Yair Morgenstern
a253a97940
Added Unzip functionality - we should soon be ready for mod management from within the game!
2020-08-25 16:38:55 +03:00
Yair Morgenstern
bed7fe4c64
Added unit symbols for Strength, Ranged Strength, Range and Movement as 'emojis'
2020-08-24 22:48:00 +03:00
Yair Morgenstern
1f3b77d038
All 'Turn' and 'Turns' texts changed to a turns icon, much cleaner!
2020-08-24 19:45:53 +03:00
Yair Morgenstern
24d5e08783
Translation updates for Finnish
2020-08-14 00:38:17 +03:00
Yair Morgenstern
451234c3bb
3.9.20
2020-08-12 19:39:45 +03:00
Yair Morgenstern
d9e1b58bd2
Added Pinglish translations
2020-07-24 09:55:29 +03:00
Alexander Korolyov
c51879cc5f
OptionsPopup with two experimental switches: Spectator mode, Extended Map editor. ( #2834 )
2020-07-12 12:59:32 +03:00
Yair Morgenstern
f03c0c6de2
Translation updates
2020-06-07 21:52:29 +03:00
Yair Morgenstern
d511899ed8
Resolved #2613 - added a close button to the Civ-picking popup in the New Game screen
2020-06-03 19:09:48 +03:00
Yair Morgenstern
b309cac67b
Fadeout for potentially workable tiles currently being worked by another city
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Mint icon looks much nicer
2020-05-07 13:04:25 +03:00
Yair Morgenstern
c24b028c99
Differentiated between Portuguese and Brazilian Portuguese translations
2020-05-05 20:56:24 +03:00
Yair Morgenstern
688b780b14
Added a repeating baclground to the menu screen
2020-04-21 23:53:33 +03:00
Yair Morgenstern
5aae57d848
Added icons to the main menu, looks much better!
2020-04-21 14:18:38 +03:00
Yair Morgenstern
c5582257c9
Denmark's icon better centered
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Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Yair Morgenstern
c3f038ee36
3.7.1
2020-04-08 15:36:17 +03:00
Yair Morgenstern
c8c2bbb00a
Policy screen does not auto-open when you have a free policy, instead coming from clicking the 'next turn' button - should help us solve the "screen unresponsive when I have a free policy" problem, if not eliminate it entirely
2020-04-05 10:54:16 +03:00
Yair Morgenstern
2a23d1db6c
Uncivbot moved to its own repo, for future hosting reasons
2020-04-02 14:50:56 +03:00
Yair Morgenstern
235143751c
Railroad is now just a black line - much clearer than the old, "nicer" image
2020-03-31 20:50:21 +03:00
Yair Morgenstern
378f56207c
Resolved #1779 - Can now lock worked tiles to prevent them from being unassigned
2020-03-29 12:42:58 +03:00
Yair Morgenstern
cf79ac0db1
Inca fixes - added icon, fixed colors
2020-03-28 22:41:55 +03:00
Yair Morgenstern
c64b359fb5
3.6.7
2020-03-11 17:26:26 +02:00
Federico Luongo
2a67294554
Snow, Ice, Atoll & Map Generation ( #1909 )
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* Snow, Atoll & Ice
* Fix White Hexagon + Small NW refactor
* More Land in Continents #1886
* Atoll can spawn only on Coast
* Added new constants and turned Constant into an object
* Latitude and Longitude utility methods
* New MapGenerator steps
* New MapParameters & MapGenerator cleanup
* Added New Map option to MapEditor menu
* New parameters default values and limits
* archipelagos map type
* Translations & Atlas
* removing unneeded octave displacement
* Fix Archipelago
* Perlin noise parameters & no-elvis in TileMap
* Rebuilt Atlas
Co-authored-by: Eddh <remi.dufour@protonmail.com>
2020-03-11 11:39:37 +02:00
Federico Luongo
0cf27789e9
Borders made of oriented triangles rather than circles ( #2104 )
2020-03-08 20:36:50 +02:00
Yair Morgenstern
26affe7943
Translation ( #1878 )
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* Update Nations_Italian.json (#1864 )
* Update Japanese.properties (#1867 )
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Thai.properties (#1871 )
I'm back!!
* Update German.properties (#1873 )
Revised promotions
* Update German.properties (#1874 )
added missing unit translations
* Update Italian.properties (#1875 )
Typo fix
* Update Nations_Russian.json (#1877 )
* rfe
* Update Nations_Russian.json
* Update Nations_Russian.json
* Update Russian.properties (#1876 )
* Translation roundup + added Mongolian civ translations
* Update Russian.properties (#1879 )
Mongolia update
* Additional translation strings related to the custom map settings (#1881 )
* Diplomacy screen: Secondary relationships line is added (#1880 )
* Additional translation strings
* Update Japanese.properties (#1883 )
* Update Japanese.properties
* Update Japanese.properties
* Update to Ukrainian translations + fix of the translation call (#1888 )
* Final touches before version
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: NoNZeeZ <58921355+NoNZeeZ@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: IraqLobster34 <56483230+IraqLobster34@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
2020-02-09 20:29:34 +02:00
Federico Luongo
edf0294dfd
Mongolia ( #1855 )
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* Mongolia
* Translation & Atlas
* Remove debug option
* Remove erroneous import
* Promotions.addXP
* Khan heals 15 HP
* XP bonus fix
* Added 'Mongol Terror' which is the term used for the mongolian combat bonus
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
Yair Morgenstern
ef19775545
More translation related stuff that I forgot =/
2020-02-02 18:00:08 +02:00
Yair Morgenstern
5c42e7f1fb
New translations
2020-01-20 23:28:52 +02:00
Yair Morgenstern
f154ac1d6d
3.5.4
2020-01-19 21:58:38 +02:00
Yair Morgenstern
9a426318ba
Proper destruction notification for city states
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Added Fur resource image
2020-01-13 00:09:09 +02:00
r3versi
a1b03849ec
Fix city screen ( #1657 )
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* Last CityScreen fix
* Atlas & Translations
2020-01-11 22:46:17 +02:00
r3versi
2daf27278d
WIP Construction Queue ( #1648 )
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* Construction Queue
* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile
* Max queue size, cannot change queue in puppet city or in other player turn
* Queue and current construction reset on puppeting city
* Cleanup again
* CityStatsTable is a separate class so we can play around with where it's located with minimal code changes
* Rejection reason wrap & removing nothing on enqueue a construction
* Crude UI proposal
* Tutorial updates for queues
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-10 11:41:43 +02:00
Yair Morgenstern
977fcfb97e
Code cleanup - when{} instead of if-else chains, toLabel() instead of Label(...)
2020-01-09 20:54:33 +02:00
r3versi
065e944896
Songhai ( #1636 )
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* Songhai, Burial Tomb, Gold for capturing city
* Burial Tomb unique: double gold gained when city is captured
* Rebuilt Atlas and Translations
* Italian translation + fix missing translations
* Barbarian Camp Reward
Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
ca8de2e379
Latest images
2019-12-29 18:02:10 +02:00
Yair Morgenstern
006b2d7690
External merge resolve of #1566
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Merge branch 'spain' of https://github.com/r3versi/Unciv into r3versi-spain
2019-12-29 17:56:05 +02:00
Yair Morgenstern
eac9647829
Bahasa_Indonesia -> Indonesian, for uniformity among languages names
2019-12-26 14:52:16 +02:00
Yair Morgenstern
94f1b074c9
Indonesian is in and has a flag
2019-12-26 12:15:26 +02:00
Yair Morgenstern
33ad922343
Solved bug which was caused by obsoleting scouts when they have no upgrade
2019-12-22 19:39:54 +02:00
r3versi
c2dc0217b6
Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen ( #1506 )
2019-12-22 15:29:40 +02:00
Yair Morgenstern
fd7160b785
Added line spacings in the translation files, for organization
2019-12-17 22:57:39 +02:00
Kevin Fisher
52111430ef
Add close icon for the UnitTable ( #1472 )
2019-12-17 21:44:20 +02:00
Yair Morgenstern
0de84e60a9
Not all Natural Wonders look good enough to enter the game as-of-now.
2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321
Natural Wonders ( #1456 )
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* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable
* Notification and happiness on NaturalWonder discovery
* El Dorado discovery bonus, Spain unique
* Doubled tile yields for Spain
* NaturalWonders implemented as TerrainType + Fountain of Youth promotion
* Images issue #124
* NaturalWonder TileImages (Fantasy) and Overlay (Default)
* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259
* Bugfix
* Added translations
* Italian translations
* Fix translation issue
* missing space after = in template.properties breaks translations
* Improved NaturalWonder spawn logic
* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius
* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
df964a5ec6
TechPickerScreen organization
2019-11-28 20:28:04 +02:00
Yair Morgenstern
a8c98f60d7
Railroads are now much more visible!
2019-11-23 22:43:35 +02:00
Yair Morgenstern
62fd7d8588
Desktop Unciv now sends status to Discord!
...
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
15e59b161b
Technology description no longer includes Manhatten Prokect or Nuclear Missile in description when nuclear weapons are disabled
2019-11-19 19:34:48 +02:00
Duan Tao
111030e457
Nuke your enemy! ( #1318 )
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* Nuke your enemy!
* Fantasy tiles. Worker automaticly clears fallout.
* Some AI improvement for choosing wonder and military unit.
* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
aa4c70f090
Fixed trades always beng denied because "our proposed trade is no longer relevant"
2019-11-17 21:16:51 +02:00
Yair Morgenstern
19fd2bd205
Yet even more images by The Bucketeer!
2019-11-17 20:00:43 +02:00
Yair Morgenstern
1ecc6bbb2a
Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
...
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
Yair Morgenstern
a48c356920
Base image tiles on tiles with improvement images are now grayed out when not visible
2019-11-16 21:15:33 +02:00
Yair Morgenstern
8fad2fd680
Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D
2019-11-16 19:52:30 +02:00
Yair Morgenstern
dd8f812465
Units &c updated!
2019-11-16 19:42:34 +02:00
Yair Morgenstern
827bf3d4b2
Images update! By The Buketeer again!
2019-11-15 14:28:46 +02:00
Yair Morgenstern
8729100993
altas commit
2019-11-14 22:30:14 +02:00
Yair Morgenstern
24e62e7cc1
Added all of The Bucketeer's improvements, and units until Landskecht
2019-11-14 22:14:23 +02:00
Yair Morgenstern
e21d7eb54a
We can now have "layered" images for the base tile, such as grassland + manufactory!
2019-11-14 21:01:24 +02:00
Yair Morgenstern
c6b550e43d
Resolved #1312 - More obvious division between promotion 'pick now' and description
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Civilopedia redone!
Now with simpler picking and images!
2019-11-13 22:54:10 +02:00
Yair Morgenstern
91eed3fc02
3.2.1-patch1
2019-11-10 18:34:44 +02:00
Yair Morgenstern
e1350cdb05
separated whiteDot for images from TableBackground for backgrounds
2019-11-08 15:42:19 +02:00
Yair Morgenstern
1bd6f5fc73
Atlas updated now (:
2019-11-06 19:34:02 +02:00
Yair Morgenstern
777802ab04
Can no longer click 'next turn' if popups are open - #1289
2019-11-05 15:21:28 +02:00
Yair Morgenstern
57b0040df7
Added Siam civ - #703
2019-11-03 23:22:49 +02:00
Yair Morgenstern
791439397e
Added Brandenburg Gate wonder - #643
...
Fixed translation bugs
2019-11-02 23:08:55 +02:00
Yair Morgenstern
f80b0ee777
Added link to Patreon
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Units upgrading to units with built-in promotions now get those promotions
2019-10-28 21:24:04 +02:00
Yair Morgenstern
6a46af4f88
Can no longer create great improvements on water or unbuildable tiles (like Oasis)
2019-10-28 21:00:08 +02:00
Yair Morgenstern
7d1fd6e177
Added cache for character sets, improving time for Chinese and Korean game initialization
2019-10-24 21:50:49 +03:00
Yair Morgenstern
ef0c39ac93
More tile changes
2019-10-23 23:39:12 +03:00
Yair Morgenstern
318dbb2a6d
Added tiles with visiable improvements, since not all improvements and combinations are ready this is behind a menu option
2019-10-23 21:56:23 +03:00
Yair Morgenstern
f400a03358
Renamed "Immortal" to "Persian Immortal" because of the conflict in naming between the unit and the difficulty
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Also, changed existing units of Immortal or with Range promotion
2019-10-22 19:25:58 +03:00
Yair Morgenstern
965217d95c
Undid "Immortal" name change
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Fixed json errors
Added Korean and Czech flags
2019-10-21 23:23:38 +03:00
Yair Morgenstern
33805ca6f8
Organized TileGroup icons (for improvements, resources and units) into a separate class
2019-10-17 00:05:10 +03:00
Yair Morgenstern
36ffc5520a
Added annex/puppet/liberate/raze explanations on the popup where you choose between them
2019-10-15 20:30:11 +03:00
Yair Morgenstern
14cbe9e21d
Even more pixel images!
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Added Pillaging tutorial
2019-10-15 16:00:07 +03:00
Yair Morgenstern
e2459c06fc
More unit icons
2019-10-15 10:52:21 +03:00
Yair Morgenstern
35a96dbed4
Bonus and Luxury resources are spread out evenly over the map
2019-10-14 23:00:55 +03:00
Yair Morgenstern
5473afbecf
Added icons for the major unit types
2019-10-13 14:06:18 +03:00
Yair Morgenstern
fb768682fe
Added more unit icons =)
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Organized tileset image locations
2019-10-13 11:49:34 +03:00
Yair Morgenstern
538e53883c
Added pixel sprites for land and water units!
2019-10-13 11:18:14 +03:00
Yair Morgenstern
e77fdd2993
Polynesia works!
2019-10-11 14:54:08 +03:00
Yair Morgenstern
512a68c2ae
Fixed bad nations comment end...
2019-10-01 23:30:04 +03:00
Yair Morgenstern
dcdf36b153
Added coloring to tech icons themselves (All tech icons are now white)
2019-09-24 17:55:21 +03:00
Yair Morgenstern
a1f5690e41
Added Puppet icon - some reorgnizing still needs to be done in regards to puppet vs annex
2019-09-23 10:46:51 +03:00
Duan Tao
65b8fe531e
Duantao/liberate city ( #1097 )
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* Allow to liberate city to its founder.
* Workaround : Avoid exception on conquering city with infantry unit.
* Liberate button actually works.
* Fix trade resources check.
* Postpone the 2nd part of postBattleActions until choice is made.
* Add puppet option.
* Puppet city cannot be controlled directly.
* Add annex and puppet happiness/culture/science bonus.
* Add courthouse. Icon is missing.
* Icon for courthouse.
* Update png.
2019-09-23 08:37:53 +03:00
Yair Morgenstern
f4d828d5e4
Finished changing all unit promotion icons!
2019-09-18 22:15:37 +03:00
Yair Morgenstern
04127164bc
Added all remaining wonder quotes and more promotion icons
2019-09-17 22:39:08 +03:00
Yair Morgenstern
48ad8f3f88
Got rid of most of the original civ's Promotion icons and replaced with Unciv icons =)
2019-09-15 23:26:20 +03:00
Yair Morgenstern
3084a5bc33
Added Persian civilization
2019-09-15 15:17:56 +03:00
Yair Morgenstern
9665c59782
Changed some border icons to filled icons, which look way better in-game
2019-09-15 14:53:18 +03:00
Yair Morgenstern
d645ae4478
Added Iroquois civilization
2019-09-15 12:13:14 +03:00
Yair Morgenstern
f6323edbc8
Victory screen no longer shows every turn on "one more turn" mode
...
Moved Nation jsons
2019-09-14 23:06:34 +03:00
Yair Morgenstern
eeb1c26ef5
Added Korean civ
2019-09-02 23:44:29 +03:00
Yair Morgenstern
93634dae31
Added base for player picking per-player - necessary for multiplayer and solves other probems along the way
2019-08-09 09:03:51 +03:00
Yair Morgenstern
e73ad76227
Resolved #931 - added Barbarian Brute as a replacement to the Warrior
2019-07-21 22:49:04 +03:00
Yair Morgenstern
558bba44cc
Added Anti-Aircraft gun unit, and intercept range on non-ranged units
2019-07-19 14:40:29 +03:00
Yair Morgenstern
90318ef93b
Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K
2019-07-17 22:21:05 +03:00
Yair Morgenstern
8f30db74ab
Added Radar tech and Fighter unit
2019-07-16 22:52:15 +03:00
Yair Morgenstern
d9942aec7c
Added all promotions for air units, and a couple for other units that were previously missed
2019-07-11 22:35:22 +03:00
Yair Morgenstern
ab7ce12a87
Resolved #687 - can now place starting locations for specific civs in the map editor
2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18
Unit table now displays range for ranged units
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Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
185ec10f10
Can now see when city contains air units
2019-07-03 23:32:17 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00
Yair Morgenstern
a1e1b91b9a
Added Civ icon to cities
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Improved City Connection icon
2019-06-19 20:13:32 +03:00
Yair Morgenstern
a6d1cdc398
Unified civ display in Overview and Victory screens
2019-06-19 19:20:25 +03:00
Yair Morgenstern
227f6627be
Resolved #883 - Added Civilization icons
2019-06-19 18:43:25 +03:00
Yair Morgenstern
b2afc838a6
Resolved #533 - Added nation-dependant start location biases
2019-06-17 12:51:57 +03:00
Yair Morgenstern
89020c8916
Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary
2019-06-12 22:00:35 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Yair Morgenstern
3fbcc019e3
There were somes things that were in the translations files but weren't translated in-game
2019-05-28 23:43:18 +03:00
Yair Morgenstern
1bb62ad681
Civs respond according to neutral/hate and respond properly after peace
2019-05-26 18:32:19 +03:00
Yair Morgenstern
7e6b102f27
Merge branch 'roadOnLongClick'
2019-05-23 22:21:46 +03:00
Yair Morgenstern
fd4123e15f
City state icon in city button now visible and colored according to city-state color
2019-05-20 22:22:16 +03:00
Yair Morgenstern
8ce1613559
Resolved #698 - Added Heal Instantly 'promotion'
2019-05-08 16:03:01 +03:00
Duan Tao
1434ca3f30
Update city-state related icons and popups.
2019-05-08 13:32:23 +03:00
Yair Morgenstern
89902bef95
Added Medic, Medic II promotions - #698
2019-05-06 23:01:28 +03:00
Yair Morgenstern
cf2580b8ed
Solved #670 - civ starting locations are given as much space as possible
2019-05-06 20:46:48 +03:00
Yair Morgenstern
9e03893e60
Added Woodsman promotion - #698
2019-05-05 23:22:59 +03:00
Duan Tao
fc4f62f555
City state icon.
2019-05-05 16:20:23 +03:00
Yair Morgenstern
5d8d7ca89b
AI can now offer you trades - this is a big step towards proper diplomacy relations!
...
As of now they only offer luxury-to-luxury trades
2019-04-23 17:07:01 +03:00
Yair Morgenstern
cefd50ea57
Trade table logic greatly simplified, now all trade displays are dependent only on the current trade in the TradeLogic - this paves the way for "inserting" trades into the trade table, which is required for AI-offered trades!
2019-04-20 22:44:18 +03:00
Duan Tao
18c612dc14
Update assets.
2019-04-15 20:02:44 +08:00
Duan Tao
70241ac25b
Add Big Ben.
2019-04-15 19:46:15 +08:00
Yair Morgenstern
6af749b77b
Added Walls of Babylon unique building
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Added Chu-Ko-Nu unique unit
2019-04-09 23:31:16 +03:00
Yair Morgenstern
7fa24a8f17
Added Neuschwanstein wonder - part of #245
2019-04-09 16:27:12 +03:00
Yair Morgenstern
472c370c8f
Added Terracotta Army wonder - part of #245
2019-04-08 22:36:50 +03:00
Yair Morgenstern
6cd925cf78
Replaced "Diplomatic Incident" with more generic "Popup Alert"
2019-04-08 20:49:34 +03:00
Yair Morgenstern
3c3c81fd88
Added Himji Castle wonder - #245
2019-04-07 20:23:57 +03:00
Yair Morgenstern
9a0baf028e
Added Colossus wonder - #245
2019-04-04 16:07:16 +03:00
Yair Morgenstern
12719c1e0e
Added Great Wall wonder
2019-03-29 15:17:58 +03:00
Yair Morgenstern
a751ed6e31
Resolved #593 - Show/Hide resources and improvements button wasn't working
2019-03-22 10:57:18 +02:00
Yair Morgenstern
dddda38d57
City tiles no longer show "ground" area
2019-03-21 23:59:02 +02:00
Yair Morgenstern
775055902f
Continuation of #590 - "Machu Picchu" instead of "Machu Pichu"
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Changed info in saved games to fit the change
2019-03-21 12:53:41 +02:00
Yair Morgenstern
973cfd50a2
Added different city tiles for different locations
2019-03-20 15:15:55 +02:00
Yair Morgenstern
a52bc2776c
Added Jungle tiles to FantasyHex tileset!
2019-03-20 13:06:18 +02:00
Yair Morgenstern
1d88e76452
Split map into layers for base image, features, overlays, and fog
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Added Marsh and Lakes images
IT LOOKS SO GOOD NOW DAMN
2019-03-20 12:09:54 +02:00
Yair Morgenstern
fe9fc110d8
Added tile feature tiles to tilesets!
2019-03-20 11:06:08 +02:00
Yair Morgenstern
9d5c6911fd
Added a tileset for Thorm maps - beutiful stuff but doesn't zoom in well, hope I'll be able to find a more HQ version of this type
2019-03-19 23:13:46 +02:00
Yair Morgenstern
d6f3ab3f40
Fantasy hex tileset is go!
2019-03-19 18:35:58 +02:00
Yair Morgenstern
21377f63e7
Added Tilesets, for alternative tile images - this could be big!
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Options table is now a table, not a list - more room for future options
2019-03-19 17:09:51 +02:00
Yair Morgenstern
9e5d6d3c75
Resolved #469 - AI Great General tries to maximize effect on troops
2019-03-02 22:53:30 +02:00
Yair Morgenstern
58e38ea634
Added Japan civ!
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Some units now recieve promotions when created/upgraded to, as per Civ V
2019-03-02 21:27:35 +02:00
Yair Morgenstern
f3cbeb5ca4
Resolved #123 - Added final units - Modern Armor, Rocket Artillery and Mechanized Infantry!
2019-02-28 23:45:21 +02:00
Yair Morgenstern
3ae5662c32
Added everything needed for Modern Armor
2019-02-22 10:54:07 +02:00
Yair Morgenstern
53664ec043
Added Kremlin wonder
2019-02-22 10:27:47 +02:00
Yair Morgenstern
e200e9026f
Text for strength, movement and ranged strength in unit tablee replaced with icons - table is now consistently much smaller, and much less bothersome!
2019-02-14 22:49:46 +02:00
Yair Morgenstern
0fab01e393
Tile map now pans to chosen tile, instead of "flashing" there - makes the map feel more connected and helps you understand where you are IMHO
2019-02-14 22:21:26 +02:00
Yair Morgenstern
7497ffd3b6
Added Combined Arms tech with Tank, Anti-Tank Gun units and Pentagon wonder
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Tech tree rearrangement - now much closer to original G&K tree
2019-01-26 23:08:20 +02:00
Yair Morgenstern
a371aedf23
Changes to city screen - city summary in top-left corner like original
2019-01-19 21:01:47 +02:00
Yair Morgenstern
49ed7570f8
Added Hubble Space Telescope wonder, Stable unique ability
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Added missing translations
2019-01-16 21:26:14 +02:00
Yair Morgenstern
2df64861d1
Added Infantry, Machine Gun units
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Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Yair Morgenstern
2fdd3e2628
Fixed #402 - couldn't build wonder if it was being built by a rival civ
2019-01-08 18:43:06 +02:00
Yair Morgenstern
eeb494364b
Resolved #407 - Add pillaging terrain improvements
2019-01-07 21:56:02 +02:00
Duan Tao
19ce158ccb
Update wolfpack bonus, icons.
2018-12-31 19:58:24 +08:00
Duan Tao
7478215353
Add great general generation, overview screen and free pickup.
2018-12-26 18:42:22 +08:00
Yair Morgenstern
6bdd0da3ea
Notifications are now per-civ instead of game-wide, in preparation for multiplayer
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Added player type to civinfo, in preparation for multiplayer
2018-12-18 18:57:13 +02:00
Yair Morgenstern
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Duan Tao
209eb4c73b
Add submarine and refrigeration. Submarine is not invisible yet.
2018-12-12 13:23:29 +08:00
Duan Tao
2edb566078
Add Battleship. Enabled Electronics for battleship.
2018-12-11 16:26:29 +08:00
Yair Morgenstern
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
Yair Morgenstern
41df61c92e
GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
2018-12-10 11:19:35 +02:00
Yair Morgenstern
0a5ba19c6d
Translation update: more things are translated, more are translatable, translation function moved
2018-12-07 11:24:55 +02:00
Yair Morgenstern
01ece11185
Added Camel Archer, Arabian unique unit
2018-12-06 23:08:11 +02:00
Yair Morgenstern
6672b9e7bd
Added Minuteman, American unique, and England special ability
2018-12-06 22:02:03 +02:00
Yair Morgenstern
9b07120080
Added Destroyer, late-game naval melee unit
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Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
Yair Morgenstern
e53f8d8933
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-12-06 11:41:49 +02:00
Duan Tao
fbfde0d9fb
Add resistance icon.
2018-12-06 14:44:18 +08:00
Yair Morgenstern
67625321b8
Great merchant trade mission gold increases with era (as per original civ)
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Added Great People actions translations
2018-12-05 13:48:23 +02:00
Duan Tao
f1c27ca0ea
Add icon for aquirable tiles in city screen.
2018-12-05 15:13:06 +08:00
Yair Morgenstern
53bac34b42
Added Gatling Gun unit
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Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
24b27a791f
Added Replacable Parts tech and Great War Infantry
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Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
a01173261c
Upgraded Gradle to 4.6 (from 3.3)
2018-12-02 13:05:29 +02:00
Yair Morgenstern
288875ae4f
Changed icons for jungle, flood pains and marsh
2018-12-02 11:28:15 +02:00
Yair Morgenstern
ce9d68e375
Hopefully the yield in the city screen looks better now
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Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
ea68a70823
Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
2018-11-27 22:48:41 +02:00
Yair Morgenstern
6096bde9cd
Changed Forest icon
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Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
5b66f8f0f7
Organized Unit Table UI
2018-11-23 14:36:22 +02:00
Yair Morgenstern
0a0b664dfe
Specialists work again! =D
2018-11-12 21:54:11 +02:00
Yair Morgenstern
62ef51f38e
Added Navigation tech with Seaport building and Frigate unit
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Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e
Added Ironclad unit
2018-11-12 11:21:00 +02:00
Yair Morgenstern
a7694867d0
Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
2018-11-06 22:49:40 +02:00
Yair Morgenstern
c8285b9b0a
Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
2018-11-04 20:07:54 +02:00
Yair Morgenstern
02b0f6e9fe
Code organization - separated TechButton and IconCircleGroup to separate files &c
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Tech with special abilities now displayed with a star icon
2018-11-04 18:42:55 +02:00
Yair Morgenstern
fb2538524a
Tile info now dispays which civ each unit belongs to
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Embarked units marked on map with different shaped background
2018-11-04 13:06:16 +02:00
Yair Morgenstern
52e9e35853
Removed unused fog/crosshatch images
2018-11-03 20:01:29 +02:00
Yair Morgenstern
3958ed3cdb
Fixed Ecology image
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World screen now also displays icons of tech results
2018-11-03 19:49:05 +02:00
Yair Morgenstern
eb9ae392d3
Added Monastery and Solar Plant icons, which were missing
2018-11-02 14:53:20 +02:00
Yair Morgenstern
abc3bfcae8
Added Galleass, first ranged water unit!
2018-11-02 12:49:41 +02:00
Yair Morgenstern
0f4accb5a4
Added "missing translations" menu in display options, so translators can see which texts have not yet been translated in their language
2018-10-28 15:23:35 +02:00
Yair Morgenstern
45e5f82478
Added Compass tech and Harbor building
2018-10-28 14:33:42 +02:00
Yair Morgenstern
9c36ae0c6b
Added The Great Lighthouse
2018-10-19 15:11:14 +03:00
Yair Morgenstern
dea7775be5
Added Optics and Lighthouse
2018-10-16 21:13:29 +03:00
Yair Morgenstern
c1e070018f
Added Triremes and water combat!
2018-10-15 22:57:33 +03:00
Yair Morgenstern
1111a23c14
Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
2018-10-11 23:03:31 +03:00
Yair Morgenstern
64359a794e
Added random land\sea division using Perlin noise
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Can now divide undecided parts of maps into random terrain regions
2018-10-11 13:00:23 +03:00
Yair Morgenstern
7e6fa0e895
Fixed gold tile cost bug
2018-10-05 00:00:50 +03:00
Yair Morgenstern
4280df329f
Added all tech icons
2018-10-04 23:15:47 +03:00
Yair Morgenstern
a8bb9f53b7
Added medieval tech icons
2018-10-03 23:03:53 +03:00
Yair Morgenstern
8c7e8437ec
Added tech icons for ancient & classical technologies
2018-09-30 00:24:09 +03:00
Yair Morgenstern
fdd9481535
Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
2018-09-23 15:27:38 +03:00