Commit Graph

2090 Commits

Author SHA1 Message Date
Yair Morgenstern
9d647447bc Added improvement-constructing buildings 2021-02-03 21:09:29 +02:00
SpacedOutChicken
55b4298cec
New uniques for border expansion - "-[]% Gold cost of acquiring tiles []" and "-[]% Culture cost of acquiring tiles []" (#3565)
* no message

* Revert "no message"

This reverts commit 9ece60bd58.

* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.

* no message

* Parameterized civUnique for extra experience from combat

* Update build.gradle.kts

* Update BattleDamage.kt

* Update Policies.json

* Update Battle.kt

* Fully parameterized nationwide XP gain

* New parameterized uniques for border expansion - "-[]% Gold cost of acquiring tiles []" and "-[]% Culture cost of acquiring tiles []"

* Parameterized uniques for acquiring new tiles via either culture or gold

* Parameterizing expansion unique - improved calculation method

* Improved parameterization for border expansion uniques
2021-02-03 13:06:53 +02:00
GGGuenni
aa1bd3cd7e
Adding resign function for multiplayer (#3567)
* Adding give up function for multiplayer

* Update template.properties

* Reviewed changes

- Changed "give up" to "resign"
- Removed unnecessary and harmful translations
- Using YesNoPopup now

* Add missing space

* fixed first AI turn getting skipped
2021-02-02 16:43:51 +02:00
Yair Morgenstern
bc4829a424 Translation updates for new cityFilter 2021-01-30 19:46:03 +02:00
Giuseppe D'Addio
449c5e1e2b
Update Italian.properties (#3562) 2021-01-29 12:31:57 +02:00
SpacedOutChicken
457588a2c9
Parameterize Civ Unique for increased XP gain (#3561)
* no message

* Revert "no message"

This reverts commit 9ece60bd58.

* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.

* no message

* Parameterized civUnique for extra experience from combat

* Update build.gradle.kts

* Update BattleDamage.kt

* Update Policies.json

* Update Battle.kt

* Fully parameterized nationwide XP gain
2021-01-29 12:31:52 +02:00
Yair Morgenstern
1a576539e0 Implemented Cultural Diplomacy policy 2021-01-29 12:06:16 +02:00
Yair Morgenstern
2f121983cf Implemented Scholasticism 2021-01-29 12:01:25 +02:00
Yair Morgenstern
4e2aaa76dc Started implementing Patronage branch. Parametrized some uniques, city-states can handle different resting points for different civs. 2021-01-29 11:54:23 +02:00
Yair Morgenstern
9c725d74ae Parametrized "Maintenance on roads & railroads reduced by []%" 2021-01-29 10:35:01 +02:00
Yair Morgenstern
18f4d4e53e Added city filter, and gerenicised several uniques to work with the city filter.
Deleted some deprecated uniques
2021-01-28 14:26:42 +02:00
Yair Morgenstern
aa944bad87 3.12.10 2021-01-26 22:46:47 +02:00
Yair Morgenstern
0c89986af4 Resolved #3436 - parametrized "+[]% [] in all cities" 2021-01-25 20:47:50 +02:00
Yair Morgenstern
93bdb137f9
Translations update (#3559)
* Update Italian.properties (#3544)

* Update Japanese.properties (#3545)

* Update Japanese.properties

* Update Japanese.properties

* Japanese translation update (#3550)

* Update Japanese.properties

* Update Japanese.properties

* Finished translating some missing sentences in spanish (#3554)

* Turkish translation update (#3551)

* Update Turkish.properties

* Update Turkish.properties

* Update Simplified_Chinese.properties (#3546)

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: hirmonik <76709219+hirmonik@users.noreply.github.com>
Co-authored-by: marcosbach <77796076+marcosbach@users.noreply.github.com>
Co-authored-by: omerfaruk-cakmak <32402595+omerfaruk-cakmak@users.noreply.github.com>
Co-authored-by: 洛颍川 <73578868+LuoYinChuan@users.noreply.github.com>
2021-01-24 20:05:39 +02:00
Yair Morgenstern
38025785b7 3.12.9 2021-01-16 21:57:30 +02:00
Antsiferov Andrew
a0526f9afe
[Bundle] [RU] L10n Update (#3518)
* 1 new line

* show tile yields

* 1 new line

* Move to city

* 3 new lines

* The resistance in [cityName] has ended!
* +[amount]% Production when constructing [unitType] units
* Doubles Gold given to enemy if city is captured

* 4 new lines

* Receive a tech boost when scientific buildings/wonders are built in capital
* -[amount]% [param] unit maintenance costs
* Excess Food converted to Production when under construction
* Requires at least [amount] population

* 3 new lines

* New [param] units start with [amount] Experience
* All tiles cost 1 movement
* Can pass through impassable tiles
2021-01-16 21:32:55 +02:00
Yair Morgenstern
0800dbba51 Resolved #3533 - Added confirmation popup when saving over existing save 2021-01-15 13:28:29 +02:00
uncivbot[bot]
67bcc26ab7
Translations update (#3523)
* Update Italian.properties (#3509)

* Update Russian.properties (#3512)

Just a small addition to the previous request as I missed one line.

* Added Aztecs quotes translations (#3513)

Additionaly, added a few Aztec's cities names and other minor changes. Also changed some miscellaneous phrases to match context.

* Update Japanese.properties (#3515)

Improvement of Japanese translation

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: BodyaBilder <77171011+BodyaBilder@users.noreply.github.com>
Co-authored-by: Gualter Machado <35864822+GualterMM@users.noreply.github.com>
Co-authored-by: hirmonik <76709219+hirmonik@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-01-12 16:46:41 +02:00
Yair Morgenstern
617e7aea93 Removed placeholder science and production boost from Computers tech
New games start by default with city states
2021-01-11 20:56:31 +02:00
ravignir
0bb40d842a
changed default tiles colors (#3508)
* changed default tiles colors

I hope the new colors are better :)

* Update Terrains.json

2nd commit, ocean changed
2021-01-07 16:33:38 +02:00
Yair Morgenstern
c1783d8592 3.12.7 2021-01-06 23:16:43 +02:00
paontv
597bd4efd7
Update Japanese.properties (#3504) 2021-01-06 23:01:20 +02:00
stoupa007
813da94e08
Update Czech.properties (#3493)
* Update Czech.properties

new translations, some typo fixes, rome diplomacy and cities

* Update Czech.properties

arabian diplomacy and cities

* Update Czech.properties

typos fixed
2021-01-06 23:00:26 +02:00
Yair Morgenstern
2a262c506a Resolved #3469 - more readable Inca colors 2021-01-06 22:24:01 +02:00
Yair Morgenstern
26c817a4a1 Resolved #3483 - settlers require at least 2 population to construct, as per Civ V 2021-01-01 13:29:03 +02:00
Giuseppe D'Addio
b4c240e499
Update Italian.properties (#3462) 2020-12-29 19:59:27 +02:00
Yair Morgenstern
07c8300d61 3.12.4 2020-12-27 13:37:37 +02:00
uncivbot[bot]
44af4869d4
Translations update (#3461)
* Update Italian.properties (#3447)

* Strings translations (#3454)

* Update Indonesian.properties (#3458)

* Update Indonesian.properties

* Update Indonesian.properties

* Brazilian Portuguese language updates (#3459)

Hi, I translated everything that was missing from the list, but I didn't translate the names of the cities, it would take a long time, but the rest did everything and I hope I'm helping!

* Update Brazilian_Portuguese.properties

@Aguibizanno1 - you uncommented some comment lines, which made the tests fail. Lines starting with # are comment lines, so don't touch those :)

* Update Brazilian_Portuguese.properties

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Aguibizanno <75736611+Aguibizanno1@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-12-27 13:04:03 +02:00
Huichan Lee
76e9f973c5
updated translation (#3453) 2020-12-25 12:54:45 +02:00
Yair Morgenstern
8689fe0ffa Clarified Protectionism effect 2020-12-23 21:28:59 +02:00
uncivbot[bot]
24a5574359
Translations update (#3446)
* Update Italian.properties (#3439)

* Update Czech.properties (#3442)

few new translations, few fixes

* Update Indonesian.properties (#3443)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2020-12-23 21:09:52 +02:00
Yair Morgenstern
c7d79ad179 Replaced hardcoded Settler references with unique
Tech uniques now saved in tech object for less regex parsing per turn
2020-12-22 23:31:29 +02:00
Yair Morgenstern
b47af60ade Added road and railroad costs to improvement description 2020-12-21 21:15:07 +02:00
Yair Morgenstern
213e71a97b Reversed requiredBuilding migration to unique 2020-12-21 20:35:02 +02:00
Yair Morgenstern
585be1b2be 3.12.2 2020-12-19 22:21:09 +02:00
paontv
daa14d257f
Update Japanese.properties (#3426) 2020-12-19 21:41:13 +02:00
Yair Morgenstern
9b6dd71d22 Resolved #3422 - added fast switch between adjacent cities in city screen 2020-12-19 21:39:30 +02:00
Yair Morgenstern
e3f1c33654 Building.requiredBuildingInAllCities -> "Requires a [] in all cities" unique 2020-12-17 15:46:17 +02:00
Yair Morgenstern
32a2c784fe Fixed tests 2020-12-16 20:23:31 +02:00
Yair Morgenstern
f40584b1ec requiredBuilding parameter migrated to "Requires a [] in this city" unique 2020-12-16 20:14:36 +02:00
Yair Morgenstern
1dc5111fcb 3.12.1 2020-12-16 12:33:44 +02:00
Kensvin
5e157b66d0
Update Indonesian.properties (#3419) 2020-12-16 12:23:52 +02:00
Giuseppe D'Addio
44878008f8
Update Italian.properties (#3418) 2020-12-16 12:23:42 +02:00
이휘찬
d1387a04c3
Implemented missing Korean UA (#3416)
* try to implement korean ability

* Corrected typo error

Coreect camel typo errror

* updated new korean feautre translation.

* edited korean unique text to get right sentence.

* merge duplicated code into addScience(Int)
2020-12-13 12:28:05 +02:00
Yair Morgenstern
d0df571ca5 Fixed broken translation 2020-12-13 11:30:02 +02:00
Yair Morgenstern
e7cd363b70 3.12.0 2020-12-13 10:00:22 +02:00
paontv
e6882e8223
Update Japanese.properties (#3407) 2020-12-13 09:29:08 +02:00
Yair Morgenstern
963fee3552 Added much-needed "+[]% Production when constructing [] units" unique 2020-12-13 09:27:31 +02:00
Yair Morgenstern
4c48522de2 Removed unused "effects" from the policy file 2020-12-11 14:26:40 +02:00
Yair Morgenstern
d0774db030 Resolved #3408 - Unit maintenance cost reduction generalized, now works for Ottomans 2020-12-11 14:24:09 +02:00
Giuseppe D'Addio
2708cc3309
Update Italian.properties (#3397) 2020-12-10 11:24:12 +02:00
Yair Morgenstern
ceef8bd7ad Fixed self-made bug of missing helicopters... 2020-12-08 21:02:40 +02:00
Yair Morgenstern
8a5247324c 3.11.18 2020-12-06 22:16:03 +02:00
Yair Morgenstern
e66fbd61fa Merge branch 'master' of https://github.com/yairm210/Unciv 2020-12-06 21:51:18 +02:00
Yair Morgenstern
b50c129e2d "+[] Movement for all [] units" now respects all unit categories 2020-12-06 21:50:46 +02:00
TG
64ad7216ca
Update Korean.properties (#3394)
* Update Korean.properties

* Update Korean.properties

* Update Korean.properties

* Update Korean.properties

* Update Korean.properties

* Update Korean.properties

* Update Korean.properties

* Update Korean.properties
2020-12-06 21:37:16 +02:00
paontv
139503ff55
Update Japanese.properties (#3392) 2020-12-06 21:27:34 +02:00
givehub99
6a73909c67
Helicopter Gunship (#3385)
* -Helicopter Gunship Implemented
-Anti-Tank Gun upgrades to it

* unit atlas

* "All tiles cost 1 movement"
2020-12-04 14:20:24 +02:00
Yair Morgenstern
a9d36c073a Mods can handle removing existing buildings 2020-12-03 23:58:48 +02:00
Yair Morgenstern
c12afb4131 "have signed the peace treaty" -> "have signed a peace treaty" 2020-12-03 23:29:36 +02:00
Kensvin
b30e6e6fdd
Update Indonesian.properties (#3367) 2020-12-01 21:25:40 +02:00
Yair Morgenstern
b9f6e0deec 3.11.16 2020-11-30 23:29:29 +02:00
Giuseppe D'Addio
5830996b3b
Update Italian.properties (#3365) 2020-11-30 22:56:31 +02:00
Yair Morgenstern
c86d6e7b69 Fixed broken tests 2020-11-26 14:27:14 +02:00
Yair Morgenstern
b54fec05f1 3.11.15 2020-11-25 21:37:02 +02:00
Giuseppe D'Addio
77c8df6516
Update Italian.properties (#3362) 2020-11-24 22:55:31 +02:00
Anonymous
fc4c8c48ee
Update Polish translation (#3356) 2020-11-24 22:12:30 +02:00
ravignir
323c593d6e
Fixed Free Thought trading post bonus. (#3361)
It should provide Science instead of Gold.
2020-11-24 10:52:02 +02:00
Yair Morgenstern
0952a6a5a6 Test-breaking text error, good thing we have tests :) 2020-11-23 19:08:01 +02:00
Yair Morgenstern
eb7a064019 Resolved #3335 - Removed all unecessary spaces and colons 2020-11-22 22:48:38 +02:00
Yair Morgenstern
3d1e1d7936 Removed some confusing and pointless ": " at the end of translations - #3335 2020-11-22 22:41:12 +02:00
Yair Morgenstern
6d7d698dad Prepacked flag, unit and building images in altas files, so they'll be readable from the jar files 2020-11-22 21:47:46 +02:00
givehub99
072226ff9a
Added "All [] Cities get a free []" unique. (#3352)
* Added "All [] Cities get a free []" unique.

The first parameter is for city type. Currently "new" and "coastal" are supported.
"new" matches every city and "coastal" matches cities on a coastal tile.
"new" and "coastal" were added to template.properties for translation.

Upon city founding, the second parameter building is added to the city.

In civ 5 G&K, Carthage gets a free harbor for every coastal city.

* -Syntax changed to "Get a free [] []"
First paramater is the building and second is the city filter.
Supports "in every city" and "in every coastal city"

-new and coastal was removed from template.properties
-in every coastal city was added to template.properties

* Changed syntax to "Gain a free [] []"
2020-11-22 11:55:34 +02:00
Ivan Romanov
c33793cf81
Update Russian translation (#3351) 2020-11-19 23:42:47 +02:00
Yair Morgenstern
35554f3ec6 Resolved #3330 - Texture is back to 2048*2048, by taking flags buldings and units out of the main image.
The cost is that there are texture swaps, and so framerate is hurt.
2020-11-19 21:44:09 +02:00
Yair Morgenstern
bf4216578a 3.11.12 2020-11-14 22:35:12 +02:00
uncivbot[bot]
8f6dca9df3
Translations update (#3339)
* Update Russian translation (#3334)

* Update Korean.properties (#3336)

Co-authored-by: Ivan Romanov <drizt72@zoho.eu>
Co-authored-by: kasterra <74085452+kasterra@users.noreply.github.com>
2020-11-14 22:12:43 +02:00
Oliver Westermann
6344e0835e
Fix german introduction (#3329)
The German name for the Great Barrier Reef is the English name, the literal translation is not used.
2020-11-11 21:22:38 +02:00
paontv
ab8b4405f2
Update Japanese.properties (#3328) 2020-11-10 22:08:38 +02:00
Yair Morgenstern
4667594731 3.11.10 2020-11-07 20:49:38 +02:00
kasterra
6c595eff50
Updated korean.properties (#3321)
Translated much of untranslated sentences. Most of translation refered to civ5 documents in namu.wiki.
번역되지 않은 많은 문장을 업데이트 하였습니다. 번역의 대부분은 나무위키 문명 5 문서들을 참고 하였습니다.
2020-11-07 20:15:57 +02:00
Yair Morgenstern
d42b93c705 3.11.9 2020-11-02 22:25:34 +02:00
Kensvin
2cddfc2b56
Update Indonesian.properties (#3313) 2020-11-02 20:39:16 +02:00
jnecus
7e7e0e8a3d
Update Simplified_Chinese.properties (#3314)
Additional Chinese translations
2020-11-02 20:39:04 +02:00
uncivbot[bot]
77af9ba80c
Translations update (#3312)
* Update Italian.properties (#3299)

* Update Spanish.properties (#3308)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
2020-11-01 21:50:04 +02:00
Yair Morgenstern
247350d6a1
Revert "-Terracotta Army, Alhambra, Hanse, Leaning Tower of Pisa, Neuschwanstein, and Hubble Space Telescope are no longer buildable or displayed in the pedia since they are not part of vanilla Civ 5. (#3300)" (#3301)
This reverts commit 49cdf09b44.
2020-10-27 00:22:02 +02:00
givehub99
49cdf09b44
-Terracotta Army, Alhambra, Hanse, Leaning Tower of Pisa, Neuschwanstein, and Hubble Space Telescope are no longer buildable or displayed in the pedia since they are not part of vanilla Civ 5. (#3300)
Their entries were kept in the json files so as to not break pre-existing save files.

-Units and buildings that are unbuildable are not shown in the pedia or tech picker as being unlockable by tech
2020-10-27 00:20:48 +02:00
Yair Morgenstern
1d391e14e5 3.11.8 2020-10-26 23:55:20 +02:00
uncivbot[bot]
525671403b
Translations update (#3298)
* Update Italian.properties (#3287)

* Update Czech.properties (#3288)

new strings translated

* Update Japanese.properties (#3290)

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Hungarian.properties (#3291)

Mostly fixed typos & added a few translations

* Update Indonesian.properties (#3292)

* Update German.properties (#3297)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: borklfd <67602409+borklfd@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: mister-bum <60568506+mister-bum@users.noreply.github.com>
2020-10-26 23:47:03 +02:00
givehub99
64fc57e6d2
Helicopter Gunship uniques (#3294)
* Preparation for Helicopter unit

-"All tiles costs 1" unique makes every tile cost 1. Used by Helicopter in CIV 5.

-"Can pass through impassable tiles" unique allows unit to pass through any tile. Used by Helicopter in CIV 5. Does not let units cross ocean if they couldn't already, just terrain that is considered "impassable"

-Mountains now do 50 damage to units that end turn on it. In civ 5 and its expansion this is what happens to any unit that is able to pass mountains.
This is "hard coded" for now. Also added the notification text to template.properties

* mountains do not give sight bonus when on them

* Revert "mountains do not give sight bonus when on them"

This reverts commit 83ad3df5d4.
2020-10-26 20:28:44 +02:00
Yair Morgenstern
35e2465f8a 3.11.7 2020-10-24 22:56:07 +03:00
uncivbot[bot]
e6b855cb6f
Translations update (#3286)
* Update Indonesian.properties (#3280)

* Update Italian.properties (#3281)

* Update Italian.properties

* Update Italian.properties

Co-authored-by: Rafsanjani Atallah <rafsan1810@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2020-10-24 22:49:01 +03:00
Yair Morgenstern
895ed528af Resolved #3285 - added a notification when cities are no longer in resistance 2020-10-24 22:43:04 +03:00
Yair Morgenstern
88eab17e9e New snow-versions of existing tiles :) 2020-10-24 22:10:47 +03:00
Yair Morgenstern
8dde23aa38 3.11.6 2020-10-21 19:01:07 +03:00
uncivbot[bot]
635a12feae
Translations update (#3278)
* Update Persian_(Pinglish-UN).properties (#3273)

* Update Japanese.properties (#3276)

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Indonesian.properties updates (#3277)

I'm new to github and coding stuff so I'm really sorry if I messed some things up. I've translated all the required translations and also changed some things up to make sense a little bit more.

Co-authored-by: Mojtaba Rahimy <mojtaba.rahimy@chmail.ir>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: Rafsanjnai Atallah <memecenterj@gmail.com>
2020-10-20 19:48:29 +03:00
givehub99
d75541e5b4
Consolidated unit kill bonus uniques (#3267)
* -Consolidated unit kill bonus uniques.
Syntax is "Earn []% of [] opponent's [] as [] for kills" for both units and nations.

Ex.
"Earn [10]% of [military] opponent's [Cost] as [Gold] for kills"
or
"Earn [100]% of [Barbarians] opponent's [Strength] as [Culture] for kills"

Only Culture and Gold are supported as rewards now, but it can be expanded later. The pictish warrior unit in G&K gets 50% of opponent's strength as faith, so we can have the function edited to allow for faith when we get to that point.
Only Strength or Cost is supported as what the reward amount is based on.

-Policies.json and Nations.json were changed to fit the new syntax. The old syntax still works for mods for now.

-matchesCategory MapUnit function can now check if the unit is a barbarian

* -Compatibility for depecrated unit kill bonus uniques done more efficiently and counted only once (since prior to this PR, it was also counted only once)

* -Changed it to "Barbarian" instead of "Barbarians", added "Barbarian" to template.properties

* space after translation template
2020-10-18 18:10:26 +03:00
Yair Morgenstern
10818de096 3.11.5 2020-10-17 22:28:58 +03:00
uncivbot[bot]
c3205f8aff
Translations update (#3272)
* Update Italian.properties (#3266)

* Update Vietnamese.properties (#3269)

* Create Vietnamese

* Update and rename Vietnamese to Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Japanese.properties (#3268)

* Update Japanese.properties

* Update Japanese.properties

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: leanhquanea1234 <69520258+leanhquanea1234@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-10-17 22:18:26 +03:00
Yair Morgenstern
a6642cb536 Resolved #3265 - added keyboard shortcuts to tile improvements 2020-10-17 22:06:50 +03:00