0aa7c0e79b
Added gradle task of Atlas texture packing for Android build ( #8208 )
...
* Added gradle task of Atlas texture packing for Android build
* ImagePackers check also for creation date
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-23 14:49:08 +02:00
9f6aa4b90f
Add new game option: No City Razing. ( #8203 )
2022-12-22 07:41:08 +02:00
01309be510
4.3.11
2022-12-21 12:02:05 +02:00
3a91a99143
Version rollout ( #8195 )
...
* Bump version and create initial changelog entry
* Update Japanese.properties (#8194 )
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Spanish.properties (#8190 )
* Update Catalan.properties (#8183 )
* Update German translation (#8181 )
* Provide Ukrainian translations for the lately introduced original strings (#8177 )
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
* Update Korean.properties (#8176 )
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Updated Brazilian_Portuguese.properties (#8175 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: K0baU <63403741+K0baU@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Kostiantyn Kolesnichenko <test9@mormat.name >
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
2022-12-21 11:51:45 +02:00
2bc91f1216
Rework of City Screen: new Great People list + misc changes ( #8180 )
...
* Rework of City Screen: new Great People list + misc changes
* Added a bit of padding
* Buildings are united under one tabs, GP font icons replaced by tinted UnitIcons
* Fix color of separators
* Big update to "Detailed stats" UI
* Rebuild pngs
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2022-12-21 11:46:35 +02:00
1346eea4ca
Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes ( #8188 )
...
* Huge update of Technology Picker screen UI, new original icons + misc changes
* Fix possible memory leak
* Fix lines Z-Depth, shifted era boundary lines, thicker queue-path lines
* Fix lines Z-Depth more correctly
* Size checks replaced by truncation
* Icons credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-21 11:25:10 +02:00
68fc0487c1
Update template.properties ( #8189 )
2022-12-20 11:39:18 +02:00
f974c3a8a5
Continent and Islands ( #8187 )
...
* Update comments that got outdated.
* Add map type: Continent and Islands
2022-12-20 08:35:13 +02:00
6192de325e
AbsoluteUnits - Mongolian Uniques ( #8186 )
2022-12-20 08:26:16 +02:00
107edeab1f
Fallback image for modded buildings - see #8158
2022-12-18 22:12:05 +02:00
6b4da20d85
Fallback image for modded buildings - see #8158
2022-12-18 22:11:56 +02:00
81f3ecd998
Fallback image for modded techs - see #8158
2022-12-18 22:05:17 +02:00
f331ac69e4
Fix new "temperature" map setting not translatable ( #8173 )
2022-12-18 21:23:05 +02:00
cf8e6b39e2
4.3.10
2022-12-18 19:42:45 +02:00
0a3f1c6384
Version rollout ( #8172 )
...
* Bump version and create initial changelog entry
* Update Traditional_Chinese.properties (#8171 )
* Update French.properties (#8160 )
* Update Korean.properties (#8157 )
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Simplified_Chinese.properties (#8156 )
* Update Italian.properties (#8155 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: nacro711072 <nacro711072@yahoo.com.tw >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2022-12-18 19:36:04 +02:00
b44ac9eaa4
Better unit action icons
2022-12-17 20:06:43 +02:00
c95befaf1b
4.3.9
2022-12-16 11:20:50 +02:00
889a2c5946
Added thin line around tech icons in tech screen
2022-12-16 11:15:36 +02:00
0d19bf9cef
Better icons for 'next turn' button
...
@vegeta1k95 sorry about this, but the way this works without resizing is simply not up to the standards of the current UI :/
2022-12-16 11:15:36 +02:00
e4a7f7e131
Version rollout ( #8154 )
...
* Bump version and create initial changelog entry
* Update Filipino.properties (#8153 )
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Italian.properties (#8146 )
* Update Korean.properties (#8145 )
* Update German translation (#8142 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: MartinP <mape6@posteo.de >
2022-12-16 11:15:19 +02:00
02f9176f78
Flat Earth Hexagonal ( #8140 )
...
* Add new map shape: Flat Earth Hexagonal.
* Make flat earth logic easier to read.
* Make flat earth set temperature based on tile distance from center.
* Make flat earth waste less space on the ice ring.
* Add variety to the flat earth ice ring.
* Use baseTerrain for snow on flat earth edge instead of addTerrainFeature.
* Ensure flat earth center tiles and edge tiles are ocean not coast.
* Give flat earth ice ring some random juts and dips.
* Make 3rd continent smaller when flat earth.
* Enable more continent positions for three continents when flat earth.
* Add parens around or statement.
* Refactor flat earth temperature code into functions.
* Invert some flat earth if statements to reduce nesting.
* Allow coast near flat earth ice walls.
* Make flat earth ice wall generation more efficient.
* Stop adding ice to flat earth mountains.
* Move flat earth ice wall generation to its own function.
* Improve flat earth water placement comments.
* Move flat earth extra water generation to its own function.
* Move flat earth center ice spawn to its own function.
* Move flat earth edge ice spawn to its own function.
* Minor efficiency tweak.
* Add Flat Earth Hexagonal to template.
2022-12-16 11:08:04 +02:00
20062c1c3a
Update Nations.json ( #8151 )
2022-12-16 10:05:32 +02:00
bf81bb25e1
Change styles and behaviour of Unit flags as in Civ 5 ( #8128 )
...
* Change styles and behaviour of Unit flags as in Civ 5
* Make shadow mask an optional (removed from default atlas)
* Make shadow mask an optional (removed from default atlas)
* Remove magical numbers, scaling dependent on a ratio of the source
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-15 21:51:46 +02:00
dc3809de84
"Auto Unit Cycle" and "Automated units move on turn start" options implemented (Civ 5) ( #8144 )
...
* "Auto Unit Cycle" and "Automated units move on turn start" options implemented (Civ 5)
* Removed threading, added translation template for strings
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-15 21:51:17 +02:00
d7c11cc990
added icon for Conduct Trade Mission
button ( #8125 )
...
* added icon
* rescaled image to 100px
2022-12-15 21:02:45 +02:00
e1afa1e10e
NextTurnActions (pick tech/policy/etc) now can have icons ( #8119 )
...
* NextTurnActions (pick tech/policy/etc) now can have icons
* Remove default NextTurn notification icons
* Added default notification icons. "Next unit" action priority is lowered (as in Civ 5)
* Added missing files
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-15 08:41:43 +02:00
65c5ce52ec
New map options translatable ( #8135 )
2022-12-15 07:20:52 +02:00
b67fc7d030
4.3.8
2022-12-15 00:26:51 +02:00
662141d661
Resolved #7479 - Removed copyrighted intro texts
2022-12-15 00:23:57 +02:00
0d9c6c105f
Version rollout ( #8132 )
...
* Bump version and create initial changelog entry
* Update Bulgarian.properties (#8130 )
* Update Spanish.properties (#8121 )
* Update Korean.properties (#8113 )
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Updated Brazilian_Portuguese.properties (#8106 )
* Update French.properties (#8105 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: excessmind <52409643+excessmind@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2022-12-15 00:13:50 +02:00
d3f8f680d1
4.3.7
2022-12-09 12:56:34 +02:00
32d46b24df
Version rollout ( #8103 )
...
* Bump version and create initial changelog entry
* Update Italian.properties (#8100 )
* Update German translations (#8097 )
* Update French.properties (#8096 )
* Update Spanish.properties (#8095 )
* Updated Brazilian_Portuguese.properties (#8094 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
2022-12-09 12:52:38 +02:00
58c57d6626
UnitActions seprated into own atlas ( #8102 )
...
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-09 12:46:46 +02:00
ccb1d769f1
added button to paste from clipboard when downloading a mod ( #8101 )
2022-12-07 21:14:54 +02:00
faf1b66a88
4.3.6
2022-12-05 19:24:25 +02:00
0063b92e07
Version rollout ( #8093 )
...
* Bump version and create initial changelog entry
* update traditional_chinese.properties (#8092 )
* Update German translation (#8089 )
* Update Filipino.properties (#8082 )
* Update Simplified_Chinese.properties (#8079 )
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Update Brazilian_Portuguese.properties (#8078 )
* Update Italian.properties (#8076 )
* Update French.properties (#8075 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: nacro711072 <nacro711072@yahoo.com.tw >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2022-12-05 19:20:36 +02:00
454f999948
Resolved #8090 - Replaces misunderstood 'virtual resolutions' with more intuitive 'screen size'
2022-12-05 18:56:47 +02:00
bb1e8dc10d
Volley only for Siege in G&K ( #8086 )
2022-12-05 18:23:00 +02:00
1d5d445c19
After-combat notification for promotable units - see #4697
2022-12-03 23:12:01 +02:00
c9ed9d5d74
modding: Double Happiness from Natural Wonders -> [stats] from every known Natural Wonder
2022-12-02 11:50:11 +02:00
94605911a2
4.3.5
2022-11-30 18:06:28 +02:00
dceaf832b9
Version rollout ( #8074 )
...
* Bump version and create initial changelog entry
* Updated Brazilian_Portuguese.properties (#8072 )
* Update Filipino.properties (#8071 )
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Dutch.properties (#8067 )
* Update Dutch.properties
* Update Dutch.properties
* Update Simplified_Chinese.properties (#8066 )
* Update Spanish.properties (#8062 )
* Update French.properties (#8060 )
* Fix tests
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: MartijnCBV <49876349+MartijnCBV@users.noreply.github.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2022-11-30 18:03:20 +02:00
4d025caf61
AbsoluteUnits - Unique Chariot Archers ( #8073 )
2022-11-30 09:59:49 +02:00
37d808936a
Fix Repair Crash ( #8065 )
...
* Add Hammer Icon to Repair Civilopedia Entry
* Fix crash from logic bug in getRepairTurns
2022-11-28 16:11:26 +02:00
d1225377e0
4.3.4
2022-11-27 19:24:17 +02:00
16a7eed4ff
Add Repair and Pillaging Roads ( #8015 )
...
* Reapply Changes
* Logic clean up
* Adding getImprovementToPillage() and getRepairableImprovement()
* Cleaning up Unit Actions
* getImprovementToPillage() needs to check for Unpillagable
* Remove redundant logic since canBuildImprovement() returns true if currently repairing
* More redundant logic
* Prevent City Center from being Pillage status
addRepairAction will not show a Repair Action
Adding the improvement to be repaired/pillaged in button text
Utilizing getImprovementToPillage() more
* Some import cleanup
Add Irremovable to blockers
More consolidation of code
* More translation files
* When improvements/roads are built/removed, pillaged flag set to False
* Better and more consistent logic
* Fix dumb logic bug
2022-11-27 19:12:26 +02:00
545b4afc5a
Generalized "Stats per policies" unique
2022-11-26 21:39:26 +02:00
683c3483b4
AbsoluteUnits - Unique Elephants ( #8053 )
2022-11-26 20:33:48 +02:00
10e8f3169d
HexaRealm units are here, finally! ( #8052 )
...
* Initial upload of HexaRealm units
(Just to get folder created
* Add files via upload
* Add files via upload
2022-11-26 18:46:45 +02:00
59c2f4bb09
4.3.3
2022-11-24 11:43:28 +02:00