatibility
2021-03-10 17:15:18 -05:00
Anuken
c15a8b52d2
Status sprites
2021-03-10 16:22:35 -05:00
Anuken
bd36ca821d
Improvements of status effects in database
2021-03-10 16:22:07 -05:00
genNAowl
096b54305d
Add Status Effect Stats to Core Database ( #4883 )
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* Status Effect Stats
* import cleanup
* Add Sk7725's icons
Tinting still a WIP
Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
2021-03-10 12:04:09 -05:00
Anuken
24195dac81
Added Voz-Duh's large launch pad sprite ( #4861 )
2021-03-05 14:27:15 -05:00
Anuken
b6c645b701
Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074
2021-03-05 11:10:12 -05:00
Anuken
0d0aef3dea
Logic layout bugfixes
2021-02-09 12:10:15 -05:00
Anuken
fa8d43bbc9
Misc cleanup
2021-01-19 19:55:21 -05:00
Anuken
f812460164
New unit select fixes
2021-01-19 15:49:30 -05:00
VozDuh
da8ea84397
New Unit Select ( #3672 )
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* New Unit Select
* Fix
* Facepalm
* Code Fix
* Texture Fix
2021-01-19 15:42:33 -05:00
Joshua Fan
26ad53ec50
Tweak highlight on plastanium sprite ( #4373 )
2021-01-18 19:42:47 -05:00
Anuken
81ce3a28a1
More distinct plastanium sprite
2021-01-14 13:46:27 -05:00
Patrick 'Quezler' Mounier
e714d44a0e
Return large launchpad item costs ( #4134 )
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* Return large launchpad item costs
hidden -> debugonly
* Remove the 4 orange squares from the large launch pad
Leaving the lights and launchpod alignments alone since that is campaign only.
2020-12-28 09:38:58 -05:00
Patrick 'Quezler' Mounier
2239ca6372
Remove 4 square blocks from the accelerator ( #4139 )
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* Normalize rule comment line endings
Just so i can get a new patch-## branch where i can drag my accelerator sprite on since github isn't smart enough yet to see that as a possible pull request by itself.
* Add files via upload
* Add files via upload
2020-12-27 13:32:04 -05:00
VozDuh
0aaa77a5ea
Scrap Walls Textures Cleanup ( #4074 )
2020-12-22 11:31:24 -05:00
Anuken
852013cd63
#4068
2020-12-21 20:48:00 -05:00
Patrick 'Quezler' Mounier
118ae8e87d
#3889 2: electric boogaloo ( #4056 )
2020-12-20 14:22:01 -05:00
Patrick 'Quezler' Mounier
22221a0f28
Add in region to payload block icons ( #4052 )
2020-12-20 09:58:18 -05:00
Anuken
0d81681af5
Merge remote-tracking branch 'origin/master'
2020-12-17 10:46:53 -05:00
Anuken
4b1554db54
arc
2020-12-17 10:46:49 -05:00
Charlotte Vixen
c58289dd47
added conduit color indications ( #4015 )
2020-12-17 10:20:29 -05:00
Anuken
ecea8eab01
Various tweaks and bugfixes
2020-11-22 21:20:33 -05:00
Anuken
72d5a8a768
Added "Launching From" info
2020-11-18 20:05:45 -05:00
Anuken
1ef264d560
Added final campaign map (WIP, untested)
2020-11-18 18:58:54 -05:00
MEEP of Faith
659be11b7d
Remove extra omura cannon image.
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It has the `-heat` prefix, so the game is using this instead of its actual heat sprite to draw heat.
2020-11-13 19:00:21 -08:00
Anuken
a9756aefad
Cleanup of weapon stats
2020-11-13 14:42:46 -05:00
Anuken
e853ed6419
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# core/src/mindustry/logic/LCanvas.java
2020-11-02 16:47:33 -05:00
Anuken
8f53d44278
Various fixes
2020-11-02 16:46:11 -05:00
Voz-Duh
cda8a9b3e9
Texture Fix
2020-11-02 23:02:56 +03:00
Voz-Duh
6e2f097803
Texture Fix
2020-11-02 22:16:46 +03:00
Voz-Duh
e8cfd63bc4
Texture Fix
2020-11-01 14:12:52 +03:00
Voz-Duh
3e03c3e49b
New Texture For Blast Mixer
2020-11-01 13:27:09 +03:00