Commit Graph

706 Commits

Author SHA1 Message Date
788e0d115f Units in overview now scrollable 2018-11-03 19:55:40 +02:00
c1cc32e95b Tech eras are now translated 2018-11-03 19:52:28 +02:00
3958ed3cdb Fixed Ecology image
World screen now also displays icons of tech results
2018-11-03 19:49:05 +02:00
8b12b80f34 Fixed images of Burial Tomb and Paper Maker
Techs now display little icons of their effects
2.9.8
2018-11-03 19:19:30 +02:00
5e9b62162c Fixed bug where AI settlers would attempt to settle on water tiles, causing crashes 2018-11-03 18:59:05 +02:00
eb9ae392d3 Added Monastery and Solar Plant icons, which were missing 2018-11-02 14:53:20 +02:00
3655e07614 Added Caravel unit 2018-11-02 13:52:37 +02:00
abc3bfcae8 Added Galleass, first ranged water unit! 2018-11-02 12:49:41 +02:00
ac6adefdbd Hydro plant bugfix 2018-11-01 20:42:57 +02:00
e750207eb5 Settlers, workers and great people can n longer construct things when embarked 2018-11-01 20:35:00 +02:00
e8b8277609 When a unit disappears (e.g. a settler that founde a city), it's "move unit here" overlay disappears too 2018-11-01 19:39:32 +02:00
5a6e5043b3 Trade routes now travel between harbors over water, and are calculated once per civilization instead of per city 2.9.7 2018-11-01 19:27:57 +02:00
60b86decfb Added tutorials on injured units and workers 2018-10-31 14:00:49 +02:00
9fe24e2d3d Improved AI roadbuilding - faster and can overcome obstacles 2018-10-30 22:37:30 +02:00
10bfdfc8bc When picking an improvement for a sleeping worker, it un-sleeps 2018-10-28 19:34:13 +02:00
4423dadefd Removed hydro plant from loaded games 2.9.6 2018-10-28 16:37:51 +02:00
f86736db6d Removed Hydro Plant, since it requires rivers to be useful, and we don't yet have rivers. 2018-10-28 16:16:47 +02:00
52dc1931cc Wonder uniques now displayed in cities (thanks Kumārikā Bālā for pointing out the problem!) 2018-10-28 15:58:46 +02:00
0f4accb5a4 Added "missing translations" menu in display options, so translators can see which texts have not yet been translated in their language 2018-10-28 15:23:35 +02:00
c43dfd7f95 Added translation stubs for Honor and Autocracy policy branches, and other bits & bobs 2018-10-28 15:09:10 +02:00
324239b3e6 Typo fix: dicipline -> discipline 2018-10-28 15:06:55 +02:00
45e5f82478 Added Compass tech and Harbor building 2018-10-28 14:33:42 +02:00
cc0e76ba00 Added info of tile's unit defence bonus to tile info (not everyone is a veteren Civ player...) 2018-10-28 12:37:00 +02:00
f7021154f3 Available languages now sorted by percentage translated
Added missing tilda vowels in font for Spanish translation
2.9.5
2018-10-24 23:08:41 +03:00
8186db0a17 Fixed bug where embarked automated workers with no workable tiles around, would try to work the water tile they were on (thanks Pommerbot X for sending the game data, this was pretty niche!) 2018-10-24 23:02:23 +03:00
566e555447 Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-10-24 23:00:10 +03:00
284cc5c924 Can now see translation percent when picking language 2018-10-24 22:59:57 +03:00
56bcd30aa7 Update Translations.json 2018-10-24 21:31:32 +02:00
14d53049b9 Update Translations.json 2018-10-23 23:33:44 +02:00
230031e9f5 Fixed combat for embarked units 2018-10-23 22:08:30 +03:00
7cd903c6b9 Update Translations.json 2.9.3 2018-10-22 20:09:56 +02:00
2c5f4e1529 Land units can embark! 2018-10-22 20:05:04 +03:00
7537f59bda Bugfix: water units can't conquer cities 2018-10-22 20:04:32 +03:00
9c36ae0c6b Added The Great Lighthouse 2.9.1 2.9.2 2018-10-19 15:11:14 +03:00
b4d56e1474 Merge branch 'master' of https://github.com/yairm210/UnCiv
# Conflicts:
#	android/assets/jsons/Translations.json
2018-10-18 23:12:21 +03:00
a6b4a62abc Centeralized translations of alerts to translations file, for Spanish 2018-10-18 22:59:33 +03:00
f9f46391ea Fixed lighthouse & trireme problems 2018-10-18 22:57:45 +03:00
649fa12df6 Update Translations.json 2018-10-16 21:10:20 +02:00
dea7775be5 Added Optics and Lighthouse 2018-10-16 21:13:29 +03:00
ae33818750 Update Translations.json 2018-10-16 12:48:35 +02:00
c1e070018f Added Triremes and water combat! 2018-10-15 22:57:33 +03:00
8912984e74 Merge pull request #243 from bryanwweber/fix_medical_lab_stats
Fix medical lab stats and stasis chamber name
2018-10-15 12:24:49 +03:00
ba144be973 Added resources and terrain features back to land-only maps 2018-10-14 21:07:01 +03:00
345f0db27e Fix all spellings of Statis->Stasis 2018-10-14 13:55:01 -04:00
f90f2026ec Apply the Medical Lab effect to the city food supply 2018-10-14 11:19:20 -04:00
edc3e730b9 Change Medical Lab to use uniques
This matches how the Aqueduct is specified. It also fixes that the
description is not available on the building picker screen.
2018-10-14 11:18:51 -04:00
e816d9dbed Fix typo in SS Stasis Chamber name 2018-10-14 11:17:37 -04:00
f6163f3c88 Organized policy icon credits 2018-10-13 22:31:03 +03:00
b4c17f7664 Organized building order and icon credits 2018-10-13 21:53:17 +03:00
b528ef38e9 Minor improvements 2.9.0 2018-10-12 15:02:12 +03:00