807444d2c5
Replace padding with leftAndRightPadding & topAndBottomPadding in TileGroupMap ( #3742 )
...
* Replace padding with leftAndRightPadding & topAndBottomPadding in class TileGroupMap, edit MainMenuScreen
* Remove TableBackground.png
2021-03-29 18:21:31 +03:00
bf9954a042
Un-blurred the tile images
2021-03-29 18:18:23 +03:00
46e845d6ff
Resolved #3568 - text buttons are less grainy
2021-03-29 17:50:04 +03:00
bc5cc4e28d
Added Bulgarian, by antonpetrov145!
2021-03-29 17:32:42 +03:00
751624bf41
Create Bulgarian.properties ( #2365 )
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* Create Bulgarian.properties
This is WIP on the Bulgarian translation
* Update Bulgarian.properties
Edited with the '='
* Update Bulgarian.properties
* Update
Updated some move values. Sorry for the long delay.
* Update Bulgarian.properties
With the help of PresleyBG
* Renamed several variables
2021-03-29 17:28:27 +03:00
29c9f3b3e4
HUGE memory savings (120MB -> 75MB) By saving atlases between ruleset resets!
2021-03-29 17:07:59 +03:00
12147e0a67
Merge branch 'temp'
2021-03-29 14:26:19 +03:00
3ed701508e
3.13.11-patch2
3.13.11-patch2
2021-03-29 14:25:54 +03:00
4647928f29
Start of work on Religion!
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Added Beliefs, faith accumulation, and Pantheon founding. Still missing a Faith image though.
2021-03-29 11:07:43 +03:00
30c1861788
Added mod pagination - even when we exceed 100 mods, we'll be able to download them all
2021-03-29 10:02:51 +03:00
fd9a1537b0
3.13.11-patch1
3.13.11-patch1
2021-03-28 22:07:24 +03:00
b7d07ca2da
Button for current civilopedia entry is now marked
2021-03-28 22:07:05 +03:00
63e10dde71
Modded "Remove" commands to nonexistant features no longer crashes the game
2021-03-28 21:59:57 +03:00
1f057831d8
AI no longer tries to attack with carriers, crashing the game.
2021-03-28 21:59:29 +03:00
24c0be2950
Welp broke build with a silly mistake
2021-03-28 21:27:42 +03:00
d3f2027416
National wonder does not require building to be built in puppeted cities
2021-03-28 21:25:35 +03:00
51125b68a8
City attack notifications show icon
2021-03-28 21:22:45 +03:00
eda9ceb140
Custom improvements for water resources now moddable
2021-03-25 10:46:45 +02:00
5ac2ee19c7
Linting - removed about 40 lines, hopefully makes the file easier to parse
2021-03-25 10:28:21 +02:00
db75067b7c
Resolved #3740 - units retain individual names when upgrading
2021-03-24 22:51:05 +02:00
e0d7128bc6
3.13.11
3.13.11
2021-03-23 23:01:00 +02:00
b8f1f092d6
Translations update ( #3736 )
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* Update German.properties (#3725 )
* Update German.properties
* Update German.properties
* Update Italian.properties (#3724 )
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2021-03-23 22:54:58 +02:00
20e5d56644
Resolved #3732 - Mark target tile while moving toward it
2021-03-23 22:44:56 +02:00
5e34d8d9c3
Resolved #3734 - "Loading" popup when loading game remains until game is fully loaded
2021-03-23 22:44:24 +02:00
1e25cc0db3
Resolved #3735 - The civ launching - not receiving - the nuke is considered the civ that declared war
2021-03-23 22:28:31 +02:00
b5c12ec17c
Carrier cannot attack, AS update to 4.1.3 ( #3700 )
2021-03-23 20:20:38 +02:00
0aeee8d974
Removed some more static usages
2021-03-21 21:04:11 +02:00
d184a829a2
Removed usages of global UncivGame.gameInfo, where more local usage is possible
2021-03-21 20:58:18 +02:00
4c1f5bb097
Resolved #3721 - Fixed edge-case "images are temporarily applied from mods set in other places"
2021-03-21 20:46:19 +02:00
0425e1d711
Resolved #3722 - fixed resistance icon display in notifications
2021-03-21 20:43:09 +02:00
cf3e517e43
3.13.10
3.13.10
2021-03-21 20:42:14 +02:00
049744c9bb
Translations update ( #3723 )
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* Update German.properties (#3717 )
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update Indonesian.properties (#3715 )
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com >
2021-03-21 19:19:09 +02:00
5a5d0a980f
Removed ALL color-based notifications!
2021-03-21 00:28:58 +02:00
d4b19a7bb3
Many notification conversions
2021-03-20 23:49:33 +02:00
36131cb7c1
Extended battle notifications
2021-03-19 15:52:50 +02:00
d515955b30
Better icons for notifications (there's a lot of work to do here)
2021-03-19 15:38:14 +02:00
4c260ca954
Changed notification to accept multiple icons, like in Civ VI - this allows for more informative iconography
2021-03-19 15:11:47 +02:00
50d5b0d7ce
Added specific icons to certain notification types
2021-03-19 11:26:54 +02:00
ba51222841
Barbarians only heal by pillaging, simplified barbarian automation
2021-03-19 10:39:55 +02:00
a08a5a7435
Resolved #3713 - Fixed misspelled "fresh water" in farm unique check
2021-03-18 23:01:47 +02:00
87ff4c91f5
3.13.9
3.13.9
2021-03-18 20:59:42 +02:00
a49c2cc289
Translations update ( #3712 )
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* Update Czech.properties (#3708 )
- new strings
- space ship related terminology shortened and synced
- few city states transation
* Update German.properties (#3704 )
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update German.properties
* Update Italian.properties (#3701 )
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com >
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2021-03-18 19:48:05 +02:00
fa709d2944
Can now add leader portrait images to mods!
2021-03-18 18:37:27 +02:00
c98100f1a7
Added "permanent visual mods" option to mod management
2021-03-18 18:36:05 +02:00
7ba12ad5c6
Adding fallout again ( #3711 )
2021-03-18 15:36:24 +02:00
b12c5df28e
last refactoring of terrain feature ( #3702 )
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* last terrainFeature refactorings
* cut down terrainFeature as much as possible
* aerialDistanceTo fixed
wrapped distance should only be considered on wrapped worlds
* Adding spaces
* fixed tests not compiling
* prevent floodplains from spawning on oasis
* Check if terrain feature can be placed on tile in editor
* Adding reviewed changes
2021-03-18 13:54:52 +02:00
25ef92f3eb
fixed baseTerrain can differ from getBaseTerrain ( #3710 )
2021-03-18 13:19:02 +02:00
8472715509
Resolved #3614 - tileFilter works with natural wonders
2021-03-18 13:13:31 +02:00
37903435f5
Trade overview now more uniform
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"Gold" and "Gold per turn" are now correctly translated
2021-03-18 13:08:59 +02:00
1a4051fa3f
toast popup not screen blocking again ( #3709 )
2021-03-18 12:47:40 +02:00