Anuken
1a8fdda421
Add basic map editor, change map system
2017-12-17 23:51:55 -05:00
Anuken
1b3d964b83
Fix invisible turret and broken RTG generators
2017-12-17 10:34:30 -05:00
Anuken
9f9f153125
Edit TODO, fix crashes
2017-12-16 23:27:02 -05:00
Anuken
f2027cd58c
Change area-delete to work with rightclick on desktop
2017-12-16 19:35:50 -05:00
Anuken
ac17a2fcc4
Fix more bugs, add support for tablets
2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0
Add Discord link and fix more placement bugs
2017-12-16 17:04:38 -05:00
Anuken
93f58bb458
Changes to break/place system
2017-12-16 10:47:06 -05:00
Anuken
97d1542ff4
Fix select bug, update TODO
2017-12-15 22:16:12 -05:00
Anuken
8fb001a693
Fixes for new placement system
2017-12-15 20:54:32 -05:00
Anuken
9c0d9f4e13
Finished new placement controls
2017-12-15 20:28:11 -05:00
Anuken
64439126a3
Major bugfix, new incomplete placemodes
2017-12-15 01:39:54 -05:00
Anuken
1acc47190c
Fix another sorter crash
2017-12-14 11:38:06 -05:00
Anuken
8205745f9d
Finish multiline placing
2017-12-14 02:17:45 -05:00
Anuken
a81f90d140
Implement slightly better multi-place
2017-12-14 01:17:10 -05:00
Anuken
949288393b
Refactor input, fix color crash bugs, prototype multi-block placement
2017-12-13 23:28:20 -05:00
Anuken
a100ee0e91
Fix Android invisible enemy bug
2017-12-13 14:11:49 -05:00
Anuken
66b068f5e0
Fix multiple crashes, add shader fallback
2017-12-13 13:13:22 -05:00
Anuken
ece7ad0fd3
Fix more bugs
2017-12-13 01:42:15 -05:00
Anuken
5c1d7a146b
Fix game-over bypass bug, de-blur icons
2017-12-13 00:38:56 -05:00
Anuken
940d4b3980
Fix slew of bugfixes based on google play reports
2017-12-13 00:09:44 -05:00
Anuken
1554d998bf
Balanced maps, fixed donation dialog crash
2017-12-12 21:37:25 -05:00
Anuken
84c5938236
Fix major bug with dumping of blocks and conveyors
2017-12-12 15:43:02 -05:00
Anuken
de6ccbbc88
Re-implement E/R controls, add toggle UI button for debugging
2017-12-12 14:28:51 -05:00
Anuken
c7c7021699
Modify TODO, change 'about' text
2017-12-12 12:08:11 -05:00
Anuken
ecaca3df9c
Merge pull request #14 from Luxray5474/patch-4
2017-12-12 11:46:26 -05:00
Anuken
b5c57e5957
Implemented Google Play donations
2017-12-12 11:31:35 -05:00
Luxray5474
4d5bed78d4
Did TODO for 'advanced version' for NuclearReactor
...
Saw comment for that, thought 'why not?'
Also shortened first line of desc.
2017-12-12 11:08:43 -05:00
Anuken
60f23b34e6
Implement unfinished donation dialog
2017-12-12 01:38:24 -05:00
Anuken
825251fa0a
Merge branch 'master' of https://github.com/Anuken/Mindustry.git
2017-12-11 23:49:18 -05:00
Anuken
b4852247d0
More enemy balancing
2017-12-11 23:48:37 -05:00
Luxray5474
7b00d1160e
Grammatical correction for remaining enemies label
...
Noticed that when the remaining enemy count comes down to 1, the word 'enemies' persists on the label, so i corrected that to show 'enemy' or 'enemies' instead, depending on the remaining enemy count.
~~also first dialogue JSON coming soon~~
2017-12-11 20:22:16 -05:00
Anuken
2d9710c708
Fix #10 , tweak tunnel range, change tunnel sprite
2017-12-11 18:53:28 -05:00
Anuken
a5f3ddcb2b
Changed tutorial to cover power blocks
2017-12-10 20:33:09 -05:00
Anuken
5ea8f0b8e2
Added new SFX, dashing, made generation FPS-independent
2017-12-10 17:01:14 -05:00
Anuken
347cae23e5
Various optimizations; made healer enemies explode after a while
2017-12-10 15:06:33 -05:00
Anuken
9f70290c69
Optimization; fixed #9
2017-12-10 00:46:34 -05:00
Anuken
8ae74932c0
Dumped plans into TODO.md, minor edits to README
2017-12-09 16:00:36 -05:00
Anuken
2c7402f809
Optimized conveyors and all timer blocks, edited laser FX
2017-12-09 13:36:41 -05:00
Anuken
e671153e6d
Fixed #6 , removed save folder from repository
2017-12-08 22:50:40 -05:00
Anuken
aa6308fffc
Fixed building for HTML5
2017-12-08 20:59:40 -05:00
Anuken
404ec68570
Changed pathfinding algorithm slightly, added debugging for paths
2017-12-08 19:59:04 -05:00
Anuken
cffb673bae
Changed rotation control scheme, fixed "transparent" boxes
2017-12-07 21:55:13 -05:00
Anuken
956e35b677
UI fixes; fixed conveyor infinite item pileup
2017-12-07 14:45:04 -05:00
Anuken
475efc38d2
Optmizied drawing of map
2017-12-07 14:23:43 -05:00
Anuken
d9ed5bfd98
Changed generator style
2017-12-06 23:01:03 -05:00
Anuken
c461c80122
Made AI smarter
2017-12-06 19:14:51 -05:00
Anuken
8e80af26d7
More bugfixes
2017-12-06 09:26:39 -05:00
Anuken
aafe7fb74a
Many bugfixes and tweaks
2017-12-05 12:21:08 -05:00
Anuken
dbb6673752
Added tunnel conveyor, fixed generator bugs
2017-12-03 20:27:50 -05:00
Anuken
8481a3a5f3
Fixed tutorial, many balancing changes
2017-12-03 17:08:28 -05:00
Anuken
9dd2bfaeeb
More difficulty tweaks, made sandbox work properly
2017-12-03 15:29:49 -05:00
Anuken
19a4dd41e3
Balanced all enemies, tweaked waves
2017-12-03 12:02:48 -05:00
Anuken
9cadb08024
More block descriptions, improved indicators
2017-12-02 14:59:28 -05:00
Anuken
597c5161e3
Added 2x2 door, fixed bugs with multiblocks and iteractables
2017-12-02 13:31:35 -05:00
Anuken
704ee097f3
Made doors save state properly
2017-12-02 12:52:14 -05:00
Anuken
6e111f1e80
Many bugfixes and tweaks, added doors
2017-12-02 12:46:02 -05:00
Anuken
01b431801d
Increased number of save slots, UI colors tweaked
2017-12-02 00:29:44 -05:00
Anuken
8455d48693
Filled map list, added more blocks
2017-11-30 21:57:10 -05:00
Anuken
8abe4a9cee
Added new blocks, maps, and a temporary editor
2017-11-30 19:11:54 -05:00
Anuken
ff993a353d
Added new map
2017-11-29 23:20:15 -05:00
Anuken
6fb5cb839e
Implemented nuclear reactor functionality and explosiveness
2017-11-28 14:34:53 -05:00
Anuken
63d8aed9a5
Implemented shield hit effects and bullet absorption and powered rturret
2017-11-28 01:00:59 -05:00
Anuken
c0d28eca65
Updated build.gradle, changed scroll dialog, UI tweaks
2017-11-27 22:23:47 -05:00
Anuken
0c6578c229
Implemented Fortress enemy spawning, added level save display
2017-11-26 23:20:43 -05:00
Anuken
cb9acb7a52
Fixed some loading bugs
2017-11-26 22:53:41 -05:00
Anuken
d9a66278ff
Added sandbox mode and new fortress enemy
2017-11-26 22:40:43 -05:00
Anuken
07ac552495
Major refactoring; implemented multi-frame pathfinding
2017-11-26 18:59:03 -05:00
Anuken
25952985dd
Groupified entities, improved performance
2017-11-24 21:14:01 -05:00
Anuken
56113cd1de
Fixed bugs with router clogging and save loading
2017-11-23 23:05:19 -05:00
Anuken
f5583f6bc8
Fixed many pathfinding issues
2017-11-23 22:10:31 -05:00
Anuken
b2cd95899c
Broken attempt at per-enemy pathfinding; balancing
2017-11-23 20:58:32 -05:00
Anuken
88e4154ea3
Implemented additional lava crafting blocks
2017-11-22 16:40:38 -05:00
Anuken
128079071b
More refactoring; created Net class for multiplayer in the future
2017-11-21 23:21:28 -05:00
Anuken
f0e5477346
More description changes, changed profiler, core refactoring
2017-11-21 22:07:36 -05:00
Anuken
a71a82c10b
Fragmetized UI
2017-11-21 15:54:25 -05:00
Anuken
4788bbf65c
Added extended stats and descriptions for all blocks
2017-11-21 13:48:14 -05:00
Anuken
5594c3b704
Added long descriptions for all blocks
2017-11-20 22:08:27 -05:00
Anuken
806b762333
Added full block descriptions, improved shield shaders
2017-11-20 19:02:35 -05:00
Anuken
aedf46257a
Added option to not pixelate the screen
2017-11-20 13:58:50 -05:00
Anuken
89805773c7
Added more defense blocks and some extra crafter(s)
2017-11-19 22:41:48 -05:00
Anuken
4c53b720c6
Added RTG generator
2017-11-19 19:53:21 -05:00
Anuken
06baed836a
Improved menu, small fixes
2017-11-19 15:53:53 -05:00
Anuken
8e602a8b5b
Added new crafters, pumps and conduits
2017-11-19 00:22:26 -05:00
Anuken
858791de3b
Changed to use new effects system
2017-11-18 20:40:04 -05:00
Anuken
abb6cb9e9f
Added rotated effects for chain guns
2017-11-16 23:16:25 -05:00
Anuken
f2e5873cb6
Removed extra debugging statement
2017-11-14 16:07:10 -05:00
Anuken
ab9a08067a
Conveyor memory optimizations
2017-11-14 16:05:51 -05:00
Anuken
f983b72255
Made android screen flippable
2017-11-13 21:26:01 -05:00
Anuken
a1c0449865
Added liquid-item junction
2017-11-12 16:22:43 -05:00
Anuken
ed3ac9df31
Changed some enemy shots and effects
2017-11-11 15:23:13 -05:00
Anuken
60a5782a24
Enemy AI now stops near core when in range; collision avoidance
2017-11-11 14:03:04 -05:00
Anuken
12aa8c406b
Implemented enemy avoidance
2017-11-11 13:55:38 -05:00
Anuken
fb5111a414
Performance improvements for wall blocks
2017-11-11 13:03:38 -05:00
Anuken
ac5351fd14
Half-implemented titan turret
2017-11-10 23:48:23 -05:00
Anuken
4ffbeacb07
Mobile and desktop UI changes
2017-11-10 19:47:57 -05:00
Anuken
4a9fbf080e
Many UI changes, WIP main menu rework
2017-11-09 23:05:47 -05:00
Anuken
f46cb8624d
Fixed bug with dialogs not saving paused state
2017-11-07 22:39:11 -05:00
Anuken
01f5fccf96
Balanced multiple generators, bugfixes, made some turrets use power
2017-11-07 12:28:33 -05:00
Anuken
7e3e34ffe1
Implemented new enemy spawning, sorter, teleporter and others
2017-11-06 23:05:22 -05:00
Anuken
c36d985054
Added sprites for new enemies, various tweaks
2017-11-05 22:36:22 -05:00