Commit Graph

3335 Commits

Author SHA1 Message Date
a7e8b1a252 Translated notifications into Romanian (#7045) 2022-06-04 15:31:42 +02:00
56f11ccdca HexaRealm tileset update (#7017)
* Delete Oil WellC.png

Since now offshore platform is back again, the "coastal" oil rig is obsolete now.

* Adding spaceship parts sprites for FantasyHex tileset

* Add files via upload

* Add files via upload
2022-06-02 08:49:09 +03:00
8fbcad47a4 4.1.6 2022-06-01 22:54:14 +03:00
ae13a87987 Version rollout (#7038)
* Bump version and create initial changelog entry

* Update Traditional_Chinese.properties (#7037)

* Update Traditional_Chinese.properties (#7024)

* Update Italian.properties (#7023)

* Update Traditional_Chinese.properties (#7016)

* Update German translation (#7015)

* Update German translation

* Update German translation

* Update French.properties (#7012)

* Translation PTBR (#7011)

* fastlane ptbr wip

* fastlane ptbr done

* add fastlane translation to main ptbr

* Update Brazilian_Portuguese.properties

* tabs and multiplayer

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Chia-Hung Ni <jameseses@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Lincoln V Schreiber <lincolnschreiber@gmail.com>
2022-06-01 22:47:54 +03:00
e4e2696160 Friends list (#7020)
* created files for friends list screen

* redone #3

* fixed some crashes and more additions

* changelog in the comment below

* Update .gitignore

included the FriendsList.json file

* changelog in the comment below, again

* optimized imports to hopefully fix the error in github build check

* replaced imports with the ones from master since OnlineMultiplayer.kt no longer exists

* imported ViewFriendsList

* used the right package for all friendsList related files and a little bit of cleanup

* check if friends list is empty before adding the select friend button

* check if the ID is correct when adding a new friend

* don't set null as playerID if no friend is selected

* added messageTexts for the input TextFields

* don't show already selected friends

* fixed checkmark not updating after selecting a friend

* you can't be your own friend! and other checks for edit button

* fix error

* replaced error type with enum, replaced nested ifs with when loop, added additional checks when editing friends

* fixed error, can't really tell how I managed to do this

* reorganized checks for adding and created settings variable to hopefully fix the github build error

* actually fixed github error

* it now removes selected friends from the list of selectable friends

* fixed not being able to change only the id of a friend

* made it look half decent

* cleanup + improved help button

* updated template.properties

* renamed variable

* some tweaks

* moved friends list to GameSettings

* tested every feature and fixed what didn't work

* removed redundant variables and final cleanup

* little improvements

* string improvements

* removed rightSideButton from ViewFriendsListScreen

* removed unnecesary uniformX and decreased padding to allow seeing more friends in ViewFriendsListScreen
2022-06-01 22:47:43 +03:00
5a4f1b0903 Allow non-SSL-encrypted HTTP traffic & warn Dropbox users (#7013)
* Add usesCleartextTrafic permission to Android manifest

* Add warning for starting a multiplayer game with the default Dropbox server

* Improve multiplayer server documentation

* Only update the current game if we're using a custom server or it's not our turn

* Refactor: Nicer variable name

* Fix compilation

* Fix type

Don't know what happened there
2022-06-01 22:40:20 +03:00
1abc65163d Fix multiplayer sometimes duplicating games (#6999)
* Fix multiplayer sometimes duplicating games

* Fix test compilation
2022-06-01 22:24:44 +03:00
afce951724 Pillaging certain improvements may loot gold or other stat resources (#6993)
* Pillaging loots gold on certain improvements

* Add warning if improvement pillageGold > 0 and has UniqueType.Unpillagable

* Pillage yields as a UniqueType

* Forgot to undo demonstration

* Remove unused line

* Eliminate some redundancy

* Reword unique text

* Slight cleanup and add notification for pillage victim

* Reviews

* Made pillaging notifications more consistent with other hostile action notifications

* Missed a line
2022-06-01 19:13:04 +02:00
98d189384c Update template to add 'wait' (#7021) 2022-05-31 16:33:47 +03:00
1b008905f6 Save and load reorg and keyboard handling (#6929)
* Load and Save Game Screens rework - Linting

* Load and Save Game Screens rework - Modularize and Keyboard

* Load and Save Game Screens rework - error handling

* Load and Save Game Screens rework - Move other save/load code

* Load and Save Game Screens rework - More Keyboard

* Load and Save Game Screens rework - Increase clipboard limit

* Load and Save Game Screens rework - Post-merge patch

* Load and Save Game Screens rework - Home, End, harden

* Load and Save Game Screens rework - Post-merge patch again

* Load and Save Game Screens rework - reviews
2022-05-31 16:31:19 +03:00
ad7397de66 Territory steal rewording 2022-05-30 21:59:32 +03:00
efa2168784 4.1.5 2022-05-30 21:50:56 +03:00
44ee9efd94 Version rollout (#7007)
* Bump version and create initial changelog entry

* Update Simplified_Chinese.properties (#7005)

* Update German translation (#6997)

* Update French.properties (#6987)

* Update Romanian.properties (#6982)

* Update Spanish.properties (#6981)

* Update Traditional_Chinese.properties (#6973)

* Update Indonesian.properties (#6972)

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: alexban011 <alexban011@gmail.com>
Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: hhpy123 <100397618+hhpy123@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2022-05-30 21:43:33 +03:00
8ab686cb14 Improve suggestions when constructing an improvement is not possible (#6947)
* Improve suggestions when constructing an improvement is not possible

* Reimplement getImprovementBuildingProblems() as a generator function

* Update documentation of getImprovementBuildingProblems(); forgotten in the last commit

* ImprovementPickerScreen - tr

* Rename a variable for clarity

Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2022-05-29 22:16:04 +03:00
a17797a709 Add Catalan translation and provide some strings. (#6992) 2022-05-29 16:50:47 +02:00
09195d6b62 More UniqueType unit tests and correct some broken uniques in JSON files (#6965)
* Add ruin reward unique check plus fix broken unique
2022-05-29 16:08:15 +02:00
ea31bd164f Add optional on-screen buttons to zoom in and out (#6933) 2022-05-29 15:32:36 +02:00
e4e6b842cb Refactor: Remove superfluous postCrashHandlingRunnable (#6974) 2022-05-28 00:11:14 +02:00
a942c961b5 Fix multiplayer turn check worker writing game data to wrong locations (#6976)
The fix in #6901 caused `arrayIndex` to go out of sync, because the `continue` happened before `arrayIndex` was incremented. This caused a later game preview to be saved to the previous game name, overwriting and duplicating it.
2022-05-27 16:34:24 +02:00
3a03799074 Refactor: Extract all cross-platform code from CustomSaveLocationHelpers into core module (#6962)
* Also fixes the GameInfo.customSaveLocation to work for Android
2022-05-27 15:53:18 +02:00
c01d2a8893 4.1.4 2022-05-27 14:06:38 +03:00
82efebf1c8 Version rollout (#6971)
* Bump version and create initial changelog entry

* Update German translation (#6967)

* Update German translation

* Update German translation

* Update German translation

* Update Simplified_Chinese.properties (#6960)

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

* Check passing

Kind of embarrassing. A double fault.

* Update French.properties (#6943)

* Update Italian.properties (#6941)

* Update Traditional_Chinese.properties (#6921)

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update android/assets/jsons/translations/Traditional_Chinese.properties

I think this is better

Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>

* Update Spanish.properties (#6944)

* Update Spanish.properties

Question: Can translated lines have <" "> in them? Or does it break something?
I ask because in spanish the hierarchy of quotation marks is: «First order “Second ‘third order’ order”».
As probably most fonts don't have <« »> (neither does my keyboard), these (" ") are the "correct" ones to use instead of < ' ' >.

* Update Spanish.properties

* Change  <' '> for <" ">

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: hhpy123 <100397618+hhpy123@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com>
2022-05-27 14:00:11 +03:00
214fae6f59 Add simple logging solution (#6952)
* Add simple logging solution

* Fix Android compilation

For some reason I stashed this and didn't unstash.

* Add better logging explanation
2022-05-27 13:45:13 +03:00
c48c6df22a Fix piety complete faith discount (#6961) 2022-05-27 00:44:16 +03:00
ea03b97639 #6914 Multiplayer Status Display (#6916)
* Handle subclassing of Events properly

Previously, you could only listen to the exact class

* Add relevant parent classes for the multiplayer events

* Refactor: use the old name as the main name in MultiplayerGameNameChanged event

* Add being able to stop listening to events in the EventBus

* Add tests for EventBus

* Refactor: Extract GameList into standalone file

* Refactor: safeUpdateIf to more generic throttle function

* Refactor: Extract multiplayer UI helper functions into separate file

* Refactor: Extract load/download multiplayer game into logic class from UI

* Make loading a multiplayer game automatically update the in-memory game in OnlineMultiplayer

* Refactor: Extract multiplayer settings into separate object

* Add multiplayer status display

* Fix error with multiplayer games not correctly being cleaned up after successful update

* Prevent loadLatestMultiplayerState() while next turn update is running

* Show "Working..." while waiting for next turn calculations instead of "Waiting for [civ]..."

* Fix race condition while updating online game state
2022-05-25 22:22:58 +02:00
8dadab872c 4.1.3 2022-05-25 19:53:45 +03:00
1ffbaa668a Version rollout (#6938)
* Bump version and create initial changelog entry

* Update Traditional_Chinese.properties (#6935)

* Update Italian.properties (#6934)

* Update French.properties (#6926)

* Update Traditional_Chinese.properties (#6924)

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Spanish.properties (#6923)

* Update Traditional_Chinese.properties (#6920)

* Update German translation (#6919)

* Update Indonesian.properties (#6918)

* Update Simplified_Chinese.properties (#6917)

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Chia-Hung Ni <jameseses@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: hhpy123 <100397618+hhpy123@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com>
2022-05-25 19:45:56 +03:00
e1b76e776d Fix floodfill abbreviation translation showing on fortify key tooltips (#6909)
* Fix floodfill abbreviation translation showing on fortify key tooltips

* Fix floodfill abbreviation translation - fix case

* Fix floodfill abbreviation translation - existing and comment
2022-05-25 19:39:08 +03:00
0f63000ac8 Show required resource for upgrades, rework upgrade logic (#6849)
* Show required resource for upgrades, rework upgrade logic

* Show required resource for upgrades - reviews
2022-05-25 19:35:27 +03:00
93afb26c62 Added option for confirmation when clicking "next turn" button (#6925) 2022-05-24 21:32:35 +02:00
4eaf3c8355 Regenerate atlas for e672ca6bf4 2022-05-24 17:34:02 +02:00
e672ca6bf4 Adding the missing spaceship parts unit sprites for FantasyHex tileset (#6928) 2022-05-24 17:32:20 +02:00
b59b890ced Fix multiplayer turn check worker exception (#6915) 2022-05-23 10:48:08 +03:00
6836038252 4.1.2 2022-05-22 20:40:51 +03:00
39adaed6b1 Version rollout (#6911)
* Bump version and create initial changelog entry

* Translations to Brazilian Portuguese (#6900)

* More translations to Brazilian Portuguese

* Adding more translations to Brazilian Portuguese

* Translations to Brazilian Portuguese

* Update Russian.properties (#6898)

* Update Spanish.properties (#6885)

* Update Spanish.properties

* Update Spanish.properties

* Update Italian.properties (#6883)

* Update German translation (#6878)

* Update French.properties (#6874)

* Update Traditional_Chinese.properties (#6872)

* Update Filipino.properties (#6864)

* Update Filipino.properties

* Update Filipino.properties

* Update Indonesian.properties (#6863)

* Update Simplified_Chinese.properties (#6861)

* Correct translation of 'keep it'

* Update Simplified_Chinese.properties

Computer fixed :D

* Fix error

Player report . F not only appers here, but also affects the Fortify's F

* Update Traditional_Chinese.properties (#6858)

* Translation rebuild and fix

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: André Lucas C. da Silva <andr9310@gmail.com>
Co-authored-by: deqtodo <94169613+deqtodo@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Chia-Hung Ni <jameseses@gmail.com>
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
2022-05-22 20:36:49 +03:00
fc9668f2d0 Refactor: change GameSaver from singleton to single instance pattern & move autosave logic into GameSaver (#6846)
* Refactor: change GameSaver from singleton to single instance pattern & move autosave logic info GameSaver

Singleton just doesn't make sense anymore when we have to `init(..)` with different arguments, then we should just make a normal class out of it

* Fix not correctly checking for missing external files dir

* Refactor: use more appropriate library method

* Add logging for external files dir
2022-05-22 19:51:35 +03:00
740886c890 Refactor UncivShowableException (#6899) 2022-05-22 13:55:19 +02:00
f34b97a421 Fix multiplayer turn checker potentially stopping turn checks for everyone that plays that game if a file was not found remotely (#6901) 2022-05-22 00:13:48 -07:00
244f9477df Initial Event Bus implementation & Event-based multiplayer updates (#6826)
* Add EventBus

* Refactor: Extract multiplayer logic into their own classes & make updates event-based instead of throwaway+rebuild
2022-05-22 00:05:33 +02:00
a2bc1a1a29 Assign Population Improvements (#6650)
City management UI to allow focusing automatic worker placement

Improvements to worker / specialist assignment routines
2022-05-20 00:12:23 +02:00
07593d7034 Fix turn check worker exception (#6867)
AndroidFileHandle uses Gdx.files internally
2022-05-19 13:43:28 +03:00
3d6a01d633 Build warnings cleanup (#6827) 2022-05-19 02:12:18 +02:00
f464ac2544 4.1.1 2022-05-18 23:03:29 +03:00
c990c6338b Version rollout (#6855)
* Bump version and create initial changelog entry

* Update Polish.properties a little (#6853)

* Add some random translations

* Translate the abbreviaation WLTK as DUK (Dzień Uwielbiania Króla)

* Add antoher random translation

* Update Simplified_Chinese.properties (#6852)

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Anton <antek@sniec.pl>
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com>
2022-05-18 21:02:55 +03:00
08138c5de7 HexaRealm update (#6850)
* Delete Oil WellC.png

Since now offshore platform is back again, the "coastal" oil rig is obsolete now.

* Add files via upload

* Add files via upload

* Add files via upload

* Update HexaRealm.json
2022-05-18 20:46:03 +03:00
4513ddb75a Version rollout (#6851)
* Update Filipino.properties (#6842)

* Ukrainian translations (#6840)

* Update Spanish.properties (#6839)

* Update Spanish.properties

* Update Spanish.properties

* Update French.properties (#6836)

* Update Italian.properties (#6835)

* Update Traditional_Chinese.properties (#6833)

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Traditional_Chinese.properties

* Update Indonesian.properties (#6831)

Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2022-05-18 08:23:28 +03:00
5353f3337c Fix Gdx.files being garbage collected in MultiplayerTurnCheckWorker (#6817)
* Add logging to MultiplayerTurnCheckWorker

* Fix NullPointerException in turn check worker: Gdx.files is null
2022-05-18 07:35:00 +03:00
4986505363 Great General typed uniques and improved moddability (#6818)
* Great General UniqueTyped and improved moddability - draft

* Great General UniqueTyped and improved moddability - reviews

* Great General UniqueTyped and improved moddability - no reason not to cache another

* Integration with JackRainy's solution

* Integration with JackRainy's solution - part 2

* Revert of maxGreatGeneralBonusRadius logic

* Minor refactoring

* Code review: minor refactoring

* Keep the warning for the modders about the obsolete unique

* Code review: Better wording for the unique

Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2022-05-18 00:02:53 +03:00
7079619fe2 Great improvements can again be constructed on forest (#6823)
* Great improvements can again be constructed on forest
This PR fixes a bug where great improvements couldn't be build on 
forests/marshes/jungles/etc. It does so by creating a unique which 
specifically allows for removing features, and checking for that.
Additionally, we only remove these features when we have the tech to 
remove them. For example, you can no longer plonk an Academy down over a 
forest without having researched mining.

* Missed the file for vanilla

* Reviews

* Fixed logic
2022-05-17 20:04:49 +03:00
df9b62ff6f Fix coroutines not being added to desktop:dist (#6822)
* Use kotlin coroutines instead of raw threads (+ refactorings)

Equal to f8e0f572

* Fix coroutine class files not being added to desktop:dist
2022-05-17 08:37:12 -07:00