SomeTroglodyte
c40b6159df
Better Religion info and some moddability ( #8807 )
...
* Make maximum number of religions moddable
* Explain remaining religion count in Empire Overview
2023-03-04 19:20:23 +02:00
Yair Morgenstern
253c669ba9
Added 'after which this unit is consumed' for units whose only purpose is limited actions
2023-03-03 16:37:11 +02:00
Yair Morgenstern
608e0dfb71
Added limited usage for actions!
2023-03-03 14:47:50 +02:00
Yair Morgenstern
c3a4a18bba
Replace unit action for timed golden ages with a generic triggered unique
...
Triggered uniques display side effects
2023-03-03 14:13:00 +02:00
Yair Morgenstern
06fa2c2378
Added 'for [amount] movement' unit action modifier
2023-03-02 21:02:34 +02:00
Yair Morgenstern
5e85c3ca72
"by consuming this unit" is better
2023-03-01 16:35:06 +02:00
Yair Morgenstern
ae501c3750
'create improvement' action, <consuming this unit> and <as an action> modifiers
2023-03-01 16:09:44 +02:00
Yair Morgenstern
66faeb0d15
Preparation for unit action modifiers
2023-03-01 15:26:54 +02:00
SomeTroglodyte
3d84297da1
Better control over debug messages ( #8748 )
...
* Better control over debug messages
* Better control over debug messages
2023-02-27 11:13:34 +02:00
Yair Morgenstern
44399e770c
Added triggered uniques to grant specific tech / policy
2023-02-27 10:58:08 +02:00
Yair Morgenstern
8361d68452
Added 'upon ending turn in tile' unit trigger
2023-02-26 23:41:09 +02:00
Yair Morgenstern
86a63ac578
'upon conquering' is a condition not a triggered unique
2023-02-26 22:33:00 +02:00
Yair Morgenstern
c1df32b4e7
Add new uniques to wiki
2023-02-26 22:15:15 +02:00
Yair Morgenstern
090c421f9b
Introduced "upon defeating [unitFilter] unit" trigger
2023-02-26 20:31:13 +02:00
Yair Morgenstern
ad9942c532
4.5.0
2023-02-25 21:03:52 +02:00
Leonard Günther
a3f511efd2
Added password authentication as server feature ( #8716 )
...
* Added authenticate and setPassword
* Added AuthPopup
* Added auth endpoint to UncivServer
* Fixed merge confict
* Added close button to AuthPopup
+ Fixed crash if no server is available
* Added entries to template properties
* Fixed setting password does not work
if authentication is required
+ Added server check on game startup in case the server has changed its feature set
* Added support for different passwords
on different servers
+ Cleanup for MultiplayerTab
* Added current password as hint
+ removed character hiding in auth popup
+ added popup to indicate auth success on connection check
2023-02-25 20:42:36 +02:00
SomeTroglodyte
5d80f50d93
Show UnitTypes in Civilopedia ( #8729 )
...
* Show UnitTypes in Civilopedia
* Show UnitTypes in Civilopedia - polish
2023-02-25 20:40:59 +02:00
Yair Morgenstern
3278cbc904
4.4.19
2023-02-23 23:11:30 +02:00
SomeTroglodyte
5d07fd981b
Allow filters in the ModOptions "ToRemove" lists ( #8730 )
...
* Allow "*" wildcard in the ModOptions "ToRemove" lists
* Allow filters in the ModOptions "ToRemove" lists
2023-02-23 22:40:47 +02:00
vegeta1k95
a31e74dee2
Add "Custom Fonts" section to mod docs
2023-02-23 00:26:37 +01:00
Yair Morgenstern
06292bec64
Fix unique parameter type
2023-02-22 09:54:10 +02:00
Yair Morgenstern
7b1a5e296c
modding: Added "upon gaining a [unitFilter] unit" trigger condition
2023-02-22 09:32:50 +02:00
Yair Morgenstern
a29e22f39b
Added documentation for installing on mac with macport
2023-02-19 16:55:58 +02:00
Yair Morgenstern
c6b888e6ed
Fix android build
2023-02-19 16:35:20 +02:00
vegeta1k95
a8a458ab48
Blockade mechanics ( #8654 )
...
* Fix centering of unit HP bar
* Blockade mechanics: land tiles
* Blockade mechanics: water tiles
* Don't blockade water tile if it has friendly military unit
* Blockade mechanics: cities
* Added tile/city blockade tutorials. Added city blockade status icon.
---------
Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-14 22:13:25 +02:00
Yair Morgenstern
e156a08663
Removed docs section for translated images - see #8479
2023-01-31 23:16:21 +02:00
Yair Morgenstern
2e5d1bf591
Resolved #8435 - rivers remain visible after founding city
2023-01-22 19:33:27 +02:00
Yair Morgenstern
39e88d3a1a
Added "upon discovering a Natural Wonder" trigger - @letstalkaboutdune
2023-01-22 19:05:17 +02:00
Yair Morgenstern
4beaaadfc8
Added conditionals for above and below resource amounts
2023-01-21 23:36:53 +02:00
Yair Morgenstern
be161d8839
Better docs for Trigger Conditions
2023-01-16 23:13:08 +02:00
Yair Morgenstern
509d179d19
War -> war with major civ
2023-01-16 23:11:17 +02:00
Yair Morgenstern
a045114dc6
Added trigger conditional for entering era
2023-01-16 22:28:42 +02:00
Yair Morgenstern
f89c2330aa
Conditional triggers now work with timed uniques
2023-01-16 22:03:17 +02:00
Yair Morgenstern
358f01079c
Added 'upon adopting policy' trigger
2023-01-16 21:20:14 +02:00
Yair Morgenstern
2593c35e30
Added 'upon declaring war' trigger
2023-01-16 21:13:40 +02:00
Yair Morgenstern
cbd7f7ac5c
Added trigger conditions framework!
2023-01-16 21:05:59 +02:00
Yair Morgenstern
f6ddd71504
RTL language support in very first paragraph of translation docs, so as not to waste people's time
2023-01-16 15:32:40 +02:00
Yair Morgenstern
879a5b230f
Resolved #8387 - Fixed Reliquary belief
...
Got rid of multiple uniques with the same text
2023-01-16 13:05:11 +02:00
Yair Morgenstern
fe1d258c05
4.4.1
2023-01-15 23:43:28 +02:00
Yair Morgenstern
b5281e20c9
4.4.0
2023-01-14 21:27:11 +02:00
itanasi
22f9936a34
Add Transform Action for mods ( #8120 )
...
* Initial version of code
* Enable cost=0 for buttons
* Add Conditional to Transform
* Fix translation file
* Add icon
Allow other Conditionals
* Updated icon
* Add credit
* switch hotkey
* Fix icon
* Remove Conditional Costs
* Remove vestigal Stats costs for Transform
* Minor cleanup
2023-01-14 20:43:48 +02:00
vegeta1k95
0006aaef55
Modding: allow custom ResourcePortraits ( #8330 )
...
* Modding: allow custom ResourcePortraits
* Modding: big generification of the icons/portraits mechanism
* Resolve conflict
* Fix background fallback, remove dimming of improvement icons
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-09 21:03:00 +02:00
Yair Morgenstern
37cfc12a64
4.3.18
2023-01-08 15:11:45 +02:00
vegeta1k95
4d8f056df7
Rework of PromotionPicker UI ( #8325 )
...
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-08 11:45:51 +02:00
Yair Morgenstern
fe6c19532a
UI: Better unit table
2023-01-07 22:12:31 +02:00
vegeta1k95
0301cc89d4
Modding: allow for custom TechPortraits ( #8300 )
...
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-03 19:48:08 +02:00
Yair Morgenstern
d20f8a53f8
Validate unique parameters for mods
2023-01-01 15:55:41 +02:00
letstalkaboutdune
5b2997df46
Added credits for trailer ( #8278 )
...
* Added credits for trailer
* Corrected typo
2022-12-31 20:05:41 +02:00
letstalkaboutdune
b5a021cc16
SFX Update - Arrow, Crossbow (New), Metal Hit ( #8262 )
...
* Arrow, Crossbow, Metal Hit sound updates
Sourced from pixabay.com
https://pixabay.com/service/license/
* Update Credits.md
2022-12-29 23:20:33 +02:00
vegeta1k95
a751c8e3dc
Fixed TechButton progress-bar padding, less rounded corners for buttons. ( #8260 )
...
* Fixed TechButton progress-bar padding, less rounded corners for buttons.
* Removed extra padding on the right
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-29 13:52:52 +02:00
vegeta1k95
8fd561de50
Added WLTKD status icon ( #8257 )
...
* Added WTLKD status icon
* Credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-29 13:52:35 +02:00
vegeta1k95
be573f2b76
Big rework of City plates ( #8239 )
...
* Big rework of City plates
* New city plates design, new status icons
* A little bit of padding for construction icon
* Better border for defence counter
* Better border for defence counter
* Solid colored icons
* Solid colored icons
* Credits
* Credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-28 17:32:26 +02:00
Yair Morgenstern
0c58488e42
4.3.12
2022-12-24 20:02:11 +02:00
vegeta1k95
2bc91f1216
Rework of City Screen: new Great People list + misc changes ( #8180 )
...
* Rework of City Screen: new Great People list + misc changes
* Added a bit of padding
* Buildings are united under one tabs, GP font icons replaced by tinted UnitIcons
* Fix color of separators
* Big update to "Detailed stats" UI
* Rebuild pngs
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-12-21 11:46:35 +02:00
vegeta1k95
1346eea4ca
Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes ( #8188 )
...
* Huge update of Technology Picker screen UI, new original icons + misc changes
* Fix possible memory leak
* Fix lines Z-Depth, shifted era boundary lines, thicker queue-path lines
* Fix lines Z-Depth more correctly
* Size checks replaced by truncation
* Icons credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-21 11:25:10 +02:00
Yair Morgenstern
6b4da20d85
Fallback image for modded buildings - see #8158
2022-12-18 22:11:56 +02:00
Yair Morgenstern
81f3ecd998
Fallback image for modded techs - see #8158
2022-12-18 22:05:17 +02:00
Yair Morgenstern
cf8e6b39e2
4.3.10
2022-12-18 19:42:45 +02:00
alexban011
09260f4d4d
added mod topics to wiki ( #8159 )
2022-12-17 18:35:43 +02:00
Yair Morgenstern
0d19bf9cef
Better icons for 'next turn' button
...
@vegeta1k95 sorry about this, but the way this works without resizing is simply not up to the standards of the current UI :/
2022-12-16 11:15:36 +02:00
alexban011
d7c11cc990
added icon for Conduct Trade Mission
button ( #8125 )
...
* added icon
* rescaled image to 100px
2022-12-15 21:02:45 +02:00
vegeta1k95
a134242487
Units/Buildings can now be given optional Portraits to be displayed instead of flags. ( #8107 )
...
* Units can now be given optional Portraits to be displayed everywhere (except world map) instead of unit Flags.
* Add section to wiki for adding Unit Portraits
* Generify portrait functions
* Small nitpicks fixed
* Reverted one change
* Fix docs
* Fix docs
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-11 22:58:11 +02:00
Yair Morgenstern
ff25014a54
Automated screenshots! :D
2022-12-07 21:01:39 +02:00
Philip Keiter
cfedaeb0e3
Update Building-Locally.md ( #8081 )
...
Add missing step to restart.
2022-12-03 23:37:53 +02:00
Yair Morgenstern
c9ed9d5d74
modding: Double Happiness from Natural Wonders -> [stats] from every known Natural Wonder
2022-12-02 11:50:11 +02:00
Yair Morgenstern
1eb1976c4e
Made yields smaller so heavy yields looks better on tiles
2022-11-28 21:45:56 +02:00
Yair Morgenstern
1b8c98eed3
Resolved #8050 - "Occurs at temperature between [amount] and [amount] and humidity between [amount] and [amount]" now applicable to resources
2022-11-27 20:02:05 +02:00
Leonard Günther
99b6a2254d
Changes to moddable UI ( #8055 )
...
* Replaced all occurrences of deprecated NinePatch
function calls
This makes a lot of UI elements already moddable but documentation is still missing
* Added "How to create a UI skin for Unciv" to wiki
* Added image
* Fixed two typos and updated directory image
Old image was missing a folder
* Added clear color to skin config
to support picker screen backgrounds
* Removed deprecated functions in ImageGetter
* Fixed lowercase ui element names
they should always be UpperCamelCase to be consistent
* Added UiElementDocsWriter
to modify the docs for UI elements automatically
* Added default shape to UiElementsDocsWriter.kt
* Revert unintended merge errors
* Rerun file auto generation
2022-11-27 19:14:56 +02:00
Yair Morgenstern
545b4afc5a
Generalized "Stats per policies" unique
2022-11-26 21:39:26 +02:00
Yair Morgenstern
c98a36c10f
Added before/after X turns conditionals - see #3242
2022-11-07 22:56:58 +02:00
Yair Morgenstern
3e05b875bd
Added before/after Pantheon conditionals - see #3242
2022-11-07 22:39:55 +02:00
Yair Morgenstern
b0c84f5eea
4.2.17
2022-11-07 18:20:19 +02:00
Leonard Günther
4522ab4c6b
Added "How to create a UI skin for Unciv" to wiki ( #7976 )
...
* Replaced all occurrences of deprecated NinePatch
function calls
This makes a lot of UI elements already moddable but documentation is still missing
* Added "How to create a UI skin for Unciv" to wiki
* Added image
* Fixed two typos and updated directory image
Old image was missing a folder
2022-11-06 22:53:55 +02:00
Yair Morgenstern
f0ad7581bc
Resolved crash when mods make 2 techs require each other
2022-10-13 22:55:12 +03:00
Yair Morgenstern
f3b4db9d64
Hopefully resolved ANRs from WorldScreen updates
2022-10-13 21:18:34 +03:00
Yair Morgenstern
34c22009e6
Update Credits.md
2022-10-10 19:54:54 +03:00
Yair Morgenstern
067bd1979a
Resolved #5853 - added aztec icon credits
2022-10-09 12:38:47 +03:00
Yair Morgenstern
2ef0284235
4.2.12
2022-10-05 23:13:32 +03:00
Yair Morgenstern
6ba98c82ac
4.2.11
2022-09-25 16:44:34 +03:00
Matthieu Rigal
496f3fe86e
Update Installing-on-macOS.md ( #7833 )
2022-09-20 18:21:27 +03:00
nacro711072
4b7238bdef
update doc for mac user launch game. ( #7828 )
2022-09-20 10:11:49 +03:00
alexban011
d980b0d9ff
Global politics overview screen ( #7469 )
...
* getting the data
* finished getting the data
* optimization + separator
* vrtical separators
* more functions
* made it look good
* reverted debug variables
* cleanup
* added icon
* credits
* translations
* removed redundant equalizeColumns
* removed redundant separator
* column headers
* reviews
* removed redundant function
* latest translations
* latest review
* checks 1
* removed space
* removed vars and used DiplomacyManager instead
* combined overview screens
* 2 more translations
* little cleanup and fix
2022-09-19 16:12:24 +03:00
Yair Morgenstern
d5134f84cd
4.2.9
2022-09-15 16:21:23 +03:00
Yair Morgenstern
8606a662c7
Added steam build, let's check it out!
2022-09-15 13:25:47 +03:00
Yair Morgenstern
8fec196db1
Got rid of uppercase C in Unciv in ALL places!
2022-09-12 23:26:28 +03:00
Yair Morgenstern
74d8d79a74
Added Macedonian flag
2022-09-12 21:22:54 +03:00
Yair Morgenstern
04ee2b716e
Updated preview images and added guide to doing so
2022-09-12 20:58:27 +03:00
itanasi
00c4d8215c
Update Android SDK settings ( #7768 )
...
Able to build with only the Android API 32 and the 32.0.0 SDK tools in Android Studio
2022-09-09 10:07:53 +03:00
Md. Touhidur Rahman
7c1b298a24
Improved ports and updated documentation of UncivServer ( #7747 )
...
* Improved ports on UncivServer
See 6315a16d98 (r83109934)
for details
* Update UncivServer.kt
* Update Multiplayer.md
* Update Multiplayer.md
2022-09-07 09:48:47 +02:00
Xander Lenstra
313290c994
Added information on chinese translation video to Translation.md ( #7743 )
...
* Added information on chines translation video
* Changed requested string
2022-09-05 09:15:26 +03:00
Xander Lenstra
a19fed5d28
Added a screen to move spies between cities ( #7665 )
...
* Added a screen to move spies between cities
* Fixed tests
* Reviews
* Avoid labels blinking
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
2022-08-28 23:25:14 +03:00
Yair Morgenstern
121bda2833
4.2.5
2022-08-22 21:09:04 +03:00
Leonard Günther
18ef8fc20e
Removed legacy tileset code ( #7658 )
...
* Removed legacy tileset code
which was only used for the "Default" tileset
* Updated "Default" tileset to support new rendering
* Updated docs
* Fixed fogOfWar coloring bug
* Removed cityImage variable completely
* Renamed variable out to baseHexagon
* Moved color lerp out of for loop
* Renamed "Default" tileset to "Minimal"
* Made "HexaRealm" the games fallback tileset
* Implemented requested changes
* Readded accidentally removed variable
* Reverted updateTileImage back to foreach loop
Since indices are not needed anymore
* Regenerated game.atlas and game.png
2022-08-22 13:02:52 +02:00
Ouaz
90e582a0c3
Add an icon for "Wait" unit action ( #7668 )
2022-08-16 12:30:37 +02:00
Yair Morgenstern
2b168573e8
Resolved #7666 - updated build documentation to build-tools version
2022-08-15 18:31:03 +03:00
Xander Lenstra
b1727f9360
Fix spies being gained in non espionage games ( #7661 )
...
* Handfull of comment questions, small refactorings
* Code changes
* Reworded a unique, removed a file
* Added spy names for all nations, minor consistency change
* Removed debug output
* Added an empty constructor so gdx can reconstruct it
* No spies gained when espionage is disabled
* Added missing function
2022-08-14 18:37:39 +03:00
Xander Lenstra
202e0bcf47
Basic version of EspionageManger
, added a unique to gain spies ( #7641 )
...
* Handfull of comment questions, small refactorings
* Code changes
* Reworded a unique, removed a file
* Added spy names for all nations, minor consistency change
* Removed debug output
* Added an empty constructor so gdx can reconstruct it
2022-08-13 22:45:16 +03:00
Yair Morgenstern
9898789772
4.2.4
2022-08-12 14:36:01 +03:00
Xander Lenstra
44fdf53b05
Added a hidden option for enabling espionage ( #7615 )
2022-08-06 22:05:44 +03:00
Yair Morgenstern
c738da892c
4.2.0
2022-07-28 09:12:57 +03:00