Commit Graph

83 Commits

Author SHA1 Message Date
772531a35f Translation no longer breaks on multiple uses of the same parameter in a unique 2021-06-18 16:54:09 +03:00
243647dea6 3.15.2 2021-06-18 10:08:59 +03:00
11af49e6da 3.15.1 2021-06-16 10:59:15 +03:00
60d8adce38 3.15.0 2021-06-13 22:40:12 +03:00
a5d2b2f154 3.14.16 2021-06-10 14:49:08 +03:00
337b9c62fd Nations spellcheck (#4094) 2021-06-10 14:22:16 +03:00
8228d62d43 3.14.15 2021-06-07 22:47:52 +03:00
cd58f6ace8 Refund wasted production as gold (#4058)
* Refund wasted production as gold

Any wasted production, from for instance a partially completed wonder or
obsolete units, will now be refunded as gold (in a 1:1 ratio).

We update both at the start and end of the user turn. Updating at the
start to account for wonders completed after our previous turn and
updating at the end to account for obsolete buildings/units as a
consequence of our own turn.

When obsolete units get replaced by their upgraded version (as in civ 5)
this code should probably be updated.

* Implement wonder refund and obsolete unit upgrade

If a wonder is built somewhere else but the user has production in this
wonder, the production will be refunded as gold in a 1:1 ratio. A
notification will be shown to indicate this. This reflects the behaviour
in Civ 5.

If a unit becomes obsolete and an upgrade is available, the production
put into this unit will now be transferred to the upgraded version. If
the unit is queued, the queued unit will also be changed to the new
version and the user will be notified via notification.

* Shorten notification messages

* Update alerts: been obsolete -> become obsolete
2021-06-07 22:04:33 +03:00
a1b0a90506 3.14.14 2021-06-04 14:33:22 +03:00
c73891cbe7 3.14.13 2021-06-01 21:19:06 +03:00
d7c0cc593a 3.14.12 2021-05-28 15:02:11 +03:00
cd6ae3dc6d 3.14.11 2021-05-26 19:37:01 +03:00
fd5125904a 3.14.10 2021-05-20 22:49:40 +03:00
106cbb79c3 3.14.9 2021-05-18 01:07:17 +03:00
4f1798146c 3.14.8 2021-05-11 00:44:36 +03:00
0f0de8a221 3.14.7 2021-05-08 23:54:29 +03:00
a6d0973324 3.14.6 2021-05-05 20:46:40 +03:00
94c0995b23 3.14.5 2021-05-01 23:05:30 +03:00
bb34659d9c Resolved #3837 - Harad -> Harald in Denmark greeting 2021-04-27 00:15:47 +03:00
55ef131fb2 3.14.3 2021-04-21 22:12:46 +03:00
e270b017d4 3.14.2 2021-04-18 21:56:18 +03:00
daab799b3a 3.14.1 2021-04-14 19:51:31 +03:00
0440a70a9c Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]" 2021-04-13 22:04:00 +03:00
6e9f868cb3 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized 2021-04-13 00:08:35 +03:00
61730ca93b Translation files generation 2021-04-10 23:14:22 +03:00
888d5e973c Translations update (#3768)
* Update French.properties  (#3767)

* Create French.properties

* Update French.properties

* Update French.properties

* Update German.properties (#3764)

* Update Czech.properties (#3763)

Translated some new lines and city-states' diplomacy

* Hungarian.properties (#3761)

* Update Spanish.properties (#3774)

There were a few 'translation!' messages, I didn't check the already completed text. If any help is needed please let me know. My discord name is john2342#8925

* Deleted unnecessary space before colon, update czech.properties (#3773)

* Deleted space before colon

In VictoryScreen.kt was one extra space, looking like "Spain : 35" instead of "Spain: 35"

* Update Czech.properties

Co-authored-by: Loubard Kevin <70336598+subversive-eu@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: juan234248 <77988217+juan234248@users.noreply.github.com>
2021-04-10 22:59:55 +03:00
e0d7128bc6 3.13.11 2021-03-23 23:01:00 +02:00
cf3e517e43 3.13.10 2021-03-21 20:42:14 +02:00
87ff4c91f5 3.13.9 2021-03-18 20:59:42 +02:00
ecee6155e8 3.13.8 2021-03-15 22:14:08 +02:00
a37ac74fa9 'in all coastal cities' now translated 2021-03-13 22:38:53 +02:00
972bf2ba1c Resolved #3681 - translation fix, "in every city" -> "in all cities" 2021-03-11 21:08:48 +02:00
35ed8920e9 3.13.6 2021-03-07 13:04:11 +02:00
639be3b01d 3.13.4 2021-03-01 21:05:53 +02:00
c9a96358da Changed "Gold" resource to be called "Gold Ore" to not conflict with the yield type for translations - #2458 2021-02-23 20:05:00 +02:00
b7c25f30e5 3.13.2 2021-02-20 23:26:52 +02:00
48a330fddc 3.13.0 2021-02-13 21:52:33 +02:00
71266b213e 3.12.13 2021-02-06 22:39:36 +02:00
1ada5aff43 Merge branch 'master' of https://github.com/yairm210/Unciv 2021-02-05 10:15:55 +02:00
679ca2ba6c changed case sensitivity (#3577)
somehow I forgot to change most of the texts
2021-02-04 21:50:44 +02:00
b0c9c797f6 3.12.12 2021-02-04 20:18:14 +02:00
a07e3947d2 Refactoring of MultiplayerScreen (#3572)
* Refactoring

- Removed unnecessary .tr()
- changed text case sensitivity
- changed popup to YesNoPopup
- combined multiplayerGames.remove and deleteSave into removeMultiplayerGame to reduce unnecessary try catch blocks

* Update case sensitivity translations

* adding "Game settings" entry
2021-02-04 19:13:01 +02:00
bc4829a424 Translation updates for new cityFilter 2021-01-30 19:46:03 +02:00
aa944bad87 3.12.10 2021-01-26 22:46:47 +02:00
38025785b7 3.12.9 2021-01-16 21:57:30 +02:00
c1783d8592 3.12.7 2021-01-06 23:16:43 +02:00
07c8300d61 3.12.4 2020-12-27 13:37:37 +02:00
76e9f973c5 updated translation (#3453) 2020-12-25 12:54:45 +02:00
8689fe0ffa Clarified Protectionism effect 2020-12-23 21:28:59 +02:00
585be1b2be 3.12.2 2020-12-19 22:21:09 +02:00