Commit Graph

274 Commits

Author SHA1 Message Date
Anuken
1a8fdda421 Add basic map editor, change map system 2017-12-17 23:51:55 -05:00
Anuken
1b3d964b83 Fix invisible turret and broken RTG generators 2017-12-17 10:34:30 -05:00
Anuken
9f9f153125 Edit TODO, fix crashes 2017-12-16 23:27:02 -05:00
Anuken
f2027cd58c Change area-delete to work with rightclick on desktop 2017-12-16 19:35:50 -05:00
Anuken
ac17a2fcc4 Fix more bugs, add support for tablets 2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0 Add Discord link and fix more placement bugs 2017-12-16 17:04:38 -05:00
Anuken
93f58bb458 Changes to break/place system 2017-12-16 10:47:06 -05:00
Anuken
97d1542ff4 Fix select bug, update TODO 2017-12-15 22:16:12 -05:00
Anuken
8fb001a693 Fixes for new placement system 2017-12-15 20:54:32 -05:00
Anuken
9c0d9f4e13 Finished new placement controls 2017-12-15 20:28:11 -05:00
Anuken
64439126a3 Major bugfix, new incomplete placemodes 2017-12-15 01:39:54 -05:00
Anuken
1acc47190c Fix another sorter crash 2017-12-14 11:38:06 -05:00
Anuken
8205745f9d Finish multiline placing 2017-12-14 02:17:45 -05:00
Anuken
a81f90d140 Implement slightly better multi-place 2017-12-14 01:17:10 -05:00
Anuken
949288393b Refactor input, fix color crash bugs, prototype multi-block placement 2017-12-13 23:28:20 -05:00
Anuken
a100ee0e91 Fix Android invisible enemy bug 2017-12-13 14:11:49 -05:00
Anuken
66b068f5e0 Fix multiple crashes, add shader fallback 2017-12-13 13:13:22 -05:00
Anuken
ece7ad0fd3 Fix more bugs 2017-12-13 01:42:15 -05:00
Anuken
5c1d7a146b Fix game-over bypass bug, de-blur icons 2017-12-13 00:38:56 -05:00
Anuken
940d4b3980 Fix slew of bugfixes based on google play reports 2017-12-13 00:09:44 -05:00
Anuken
1554d998bf Balanced maps, fixed donation dialog crash 2017-12-12 21:37:25 -05:00
Anuken
84c5938236 Fix major bug with dumping of blocks and conveyors 2017-12-12 15:43:02 -05:00
Anuken
de6ccbbc88 Re-implement E/R controls, add toggle UI button for debugging 2017-12-12 14:28:51 -05:00
Anuken
c7c7021699 Modify TODO, change 'about' text 2017-12-12 12:08:11 -05:00
Anuken
ecaca3df9c
Merge pull request #14 from Luxray5474/patch-4 2017-12-12 11:46:26 -05:00
Anuken
b5c57e5957 Implemented Google Play donations 2017-12-12 11:31:35 -05:00
Luxray5474
4d5bed78d4
Did TODO for 'advanced version' for NuclearReactor
Saw comment for that, thought 'why not?'
Also shortened first line of desc.
2017-12-12 11:08:43 -05:00
Anuken
60f23b34e6 Implement unfinished donation dialog 2017-12-12 01:38:24 -05:00
Anuken
825251fa0a Merge branch 'master' of https://github.com/Anuken/Mindustry.git 2017-12-11 23:49:18 -05:00
Anuken
b4852247d0 More enemy balancing 2017-12-11 23:48:37 -05:00
Luxray5474
7b00d1160e
Grammatical correction for remaining enemies label
Noticed that when the remaining enemy count comes down to 1, the word 'enemies' persists on the label, so i corrected that to show 'enemy' or 'enemies' instead, depending on the remaining enemy count.

~~also first dialogue JSON coming soon~~
2017-12-11 20:22:16 -05:00
Anuken
2d9710c708 Fix #10, tweak tunnel range, change tunnel sprite 2017-12-11 18:53:28 -05:00
Anuken
a5f3ddcb2b Changed tutorial to cover power blocks 2017-12-10 20:33:09 -05:00
Anuken
5ea8f0b8e2 Added new SFX, dashing, made generation FPS-independent 2017-12-10 17:01:14 -05:00
Anuken
347cae23e5 Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
Anuken
9f70290c69 Optimization; fixed #9 2017-12-10 00:46:34 -05:00
Anuken
8ae74932c0 Dumped plans into TODO.md, minor edits to README 2017-12-09 16:00:36 -05:00
Anuken
2c7402f809 Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
Anuken
e671153e6d Fixed #6, removed save folder from repository 2017-12-08 22:50:40 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
cffb673bae Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
Anuken
956e35b677 UI fixes; fixed conveyor infinite item pileup 2017-12-07 14:45:04 -05:00
Anuken
475efc38d2 Optmizied drawing of map 2017-12-07 14:23:43 -05:00
Anuken
d9ed5bfd98 Changed generator style 2017-12-06 23:01:03 -05:00
Anuken
c461c80122 Made AI smarter 2017-12-06 19:14:51 -05:00
Anuken
8e80af26d7 More bugfixes 2017-12-06 09:26:39 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
dbb6673752 Added tunnel conveyor, fixed generator bugs 2017-12-03 20:27:50 -05:00
Anuken
8481a3a5f3 Fixed tutorial, many balancing changes 2017-12-03 17:08:28 -05:00
Anuken
9dd2bfaeeb More difficulty tweaks, made sandbox work properly 2017-12-03 15:29:49 -05:00
Anuken
19a4dd41e3 Balanced all enemies, tweaked waves 2017-12-03 12:02:48 -05:00
Anuken
9cadb08024 More block descriptions, improved indicators 2017-12-02 14:59:28 -05:00
Anuken
597c5161e3 Added 2x2 door, fixed bugs with multiblocks and iteractables 2017-12-02 13:31:35 -05:00
Anuken
704ee097f3 Made doors save state properly 2017-12-02 12:52:14 -05:00
Anuken
6e111f1e80 Many bugfixes and tweaks, added doors 2017-12-02 12:46:02 -05:00
Anuken
01b431801d Increased number of save slots, UI colors tweaked 2017-12-02 00:29:44 -05:00
Anuken
8455d48693 Filled map list, added more blocks 2017-11-30 21:57:10 -05:00
Anuken
8abe4a9cee Added new blocks, maps, and a temporary editor 2017-11-30 19:11:54 -05:00
Anuken
ff993a353d Added new map 2017-11-29 23:20:15 -05:00
Anuken
6fb5cb839e Implemented nuclear reactor functionality and explosiveness 2017-11-28 14:34:53 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
c0d28eca65 Updated build.gradle, changed scroll dialog, UI tweaks 2017-11-27 22:23:47 -05:00
Anuken
0c6578c229 Implemented Fortress enemy spawning, added level save display 2017-11-26 23:20:43 -05:00
Anuken
cb9acb7a52 Fixed some loading bugs 2017-11-26 22:53:41 -05:00
Anuken
d9a66278ff Added sandbox mode and new fortress enemy 2017-11-26 22:40:43 -05:00
Anuken
07ac552495 Major refactoring; implemented multi-frame pathfinding 2017-11-26 18:59:03 -05:00
Anuken
25952985dd Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
Anuken
56113cd1de Fixed bugs with router clogging and save loading 2017-11-23 23:05:19 -05:00
Anuken
f5583f6bc8 Fixed many pathfinding issues 2017-11-23 22:10:31 -05:00
Anuken
b2cd95899c Broken attempt at per-enemy pathfinding; balancing 2017-11-23 20:58:32 -05:00
Anuken
88e4154ea3 Implemented additional lava crafting blocks 2017-11-22 16:40:38 -05:00
Anuken
128079071b More refactoring; created Net class for multiplayer in the future 2017-11-21 23:21:28 -05:00
Anuken
f0e5477346 More description changes, changed profiler, core refactoring 2017-11-21 22:07:36 -05:00
Anuken
a71a82c10b Fragmetized UI 2017-11-21 15:54:25 -05:00
Anuken
4788bbf65c Added extended stats and descriptions for all blocks 2017-11-21 13:48:14 -05:00
Anuken
5594c3b704 Added long descriptions for all blocks 2017-11-20 22:08:27 -05:00
Anuken
806b762333 Added full block descriptions, improved shield shaders 2017-11-20 19:02:35 -05:00
Anuken
aedf46257a Added option to not pixelate the screen 2017-11-20 13:58:50 -05:00
Anuken
89805773c7 Added more defense blocks and some extra crafter(s) 2017-11-19 22:41:48 -05:00
Anuken
4c53b720c6 Added RTG generator 2017-11-19 19:53:21 -05:00
Anuken
06baed836a Improved menu, small fixes 2017-11-19 15:53:53 -05:00
Anuken
8e602a8b5b Added new crafters, pumps and conduits 2017-11-19 00:22:26 -05:00
Anuken
858791de3b Changed to use new effects system 2017-11-18 20:40:04 -05:00
Anuken
abb6cb9e9f Added rotated effects for chain guns 2017-11-16 23:16:25 -05:00
Anuken
f2e5873cb6 Removed extra debugging statement 2017-11-14 16:07:10 -05:00
Anuken
ab9a08067a Conveyor memory optimizations 2017-11-14 16:05:51 -05:00
Anuken
f983b72255 Made android screen flippable 2017-11-13 21:26:01 -05:00
Anuken
a1c0449865 Added liquid-item junction 2017-11-12 16:22:43 -05:00
Anuken
ed3ac9df31 Changed some enemy shots and effects 2017-11-11 15:23:13 -05:00
Anuken
60a5782a24 Enemy AI now stops near core when in range; collision avoidance 2017-11-11 14:03:04 -05:00
Anuken
12aa8c406b Implemented enemy avoidance 2017-11-11 13:55:38 -05:00
Anuken
fb5111a414 Performance improvements for wall blocks 2017-11-11 13:03:38 -05:00
Anuken
ac5351fd14 Half-implemented titan turret 2017-11-10 23:48:23 -05:00
Anuken
4ffbeacb07 Mobile and desktop UI changes 2017-11-10 19:47:57 -05:00
Anuken
4a9fbf080e Many UI changes, WIP main menu rework 2017-11-09 23:05:47 -05:00
Anuken
f46cb8624d Fixed bug with dialogs not saving paused state 2017-11-07 22:39:11 -05:00
Anuken
01f5fccf96 Balanced multiple generators, bugfixes, made some turrets use power 2017-11-07 12:28:33 -05:00
Anuken
7e3e34ffe1 Implemented new enemy spawning, sorter, teleporter and others 2017-11-06 23:05:22 -05:00
Anuken
c36d985054 Added sprites for new enemies, various tweaks 2017-11-05 22:36:22 -05:00