Yair Morgenstern
c5582257c9
Denmark's icon better centered
...
Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Jack Rainy
0624542fd8
New civilization: Denmark ( #2370 )
...
* Enable the Denmark civilization
* Nation unique ability is implemented
* Units unique abilities are implemented
* Unit icons
* Misprint in the tech name is corrected
2020-04-11 22:31:53 +03:00
Jack Rainy
e4fab26b43
Display the crosshair in alternate color for distant targets ( #2347 )
2020-04-07 11:37:14 +03:00
Jack Rainy
29a077a803
Forts and citadels (with AI) ( #2325 )
...
* Enabled Forts & Citadels
* Friendly territory checks
* Citadel damage & notifications
* Sprites, Icons, Translation & Atlas
* Obsolete tests are removed
* NullReferenceException code is fixed
* Refactoring: using the static object
* AI for the forts and citadels
* Display defence stats
* Exclude enemies tiles as candidates
Co-authored-by: r3versi <fluo392@gmail.com>
2020-04-03 11:22:27 +03:00
Jack Rainy
dde01738de
New wonders: Mausoleum of Halicarnassus, Statue of Zeus ( #2301 )
...
* New wonder: Mausoleum of Halicarnassus
* New wonder: Statue of Zeus
* Obsolete tests are removed
2020-04-01 20:12:25 +03:00
Yair Morgenstern
235143751c
Railroad is now just a black line - much clearer than the old, "nicer" image
2020-03-31 20:50:21 +03:00
u-ndefine
3ec27ec6c3
Add missing images ( #2277 )
...
* Add missing images
* Add missing files
* Update Credits.md
2020-03-29 13:39:19 +03:00
Yair Morgenstern
378f56207c
Resolved #1779 - Can now lock worked tiles to prevent them from being unassigned
2020-03-29 12:42:58 +03:00
Yair Morgenstern
cf79ac0db1
Inca fixes - added icon, fixed colors
2020-03-28 22:41:55 +03:00
Federico Luongo
2a67294554
Snow, Ice, Atoll & Map Generation ( #1909 )
...
* Snow, Atoll & Ice
* Fix White Hexagon + Small NW refactor
* More Land in Continents #1886
* Atoll can spawn only on Coast
* Added new constants and turned Constant into an object
* Latitude and Longitude utility methods
* New MapGenerator steps
* New MapParameters & MapGenerator cleanup
* Added New Map option to MapEditor menu
* New parameters default values and limits
* archipelagos map type
* Translations & Atlas
* removing unneeded octave displacement
* Fix Archipelago
* Perlin noise parameters & no-elvis in TileMap
* Rebuilt Atlas
Co-authored-by: Eddh <remi.dufour@protonmail.com>
2020-03-11 11:39:37 +02:00
Federico Luongo
0cf27789e9
Borders made of oriented triangles rather than circles ( #2104 )
2020-03-08 20:36:50 +02:00
Federico Luongo
edf0294dfd
Mongolia ( #1855 )
...
* Mongolia
* Translation & Atlas
* Remove debug option
* Remove erroneous import
* Promotions.addXP
* Khan heals 15 HP
* XP bonus fix
* Added 'Mongol Terror' which is the term used for the mongolian combat bonus
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
Yair Morgenstern
a73fe3d9de
Tile update by The Bucketeer
2020-02-02 18:31:45 +02:00
Yair Morgenstern
352e4e8939
Translation ( #1829 )
...
* Update German.properties (#1819 )
Added city states, some notifications and revised translations
* Update Czech.properties (#1824 )
translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions
* Update Italian.properties (#1815 )
* Create Japanese.properties (#1803 )
* Create Japanese.properties
* Update Japanese
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Added Japanese flag icon
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
CaptainKlutz
a2ee0ca4e1
Rework existing ship sprites, and add a sprite for Carrier ( #1771 )
...
* Upload carrier FH sprite
* Update Battleship and Destroyer FH sprites
* Make unfarmed wheat look wilder
2020-01-25 19:58:57 +02:00
JackRainy
e0a00eb9a5
Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions ( #1754 )
...
* Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions
* Template for the translation strings
* New icons are added
Co-authored-by: ltrcao <ltrcao@users.noreply.github.com>
2020-01-25 19:43:53 +02:00
Yair Morgenstern
7ea6fc2551
Added 4-way tile images (base,feature,improvement,resource) by The Bucketeer
...
Fixed some issues with existing tile images
2020-01-21 21:02:11 +02:00
JackRainy
1441dd49f5
Aircraft carrier is added ( #1731 )
...
* Implemented aircraft carrier by @ltrcao in PR #1723
* New icon for the Carrier unit
2020-01-20 22:53:59 +02:00
Yair Morgenstern
f154ac1d6d
3.5.4
2020-01-19 21:58:38 +02:00
Yair Morgenstern
32ba55b2fe
Added many more resource+improvement images
2020-01-18 22:35:18 +02:00
Yair Morgenstern
02def2ffa9
Resource+Improvement is go!
...
Added resource-specific plantations by The Bucketeer
2020-01-17 15:07:47 +02:00
Yair Morgenstern
5af6dd1ad5
More resource images by The Bucketeer
2020-01-15 23:56:02 +02:00
Yair Morgenstern
9a426318ba
Proper destruction notification for city states
...
Added Fur resource image
2020-01-13 00:09:09 +02:00
r3versi
a1b03849ec
Fix city screen ( #1657 )
...
* Last CityScreen fix
* Atlas & Translations
2020-01-11 22:46:17 +02:00
r3versi
12a98aa4bb
City construction queue ( #1479 )
...
* Construction Queue
* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile
Rework
* Max queue size, cannot change queue in puppet city or in other player turn
* Queue and current construction reset on puppeting city
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-09 20:58:15 +02:00
r3versi
065e944896
Songhai ( #1636 )
...
* Songhai, Burial Tomb, Gold for capturing city
* Burial Tomb unique: double gold gained when city is captured
* Rebuilt Atlas and Translations
* Italian translation + fix missing translations
* Barbarian Camp Reward
Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
99e3ebed67
The mod now has its own own git repo =)
2020-01-07 18:52:58 +02:00
Yair Morgenstern
1008e9c4f6
More resource images by The Bucketeer
2020-01-06 23:01:18 +02:00
Yair Morgenstern
006b2d7690
External merge resolve of #1566
...
Merge branch 'spain' of https://github.com/r3versi/Unciv into r3versi-spain
2019-12-29 17:56:05 +02:00
Yair Morgenstern
4dd3a69a72
Can now display pixel resources on the map!
2019-12-29 17:51:39 +02:00
Yair Morgenstern
050db70fff
All nat wonders are go, courtesy of The Bucketeer!
2019-12-29 15:55:53 +02:00
Yair Morgenstern
eac9647829
Bahasa_Indonesia -> Indonesian, for uniformity among languages names
2019-12-26 14:52:16 +02:00
Yair Morgenstern
94f1b074c9
Indonesian is in and has a flag
2019-12-26 12:15:26 +02:00
Yair Morgenstern
3dfc6503a1
Mount Fuji artwork by The Bucketeer means it's now in the game!
2019-12-25 13:01:29 +02:00
Yair Morgenstern
97f3260047
Grand Mesa artwork by The Bucketeer means it's now in the game!
2019-12-24 15:28:59 +02:00
r3versi
c2dc0217b6
Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen ( #1506 )
2019-12-22 15:29:40 +02:00
Yair Morgenstern
77d00f35bb
Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand
2019-12-18 22:24:18 +02:00
Kevin Fisher
52111430ef
Add close icon for the UnitTable ( #1472 )
2019-12-17 21:44:20 +02:00
Yair Morgenstern
486dba97df
Added first images for resources - not implemented yet!
2019-12-17 14:25:28 +02:00
Yair Morgenstern
0de84e60a9
Not all Natural Wonders look good enough to enter the game as-of-now.
2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321
Natural Wonders ( #1456 )
...
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable
* Notification and happiness on NaturalWonder discovery
* El Dorado discovery bonus, Spain unique
* Doubled tile yields for Spain
* NaturalWonders implemented as TerrainType + Fountain of Youth promotion
* Images issue #124
* NaturalWonder TileImages (Fantasy) and Overlay (Default)
* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259
* Bugfix
* Added translations
* Italian translations
* Fix translation issue
* missing space after = in template.properties breaks translations
* Improved NaturalWonder spawn logic
* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius
* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
b6bb961d7c
Resolved #1422 - resources are now spread over different terrains as much as possible
2019-12-08 21:19:45 +02:00
Yair Morgenstern
d0975ebc38
I don't think you should be able to see other tech's tech trees from the victory screen.
2019-11-28 19:57:55 +02:00
Yair Morgenstern
5907d02403
Oil well images split into Coast and not-Coast
2019-11-26 20:46:53 +02:00
Yair Morgenstern
a8c98f60d7
Railroads are now much more visible!
2019-11-23 22:43:35 +02:00
Yair Morgenstern
62fd7d8588
Desktop Unciv now sends status to Discord!
...
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
b1868accc5
Nuclear Weapon setting moved to Options, s it can be more easily explored by players
2019-11-19 22:00:16 +02:00
Duan Tao
111030e457
Nuke your enemy! ( #1318 )
...
* Nuke your enemy!
* Fantasy tiles. Worker automaticly clears fallout.
* Some AI improvement for choosing wonder and military unit.
* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
9533a35d15
3.2.4
2019-11-18 22:00:44 +02:00
Yair Morgenstern
aa4c70f090
Fixed trades always beng denied because "our proposed trade is no longer relevant"
2019-11-17 21:16:51 +02:00
Yair Morgenstern
19fd2bd205
Yet even more images by The Bucketeer!
2019-11-17 20:00:43 +02:00
Yair Morgenstern
1ecc6bbb2a
Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
...
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
Yair Morgenstern
a48c356920
Base image tiles on tiles with improvement images are now grayed out when not visible
2019-11-16 21:15:33 +02:00
Yair Morgenstern
8fad2fd680
Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D
2019-11-16 19:52:30 +02:00
Yair Morgenstern
dd8f812465
Units &c updated!
2019-11-16 19:42:34 +02:00
Yair Morgenstern
827bf3d4b2
Images update! By The Buketeer again!
2019-11-15 14:28:46 +02:00
Yair Morgenstern
24e62e7cc1
Added all of The Bucketeer's improvements, and units until Landskecht
2019-11-14 22:14:23 +02:00
Yair Morgenstern
e21d7eb54a
We can now have "layered" images for the base tile, such as grassland + manufactory!
2019-11-14 21:01:24 +02:00
Yair Morgenstern
c6b550e43d
Resolved #1312 - More obvious division between promotion 'pick now' and description
...
Civilopedia redone!
Now with simpler picking and images!
2019-11-13 22:54:10 +02:00
Yair Morgenstern
637b487a2c
City-states allied to Civs no longer attempt to declare war when it does on Civs they haven't met yet
2019-11-09 20:25:30 +02:00
Yair Morgenstern
e1350cdb05
separated whiteDot for images from TableBackground for backgrounds
2019-11-08 15:42:19 +02:00
Yair Morgenstern
f6d2143ff6
Fixed weird resizing bug - #1304 , thanks @ninjatao!
2019-11-06 19:25:02 +02:00
dic1911
1b1c7228a6
Replace Traditional Chinese flag icon ( #1298 )
...
* allow reverse landscape
by setting android:screenOrientation value to userLandscape
* Add first batch of Traditional Chinese translation
* Complete Traditional Chinese translation for Notifications.json
* Traditional Chinese translation for Other.json
* Fix translation derp, which crashes the game upon launch
* Fix translation derp
* Traditional Chinese translation for Buildings.json
* Traditional Chinese translation for Diplomacy,Trade,Nations.json
* Replace China mainland flag with bg-color-filled one
2019-11-05 13:01:09 +02:00
Yair Morgenstern
57b0040df7
Added Siam civ - #703
2019-11-03 23:22:49 +02:00
Yair Morgenstern
791439397e
Added Brandenburg Gate wonder - #643
...
Fixed translation bugs
2019-11-02 23:08:55 +02:00
Yair Morgenstern
6a46af4f88
Can no longer create great improvements on water or unbuildable tiles (like Oasis)
2019-10-28 21:00:08 +02:00
Yair Morgenstern
c77d570381
Added Customs House tiles
2019-10-27 22:15:20 +02:00
Yair Morgenstern
ef0c39ac93
More tile changes
2019-10-23 23:39:12 +03:00
Yair Morgenstern
318dbb2a6d
Added tiles with visiable improvements, since not all improvements and combinations are ready this is behind a menu option
2019-10-23 21:56:23 +03:00
Yair Morgenstern
062d1d34ce
Czeck -> Czech icon, obviously
2019-10-22 19:31:28 +03:00
Yair Morgenstern
f400a03358
Renamed "Immortal" to "Persian Immortal" because of the conflict in naming between the unit and the difficulty
...
Also, changed existing units of Immortal or with Range promotion
2019-10-22 19:25:58 +03:00
Yair Morgenstern
965217d95c
Undid "Immortal" name change
...
Fixed json errors
Added Korean and Czech flags
2019-10-21 23:23:38 +03:00
lishaoxia1985
362c67e348
1. rename the unit "Immortal" and the Promotion "Range" 2. fix the korean translation, it lost a ("). ( #1216 )
...
* update
* update
* update
* update
* update
* update
* update
* range extension
2019-10-21 23:00:36 +03:00
Yair Morgenstern
33805ca6f8
Organized TileGroup icons (for improvements, resources and units) into a separate class
2019-10-17 00:05:10 +03:00
Yair Morgenstern
14cbe9e21d
Even more pixel images!
...
Added Pillaging tutorial
2019-10-15 16:00:07 +03:00
Yair Morgenstern
e2459c06fc
More unit icons
2019-10-15 10:52:21 +03:00
Yair Morgenstern
35a96dbed4
Bonus and Luxury resources are spread out evenly over the map
2019-10-14 23:00:55 +03:00
Yair Morgenstern
5473afbecf
Added icons for the major unit types
2019-10-13 14:06:18 +03:00
Yair Morgenstern
fb768682fe
Added more unit icons =)
...
Organized tileset image locations
2019-10-13 11:49:34 +03:00
Yair Morgenstern
538e53883c
Added pixel sprites for land and water units!
2019-10-13 11:18:14 +03:00
Yair Morgenstern
e77fdd2993
Polynesia works!
2019-10-11 14:54:08 +03:00
Yair Morgenstern
4da70dfe88
Added polynesia icon and colors
2019-10-11 12:49:07 +03:00
Yair Morgenstern
a8dac82157
Added Moai as part of Polynesian civ - lots of changes to be made for that!
2019-10-11 12:09:22 +03:00
Yair Morgenstern
47db4dce31
Fixed Coastal Raider image
...
Puppet cities no longer increase policy costs
2019-10-01 22:05:38 +03:00
Yair Morgenstern
3abd25c130
Added Thai, although the symbols on top don't seem to render well =(
2019-09-29 12:44:02 +03:00
Yair Morgenstern
dcdf36b153
Added coloring to tech icons themselves (All tech icons are now white)
2019-09-24 17:55:21 +03:00
Yair Morgenstern
a1f5690e41
Added Puppet icon - some reorgnizing still needs to be done in regards to puppet vs annex
2019-09-23 10:46:51 +03:00
Duan Tao
65b8fe531e
Duantao/liberate city ( #1097 )
...
* Allow to liberate city to its founder.
* Workaround : Avoid exception on conquering city with infantry unit.
* Liberate button actually works.
* Fix trade resources check.
* Postpone the 2nd part of postBattleActions until choice is made.
* Add puppet option.
* Puppet city cannot be controlled directly.
* Add annex and puppet happiness/culture/science bonus.
* Add courthouse. Icon is missing.
* Icon for courthouse.
* Update png.
2019-09-23 08:37:53 +03:00
Yair Morgenstern
f4d828d5e4
Finished changing all unit promotion icons!
2019-09-18 22:15:37 +03:00
Yair Morgenstern
04127164bc
Added all remaining wonder quotes and more promotion icons
2019-09-17 22:39:08 +03:00
Yair Morgenstern
48ad8f3f88
Got rid of most of the original civ's Promotion icons and replaced with Unciv icons =)
2019-09-15 23:26:20 +03:00
Yair Morgenstern
3084a5bc33
Added Persian civilization
2019-09-15 15:17:56 +03:00
Yair Morgenstern
9665c59782
Changed some border icons to filled icons, which look way better in-game
2019-09-15 14:53:18 +03:00
Yair Morgenstern
d645ae4478
Added Iroquois civilization
2019-09-15 12:13:14 +03:00
Yair Morgenstern
f6323edbc8
Victory screen no longer shows every turn on "one more turn" mode
...
Moved Nation jsons
2019-09-14 23:06:34 +03:00
Yair Morgenstern
eeb1c26ef5
Added Korean civ
2019-09-02 23:44:29 +03:00
Yair Morgenstern
a032269cd9
Resolved #563 - Added American unique B17 and Japanese unique Zero units
2019-09-01 16:35:20 +03:00
Yair Morgenstern
d7cd305e1c
Added image for Polish language
2019-08-08 20:57:49 +03:00
Yair Morgenstern
e73ad76227
Resolved #931 - added Barbarian Brute as a replacement to the Warrior
2019-07-21 22:49:04 +03:00
Yair Morgenstern
558bba44cc
Added Anti-Aircraft gun unit, and intercept range on non-ranged units
2019-07-19 14:40:29 +03:00
Yair Morgenstern
1ac3cfb74e
Added icons for Lasers and Mobile Tactics
2019-07-17 22:03:57 +03:00
Yair Morgenstern
8f30db74ab
Added Radar tech and Fighter unit
2019-07-16 22:52:15 +03:00
Yair Morgenstern
d9942aec7c
Added all promotions for air units, and a couple for other units that were previously missed
2019-07-11 22:35:22 +03:00
Yair Morgenstern
ab7ce12a87
Resolved #687 - can now place starting locations for specific civs in the map editor
2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18
Unit table now displays range for ranged units
...
Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
185ec10f10
Can now see when city contains air units
2019-07-03 23:32:17 +03:00
Am-per-Sand
abb8eb8987
add Helicopter icon
...
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505
added air icons set
...
May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png ](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png )
2019-07-03 18:36:06 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00
Yair Morgenstern
a1e1b91b9a
Added Civ icon to cities
...
Improved City Connection icon
2019-06-19 20:13:32 +03:00
Yair Morgenstern
a6d1cdc398
Unified civ display in Overview and Victory screens
2019-06-19 19:20:25 +03:00
Yair Morgenstern
227f6627be
Resolved #883 - Added Civilization icons
2019-06-19 18:43:25 +03:00
Yair Morgenstern
b2afc838a6
Resolved #533 - Added nation-dependant start location biases
2019-06-17 12:51:57 +03:00
Yair Morgenstern
89020c8916
Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary
2019-06-12 22:00:35 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Am-per-Sand
8b15535eb7
War Chariot icon retouched
...
hope it doesn't break commit history, or...
2019-05-28 22:54:24 +03:00
Yair Morgenstern
1bb62ad681
Civs respond according to neutral/hate and respond properly after peace
2019-05-26 18:32:19 +03:00
Amper-sandd
af19d8a1b0
add Indian assets ( #800 )
...
* War Elephant icon
* Mughal Fort icon
* credits for Indian unique icons
* bonuses for Castle apply to Mughal Fort too
* getCityHappiness() complies with the Indian unique
* getCityHappiness() complies with the Indian
missing bracket 🙄
2019-05-23 21:50:46 +03:00
Yair Morgenstern
fd4123e15f
City state icon in city button now visible and colored according to city-state color
2019-05-20 22:22:16 +03:00
Yair Morgenstern
8ce1613559
Resolved #698 - Added Heal Instantly 'promotion'
2019-05-08 16:03:01 +03:00
Duan Tao
1434ca3f30
Update city-state related icons and popups.
2019-05-08 13:32:23 +03:00
Yair Morgenstern
89902bef95
Added Medic, Medic II promotions - #698
2019-05-06 23:01:28 +03:00
Am-per-Sand
024bad9b5a
added Hanse building icon
...
silhouette from own photo of [Artus Court](https://en.wikipedia.org/wiki/Artus_Court )
2019-05-06 20:09:23 +03:00
Am-per-Sand
148d55c4db
added unit icons for German uniques
2019-05-06 20:09:23 +03:00
Yair Morgenstern
9e03893e60
Added Woodsman promotion - #698
2019-05-05 23:22:59 +03:00
Brian Gainor
d527ccf90e
Fix spelling of colosseum
2019-05-04 21:29:02 +03:00
Am-per-Sand
c19be603f2
new Cossack icon
2019-04-22 12:33:23 +02:00
Duan Tao
1a6fe1a397
Merge branch 'dev/main' into BigBen
2019-04-15 19:59:03 +08:00
Yair Morgenstern
c3bfed1bd1
Added Legion unique unit - #563
2019-04-12 14:30:53 +03:00
Yair Morgenstern
e3dcd4cb43
Added Cossack unique unit - #563
2019-04-12 14:02:15 +03:00
Yair Morgenstern
dc2f88765b
Added Foreign Legion unique unit - #563
2019-04-12 13:33:59 +03:00
Yair Morgenstern
a969c8f479
Added Ship of the Line unique unit - #563
2019-04-12 09:18:01 +03:00
Am-per-Sand
b00b432bb3
War Chariot
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100x100 white on grey transparent
2019-04-11 20:19:24 +02:00
Yair Morgenstern
6af749b77b
Added Walls of Babylon unique building
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Added Chu-Ko-Nu unique unit
2019-04-09 23:31:16 +03:00
Yair Morgenstern
7fa24a8f17
Added Neuschwanstein wonder - part of #245
2019-04-09 16:27:12 +03:00
Yair Morgenstern
472c370c8f
Added Terracotta Army wonder - part of #245
2019-04-08 22:36:50 +03:00
Yair Morgenstern
86ed7c2ec3
Merge pull request #632 from Am-per-Sand/master
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Machu Picchu deresoluted
2019-04-08 08:51:56 +03:00
Am-per-Sand
28a63d8170
Machu Picchu deresoluted
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Enlarged building to be more distinct on large screens in small scale
2019-04-07 22:32:28 +02:00
Yair Morgenstern
3c3c81fd88
Added Himji Castle wonder - #245
2019-04-07 20:23:57 +03:00
Yair Morgenstern
9a0baf028e
Added Colossus wonder - #245
2019-04-04 16:07:16 +03:00
Yair Morgenstern
12719c1e0e
Added Great Wall wonder
2019-03-29 15:17:58 +03:00
Yair Morgenstern
9b7a796a03
Merge pull request #597 from Am-per-Sand/master
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Frigate <-> Caravel icons swap
2019-03-22 00:59:12 +02:00
Yair Morgenstern
dddda38d57
City tiles no longer show "ground" area
2019-03-21 23:59:02 +02:00
Am-per-Sand
e3a589ffb4
Frigate <-> Caravel icons swap
2019-03-21 15:21:03 +01:00
Am-per-Sand
36ead7a569
Delete Frigate.png
2019-03-21 15:19:17 +01:00
Am-per-Sand
c6ca334271
Delete Caravel.png
2019-03-21 15:19:07 +01:00
Yair Morgenstern
775055902f
Continuation of #590 - "Machu Picchu" instead of "Machu Pichu"
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Changed info in saved games to fit the change
2019-03-21 12:53:41 +02:00
Yair Morgenstern
3f6dead4c6
Merge pull request #590 from Am-per-Sand/master
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"Machu Picchu" typo
2019-03-21 12:30:24 +02:00
Am-per-Sand
d16322d494
Delete Machu Pichu.png
2019-03-20 18:54:40 +01:00
Am-per-Sand
f83eed0d08
new wonder icon
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Machu Picchu correct
2019-03-20 18:54:07 +01:00
Yair Morgenstern
973cfd50a2
Added different city tiles for different locations
2019-03-20 15:15:55 +02:00
Yair Morgenstern
a52bc2776c
Added Jungle tiles to FantasyHex tileset!
2019-03-20 13:06:18 +02:00
Yair Morgenstern
1d88e76452
Split map into layers for base image, features, overlays, and fog
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Added Marsh and Lakes images
IT LOOKS SO GOOD NOW DAMN
2019-03-20 12:09:54 +02:00
Yair Morgenstern
fe9fc110d8
Added tile feature tiles to tilesets!
2019-03-20 11:06:08 +02:00
Yair Morgenstern
9d5c6911fd
Added a tileset for Thorm maps - beutiful stuff but doesn't zoom in well, hope I'll be able to find a more HQ version of this type
2019-03-19 23:13:46 +02:00
Yair Morgenstern
d6f3ab3f40
Fantasy hex tileset is go!
2019-03-19 18:35:58 +02:00
Yair Morgenstern
21377f63e7
Added Tilesets, for alternative tile images - this could be big!
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Options table is now a table, not a list - more room for future options
2019-03-19 17:09:51 +02:00
Lliam Leosh
32fbabdd19
"Replacable Parts" is now "Replaceable Parts"
2019-03-14 02:55:22 -05:00
Yair Morgenstern
9e5d6d3c75
Resolved #469 - AI Great General tries to maximize effect on troops
2019-03-02 22:53:30 +02:00
Yair Morgenstern
58e38ea634
Added Japan civ!
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Some units now recieve promotions when created/upgraded to, as per Civ V
2019-03-02 21:27:35 +02:00
Yair Morgenstern
f3cbeb5ca4
Resolved #123 - Added final units - Modern Armor, Rocket Artillery and Mechanized Infantry!
2019-02-28 23:45:21 +02:00
Yair Morgenstern
3ae5662c32
Added everything needed for Modern Armor
2019-02-22 10:54:07 +02:00
Yair Morgenstern
53664ec043
Added Kremlin wonder
2019-02-22 10:27:47 +02:00
Yair Morgenstern
e200e9026f
Text for strength, movement and ranged strength in unit tablee replaced with icons - table is now consistently much smaller, and much less bothersome!
2019-02-14 22:49:46 +02:00
Yair Morgenstern
0fab01e393
Tile map now pans to chosen tile, instead of "flashing" there - makes the map feel more connected and helps you understand where you are IMHO
2019-02-14 22:21:26 +02:00
Yair Morgenstern
7497ffd3b6
Added Combined Arms tech with Tank, Anti-Tank Gun units and Pentagon wonder
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Tech tree rearrangement - now much closer to original G&K tree
2019-01-26 23:08:20 +02:00
Yair Morgenstern
e16bb2b8a7
Added Tank, Anti-Tank Gun units
2019-01-16 23:15:02 +02:00
Yair Morgenstern
e573368d18
Added CN Tower, Pentagon #245
2019-01-16 22:24:29 +02:00
Yair Morgenstern
eeaca08f57
Added Alhambra #245
2019-01-16 21:45:46 +02:00
Yair Morgenstern
49ed7570f8
Added Hubble Space Telescope wonder, Stable unique ability
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Added missing translations
2019-01-16 21:26:14 +02:00
Yair Morgenstern
2df64861d1
Added Infantry, Machine Gun units
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Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Yair Morgenstern
c282ffb423
Resolved #410 - land units on lake aren't shown as embarked
2019-01-08 15:43:54 +02:00
Yair Morgenstern
eeb494364b
Resolved #407 - Add pillaging terrain improvements
2019-01-07 21:56:02 +02:00
Duan Tao
ed96534d34
Fix paper maker icon
2018-12-31 19:56:28 +08:00
Duan Tao
de5610180f
Add WaterSubmarine unit type.
2018-12-31 19:42:20 +08:00
Duan Tao
c3e8563bf2
Add great general unit.
2018-12-26 18:06:36 +08:00
Yair Morgenstern
2923dc80c9
Massive performance improvement thanks to:
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* not mapping out the uniques every tile
* saving tech uniques and units uniques specific to movement between tiles
2018-12-17 21:33:07 +02:00
Yair Morgenstern
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Yair Morgenstern
f5c8b28d82
Organized Modern Era techs
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Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
Duan Tao
209eb4c73b
Add submarine and refrigeration. Submarine is not invisible yet.
2018-12-12 13:23:29 +08:00
Duan Tao
2edb566078
Add Battleship. Enabled Electronics for battleship.
2018-12-11 16:26:29 +08:00
Yair Morgenstern
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
Yair Morgenstern
41df61c92e
GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
2018-12-10 11:19:35 +02:00
Yair Morgenstern
70d6697f16
Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles
2018-12-10 11:04:40 +02:00
Yair Morgenstern
0a5ba19c6d
Translation update: more things are translated, more are translatable, translation function moved
2018-12-07 11:24:55 +02:00
Yair Morgenstern
01ece11185
Added Camel Archer, Arabian unique unit
2018-12-06 23:08:11 +02:00
Yair Morgenstern
6672b9e7bd
Added Minuteman, American unique, and England special ability
2018-12-06 22:02:03 +02:00
Yair Morgenstern
9b07120080
Added Destroyer, late-game naval melee unit
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Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
Yair Morgenstern
e53f8d8933
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-06 11:41:49 +02:00
Duan Tao
fbfde0d9fb
Add resistance icon.
2018-12-06 14:44:18 +08:00
Yair Morgenstern
67625321b8
Great merchant trade mission gold increases with era (as per original civ)
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Added Great People actions translations
2018-12-05 13:48:23 +02:00
Duan Tao
f1c27ca0ea
Add icon for aquirable tiles in city screen.
2018-12-05 15:13:06 +08:00
Yair Morgenstern
53bac34b42
Added Gatling Gun unit
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Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
24b27a791f
Added Replacable Parts tech and Great War Infantry
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Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
28ae533acc
Added Landship, the first Armor unit!
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Added promotions for Armor units
2018-12-02 15:46:45 +02:00
Yair Morgenstern
288875ae4f
Changed icons for jungle, flood pains and marsh
2018-12-02 11:28:15 +02:00
Yair Morgenstern
ce9d68e375
Hopefully the yield in the city screen looks better now
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Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
6096bde9cd
Changed Forest icon
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Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
5b66f8f0f7
Organized Unit Table UI
2018-11-23 14:36:22 +02:00
Yair Morgenstern
0a0b664dfe
Specialists work again! =D
2018-11-12 21:54:11 +02:00
Yair Morgenstern
62ef51f38e
Added Navigation tech with Seaport building and Frigate unit
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Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e
Added Ironclad unit
2018-11-12 11:21:00 +02:00
Yair Morgenstern
a7694867d0
Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
2018-11-06 22:49:40 +02:00
Yair Morgenstern
c8285b9b0a
Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
2018-11-04 20:07:54 +02:00
Yair Morgenstern
73d0a7cf72
Added Sydney Opera House
2018-11-04 18:43:36 +02:00
Yair Morgenstern
937687a0f4
Steam Power and Astronomy now increase embarked units' movement
2018-11-04 13:07:03 +02:00
Yair Morgenstern
fb2538524a
Tile info now dispays which civ each unit belongs to
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Embarked units marked on map with different shaped background
2018-11-04 13:06:16 +02:00
Yair Morgenstern
52e9e35853
Removed unused fog/crosshatch images
2018-11-03 20:01:29 +02:00
Yair Morgenstern
3958ed3cdb
Fixed Ecology image
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World screen now also displays icons of tech results
2018-11-03 19:49:05 +02:00
Yair Morgenstern
8b12b80f34
Fixed images of Burial Tomb and Paper Maker
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Techs now display little icons of their effects
2018-11-03 19:19:30 +02:00
Yair Morgenstern
eb9ae392d3
Added Monastery and Solar Plant icons, which were missing
2018-11-02 14:53:20 +02:00
Yair Morgenstern
3655e07614
Added Caravel unit
2018-11-02 13:52:37 +02:00
Yair Morgenstern
abc3bfcae8
Added Galleass, first ranged water unit!
2018-11-02 12:49:41 +02:00
Yair Morgenstern
324239b3e6
Typo fix: dicipline -> discipline
2018-10-28 15:06:55 +02:00
Yair Morgenstern
45e5f82478
Added Compass tech and Harbor building
2018-10-28 14:33:42 +02:00
Yair Morgenstern
9c36ae0c6b
Added The Great Lighthouse
2018-10-19 15:11:14 +03:00
Yair Morgenstern
dea7775be5
Added Optics and Lighthouse
2018-10-16 21:13:29 +03:00
Yair Morgenstern
c1e070018f
Added Triremes and water combat!
2018-10-15 22:57:33 +03:00
Yair Morgenstern
1111a23c14
Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
2018-10-11 23:03:31 +03:00
Yair Morgenstern
64359a794e
Added random land\sea division using Perlin noise
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Can now divide undecided parts of maps into random terrain regions
2018-10-11 13:00:23 +03:00
Yair Morgenstern
50c2ad4573
Added America civ
2018-10-04 23:33:08 +03:00
Yair Morgenstern
4280df329f
Added all tech icons
2018-10-04 23:15:47 +03:00
Yair Morgenstern
a8bb9f53b7
Added medieval tech icons
2018-10-03 23:03:53 +03:00
Yair Morgenstern
8c7e8437ec
Added tech icons for ancient & classical technologies
2018-09-30 00:24:09 +03:00
Yair Morgenstern
fdd9481535
Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
2018-09-23 15:27:38 +03:00
Yair Morgenstern
7b2bf48e04
Added City Ruins when a city is razed (no effects, just game flavour)
2018-09-23 11:03:03 +03:00
Yair Morgenstern
c1e6c8e894
Added "Sleep" action for units that can't fortify
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Added tutorial after constructing the apollo program
2018-09-16 13:58:35 +03:00
Yair Morgenstern
68b64ca66f
Added Honor and Autocracy policies
2018-09-05 17:17:30 +03:00
Yair Morgenstern
03029e8b99
Replaced all policy icons!
2018-08-31 11:40:25 +03:00
Yair Morgenstern
056a428376
Added secondary colors for civs - applies to units, cities, minimap, and more!
2018-08-30 23:54:33 +03:00
Yair Morgenstern
1227a47ea2
Added nations of Russia, Rome and Arabia!
2018-08-30 18:07:04 +03:00
Yair Morgenstern
17e440d557
Added building icons!
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There are now images of the current construction in the construction picker screen, the city screen and the world map!
2018-08-29 14:03:18 +03:00
Yair Morgenstern
bd4e358bd8
Added ALL Building icons!!!
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We will no longer get errors when adopting a policy that puts things near our capital if we don't have a capital (why would you do this? I dunno but people have!)
2018-08-29 12:36:58 +03:00
Yair Morgenstern
40db822a79
Finished off promotions, adding Formation I, Formation II, Blitz, Logistics, Mobility, and Volley promotions
2018-08-28 12:12:14 +03:00
Yair Morgenstern
b983de9599
Stat icon organization
2018-08-28 10:52:48 +03:00
Yair Morgenstern
5d4c8a618d
Replaced all resource and improvement icons!
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AI disables city raze on capture/buying cities
2018-08-28 10:35:56 +03:00
Yair Morgenstern
5d3c7a3a5e
Replaced city connection icon, luxury resources now have a smiley next to them and strategic resources have a production symbol
2018-08-27 17:17:14 +03:00
Yair Morgenstern
0d630abc14
Added alternative resource icons
2018-08-27 15:37:15 +03:00
Yair Morgenstern
4fd9ac0f38
Added musketeer unique unit for France
2018-08-23 08:43:14 +03:00
Yair Morgenstern
b1e17a67c6
Added Range, Sentry, Siege and Indirect Fire promotions
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Units now get experience when capturing a city
2018-08-16 08:52:29 +03:00
Yair Morgenstern
fee0b718ec
Shrunk game size by 15% by including the images only when packed
2018-08-13 08:56:15 +03:00