Anuken
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e6a24b8ba1
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Balancing / Bugfixes / Decreased build duration slightly
|
2019-03-28 14:38:00 -04:00 |
|
Anuken
|
0430b908f4
|
New requirements for zone unlock, currently broken
|
2019-03-27 09:31:07 -04:00 |
|
Anuken
|
7ce571e59c
|
New tentative edge style / Zone tweaks
|
2019-03-26 20:10:01 -04:00 |
|
Anuken
|
9e6745f691
|
Fixed polluted water
|
2019-03-11 13:34:15 -04:00 |
|
Anuken
|
1feb4a5e6d
|
Tar shader / Spritesheet split / Font cleanup
|
2019-03-10 11:11:16 -04:00 |
|
Anuken
|
98212df076
|
Water shader
|
2019-03-09 22:53:16 -05:00 |
|
Anuken
|
64533de597
|
Bugfixes / Font changed / Zone tweaks
|
2019-03-08 19:07:23 -05:00 |
|
Anuken
|
8f4258b119
|
Build shader swap
|
2019-02-26 16:02:06 -05:00 |
|
Anuken
|
4eba89603e
|
Shader tests
|
2019-02-26 15:13:05 -05:00 |
|
Anuken
|
61f75d7331
|
Removed unused shader
|
2019-02-26 14:48:23 -05:00 |
|
Anuken
|
2fa32e5099
|
Nuclear reactor fixes / Additional info bars
|
2019-02-26 14:47:05 -05:00 |
|
Anuken
|
964d1a0d87
|
Shader cleanup
|
2019-02-26 13:11:49 -05:00 |
|
Anuken
|
0cb14461ba
|
Improved antialiasing / Improved outlines
|
2019-02-26 10:42:20 -05:00 |
|
Anuken
|
9c240850b8
|
Fixed pad shader/disconnect bugs
|
2019-02-21 14:08:42 -05:00 |
|
Anuken
|
a87e2a56d2
|
Bugfixes / Possibly fixed unit tests
|
2019-02-08 17:05:09 -05:00 |
|
Anuken
|
25658f2a0a
|
Fixed build shader / Server now displays map directory
|
2019-02-06 13:59:10 -05:00 |
|
Anuken
|
dbf05a1419
|
New basic water sprite
|
2019-01-29 22:26:02 -05:00 |
|
Anuken
|
e9a82652a0
|
New blocks
|
2019-01-27 23:26:07 -05:00 |
|
Anuken
|
5a9307e9a7
|
Smooth block shadows / Large procedural blocks
|
2019-01-27 12:09:01 -05:00 |
|
Anuken
|
84e754dd10
|
Added zone class / Dialog method inline
|
2019-01-09 18:50:10 -05:00 |
|
Anuken
|
86b35fc43d
|
Various graphical fixes
|
2018-12-29 13:06:17 -05:00 |
|
Anuken
|
9ac8a4211e
|
Merge
|
2018-11-28 22:37:49 -05:00 |
|
Anuken
|
dcea8ae64f
|
New UI
|
2018-11-26 22:47:54 -05:00 |
|
Anuken
|
b721d7a10f
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/src/io/anuke/mindustry/core/Renderer.java
# core/src/io/anuke/mindustry/entities/units/types/Drone.java
# core/src/io/anuke/mindustry/graphics/CacheLayer.java
# core/src/io/anuke/mindustry/world/blocks/Floor.java
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2018-11-26 13:23:38 -05:00 |
|
Anuken
|
54ad9ba243
|
Added fullscreen map screenshot
|
2018-11-25 20:43:45 -05:00 |
|
Anuken
|
d52f5e6e03
|
Shadow tweaks
|
2018-11-16 21:33:10 -05:00 |
|
Anuken
|
a011728cc9
|
Build shader update
|
2018-11-15 10:01:03 -05:00 |
|
Anuken
|
785c2e36c6
|
Fixed some things
|
2018-11-13 23:24:59 -05:00 |
|
Anuken
|
5d80031a40
|
Various rendering improvements
|
2018-11-11 15:57:23 -05:00 |
|
Anuken
|
4f96744ff2
|
Shield shader simplification
|
2018-11-08 23:50:03 -05:00 |
|
Anuken
|
6342cc41ac
|
Better lake generation
|
2018-11-08 22:18:34 -05:00 |
|
Anuken
|
ffa1aae27c
|
Removed shadow/world padding
|
2018-11-05 13:49:31 -05:00 |
|
Anuken
|
7cd842df19
|
Disabled tutorial until further notice
|
2018-11-05 13:09:04 -05:00 |
|
Anuken
|
b63c02cb10
|
New UI palette
|
2018-11-04 19:42:18 -05:00 |
|
Anuken
|
7dd487ccc5
|
Force projector implementation
|
2018-09-07 23:24:55 -04:00 |
|
Anuken
|
e0a94f694b
|
Shader fix / Hail buff / Tau nerf / Turkish lower case fix
|
2018-09-03 15:57:06 -04:00 |
|
Anuken
|
e877310d85
|
Mech balancing / Less glitchy menu shader
|
2018-09-03 13:33:40 -04:00 |
|
Anuken
|
54497c43b6
|
Fixed mobile menu shader / Added 'old save' message for sectors
|
2018-09-02 11:46:47 -04:00 |
|
Anuken
|
469b3c0a94
|
Balance tweaks / Changed block liquid place-ability
|
2018-09-01 22:29:25 -04:00 |
|
Anuken
|
d90d88c68b
|
Menu shader / Sprite fixes
|
2018-09-01 20:16:49 -04:00 |
|
Anuken
|
6323c13704
|
Mech descriptions / Balancing / Crash fix / Physics fix
|
2018-08-27 09:52:33 -04:00 |
|
Anuken
|
8319288776
|
Omega mech ability / Rendering fix
|
2018-08-22 16:13:26 -04:00 |
|
Anuken
|
2b58bd5bd8
|
Optimizations
|
2018-07-11 12:19:21 -04:00 |
|
Anuken
|
ca10ab0274
|
Increased fog view range, added tile fog discovery
|
2018-06-24 16:20:42 -04:00 |
|
Anuken
|
41e611d7db
|
Improved fog of war, added minimap display
|
2018-06-24 14:42:45 -04:00 |
|
Anuken
|
77a63a39ad
|
Added terrible fog-of-war
|
2018-06-24 00:09:00 -04:00 |
|
Anuken
|
e36a666542
|
Implemented elevation in-game with sprites
|
2018-06-11 21:08:15 -04:00 |
|
Anuken
|
0f09a0b152
|
New shaders, remake of Android placement partially done
|
2018-05-29 22:03:43 -04:00 |
|
Anuken
|
19e62786c9
|
New placement system without limits, queue block placements
|
2018-05-17 20:36:43 -07:00 |
|
Anuken
|
57bcea56b5
|
Implemented block build animation and shaders
|
2018-05-15 20:03:03 -07:00 |
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