Commit Graph

52 Commits

Author SHA1 Message Date
Anuken
b721d7a10f Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/src/io/anuke/mindustry/core/Renderer.java
#	core/src/io/anuke/mindustry/entities/units/types/Drone.java
#	core/src/io/anuke/mindustry/graphics/CacheLayer.java
#	core/src/io/anuke/mindustry/world/blocks/Floor.java
2018-11-26 13:23:38 -05:00
Anuken
54ad9ba243 Added fullscreen map screenshot 2018-11-25 20:43:45 -05:00
Anuken
d52f5e6e03 Shadow tweaks 2018-11-16 21:33:10 -05:00
Anuken
a011728cc9 Build shader update 2018-11-15 10:01:03 -05:00
Anuken
785c2e36c6 Fixed some things 2018-11-13 23:24:59 -05:00
Anuken
5d80031a40 Various rendering improvements 2018-11-11 15:57:23 -05:00
Anuken
4f96744ff2 Shield shader simplification 2018-11-08 23:50:03 -05:00
Anuken
6342cc41ac Better lake generation 2018-11-08 22:18:34 -05:00
Anuken
ffa1aae27c Removed shadow/world padding 2018-11-05 13:49:31 -05:00
Anuken
7cd842df19 Disabled tutorial until further notice 2018-11-05 13:09:04 -05:00
Anuken
b63c02cb10 New UI palette 2018-11-04 19:42:18 -05:00
Anuken
7dd487ccc5 Force projector implementation 2018-09-07 23:24:55 -04:00
Anuken
e0a94f694b Shader fix / Hail buff / Tau nerf / Turkish lower case fix 2018-09-03 15:57:06 -04:00
Anuken
e877310d85 Mech balancing / Less glitchy menu shader 2018-09-03 13:33:40 -04:00
Anuken
54497c43b6 Fixed mobile menu shader / Added 'old save' message for sectors 2018-09-02 11:46:47 -04:00
Anuken
469b3c0a94 Balance tweaks / Changed block liquid place-ability 2018-09-01 22:29:25 -04:00
Anuken
d90d88c68b Menu shader / Sprite fixes 2018-09-01 20:16:49 -04:00
Anuken
6323c13704 Mech descriptions / Balancing / Crash fix / Physics fix 2018-08-27 09:52:33 -04:00
Anuken
8319288776 Omega mech ability / Rendering fix 2018-08-22 16:13:26 -04:00
Anuken
2b58bd5bd8 Optimizations 2018-07-11 12:19:21 -04:00
Anuken
ca10ab0274 Increased fog view range, added tile fog discovery 2018-06-24 16:20:42 -04:00
Anuken
41e611d7db Improved fog of war, added minimap display 2018-06-24 14:42:45 -04:00
Anuken
77a63a39ad Added terrible fog-of-war 2018-06-24 00:09:00 -04:00
Anuken
e36a666542 Implemented elevation in-game with sprites 2018-06-11 21:08:15 -04:00
Anuken
0f09a0b152 New shaders, remake of Android placement partially done 2018-05-29 22:03:43 -04:00
Anuken
19e62786c9 New placement system without limits, queue block placements 2018-05-17 20:36:43 -07:00
Anuken
57bcea56b5 Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
Anuken
1789fadbf6 Merged with master 2018-04-08 10:46:48 -04:00
Anuken
4b39e5fab6 Fully implemented teleporters 2018-04-07 19:31:42 -04:00
Anuken
7ea4a503f7 Added new 'space' tile with shader / Added additional teleporter FX 2018-04-06 21:28:14 -04:00
Anuken
5172ae781f Updates for new uCore version 2018-04-05 22:30:25 -04:00
Anuken
203e4bc0a4 Added ground unit factory support 2018-03-25 23:49:40 -04:00
Anuken
d6cd197435 Implemented new build shader 2018-03-25 16:47:01 -04:00
Anuken
52c0a8e573 Fixed compile errors, unitification 2018-03-15 21:42:23 -04:00
Anuken
155f3945a6 Progress on implementing unit teams 2018-03-15 00:19:05 -04:00
Anuken
1cd30e9057 Mass-deletion of enemy code 2018-03-14 18:02:35 -04:00
Anuken
a023c4fbac Fixed positions jumping with shader zoom-out 2018-03-14 14:13:06 -04:00
Anuken
99c12595a9 Animated oil blocks as well 2018-03-14 12:57:30 -04:00
Anuken
3056e9e79c Animated water 2018-03-13 22:34:52 -04:00
Anuken
aaa9f85206 Added fullscreen, player outlines, better weapon display 2018-01-29 15:24:10 -05:00
Anuken
0e82a4491f Implemented many new weapons (still broken) 2018-01-08 16:14:32 -05:00
Anuken
42909abf53 Converted almost everything to an I18nBundle 2017-12-26 17:58:20 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
806b762333 Added full block descriptions, improved shield shaders 2017-11-20 19:02:35 -05:00
Anuken
9c0b8c7e54 Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
Anuken
41720e2e3f Moved block types into subpackages 2017-10-22 21:58:05 -04:00
Anuken
70693ffdd3 Cleaned up UI, merged atlases, added GLProfiling 2017-10-22 16:24:49 -04:00