Commit Graph

441 Commits

Author SHA1 Message Date
Yair Morgenstern
c5582257c9 Denmark's icon better centered
Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Jack Rainy
0624542fd8
New civilization: Denmark (#2370)
* Enable the Denmark civilization

* Nation unique ability is implemented

* Units unique abilities are implemented

* Unit icons

* Misprint in the tech name is corrected
2020-04-11 22:31:53 +03:00
Jack Rainy
e4fab26b43
Display the crosshair in alternate color for distant targets (#2347) 2020-04-07 11:37:14 +03:00
Jack Rainy
29a077a803
Forts and citadels (with AI) (#2325)
* Enabled Forts & Citadels

* Friendly territory checks

* Citadel damage & notifications

* Sprites, Icons, Translation & Atlas

* Obsolete tests are removed

* NullReferenceException code is fixed

* Refactoring: using the static object

* AI for the forts and citadels

* Display defence stats

* Exclude enemies tiles as candidates

Co-authored-by: r3versi <fluo392@gmail.com>
2020-04-03 11:22:27 +03:00
Jack Rainy
dde01738de
New wonders: Mausoleum of Halicarnassus, Statue of Zeus (#2301)
* New wonder: Mausoleum of Halicarnassus

* New wonder: Statue of Zeus

* Obsolete tests are removed
2020-04-01 20:12:25 +03:00
Yair Morgenstern
235143751c Railroad is now just a black line - much clearer than the old, "nicer" image 2020-03-31 20:50:21 +03:00
u-ndefine
3ec27ec6c3
Add missing images (#2277)
* Add missing images

* Add missing files

* Update Credits.md
2020-03-29 13:39:19 +03:00
Yair Morgenstern
378f56207c Resolved #1779 - Can now lock worked tiles to prevent them from being unassigned 2020-03-29 12:42:58 +03:00
Yair Morgenstern
cf79ac0db1 Inca fixes - added icon, fixed colors 2020-03-28 22:41:55 +03:00
Federico Luongo
2a67294554
Snow, Ice, Atoll & Map Generation (#1909)
* Snow, Atoll & Ice

* Fix White Hexagon + Small NW refactor

* More Land in Continents #1886

* Atoll can spawn only on Coast

* Added new constants and turned Constant into an object

* Latitude and Longitude utility methods

* New MapGenerator steps

* New MapParameters & MapGenerator cleanup

* Added New Map option to MapEditor menu

* New parameters default values and limits

* archipelagos map type

* Translations & Atlas

* removing unneeded octave displacement

* Fix Archipelago

* Perlin noise parameters & no-elvis in TileMap

* Rebuilt Atlas

Co-authored-by: Eddh <remi.dufour@protonmail.com>
2020-03-11 11:39:37 +02:00
Federico Luongo
0cf27789e9
Borders made of oriented triangles rather than circles (#2104) 2020-03-08 20:36:50 +02:00
Federico Luongo
edf0294dfd
Mongolia (#1855)
* Mongolia

* Translation & Atlas

* Remove debug option

* Remove erroneous import

* Promotions.addXP

* Khan heals 15 HP

* XP bonus fix

* Added 'Mongol Terror' which is the term used for the mongolian combat bonus

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
Yair Morgenstern
a73fe3d9de Tile update by The Bucketeer 2020-02-02 18:31:45 +02:00
Yair Morgenstern
352e4e8939
Translation (#1829)
* Update German.properties (#1819)

Added city states, some notifications and revised translations

* Update Czech.properties (#1824)

translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions

* Update Italian.properties (#1815)

* Create Japanese.properties (#1803)

* Create Japanese.properties

* Update Japanese

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Added Japanese flag icon

Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
CaptainKlutz
a2ee0ca4e1 Rework existing ship sprites, and add a sprite for Carrier (#1771)
* Upload carrier FH sprite

* Update Battleship and Destroyer FH sprites

* Make unfarmed wheat look wilder
2020-01-25 19:58:57 +02:00
JackRainy
e0a00eb9a5 Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions (#1754)
* Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions

* Template for the translation strings

* New icons are added

Co-authored-by: ltrcao <ltrcao@users.noreply.github.com>
2020-01-25 19:43:53 +02:00
Yair Morgenstern
7ea6fc2551 Added 4-way tile images (base,feature,improvement,resource) by The Bucketeer
Fixed some issues with existing tile images
2020-01-21 21:02:11 +02:00
JackRainy
1441dd49f5 Aircraft carrier is added (#1731)
* Implemented aircraft carrier by @ltrcao in PR #1723

* New icon for the Carrier unit
2020-01-20 22:53:59 +02:00
Yair Morgenstern
f154ac1d6d 3.5.4 2020-01-19 21:58:38 +02:00
Yair Morgenstern
32ba55b2fe Added many more resource+improvement images 2020-01-18 22:35:18 +02:00
Yair Morgenstern
02def2ffa9 Resource+Improvement is go!
Added resource-specific plantations by The Bucketeer
2020-01-17 15:07:47 +02:00
Yair Morgenstern
5af6dd1ad5 More resource images by The Bucketeer 2020-01-15 23:56:02 +02:00
Yair Morgenstern
9a426318ba Proper destruction notification for city states
Added Fur resource image
2020-01-13 00:09:09 +02:00
r3versi
a1b03849ec Fix city screen (#1657)
* Last CityScreen fix

* Atlas & Translations
2020-01-11 22:46:17 +02:00
r3versi
12a98aa4bb City construction queue (#1479)
* Construction Queue

* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile

Rework

* Max queue size, cannot change queue in puppet city or in other player turn

* Queue and current construction reset on puppeting city

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-09 20:58:15 +02:00
r3versi
065e944896 Songhai (#1636)
* Songhai, Burial Tomb, Gold for capturing city

* Burial Tomb unique: double gold gained when city is captured

* Rebuilt Atlas and Translations

* Italian translation + fix missing translations

* Barbarian Camp Reward

Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
99e3ebed67 The mod now has its own own git repo =) 2020-01-07 18:52:58 +02:00
Yair Morgenstern
1008e9c4f6 More resource images by The Bucketeer 2020-01-06 23:01:18 +02:00
Yair Morgenstern
006b2d7690 External merge resolve of #1566
Merge branch 'spain' of https://github.com/r3versi/Unciv into r3versi-spain
2019-12-29 17:56:05 +02:00
Yair Morgenstern
4dd3a69a72 Can now display pixel resources on the map! 2019-12-29 17:51:39 +02:00
Yair Morgenstern
050db70fff All nat wonders are go, courtesy of The Bucketeer! 2019-12-29 15:55:53 +02:00
Yair Morgenstern
eac9647829 Bahasa_Indonesia -> Indonesian, for uniformity among languages names 2019-12-26 14:52:16 +02:00
Yair Morgenstern
94f1b074c9 Indonesian is in and has a flag 2019-12-26 12:15:26 +02:00
Yair Morgenstern
3dfc6503a1 Mount Fuji artwork by The Bucketeer means it's now in the game! 2019-12-25 13:01:29 +02:00
Yair Morgenstern
97f3260047 Grand Mesa artwork by The Bucketeer means it's now in the game! 2019-12-24 15:28:59 +02:00
r3versi
c2dc0217b6 Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen (#1506) 2019-12-22 15:29:40 +02:00
Yair Morgenstern
77d00f35bb Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand 2019-12-18 22:24:18 +02:00
Kevin Fisher
52111430ef Add close icon for the UnitTable (#1472) 2019-12-17 21:44:20 +02:00
Yair Morgenstern
486dba97df Added first images for resources - not implemented yet! 2019-12-17 14:25:28 +02:00
Yair Morgenstern
0de84e60a9 Not all Natural Wonders look good enough to enter the game as-of-now. 2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321 Natural Wonders (#1456)
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and  UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable

* Notification and happiness on NaturalWonder discovery

* El Dorado discovery bonus, Spain unique

* Doubled tile yields for Spain

* NaturalWonders implemented as TerrainType + Fountain of Youth promotion

* Images issue #124

* NaturalWonder TileImages (Fantasy) and Overlay (Default)

* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259

* Bugfix

* Added translations

* Italian translations

* Fix translation issue
* missing space after = in template.properties breaks translations

* Improved NaturalWonder spawn logic

* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius

* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
b6bb961d7c Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
Yair Morgenstern
d0975ebc38 I don't think you should be able to see other tech's tech trees from the victory screen. 2019-11-28 19:57:55 +02:00
Yair Morgenstern
5907d02403 Oil well images split into Coast and not-Coast 2019-11-26 20:46:53 +02:00
Yair Morgenstern
a8c98f60d7 Railroads are now much more visible! 2019-11-23 22:43:35 +02:00
Yair Morgenstern
62fd7d8588 Desktop Unciv now sends status to Discord!
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
b1868accc5 Nuclear Weapon setting moved to Options, s it can be more easily explored by players 2019-11-19 22:00:16 +02:00
Duan Tao
111030e457 Nuke your enemy! (#1318)
* Nuke your enemy!

* Fantasy tiles. Worker automaticly clears fallout.

* Some AI improvement for choosing wonder and military unit.

* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
9533a35d15 3.2.4 2019-11-18 22:00:44 +02:00
Yair Morgenstern
aa4c70f090 Fixed trades always beng denied because "our proposed trade is no longer relevant" 2019-11-17 21:16:51 +02:00
Yair Morgenstern
19fd2bd205 Yet even more images by The Bucketeer! 2019-11-17 20:00:43 +02:00
Yair Morgenstern
1ecc6bbb2a Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
Yair Morgenstern
a48c356920 Base image tiles on tiles with improvement images are now grayed out when not visible 2019-11-16 21:15:33 +02:00
Yair Morgenstern
8fad2fd680 Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D 2019-11-16 19:52:30 +02:00
Yair Morgenstern
dd8f812465 Units &c updated! 2019-11-16 19:42:34 +02:00
Yair Morgenstern
827bf3d4b2 Images update! By The Buketeer again! 2019-11-15 14:28:46 +02:00
Yair Morgenstern
24e62e7cc1 Added all of The Bucketeer's improvements, and units until Landskecht 2019-11-14 22:14:23 +02:00
Yair Morgenstern
e21d7eb54a We can now have "layered" images for the base tile, such as grassland + manufactory! 2019-11-14 21:01:24 +02:00
Yair Morgenstern
c6b550e43d Resolved #1312 - More obvious division between promotion 'pick now' and description
Civilopedia redone!
Now with simpler picking and images!
2019-11-13 22:54:10 +02:00
Yair Morgenstern
637b487a2c City-states allied to Civs no longer attempt to declare war when it does on Civs they haven't met yet 2019-11-09 20:25:30 +02:00
Yair Morgenstern
e1350cdb05 separated whiteDot for images from TableBackground for backgrounds 2019-11-08 15:42:19 +02:00
Yair Morgenstern
f6d2143ff6 Fixed weird resizing bug - #1304, thanks @ninjatao! 2019-11-06 19:25:02 +02:00
dic1911
1b1c7228a6 Replace Traditional Chinese flag icon (#1298)
* allow reverse landscape

by setting android:screenOrientation value to userLandscape

* Add first batch of Traditional Chinese translation

* Complete Traditional Chinese translation for Notifications.json

* Traditional Chinese translation for Other.json

* Fix translation derp, which crashes the game upon launch

* Fix translation derp

* Traditional Chinese translation for Buildings.json

* Traditional Chinese translation for Diplomacy,Trade,Nations.json

* Replace China mainland flag with bg-color-filled one
2019-11-05 13:01:09 +02:00
Yair Morgenstern
57b0040df7 Added Siam civ - #703 2019-11-03 23:22:49 +02:00
Yair Morgenstern
791439397e Added Brandenburg Gate wonder - #643
Fixed translation bugs
2019-11-02 23:08:55 +02:00
Yair Morgenstern
6a46af4f88 Can no longer create great improvements on water or unbuildable tiles (like Oasis) 2019-10-28 21:00:08 +02:00
Yair Morgenstern
c77d570381 Added Customs House tiles 2019-10-27 22:15:20 +02:00
Yair Morgenstern
ef0c39ac93 More tile changes 2019-10-23 23:39:12 +03:00
Yair Morgenstern
318dbb2a6d Added tiles with visiable improvements, since not all improvements and combinations are ready this is behind a menu option 2019-10-23 21:56:23 +03:00
Yair Morgenstern
062d1d34ce Czeck -> Czech icon, obviously 2019-10-22 19:31:28 +03:00
Yair Morgenstern
f400a03358 Renamed "Immortal" to "Persian Immortal" because of the conflict in naming between the unit and the difficulty
Also, changed existing units of Immortal or with Range promotion
2019-10-22 19:25:58 +03:00
Yair Morgenstern
965217d95c Undid "Immortal" name change
Fixed json errors
Added Korean and Czech flags
2019-10-21 23:23:38 +03:00
lishaoxia1985
362c67e348 1. rename the unit "Immortal" and the Promotion "Range" 2. fix the korean translation, it lost a ("). (#1216)
* update

* update

* update

* update

* update

* update

* update

* range extension
2019-10-21 23:00:36 +03:00
Yair Morgenstern
33805ca6f8 Organized TileGroup icons (for improvements, resources and units) into a separate class 2019-10-17 00:05:10 +03:00
Yair Morgenstern
14cbe9e21d Even more pixel images!
Added Pillaging tutorial
2019-10-15 16:00:07 +03:00
Yair Morgenstern
e2459c06fc More unit icons 2019-10-15 10:52:21 +03:00
Yair Morgenstern
35a96dbed4 Bonus and Luxury resources are spread out evenly over the map 2019-10-14 23:00:55 +03:00
Yair Morgenstern
5473afbecf Added icons for the major unit types 2019-10-13 14:06:18 +03:00
Yair Morgenstern
fb768682fe Added more unit icons =)
Organized tileset image locations
2019-10-13 11:49:34 +03:00
Yair Morgenstern
538e53883c Added pixel sprites for land and water units! 2019-10-13 11:18:14 +03:00
Yair Morgenstern
e77fdd2993 Polynesia works! 2019-10-11 14:54:08 +03:00
Yair Morgenstern
4da70dfe88 Added polynesia icon and colors 2019-10-11 12:49:07 +03:00
Yair Morgenstern
a8dac82157 Added Moai as part of Polynesian civ - lots of changes to be made for that! 2019-10-11 12:09:22 +03:00
Yair Morgenstern
47db4dce31 Fixed Coastal Raider image
Puppet cities no longer increase policy costs
2019-10-01 22:05:38 +03:00
Yair Morgenstern
3abd25c130 Added Thai, although the symbols on top don't seem to render well =( 2019-09-29 12:44:02 +03:00
Yair Morgenstern
dcdf36b153 Added coloring to tech icons themselves (All tech icons are now white) 2019-09-24 17:55:21 +03:00
Yair Morgenstern
a1f5690e41 Added Puppet icon - some reorgnizing still needs to be done in regards to puppet vs annex 2019-09-23 10:46:51 +03:00
Duan Tao
65b8fe531e Duantao/liberate city (#1097)
* Allow to liberate city to its founder.

* Workaround : Avoid exception on conquering city with infantry unit.

* Liberate button actually works.

* Fix trade resources check.

* Postpone the 2nd part of postBattleActions until choice is made.

* Add puppet option.

* Puppet city cannot be controlled directly.

* Add annex and puppet happiness/culture/science bonus.

* Add courthouse. Icon is missing.

* Icon for courthouse.

* Update png.
2019-09-23 08:37:53 +03:00
Yair Morgenstern
f4d828d5e4 Finished changing all unit promotion icons! 2019-09-18 22:15:37 +03:00
Yair Morgenstern
04127164bc Added all remaining wonder quotes and more promotion icons 2019-09-17 22:39:08 +03:00
Yair Morgenstern
48ad8f3f88 Got rid of most of the original civ's Promotion icons and replaced with Unciv icons =) 2019-09-15 23:26:20 +03:00
Yair Morgenstern
3084a5bc33 Added Persian civilization 2019-09-15 15:17:56 +03:00
Yair Morgenstern
9665c59782 Changed some border icons to filled icons, which look way better in-game 2019-09-15 14:53:18 +03:00
Yair Morgenstern
d645ae4478 Added Iroquois civilization 2019-09-15 12:13:14 +03:00
Yair Morgenstern
f6323edbc8 Victory screen no longer shows every turn on "one more turn" mode
Moved Nation jsons
2019-09-14 23:06:34 +03:00
Yair Morgenstern
eeb1c26ef5 Added Korean civ 2019-09-02 23:44:29 +03:00
Yair Morgenstern
a032269cd9 Resolved #563 - Added American unique B17 and Japanese unique Zero units 2019-09-01 16:35:20 +03:00
Yair Morgenstern
d7cd305e1c Added image for Polish language 2019-08-08 20:57:49 +03:00
Yair Morgenstern
e73ad76227 Resolved #931 - added Barbarian Brute as a replacement to the Warrior 2019-07-21 22:49:04 +03:00
Yair Morgenstern
558bba44cc Added Anti-Aircraft gun unit, and intercept range on non-ranged units 2019-07-19 14:40:29 +03:00
Yair Morgenstern
1ac3cfb74e Added icons for Lasers and Mobile Tactics 2019-07-17 22:03:57 +03:00
Yair Morgenstern
8f30db74ab Added Radar tech and Fighter unit 2019-07-16 22:52:15 +03:00
Yair Morgenstern
d9942aec7c Added all promotions for air units, and a couple for other units that were previously missed 2019-07-11 22:35:22 +03:00
Yair Morgenstern
ab7ce12a87 Resolved #687 - can now place starting locations for specific civs in the map editor 2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18 Unit table now displays range for ranged units
Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
185ec10f10 Can now see when city contains air units 2019-07-03 23:32:17 +03:00
Am-per-Sand
abb8eb8987 add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505 added air icons set
May be turns out handy one day.

Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.

_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._

Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
2019-07-03 18:36:06 +03:00
Yair Morgenstern
c517dd9d64 Added the Ottomans! #703 2019-06-25 23:00:55 +03:00
Yair Morgenstern
a1e1b91b9a Added Civ icon to cities
Improved City Connection icon
2019-06-19 20:13:32 +03:00
Yair Morgenstern
a6d1cdc398 Unified civ display in Overview and Victory screens 2019-06-19 19:20:25 +03:00
Yair Morgenstern
227f6627be Resolved #883 - Added Civilization icons 2019-06-19 18:43:25 +03:00
Yair Morgenstern
b2afc838a6 Resolved #533 - Added nation-dependant start location biases 2019-06-17 12:51:57 +03:00
Yair Morgenstern
89020c8916 Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary 2019-06-12 22:00:35 +03:00
Yair Morgenstern
4b4f5e77b8 Resolved #646 - Barbarians now spawn from Encampments! 2019-05-31 17:36:19 +03:00
Am-per-Sand
8b15535eb7 War Chariot icon retouched
hope it doesn't break commit history, or...
2019-05-28 22:54:24 +03:00
Yair Morgenstern
1bb62ad681 Civs respond according to neutral/hate and respond properly after peace 2019-05-26 18:32:19 +03:00
Amper-sandd
af19d8a1b0 add Indian assets (#800)
* War Elephant icon

* Mughal Fort icon

* credits for Indian unique icons

* bonuses for Castle apply to Mughal Fort too

* getCityHappiness() complies with the Indian unique

* getCityHappiness() complies with the Indian

missing bracket 🙄
2019-05-23 21:50:46 +03:00
Yair Morgenstern
fd4123e15f City state icon in city button now visible and colored according to city-state color 2019-05-20 22:22:16 +03:00
Yair Morgenstern
8ce1613559 Resolved #698 - Added Heal Instantly 'promotion' 2019-05-08 16:03:01 +03:00
Duan Tao
1434ca3f30 Update city-state related icons and popups. 2019-05-08 13:32:23 +03:00
Yair Morgenstern
89902bef95 Added Medic, Medic II promotions - #698 2019-05-06 23:01:28 +03:00
Am-per-Sand
024bad9b5a added Hanse building icon
silhouette from own photo of [Artus Court](https://en.wikipedia.org/wiki/Artus_Court)
2019-05-06 20:09:23 +03:00
Am-per-Sand
148d55c4db added unit icons for German uniques 2019-05-06 20:09:23 +03:00
Yair Morgenstern
9e03893e60 Added Woodsman promotion - #698 2019-05-05 23:22:59 +03:00
Brian Gainor
d527ccf90e Fix spelling of colosseum 2019-05-04 21:29:02 +03:00
Am-per-Sand
c19be603f2 new Cossack icon 2019-04-22 12:33:23 +02:00
Duan Tao
1a6fe1a397 Merge branch 'dev/main' into BigBen 2019-04-15 19:59:03 +08:00
Yair Morgenstern
c3bfed1bd1 Added Legion unique unit - #563 2019-04-12 14:30:53 +03:00
Yair Morgenstern
e3dcd4cb43 Added Cossack unique unit - #563 2019-04-12 14:02:15 +03:00
Yair Morgenstern
dc2f88765b Added Foreign Legion unique unit - #563 2019-04-12 13:33:59 +03:00
Yair Morgenstern
a969c8f479 Added Ship of the Line unique unit - #563 2019-04-12 09:18:01 +03:00
Am-per-Sand
b00b432bb3 War Chariot
100x100 white on grey transparent
2019-04-11 20:19:24 +02:00
Yair Morgenstern
6af749b77b Added Walls of Babylon unique building
Added Chu-Ko-Nu unique unit
2019-04-09 23:31:16 +03:00
Yair Morgenstern
7fa24a8f17 Added Neuschwanstein wonder - part of #245 2019-04-09 16:27:12 +03:00
Yair Morgenstern
472c370c8f Added Terracotta Army wonder - part of #245 2019-04-08 22:36:50 +03:00
Yair Morgenstern
86ed7c2ec3
Merge pull request #632 from Am-per-Sand/master
Machu Picchu deresoluted
2019-04-08 08:51:56 +03:00
Am-per-Sand
28a63d8170
Machu Picchu deresoluted
Enlarged building to be more distinct on large screens in small scale
2019-04-07 22:32:28 +02:00
Yair Morgenstern
3c3c81fd88 Added Himji Castle wonder - #245 2019-04-07 20:23:57 +03:00
Yair Morgenstern
9a0baf028e Added Colossus wonder - #245 2019-04-04 16:07:16 +03:00
Yair Morgenstern
12719c1e0e Added Great Wall wonder 2019-03-29 15:17:58 +03:00
Yair Morgenstern
9b7a796a03
Merge pull request #597 from Am-per-Sand/master
Frigate <-> Caravel icons swap
2019-03-22 00:59:12 +02:00
Yair Morgenstern
dddda38d57 City tiles no longer show "ground" area 2019-03-21 23:59:02 +02:00
Am-per-Sand
e3a589ffb4
Frigate <-> Caravel icons swap 2019-03-21 15:21:03 +01:00
Am-per-Sand
36ead7a569
Delete Frigate.png 2019-03-21 15:19:17 +01:00
Am-per-Sand
c6ca334271
Delete Caravel.png 2019-03-21 15:19:07 +01:00
Yair Morgenstern
775055902f Continuation of #590 - "Machu Picchu" instead of "Machu Pichu"
Changed info in saved games to fit the change
2019-03-21 12:53:41 +02:00
Yair Morgenstern
3f6dead4c6
Merge pull request #590 from Am-per-Sand/master
"Machu Picchu" typo
2019-03-21 12:30:24 +02:00
Am-per-Sand
d16322d494
Delete Machu Pichu.png 2019-03-20 18:54:40 +01:00
Am-per-Sand
f83eed0d08
new wonder icon
Machu Picchu correct
2019-03-20 18:54:07 +01:00
Yair Morgenstern
973cfd50a2 Added different city tiles for different locations 2019-03-20 15:15:55 +02:00
Yair Morgenstern
a52bc2776c Added Jungle tiles to FantasyHex tileset! 2019-03-20 13:06:18 +02:00
Yair Morgenstern
1d88e76452 Split map into layers for base image, features, overlays, and fog
Added Marsh and Lakes images
IT LOOKS SO GOOD NOW DAMN
2019-03-20 12:09:54 +02:00
Yair Morgenstern
fe9fc110d8 Added tile feature tiles to tilesets! 2019-03-20 11:06:08 +02:00
Yair Morgenstern
9d5c6911fd Added a tileset for Thorm maps - beutiful stuff but doesn't zoom in well, hope I'll be able to find a more HQ version of this type 2019-03-19 23:13:46 +02:00
Yair Morgenstern
d6f3ab3f40 Fantasy hex tileset is go! 2019-03-19 18:35:58 +02:00
Yair Morgenstern
21377f63e7 Added Tilesets, for alternative tile images - this could be big!
Options table is now a table, not a list - more room for future options
2019-03-19 17:09:51 +02:00
Lliam Leosh
32fbabdd19 "Replacable Parts" is now "Replaceable Parts" 2019-03-14 02:55:22 -05:00
Yair Morgenstern
9e5d6d3c75 Resolved #469 - AI Great General tries to maximize effect on troops 2019-03-02 22:53:30 +02:00
Yair Morgenstern
58e38ea634 Added Japan civ!
Some units now recieve promotions when created/upgraded to, as per Civ V
2019-03-02 21:27:35 +02:00
Yair Morgenstern
f3cbeb5ca4 Resolved #123 - Added final units - Modern Armor, Rocket Artillery and Mechanized Infantry! 2019-02-28 23:45:21 +02:00
Yair Morgenstern
3ae5662c32 Added everything needed for Modern Armor 2019-02-22 10:54:07 +02:00
Yair Morgenstern
53664ec043 Added Kremlin wonder 2019-02-22 10:27:47 +02:00
Yair Morgenstern
e200e9026f Text for strength, movement and ranged strength in unit tablee replaced with icons - table is now consistently much smaller, and much less bothersome! 2019-02-14 22:49:46 +02:00
Yair Morgenstern
0fab01e393 Tile map now pans to chosen tile, instead of "flashing" there - makes the map feel more connected and helps you understand where you are IMHO 2019-02-14 22:21:26 +02:00
Yair Morgenstern
7497ffd3b6 Added Combined Arms tech with Tank, Anti-Tank Gun units and Pentagon wonder
Tech tree rearrangement - now much closer to original G&K tree
2019-01-26 23:08:20 +02:00
Yair Morgenstern
e16bb2b8a7 Added Tank, Anti-Tank Gun units 2019-01-16 23:15:02 +02:00
Yair Morgenstern
e573368d18 Added CN Tower, Pentagon #245 2019-01-16 22:24:29 +02:00
Yair Morgenstern
eeaca08f57 Added Alhambra #245 2019-01-16 21:45:46 +02:00
Yair Morgenstern
49ed7570f8 Added Hubble Space Telescope wonder, Stable unique ability
Added missing translations
2019-01-16 21:26:14 +02:00
Yair Morgenstern
2df64861d1 Added Infantry, Machine Gun units
Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Yair Morgenstern
c282ffb423 Resolved #410 - land units on lake aren't shown as embarked 2019-01-08 15:43:54 +02:00
Yair Morgenstern
eeb494364b Resolved #407 - Add pillaging terrain improvements 2019-01-07 21:56:02 +02:00
Duan Tao
ed96534d34 Fix paper maker icon 2018-12-31 19:56:28 +08:00
Duan Tao
de5610180f Add WaterSubmarine unit type. 2018-12-31 19:42:20 +08:00
Duan Tao
c3e8563bf2 Add great general unit. 2018-12-26 18:06:36 +08:00
Yair Morgenstern
2923dc80c9 Massive performance improvement thanks to:
* not mapping out the uniques every tile
* saving tech uniques and units uniques specific to movement between tiles
2018-12-17 21:33:07 +02:00
Yair Morgenstern
94fd43f422 Added icon for lakes
Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Yair Morgenstern
f5c8b28d82 Organized Modern Era techs
Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
Duan Tao
209eb4c73b Add submarine and refrigeration. Submarine is not invisible yet. 2018-12-12 13:23:29 +08:00
Duan Tao
2edb566078 Add Battleship. Enabled Electronics for battleship. 2018-12-11 16:26:29 +08:00
Yair Morgenstern
63f1f501cd Added Hoplite (Greek unique unit) and Rome's unique ability 2018-12-10 22:31:03 +02:00
Yair Morgenstern
41df61c92e GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done! 2018-12-10 11:19:35 +02:00
Yair Morgenstern
70d6697f16 Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles 2018-12-10 11:04:40 +02:00
Yair Morgenstern
0a5ba19c6d Translation update: more things are translated, more are translatable, translation function moved 2018-12-07 11:24:55 +02:00
Yair Morgenstern
01ece11185 Added Camel Archer, Arabian unique unit 2018-12-06 23:08:11 +02:00
Yair Morgenstern
6672b9e7bd Added Minuteman, American unique, and England special ability 2018-12-06 22:02:03 +02:00
Yair Morgenstern
9b07120080 Added Destroyer, late-game naval melee unit
Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
Yair Morgenstern
e53f8d8933 Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-12-06 11:41:49 +02:00
Duan Tao
fbfde0d9fb Add resistance icon. 2018-12-06 14:44:18 +08:00
Yair Morgenstern
67625321b8 Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
2018-12-05 13:48:23 +02:00
Duan Tao
f1c27ca0ea Add icon for aquirable tiles in city screen. 2018-12-05 15:13:06 +08:00
Yair Morgenstern
53bac34b42 Added Gatling Gun unit
Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
24b27a791f Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
28ae533acc Added Landship, the first Armor unit!
Added promotions for Armor units
2018-12-02 15:46:45 +02:00
Yair Morgenstern
288875ae4f Changed icons for jungle, flood pains and marsh 2018-12-02 11:28:15 +02:00
Yair Morgenstern
ce9d68e375 Hopefully the yield in the city screen looks better now
Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
6096bde9cd Changed Forest icon
Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
5b66f8f0f7 Organized Unit Table UI 2018-11-23 14:36:22 +02:00
Yair Morgenstern
0a0b664dfe Specialists work again! =D 2018-11-12 21:54:11 +02:00
Yair Morgenstern
62ef51f38e Added Navigation tech with Seaport building and Frigate unit
Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e Added Ironclad unit 2018-11-12 11:21:00 +02:00
Yair Morgenstern
a7694867d0 Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol 2018-11-06 22:49:40 +02:00
Yair Morgenstern
c8285b9b0a Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them 2018-11-04 20:07:54 +02:00
Yair Morgenstern
73d0a7cf72 Added Sydney Opera House 2018-11-04 18:43:36 +02:00
Yair Morgenstern
937687a0f4 Steam Power and Astronomy now increase embarked units' movement 2018-11-04 13:07:03 +02:00
Yair Morgenstern
fb2538524a Tile info now dispays which civ each unit belongs to
Embarked units marked on map with different shaped background
2018-11-04 13:06:16 +02:00
Yair Morgenstern
52e9e35853 Removed unused fog/crosshatch images 2018-11-03 20:01:29 +02:00
Yair Morgenstern
3958ed3cdb Fixed Ecology image
World screen now also displays icons of tech results
2018-11-03 19:49:05 +02:00
Yair Morgenstern
8b12b80f34 Fixed images of Burial Tomb and Paper Maker
Techs now display little icons of their effects
2018-11-03 19:19:30 +02:00
Yair Morgenstern
eb9ae392d3 Added Monastery and Solar Plant icons, which were missing 2018-11-02 14:53:20 +02:00
Yair Morgenstern
3655e07614 Added Caravel unit 2018-11-02 13:52:37 +02:00
Yair Morgenstern
abc3bfcae8 Added Galleass, first ranged water unit! 2018-11-02 12:49:41 +02:00
Yair Morgenstern
324239b3e6 Typo fix: dicipline -> discipline 2018-10-28 15:06:55 +02:00
Yair Morgenstern
45e5f82478 Added Compass tech and Harbor building 2018-10-28 14:33:42 +02:00
Yair Morgenstern
9c36ae0c6b Added The Great Lighthouse 2018-10-19 15:11:14 +03:00
Yair Morgenstern
dea7775be5 Added Optics and Lighthouse 2018-10-16 21:13:29 +03:00
Yair Morgenstern
c1e070018f Added Triremes and water combat! 2018-10-15 22:57:33 +03:00
Yair Morgenstern
1111a23c14 Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement 2018-10-11 23:03:31 +03:00
Yair Morgenstern
64359a794e Added random land\sea division using Perlin noise
Can now divide undecided parts of maps into random terrain regions
2018-10-11 13:00:23 +03:00
Yair Morgenstern
50c2ad4573 Added America civ 2018-10-04 23:33:08 +03:00
Yair Morgenstern
4280df329f Added all tech icons 2018-10-04 23:15:47 +03:00
Yair Morgenstern
a8bb9f53b7 Added medieval tech icons 2018-10-03 23:03:53 +03:00
Yair Morgenstern
8c7e8437ec Added tech icons for ancient & classical technologies 2018-09-30 00:24:09 +03:00
Yair Morgenstern
fdd9481535 Fog is now done using crosshatching - maybe it looks better, hard for me to tell. 2018-09-23 15:27:38 +03:00
Yair Morgenstern
7b2bf48e04 Added City Ruins when a city is razed (no effects, just game flavour) 2018-09-23 11:03:03 +03:00
Yair Morgenstern
c1e6c8e894 Added "Sleep" action for units that can't fortify
Added tutorial after constructing the apollo program
2018-09-16 13:58:35 +03:00
Yair Morgenstern
68b64ca66f Added Honor and Autocracy policies 2018-09-05 17:17:30 +03:00
Yair Morgenstern
03029e8b99 Replaced all policy icons! 2018-08-31 11:40:25 +03:00
Yair Morgenstern
056a428376 Added secondary colors for civs - applies to units, cities, minimap, and more! 2018-08-30 23:54:33 +03:00
Yair Morgenstern
1227a47ea2 Added nations of Russia, Rome and Arabia! 2018-08-30 18:07:04 +03:00
Yair Morgenstern
17e440d557 Added building icons!
There are now images of the current construction in the construction picker screen, the city screen and the world map!
2018-08-29 14:03:18 +03:00
Yair Morgenstern
bd4e358bd8 Added ALL Building icons!!!
We will no longer get errors when adopting a policy that puts things near our capital if we don't have a capital (why would you do this? I dunno but people have!)
2018-08-29 12:36:58 +03:00
Yair Morgenstern
40db822a79 Finished off promotions, adding Formation I, Formation II, Blitz, Logistics, Mobility, and Volley promotions 2018-08-28 12:12:14 +03:00
Yair Morgenstern
b983de9599 Stat icon organization 2018-08-28 10:52:48 +03:00
Yair Morgenstern
5d4c8a618d Replaced all resource and improvement icons!
AI disables city raze on capture/buying cities
2018-08-28 10:35:56 +03:00
Yair Morgenstern
5d3c7a3a5e Replaced city connection icon, luxury resources now have a smiley next to them and strategic resources have a production symbol 2018-08-27 17:17:14 +03:00
Yair Morgenstern
0d630abc14 Added alternative resource icons 2018-08-27 15:37:15 +03:00
Yair Morgenstern
4fd9ac0f38 Added musketeer unique unit for France 2018-08-23 08:43:14 +03:00
Yair Morgenstern
b1e17a67c6 Added Range, Sentry, Siege and Indirect Fire promotions
Units now get experience when capturing a city
2018-08-16 08:52:29 +03:00
Yair Morgenstern
fee0b718ec Shrunk game size by 15% by including the images only when packed 2018-08-13 08:56:15 +03:00