Anuken
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b721d7a10f
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Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/src/io/anuke/mindustry/core/Renderer.java
# core/src/io/anuke/mindustry/entities/units/types/Drone.java
# core/src/io/anuke/mindustry/graphics/CacheLayer.java
# core/src/io/anuke/mindustry/world/blocks/Floor.java
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2018-11-26 13:23:38 -05:00 |
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Anuken
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54ad9ba243
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Added fullscreen map screenshot
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2018-11-25 20:43:45 -05:00 |
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Anuken
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d52f5e6e03
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Shadow tweaks
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2018-11-16 21:33:10 -05:00 |
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Anuken
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a011728cc9
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Build shader update
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2018-11-15 10:01:03 -05:00 |
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Anuken
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785c2e36c6
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Fixed some things
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2018-11-13 23:24:59 -05:00 |
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Anuken
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5d80031a40
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Various rendering improvements
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2018-11-11 15:57:23 -05:00 |
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Anuken
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4f96744ff2
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Shield shader simplification
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2018-11-08 23:50:03 -05:00 |
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Anuken
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6342cc41ac
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Better lake generation
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2018-11-08 22:18:34 -05:00 |
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Anuken
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ffa1aae27c
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Removed shadow/world padding
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2018-11-05 13:49:31 -05:00 |
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Anuken
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7cd842df19
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Disabled tutorial until further notice
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2018-11-05 13:09:04 -05:00 |
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Anuken
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b63c02cb10
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New UI palette
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2018-11-04 19:42:18 -05:00 |
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Anuken
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7dd487ccc5
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Force projector implementation
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2018-09-07 23:24:55 -04:00 |
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Anuken
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e0a94f694b
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Shader fix / Hail buff / Tau nerf / Turkish lower case fix
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2018-09-03 15:57:06 -04:00 |
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Anuken
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e877310d85
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Mech balancing / Less glitchy menu shader
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2018-09-03 13:33:40 -04:00 |
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Anuken
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54497c43b6
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Fixed mobile menu shader / Added 'old save' message for sectors
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2018-09-02 11:46:47 -04:00 |
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Anuken
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469b3c0a94
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Balance tweaks / Changed block liquid place-ability
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2018-09-01 22:29:25 -04:00 |
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Anuken
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d90d88c68b
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Menu shader / Sprite fixes
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2018-09-01 20:16:49 -04:00 |
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Anuken
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6323c13704
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Mech descriptions / Balancing / Crash fix / Physics fix
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2018-08-27 09:52:33 -04:00 |
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Anuken
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8319288776
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Omega mech ability / Rendering fix
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2018-08-22 16:13:26 -04:00 |
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Anuken
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2b58bd5bd8
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Optimizations
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2018-07-11 12:19:21 -04:00 |
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Anuken
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ca10ab0274
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Increased fog view range, added tile fog discovery
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2018-06-24 16:20:42 -04:00 |
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Anuken
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41e611d7db
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Improved fog of war, added minimap display
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2018-06-24 14:42:45 -04:00 |
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Anuken
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77a63a39ad
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Added terrible fog-of-war
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2018-06-24 00:09:00 -04:00 |
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Anuken
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e36a666542
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Implemented elevation in-game with sprites
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2018-06-11 21:08:15 -04:00 |
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Anuken
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0f09a0b152
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New shaders, remake of Android placement partially done
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2018-05-29 22:03:43 -04:00 |
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Anuken
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19e62786c9
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New placement system without limits, queue block placements
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2018-05-17 20:36:43 -07:00 |
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Anuken
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57bcea56b5
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Implemented block build animation and shaders
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2018-05-15 20:03:03 -07:00 |
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Anuken
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1789fadbf6
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Merged with master
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2018-04-08 10:46:48 -04:00 |
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Anuken
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4b39e5fab6
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Fully implemented teleporters
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2018-04-07 19:31:42 -04:00 |
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Anuken
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7ea4a503f7
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Added new 'space' tile with shader / Added additional teleporter FX
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2018-04-06 21:28:14 -04:00 |
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Anuken
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5172ae781f
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Updates for new uCore version
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2018-04-05 22:30:25 -04:00 |
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Anuken
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203e4bc0a4
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Added ground unit factory support
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2018-03-25 23:49:40 -04:00 |
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Anuken
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d6cd197435
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Implemented new build shader
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2018-03-25 16:47:01 -04:00 |
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Anuken
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52c0a8e573
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Fixed compile errors, unitification
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2018-03-15 21:42:23 -04:00 |
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Anuken
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155f3945a6
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Progress on implementing unit teams
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2018-03-15 00:19:05 -04:00 |
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Anuken
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1cd30e9057
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Mass-deletion of enemy code
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2018-03-14 18:02:35 -04:00 |
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Anuken
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a023c4fbac
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Fixed positions jumping with shader zoom-out
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2018-03-14 14:13:06 -04:00 |
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Anuken
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99c12595a9
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Animated oil blocks as well
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2018-03-14 12:57:30 -04:00 |
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Anuken
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3056e9e79c
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Animated water
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2018-03-13 22:34:52 -04:00 |
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Anuken
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aaa9f85206
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Added fullscreen, player outlines, better weapon display
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2018-01-29 15:24:10 -05:00 |
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Anuken
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0e82a4491f
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Implemented many new weapons (still broken)
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2018-01-08 16:14:32 -05:00 |
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Anuken
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42909abf53
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Converted almost everything to an I18nBundle
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2017-12-26 17:58:20 -05:00 |
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Anuken
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aa6308fffc
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Fixed building for HTML5
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2017-12-08 20:59:40 -05:00 |
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Anuken
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404ec68570
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Changed pathfinding algorithm slightly, added debugging for paths
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2017-12-08 19:59:04 -05:00 |
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Anuken
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aafe7fb74a
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Many bugfixes and tweaks
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2017-12-05 12:21:08 -05:00 |
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Anuken
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63d8aed9a5
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Implemented shield hit effects and bullet absorption and powered rturret
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2017-11-28 01:00:59 -05:00 |
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Anuken
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806b762333
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Added full block descriptions, improved shield shaders
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2017-11-20 19:02:35 -05:00 |
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Anuken
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9c0b8c7e54
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
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Anuken
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41720e2e3f
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Moved block types into subpackages
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2017-10-22 21:58:05 -04:00 |
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Anuken
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70693ffdd3
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Cleaned up UI, merged atlases, added GLProfiling
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2017-10-22 16:24:49 -04:00 |
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