Yair Morgenstern
7686b1ee4a
Simplified rough terrain check
2021-05-06 12:35:28 +03:00
Yair Morgenstern
09de08764e
Revert "Option Screen choices visible on minimap toggle buttons immediately -… ( #3858 )"
...
This reverts commit ba9a90c680
.
2021-05-05 22:02:31 +03:00
Yair Morgenstern
ec33c43c3f
Show tech progress for next turn in tech button
2021-05-05 21:49:52 +03:00
Yair Morgenstern
738bc6caac
Fixed tests
2021-05-05 18:45:48 +03:00
Yair Morgenstern
fb93e3f7ee
Hills are converted to terrains that surround them
2021-05-05 18:00:07 +03:00
GGGuenni
b35d5d3121
changed hill to terrain Feature ( #3707 )
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* changed hill to terrain Feature
* Update Terrains.json
* Update Terrains.json
* Snow with capital S
* Fixed tests failing
* Added check for ruleset supports hill as terrain feature
2021-05-05 17:48:47 +03:00
Yair Morgenstern
d864ed719f
Added decay to diplomatic denunciation - kudos @Chek
2021-05-05 16:23:15 +03:00
Yair Morgenstern
1b801e0bba
Fixed denouncement effects on third-party civs, and trade evaluation for enemy trades - kudos @Chek
2021-05-05 14:32:04 +03:00
SomeTroglodyte
d679632523
Bug: turnsLabel accumulates touchFocuses endlessly ( #3874 )
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* Bug: turnsLabel accumulates touchFocuses endlessly
* May resolve #3862 : Resource revealed notification can point to all reveals - better
2021-05-04 22:14:16 +03:00
SomeTroglodyte
a25777f380
Overview screen category decoration + key hint ( #3872 )
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* OverviewScreen: Category buttons decorated / key indicator
* OverviewScreen: Category buttons decorated / key indicator: Images
2021-05-04 12:10:34 +03:00
SomeTroglodyte
f2a08719e2
ImprovementPicker: R key 'moves' from Road to Railroad patch ( #3871 )
2021-05-04 11:59:08 +03:00
SomeTroglodyte
ba9a90c680
Option Screen choices visible on minimap toggle buttons immediately -… ( #3858 )
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* Option Screen choices visible on minimap toggle buttons immediately - using lambdas
* Option Screen choices visible on minimap toggle buttons immediately - patch1
2021-05-03 16:26:08 +03:00
SomeTroglodyte
79c6ff0e3e
Fix cancel improvement order ( #3866 )
2021-05-03 15:58:38 +03:00
Yair Morgenstern
d38692fad3
resolved #3869 but no one really cares
2021-05-02 22:14:56 +03:00
Yair Morgenstern
8160d76f97
Resolved #3865 - Kudos @SomeTroglodyte
2021-05-02 21:38:38 +03:00
Yair Morgenstern
f2a25b26ab
Tilegroup accepts tile config also for *only the terrain part*, making all the extra "hill = grassland+hill" in the tileconfig json unnecessary!
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@ravignir
2021-05-02 21:07:32 +03:00
Yair Morgenstern
204791c4b8
Great general unique no longer restricted to civilian units
2021-05-02 09:33:08 +03:00
Yair Morgenstern
ba1f647a8e
Changed loading of tile set configs to work also on PC, from within a JAR file
2021-05-01 23:59:29 +03:00
Yair Morgenstern
94c0995b23
3.14.5
2021-05-01 23:05:30 +03:00
SomeTroglodyte
7eb4250335
City expansion notification points to acquired tile ( #3859 )
2021-05-01 22:30:23 +03:00
Yair Morgenstern
eed26a5097
deprecated old uniques
2021-04-30 15:37:12 +03:00
Yair Morgenstern
8c098a7fd4
New layering is in da house!
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FantasyHex-New is now FantasyHex!
2021-04-30 15:23:24 +03:00
Yair Morgenstern
9900795e02
Specify original owner when showing option to liberate city
2021-04-30 12:44:51 +03:00
Yair Morgenstern
9847d089b3
Fixed mod management screen to the new 'wrapped scrollpanne' style of PickerScreen
2021-04-30 12:34:24 +03:00
Yair Morgenstern
e9d450eb60
Tile options in map editor screen no longer 'click' on tiles behind them
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Fixed new map screen
2021-04-30 12:29:56 +03:00
Yair Morgenstern
81c1e34f0f
Added "Self-destructs when attacking" unique
2021-04-30 12:11:49 +03:00
SomeTroglodyte
222e322230
A new KeyPressDispatcher supporting function keys with F1 demo ( #3853 )
2021-04-30 10:54:38 +03:00
SomeTroglodyte
8fc3e5bd98
Some visual improvements for the City Overview ( #3844 )
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Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-04-29 20:16:13 +03:00
Yair Morgenstern
350f0c48d3
Code cleanup for construction text - moved to city constructions file and simplified
2021-04-29 17:53:44 +03:00
Yair Morgenstern
4db97dcd1a
Added construction production info to city screen
2021-04-29 14:02:27 +03:00
lishaoxia1985
464d89298a
Fix screen bugs when you don't use splitpane in pickscreen ( #3760 )
2021-04-29 12:44:37 +03:00
SomeTroglodyte
66f07347e0
Keyboard navigation to switch panes within overview screen ( #3822 )
2021-04-28 21:40:15 +03:00
Yair Morgenstern
5b7170bf9f
Unified stat summing in city overview table
2021-04-27 19:02:14 +03:00
SomeTroglodyte
3da02b18b6
Some visual improvements for the Mod Manager Screen ( #3841 )
2021-04-27 12:06:05 +03:00
Yair Morgenstern
8dc748f919
Resolved #3524 - Happiness in city overview now calculated correctly
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(also simplified sorting etc. and added option for Faith)
2021-04-27 00:55:39 +03:00
Yair Morgenstern
4f802e813a
Added Happiness (and Faith for Religion mods) to stats list - #3524
2021-04-27 00:37:51 +03:00
SomeTroglodyte
089a415da9
For issue 3838: Bigger target on "next city" button ( #3840 )
2021-04-27 00:05:59 +03:00
GGGuenni
29dfa338ba
Added fogOfWarColor and unexploredTileColor ( #3833 )
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* Added fogOfWarColor and unexploredTileColor
* update updateConfig function
2021-04-26 21:16:18 +03:00
Yair Morgenstern
7ddbac1f07
Made datetime in modscreen parsable for Java 7 phones
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And now date display is localized too which is nice
2021-04-23 15:57:39 +03:00
Yair Morgenstern
fb4a091635
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-04-23 15:29:01 +03:00
lishaoxia1985
adf32dcfe2
getResearchAgreementCost() don't need variable, make some method private ( #3832 )
2021-04-22 16:59:15 +03:00
GGGuenni
cb9507c76d
Fixed internal TileSetConfigs not getting loaded on android ( #3831 )
2021-04-22 11:00:35 +03:00
SomeTroglodyte
600f262cca
Fixes #3729 "Android crash on loading from custom location" ( #3828 )
2021-04-21 23:42:45 +03:00
Yair Morgenstern
55ef131fb2
3.14.3
2021-04-21 22:12:46 +03:00
SomeTroglodyte
722772b08e
Solves #3802 Mod translations don't appear in new game screen ( #3823 )
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* Solves #3802 Mod translations don't appear in new game screen
* Rehomed translationActiveMods to Translations
2021-04-21 21:45:58 +03:00
Yair Morgenstern
6ffbce4ee1
Added "Updated!" next to updated mods in mod management screen
2021-04-21 21:22:55 +03:00
Yair Morgenstern
146a806b08
Added 'last updated time' to mod description
2021-04-21 20:53:14 +03:00
Yair Morgenstern
72f63b7ba1
Added "open Github page of mod" in mod management screen
2021-04-21 20:30:25 +03:00
Yair Morgenstern
0c80a31c9a
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-04-20 22:18:55 +03:00
Yair Morgenstern
d674be2234
Can no longer enter diplomacy screen for self, defeated and spectator civs through diplomacy overview screen
2021-04-20 22:18:11 +03:00
SomeTroglodyte
615fa78101
Modify choice of city to own the tiles acquired by a citadel - v2 ( #3819 )
2021-04-19 23:01:47 +03:00
SomeTroglodyte
e2c6ae450d
Make city center unpillagable using a unique ( #3818 )
2021-04-19 20:18:20 +03:00
Yair Morgenstern
1eb3629c09
Resolved #3817 - don't display resource requirements from uniques twice
2021-04-19 19:29:21 +03:00
SpacedOutChicken
8d4aa955b3
Parameterize civ-wide sight bonus ( #3809 )
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* Make science a possible reward for killing units
* no message
* Revert "Make science a possible reward for killing units"
This reverts commit 296b8fab54
.
2021-04-18 22:12:47 +03:00
Yair Morgenstern
e0b1cce74f
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-04-18 21:31:01 +03:00
Yair Morgenstern
11f5937cdf
Revert "World wrap is publicly released!"
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This reverts commit 55659657aa
.
2021-04-18 21:29:37 +03:00
SomeTroglodyte
5c6e55d9f1
ExpanderTab had only one use outside its package - moved ( #3805 )
2021-04-18 18:50:02 +03:00
Yair Morgenstern
f518c1944f
Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve
2021-04-17 23:27:29 +03:00
Yair Morgenstern
fc5c3d578d
Fixed - 'Water units' now can be capitalized, as they should be.
2021-04-17 21:40:50 +03:00
Yair Morgenstern
6045e0d5a4
"[] from every []" can accomodate specialist names
2021-04-15 12:50:30 +03:00
Yair Morgenstern
172508f22e
Fixed natural wonder tile location in new layering
2021-04-14 19:51:13 +03:00
Yair Morgenstern
d825352bf4
Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]"
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Open terrain and rough terrain bonuses are now generic and uniques
2021-04-14 18:52:10 +03:00
Yair Morgenstern
b312d24d4a
Rough terrain specified through uniques
2021-04-14 18:32:39 +03:00
Yair Morgenstern
e424ec4a91
"+[]% combat bonus in []" -> "+[]% Strength in []"
2021-04-14 18:25:37 +03:00
Yair Morgenstern
e01859f6b9
Added "Friendly Land" and "Foreign Land" as tile filter options, instead of limiting them to unit bonuses
2021-04-14 18:22:50 +03:00
Yair Morgenstern
5750476cac
Added check for implicit prerequisites that are specified explicitly in mods, to remove clutter in tech trees
2021-04-14 16:33:00 +03:00
Yair Morgenstern
93f0b4ae42
Added building-maintenance-decreasing unique
2021-04-14 16:07:00 +03:00
SomeTroglodyte
83427fec85
Fix Citadel not quite buildable where it should be ( #3788 )
2021-04-14 11:28:13 +03:00
GGGuenni
3efbbc716e
Fixed Multiplayer bugs ( #3781 )
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* Removed save feature from TurnChecker
* Hopefully fixed not correctly updating multiplayer games?
* Fixed "refresh list" not updating the savegame correctly
* Fixed game update when upload fails
* Revert "Fixed game update when upload fails"
This reverts commit cc9f1cf589
.
2021-04-13 22:57:39 +03:00
GGGuenni
00ec000d50
Preparation for hill as terrain feature ( #3784 )
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* ensure backwards compatibility
* Added new Hill.png
* Added temp TileSetConfig to support new hill sprite
* Added missing Ancient ruins tiles
2021-04-13 22:05:06 +03:00
Yair Morgenstern
0440a70a9c
Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"
2021-04-13 22:04:00 +03:00
GGGuenni
b7d6bacc5b
Added TileSetConfigs ( #3766 )
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* First iteration of TileSet json
* Adding json support for mods
* Renamed TilesetConfig to TileSetConfig
+ changed the config for FHex to fix the mountain natural wonder problem
2021-04-13 07:49:49 +03:00
Yair Morgenstern
881a885c14
Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings
2021-04-13 00:13:17 +03:00
Yair Morgenstern
4bc77aece0
Can handle unique capital indicators in mods
2021-04-12 23:46:34 +03:00
Yair Morgenstern
25565f189d
Natural wonders are standalone tiles in new layering
2021-04-12 23:31:54 +03:00
Yair Morgenstern
888d5e973c
Translations update ( #3768 )
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* Update French.properties (#3767 )
* Create French.properties
* Update French.properties
* Update French.properties
* Update German.properties (#3764 )
* Update Czech.properties (#3763 )
Translated some new lines and city-states' diplomacy
* Hungarian.properties (#3761 )
* Update Spanish.properties (#3774 )
There were a few 'translation!' messages, I didn't check the already completed text. If any help is needed please let me know. My discord name is john2342#8925
* Deleted unnecessary space before colon, update czech.properties (#3773 )
* Deleted space before colon
In VictoryScreen.kt was one extra space, looking like "Spain : 35" instead of "Spain: 35"
* Update Czech.properties
Co-authored-by: Loubard Kevin <70336598+subversive-eu@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: juan234248 <77988217+juan234248@users.noreply.github.com>
2021-04-10 22:59:55 +03:00
Yair Morgenstern
6d5cb00271
Revert "Redraw TechPickerScreen and PickerScreen, Make map symmetrical if it's not wrapped ( #3757 )"
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This reverts commit faac24a2a5
.
2021-04-07 19:26:17 +03:00
Yair Morgenstern
f4da05eb05
Added empty hexagon when none of the images exist - this fixes the default tileset for the new rendering method
2021-04-05 17:22:10 +03:00
Yair Morgenstern
39439f72a2
Manhattan project is not disabled for no-nuclear-weapon games
2021-04-05 16:21:57 +03:00
Yair Morgenstern
a2aab6f071
Added religion city counters and spread of religion between cities - none of this is yet user-visible
2021-04-05 15:54:37 +03:00
lishaoxia1985
faac24a2a5
Redraw TechPickerScreen and PickerScreen, Make map symmetrical if it's not wrapped ( #3757 )
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* Redraw TechPickerScreen and PickerScreen
* Make map symmetrical if it's not wrapped
2021-04-05 14:13:34 +03:00
Yair Morgenstern
55659657aa
World wrap is publicly released!
2021-04-04 21:03:45 +03:00
Yair Morgenstern
203695a967
3.13.13
2021-04-04 21:03:14 +03:00
Yair Morgenstern
8ff2a79e9b
New fantasy hex layering works well with natural wonders
2021-04-04 19:32:16 +03:00
Yair Morgenstern
c1844fb58e
Fixed water improvement unique crash for mods with non existent improvements
2021-04-04 19:31:49 +03:00
Yair Morgenstern
0233aa1bc5
Code reorg - moved all 'city moves between civs' functions to a separate class
2021-04-04 19:31:06 +03:00
Yair Morgenstern
187eea82a4
Base FantasyHex now contains all of the NewFantasyHex, for easier handoff (first 'use new layering rules' and then 'change tileset')
2021-04-02 10:02:56 +03:00
lishaoxia1985
a95406055b
Redraw CivilopediaScreen ( #3747 )
2021-04-01 23:39:08 +03:00
Yair Morgenstern
8b4d82167b
Resolved #3753 - Fallout is no longer added multiple times
2021-04-01 23:25:46 +03:00
Yair Morgenstern
bc1c9ad921
Tileset for new layering is now in base game
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New layering now supports natural wonders
2021-04-01 23:19:07 +03:00
Yair Morgenstern
0c06237570
ALL tile images now support era-specific images! But only if the base tile exists as well.
2021-04-01 22:36:27 +03:00
Yair Morgenstern
8c7c0a0f91
Added new experimental tile layering - see #3716
2021-04-01 22:08:29 +03:00
Yair Morgenstern
2da49da716
Can now handle mods with any default branch name!
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Pantheon choices now scroll
2021-04-01 21:14:22 +03:00
Yair Morgenstern
a26bf30c28
Merge branch 'master' of https://github.com/yairm210/Unciv
2021-04-01 20:44:49 +03:00
Yair Morgenstern
9cb017c8a5
Added Faith icon and display for games with Religion
2021-04-01 20:44:27 +03:00
GGGuenni
387693512c
Fixed roads not getting wrapped correctly ( #3752 )
2021-04-01 14:36:05 +03:00
Yair Morgenstern
50e3f62018
3.13.12-patch1
2021-04-01 13:05:49 +03:00
Yair Morgenstern
f3e0867817
Resolved #3746 - background picture recentered, but also not scaled down so that the image covers most of the screen
2021-03-31 23:12:11 +03:00
GGGuenni
bf32bd5400
Readd smooth transition for wrapped maps ( #3749 )
2021-03-31 18:01:56 +03:00
GGGuenni
5d6bfbfb31
Fixed can't press nextTurn in multiplayer game ( #3748 )
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* Fixed game crashes on create multiplayer game
* Update isPlayersTurn on update()
2021-03-30 18:14:07 +03:00
Yair Morgenstern
cb50732ec4
'Years of peace' modifier reset when war is declared
2021-03-29 20:18:03 +03:00
lishaoxia1985
807444d2c5
Replace padding with leftAndRightPadding & topAndBottomPadding in TileGroupMap ( #3742 )
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* Replace padding with leftAndRightPadding & topAndBottomPadding in class TileGroupMap, edit MainMenuScreen
* Remove TableBackground.png
2021-03-29 18:21:31 +03:00
Yair Morgenstern
bf9954a042
Un-blurred the tile images
2021-03-29 18:18:23 +03:00
Yair Morgenstern
46e845d6ff
Resolved #3568 - text buttons are less grainy
2021-03-29 17:50:04 +03:00
Yair Morgenstern
bc5cc4e28d
Added Bulgarian, by antonpetrov145!
2021-03-29 17:32:42 +03:00
Yair Morgenstern
29c9f3b3e4
HUGE memory savings (120MB -> 75MB) By saving atlases between ruleset resets!
2021-03-29 17:07:59 +03:00
Yair Morgenstern
12147e0a67
Merge branch 'temp'
2021-03-29 14:26:19 +03:00
Yair Morgenstern
3ed701508e
3.13.11-patch2
2021-03-29 14:25:54 +03:00
Yair Morgenstern
4647928f29
Start of work on Religion!
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Added Beliefs, faith accumulation, and Pantheon founding. Still missing a Faith image though.
2021-03-29 11:07:43 +03:00
Yair Morgenstern
30c1861788
Added mod pagination - even when we exceed 100 mods, we'll be able to download them all
2021-03-29 10:02:51 +03:00
Yair Morgenstern
b7d07ca2da
Button for current civilopedia entry is now marked
2021-03-28 22:07:05 +03:00
Yair Morgenstern
63e10dde71
Modded "Remove" commands to nonexistant features no longer crashes the game
2021-03-28 21:59:57 +03:00
Yair Morgenstern
1f057831d8
AI no longer tries to attack with carriers, crashing the game.
2021-03-28 21:59:29 +03:00
Yair Morgenstern
24c0be2950
Welp broke build with a silly mistake
2021-03-28 21:27:42 +03:00
Yair Morgenstern
d3f2027416
National wonder does not require building to be built in puppeted cities
2021-03-28 21:25:35 +03:00
Yair Morgenstern
51125b68a8
City attack notifications show icon
2021-03-28 21:22:45 +03:00
Yair Morgenstern
eda9ceb140
Custom improvements for water resources now moddable
2021-03-25 10:46:45 +02:00
Yair Morgenstern
5ac2ee19c7
Linting - removed about 40 lines, hopefully makes the file easier to parse
2021-03-25 10:28:21 +02:00
Yair Morgenstern
db75067b7c
Resolved #3740 - units retain individual names when upgrading
2021-03-24 22:51:05 +02:00
Yair Morgenstern
20e5d56644
Resolved #3732 - Mark target tile while moving toward it
2021-03-23 22:44:56 +02:00
Yair Morgenstern
5e34d8d9c3
Resolved #3734 - "Loading" popup when loading game remains until game is fully loaded
2021-03-23 22:44:24 +02:00
Yair Morgenstern
1e25cc0db3
Resolved #3735 - The civ launching - not receiving - the nuke is considered the civ that declared war
2021-03-23 22:28:31 +02:00
lishaoxia1985
b5c12ec17c
Carrier cannot attack, AS update to 4.1.3 ( #3700 )
2021-03-23 20:20:38 +02:00
Yair Morgenstern
0aeee8d974
Removed some more static usages
2021-03-21 21:04:11 +02:00
Yair Morgenstern
d184a829a2
Removed usages of global UncivGame.gameInfo, where more local usage is possible
2021-03-21 20:58:18 +02:00
Yair Morgenstern
4c1f5bb097
Resolved #3721 - Fixed edge-case "images are temporarily applied from mods set in other places"
2021-03-21 20:46:19 +02:00
Yair Morgenstern
0425e1d711
Resolved #3722 - fixed resistance icon display in notifications
2021-03-21 20:43:09 +02:00
Yair Morgenstern
5a5d0a980f
Removed ALL color-based notifications!
2021-03-21 00:28:58 +02:00
Yair Morgenstern
d4b19a7bb3
Many notification conversions
2021-03-20 23:49:33 +02:00
Yair Morgenstern
36131cb7c1
Extended battle notifications
2021-03-19 15:52:50 +02:00
Yair Morgenstern
d515955b30
Better icons for notifications (there's a lot of work to do here)
2021-03-19 15:38:14 +02:00
Yair Morgenstern
4c260ca954
Changed notification to accept multiple icons, like in Civ VI - this allows for more informative iconography
2021-03-19 15:11:47 +02:00
Yair Morgenstern
50d5b0d7ce
Added specific icons to certain notification types
2021-03-19 11:26:54 +02:00
Yair Morgenstern
ba51222841
Barbarians only heal by pillaging, simplified barbarian automation
2021-03-19 10:39:55 +02:00
Yair Morgenstern
a08a5a7435
Resolved #3713 - Fixed misspelled "fresh water" in farm unique check
2021-03-18 23:01:47 +02:00
Yair Morgenstern
87ff4c91f5
3.13.9
2021-03-18 20:59:42 +02:00
Yair Morgenstern
fa709d2944
Can now add leader portrait images to mods!
2021-03-18 18:37:27 +02:00
Yair Morgenstern
c98100f1a7
Added "permanent visual mods" option to mod management
2021-03-18 18:36:05 +02:00
GGGuenni
7ba12ad5c6
Adding fallout again ( #3711 )
2021-03-18 15:36:24 +02:00
GGGuenni
b12c5df28e
last refactoring of terrain feature ( #3702 )
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* last terrainFeature refactorings
* cut down terrainFeature as much as possible
* aerialDistanceTo fixed
wrapped distance should only be considered on wrapped worlds
* Adding spaces
* fixed tests not compiling
* prevent floodplains from spawning on oasis
* Check if terrain feature can be placed on tile in editor
* Adding reviewed changes
2021-03-18 13:54:52 +02:00
GGGuenni
25ef92f3eb
fixed baseTerrain can differ from getBaseTerrain ( #3710 )
2021-03-18 13:19:02 +02:00
Yair Morgenstern
8472715509
Resolved #3614 - tileFilter works with natural wonders
2021-03-18 13:13:31 +02:00
Yair Morgenstern
37903435f5
Trade overview now more uniform
...
"Gold" and "Gold per turn" are now correctly translated
2021-03-18 13:08:59 +02:00
GGGuenni
1a4051fa3f
toast popup not screen blocking again ( #3709 )
2021-03-18 12:47:40 +02:00
Yair Morgenstern
57b1a01e2c
Resolved #3705 - loading game popup stays until the game is loaded
2021-03-18 10:57:02 +02:00
Yair Morgenstern
dd4778495e
Added "Provides yield without assigned population" uniques to tile improvements
2021-03-17 23:10:21 +02:00
Yair Morgenstern
755586eecd
Added TileInfo.providsYield() - this will help us later
2021-03-17 22:47:21 +02:00
GGGuenni
cdc7739784
overlaying existing terrainFeatures now ( #3706 )
2021-03-17 21:58:48 +02:00
GGGuenni
5fa14b9533
More terrainFeature refactoring ( #3695 )
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* call convertTerrainFeature on setTerrainTransients
setTransients doesn't get called on deserialization only setTerrainTransients and setUnitTransients...
* refactored terrainFeature in TileGroup
* rulesetIncompatibility support for multiple terrain features
+fixed typo IncompatAbility -> IncompatIbility
* Make use of TileSetStrings optimization
* Seperate multiple terrain features with "+"
2021-03-16 16:14:04 +02:00
Yair Morgenstern
cde1b150d3
Unit name is translated when unit has a unique name
2021-03-15 23:18:00 +02:00