Fantaziu Ion
d7a8f52c86
minor translations finished (it, ru, ro, fr)
2018-07-02 13:27:42 +02:00
Yair Morgenstern
62246ff1c9
More translation stuff
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When will the madness end?
2018-07-01 17:27:52 +03:00
Yair Morgenstern
4593bed7dc
Future tech can now be constantly researched!
2018-07-01 17:05:30 +03:00
Yair Morgenstern
837195293c
Fixed minor merge conflict between dutch and other languages
2018-07-01 16:59:41 +03:00
jorick44
a9b33f1322
Dutch translation ( #185 )
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An almost complete Dutch translation for UnCiv I wasn't able to translate everything but I do hope that this will Improve the game from a 10/10 to a 11/10
2018-07-01 16:41:10 +03:00
Fantaziu Ion
16e762c15e
minor tranlations
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added comments on what eras are one word translated + finished the other minor translations
2018-07-01 01:47:00 +02:00
Yair Morgenstern
e81df16317
Added Yes/No popup (we'll need it when we have diplomacy and you tell a unit to enter enemy territory)
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Added opttion to disband unit (as a test for the popup)
2018-06-27 22:43:15 +03:00
Fantaziu Ion
853f86b613
Basic translations
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We need to review the era translations as they are gender sensitive and sometimes there's one word translations (ex: renaissance era [it] Rinascimento)
2018-06-27 19:07:14 +02:00
Yair Morgenstern
805fc5c739
Oligarchy policy now works as intended
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More translation stuff
2018-06-25 23:11:22 +03:00
Yair Morgenstern
4bbffe318b
More translation stuff
2018-06-25 21:50:56 +03:00
Yair Morgenstern
a59d6e7a46
Translation stuff
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Fixed ultra rare bug where a unit that expends all its movement points on roads right before attacking will think that it can attack when it can't
2018-06-25 20:08:57 +03:00
Yair Morgenstern
15be9daf88
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-06-25 19:27:35 +03:00
Yair Morgenstern
1388aec34a
Tech manager now shows eras of technologies!
2018-06-25 19:27:27 +03:00
Yair Morgenstern
c5f127e555
Policy branches are unlocked by era
2018-06-25 18:09:38 +03:00
Yair Morgenstern
85a8e68a0a
Added Rifling with Rifleman unit
2018-06-25 14:16:39 +03:00
Yair Morgenstern
7898a24ff1
Added Metallurgy with Lancer unit
2018-06-25 14:12:17 +03:00
Yair Morgenstern
fea22cc049
Added Military Science tech with Cavalry unit and Military Academy building
2018-06-25 14:07:35 +03:00
Yair Morgenstern
1dffbe2db5
Added Dynamite tech with Artillery
2018-06-25 13:59:51 +03:00
Fantaziu Ion
8ee81b5bd9
Finished major translations
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waiting for new entries
2018-06-25 05:19:24 +02:00
Fantaziu Ion
94608f6cf8
Minor Translations
2018-06-25 04:25:28 +02:00
Yair Morgenstern
fe31e4121a
Added Barracks and Armory buildings to increase XP of units built in the city
2018-06-24 22:09:16 +03:00
Yair Morgenstern
a56e7e43aa
Added Agriculture tech - no gameplay change, but it does tell the game's story well!
2018-06-24 21:19:57 +03:00
Yair Morgenstern
afd712c1c9
Added tutorials and basic help ffor capturing enemy cities and for connecting your cities to the capital with roads
2018-06-23 23:46:26 +03:00
Yair Morgenstern
a0e14ee8f8
Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight
2018-06-23 23:31:08 +03:00
Filius-Patris
908d913c25
Updated German translation ( #173 )
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Adjusted translation with new placeholders (THANKS!!)
Added missing and some not-sure translations
2018-06-23 23:29:50 +03:00
Yair Morgenstern
56c5b7c1ca
Added Industrialization between Economics and Steam Power
2018-06-22 15:34:47 +03:00
Yair Morgenstern
83471fb3cd
Added Architecture tech
2018-06-22 15:24:22 +03:00
Yair Morgenstern
e592dc90a3
Added Steel tech
2018-06-22 13:28:24 +03:00
Yair Morgenstern
86ba484c78
Organized Physics tech, added Gunpowder
2018-06-22 13:25:42 +03:00
Yair Morgenstern
81e9cd317d
Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry
2018-06-22 13:07:52 +03:00
Yair Morgenstern
b8d9e432ef
Fixed bug where if an enemy city expanded over your territory but you had a population working that tile, that population would be stuck there, and would remain unusable!
2018-06-22 12:21:57 +03:00
Yair Morgenstern
bed7a37a6b
Cities connected to capital have a connected symbol next to them
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Unit information displays XP to next promotion
2018-06-21 22:52:24 +03:00
Yair Morgenstern
415add2417
Loads of translation changes, especially for German!
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Changed font from Roboto to Arial because it contains some characters (e.g. for Romanian) that Roboto doesn't
2018-06-20 23:11:02 +03:00
Filius-Patris
f92a64c8e3
Added German translation ( #166 )
2018-06-20 18:24:52 +03:00
Yair Morgenstern
1aee88c5cd
Added Companion Cavalry
2018-06-18 23:48:10 +03:00
Yair Morgenstern
0af880877f
Added longbowman (Engand unique unit)
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Techs now don't display units that are unique to other civs, or the base unit if you have a unique that replaces it
2018-06-18 23:33:49 +03:00
Yair Morgenstern
fa14b6eebe
Cities can now idle by producing Nothing
2018-06-18 22:00:07 +03:00
Yair Morgenstern
aa11c49eec
Many more things are now translated!
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Added more things to translate to translations.json
2018-06-18 21:41:07 +03:00
Fantaziu Ion
df82a526d4
Major interface translations
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Added translation for main interface and gameplay strings (ru/it/fr/ro)
2018-06-18 03:40:43 +02:00
Yair Morgenstern
5df93757f2
Added Bowman as first unique unit!
2018-06-17 23:39:25 +03:00
Yair Morgenstern
ed8e664358
Added Cover, March and Charge promotions
2018-06-17 23:08:16 +03:00
Yair Morgenstern
5fa9ad0640
Normalized city strength according to original civ game
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Added Walls and Castle buildings
2018-06-17 19:47:01 +03:00
Yair Morgenstern
c6caf0cecd
Added promotions mechanism!
2018-06-16 22:50:11 +03:00
Yair Morgenstern
92abe0cf73
More translations!
2018-06-15 16:48:38 +03:00
Yair Morgenstern
d429c6585b
Aded terrains, resources improvements and techs to the translation file
2018-06-15 15:04:25 +03:00
Yair Morgenstern
79971b05b8
Added more translations in the code
2018-06-14 23:20:25 +03:00
Yair Morgenstern
03f5f32f36
Golden age now also provides +20% to culture; added Golden Age tutorial
2018-06-14 22:47:04 +03:00
Yair Morgenstern
c815863124
Archers now require Archery (as should be!)
2018-06-14 21:00:44 +03:00
Yair Morgenstern
d2cb7173c1
AI now moved ranged units before melee, so that it will attack wil the ranged units first =)
2018-06-14 20:47:23 +03:00
Yair Morgenstern
b3a15d9d6e
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-06-14 20:44:41 +03:00