Anuken
2afb175560
Generation tweaks
2020-02-22 12:05:31 -05:00
Anuken
4a40172782
Cleaned up bullet sprites
2020-02-22 00:28:03 -05:00
Anuken
baa0eb1149
Added cliffs as separate block
2020-02-21 23:45:25 -05:00
Anuken
e215772f30
Added backwards compatibility for legacy saves
2020-02-17 11:13:46 -05:00
Anuken
fb302d49c7
Improved battery brightness display / Palette tweak / Diffgen buff
2020-02-11 17:27:33 -05:00
Anuken
ae7a8e1f65
Minor tweaks
2020-02-09 14:35:22 -05:00
Anuken
c23e923ffb
Merged with master
2020-02-09 12:32:29 -05:00
Anuken
d45d7f21b6
Procedural scorch marks / Bugfixes
2020-02-09 12:07:36 -05:00
Anuken
8814dbe29a
Sprite cleanup / Bullets
2020-02-08 14:48:04 -05:00
Anuken
33e818a757
Entity name mapping
2020-02-07 09:36:51 -05:00
Patrick 'Quezler' Mounier
8c7b688f78
Add layered blendbitz
2020-02-06 20:19:00 +01:00
Patrick 'Quezler' Mounier
c0d250560a
🐍 is kil
2020-02-06 19:33:42 +01:00
Anuken
a11f6efe0a
Rudimentary rendering
2020-02-05 23:04:48 -05:00
Anuken
f6b1420103
c l e a n u p
2020-02-05 18:28:19 -05:00
Arkanic
ce7eccf524
i forgot -base
2020-02-05 18:10:57 +00:00
Patrick 'Quezler' Mounier
05ccdfd51b
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/world/modules/ItemModule.java
2020-02-05 10:26:34 +01:00
Arkanic
ff06a005a0
become exist
2020-02-05 00:53:15 +00:00
Anuken
be50997f94
Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/Vars.java
# core/src/mindustry/entities/traits/SaveTrait.java
# core/src/mindustry/maps/generators/MapGenerator.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/world/blocks/Floor.java
# desktop/src/mindustry/desktop/DesktopLauncher.java
# gradle.properties
2020-02-04 12:25:18 -05:00
Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core ( #1497 )
...
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier
89d143af8f
Undo part of 〃
2020-01-28 11:00:08 +01:00
Patrick 'Quezler' Mounier
0f92f77b55
Draw crater unto plastanium conveyor icon
...
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Patrick 'Quezler' Mounier
6eb6870bb6
Register crater emoji via ui folder
...
#1458
2020-01-27 19:33:36 +01:00
Patrick 'Quezler' Mounier
883a2a9b59
Bruteforce crater emoji
2020-01-27 18:40:40 +01:00
Patrick 'Quezler' Mounier
58a79d8631
Update to v103
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/content/TechTree.java
# core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken
26676d60e1
Added underflow gates
2020-01-20 18:54:25 -05:00
Anuken
27d6bf067e
Added prototype planet sector land system
2020-01-20 12:05:26 -05:00
Anuken
8d61ddbbd4
Added chat icons for in-game items and blocks
2020-01-17 18:08:23 -05:00
Anuken
c3d2351b2d
Various icon changes
2020-01-17 13:57:04 -05:00
Anuken
4f29c80814
Single-texture font+UI packing
2020-01-16 22:25:57 -05:00
Anuken
eaa86023f9
Visual tweaks
2020-01-14 17:07:39 -05:00
Patrick 'Quezler' Mounier
ed765ad10a
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken
8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
...
This reverts commit 35afc94d34
.
# Conflicts:
# core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
...
This reverts commit 9bdf475049
.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f6af699428
Revert " 🎩 "
...
This reverts commit 10e4268dd5
.
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
...
This reverts commit 59451fcc0b
.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
...
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
...
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier
10e4268dd5
🎩
...
Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier
c3186b63ce
Rename compression to plastanium
...
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier
56351b427b
Revert "Attempt to remove unused regions"
...
This reverts commit 4f5b737f7c
.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier
4f5b737f7c
Attempt to remove unused regions
...
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier
e0cfbc7609
All hail the cuteness of this crater roomba critter
2019-12-27 20:45:27 +01:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
...
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
...
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken
adb12dcbb8
Bugfix
2019-12-19 21:58:43 -05:00
TsjipTsjip
2366d25de7
Add liquid void block.
2019-12-12 21:11:14 +01:00
Anuken
a5fbc07561
Texture overrides / Potential mod texture binding optimizations
2019-11-25 20:50:32 -05:00
Anuken
879f90ebf4
Added changelogs / Updated link registry
2019-11-19 22:04:10 -05:00
Patrick 'Quezler' Mounier
7955b82b1e
Add weave layer to phase 〃 icon ( #1091 )
...
Makes the block more recognizable in the build menu.
2019-11-19 08:13:43 -05:00
Patrick 'Quezler' Mounier
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
fad6fe9a2a
Added armored conduit / Lighting improvements / Moved liquid package
2019-11-17 13:51:36 -05:00
Anuken
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
Anuken
faf64f11f2
More lights
2019-11-16 19:57:33 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519
.
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken
52f592a357
Lighting improvements
2019-11-10 16:18:47 -05:00
Patrick 'Quezler' Mounier
8e2c12848c
Add a cap against leaking
...
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier
521da56e70
Add plated conduits
...
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken
91dc25f69d
Mobile schematics / Randomized projector reloads
2019-10-31 22:44:07 -04:00
Patrick 'Quezler' Mounier
bd5c98cc0d
🚧 Add insulator wall ( #840 )
...
* Stash insulator prototype
* Fix automatic wires when placing non-powernodes
* Implement requested changes
Stopping lightning has yet to be added.
* ❤️
* Implement lightning absorption
* Visually distinguish insulated power lines
* Stop lightning infront of wall
* Highlight insulators instead of recipients
* Attempt to implement requested changes
* Implement requested changes
* Remove spaces between if and (
* Snap lightning to insulated blocks
* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken
ef2817513a
Layout fixes
2019-10-27 16:26:33 -04:00
Anuken
7179b147b2
Added Reddit link
2019-10-23 20:13:22 -04:00
Anuken
88e1770f2e
Bugfixes
2019-10-18 19:31:01 -04:00
Anuken
44c8b07eb1
Things
2019-10-17 22:14:04 -04:00
Anuken
ff4c7e4302
Multithreaded packing
2019-10-16 14:36:46 -04:00
Anuken
3d624f7eaf
Added inverted sorter
2019-10-13 12:58:58 -04:00
Anuken
989e0d8fd1
Removal of drone requests
2019-10-07 17:17:01 -04:00
Anuken
edb0ece03b
More mod content support
2019-10-04 19:14:45 -04:00
Anuken
76dbc1cca3
Fixed ore/editor icon generation
2019-10-02 20:25:33 -04:00
Anuken
2db3060a03
Made content icon system more sane
2019-10-01 23:46:40 -04:00
Anuken
002a052371
Fixed #748 / Better mod loading
2019-09-29 21:41:32 -04:00
Anuken
b6e97c4261
Added armored conveyors
2019-09-22 15:12:15 -04:00
Anuken
dc51afdc60
Fixed sprites
2019-09-21 20:24:07 -04:00
Anuken
dda1f18f67
Unit enemy spawnpoint camping
2019-09-20 23:09:11 -04:00
Anuken
e4cdf515c9
More workshop implementation
2019-09-10 20:53:31 -04:00
Anuken
3bac32e04a
Dialog fix
2019-09-08 23:30:15 -04:00
Anuken
c4c0f45228
cleaning up what remains
2019-09-08 22:55:36 -04:00
Anuken
d981bb95b9
it is gone
2019-09-08 22:32:47 -04:00
Anuken
c9f0a59339
time for a crusade against dialogs
2019-09-08 15:08:55 -04:00
Anuken
0f79298c28
Many various fixes
2019-09-04 23:16:26 -04:00
Anuken
5cc32b9001
Fixed map loading bugs
2019-09-01 10:46:44 -04:00
Anuken
26d44ea030
Save slot previews
2019-08-30 15:01:38 -04:00
Anuken
3d69e9c763
Fixed incorrect asset loading
2019-08-27 22:53:24 -04:00
Anuken
5134aca723
Put zone previews into atlas
2019-08-27 19:33:41 -04:00
Anuken
e314d199f0
By popular demand, re-added command center
2019-08-24 15:39:01 -04:00
Anuken
452a8aaa0c
Fixed dialog scrolling
2019-08-18 10:16:31 -04:00
Anuken
89ee04c942
Machine ambient sounds
2019-08-15 13:32:36 -04:00
Anuken
c9178c3f2f
Fixed power nodes in multiplayer
2019-08-13 22:47:31 -04:00
Anuken
f2f6dc89a2
fire
2019-08-13 12:04:09 -04:00
Anuken
a818da5eb7
some bad sounds
2019-08-12 23:29:24 -04:00
Anuken
c4aa0b2863
New discord app ID / New testing sounds
2019-08-12 12:32:13 -04:00
Anuken
16f6b51857
Various tweaks, new music tracks
2019-08-09 23:23:45 -04:00
Anuken
2c4379acd1
Tutorial improvements
2019-08-09 12:18:08 -04:00
Anuken
4811578c95
Incomplete tutorial basics
2019-08-08 17:03:45 -04:00
Anuken
8346d5fc13
Fixed connection not resetting on game load / Experimental click changes
2019-08-05 10:26:24 -04:00
Anuken
81909bd1a9
Moved launch controls to wave button
2019-08-04 08:58:51 -04:00
Anuken
04c8ecf4af
New team colors
2019-08-02 10:10:37 -04:00
Anuken
5acda423d8
UI polish
2019-08-01 22:40:15 -04:00
Anuken
8b3995686f
Misc. in-game UI polish
2019-08-01 20:49:03 -04:00
Anuken
b1980a17ac
Fixed editor not showing after second view
2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2
Display current ammo type in turret info
2019-08-01 11:03:20 -04:00
Anuken
c4157d2ec8
New map / Better filters / Sand boulders
2019-07-26 18:59:33 -04:00
Anuken
518bffe644
SDL backend / Valid mode sprites / Better layout
2019-07-25 11:45:49 -04:00
Anuken
bf7803d554
Implemented gamemode validation
2019-07-24 23:05:16 -04:00
Anuken
c80be4940f
Fixed unit tests / Fixed some major tile loading flaws
2019-07-23 23:29:48 -04:00
Anuken
6f0bc2ecf8
Minor build fixes
2019-07-22 12:42:42 -04:00
Anuken
14d0927fb6
Basic deploy background
2019-07-12 01:03:01 -04:00
Anuken
d8d04f2ac3
Moved block icons to UI atlas
2019-07-08 15:49:47 -04:00
Anuken
fc9543baa7
Updated sprites/UI colors
2019-07-07 14:11:57 -04:00
Anuken
3dfef06bba
Bugfixes
2019-07-06 18:42:05 -04:00
Anuken
5ae1e59b5c
UI
2019-07-06 12:22:10 -04:00
Anuken
121e0a433b
Final tweaks before merge
2019-07-06 10:12:22 -04:00
Anuken
174caef7ca
Added turret damage / Removed changelog dialog
2019-07-05 14:01:54 -04:00
Anuken
d2bb3800e3
Added version display, info dialog back
2019-07-05 13:41:22 -04:00
Anuken
f0959ab356
More UI and layout changes
2019-07-05 12:02:02 -04:00
Anuken
a7a565b93e
Hacky pad fix
2019-07-04 17:29:31 -04:00
Anuken
ed074bd08b
UI stuff
2019-07-04 17:11:30 -04:00
Anuken
d43d4a1773
Cleanup, main menu progress
2019-07-03 23:36:51 -04:00
Anuken
0d39400f8b
Fixed performance regression / Removed useless fallback sprites
2019-07-03 17:07:22 -04:00
Anuken
d3c8678f80
Splitting UI atlas
2019-07-03 15:59:50 -04:00
Anuken
79dc116e6a
Nothing interesting
2019-07-02 22:38:25 -04:00
Anuken
217237b57e
New menu background, unfinished
2019-07-02 14:42:24 -04:00
Anuken
cb7b6eb3f8
More menu
2019-07-02 10:01:34 -04:00
Anuken
5e15c5574a
menu stuff
2019-06-30 16:52:34 -04:00
Anuken
1c530a6c7a
Merge + update
2019-06-30 14:13:13 -04:00
Anuken
3021cc29da
Fixed tops of some generator blocks
2019-06-30 11:25:39 -04:00
Anuken
12bff75586
Various fixes
2019-06-30 00:07:04 -04:00
Anuken
266744b1dd
Fixed salvo range
2019-06-24 19:44:57 -04:00
Anuken
649d527dcf
Temporary loading screen
2019-06-23 14:09:29 -04:00
Anuken
b2a4cb42cf
Sprite updates
2019-06-23 12:36:13 -04:00
Anuken
8c91aca838
New maps / New generation filter(s) and tweaks
2019-06-22 20:40:53 -04:00
Anuken
43b5cb62bb
Fixed #530 / Better icons / Server list ordering
2019-06-20 22:12:17 -04:00
Anuken
478d86677d
Fixed boulder sprites
2019-06-20 00:16:22 -04:00
Anuken
1fe30bc466
Branch created
2019-06-19 22:20:17 -04:00
Anuken
185a7bb7d8
Bugfixes / Sprite update / Multiplayer in-game editor / Drone tweaks
2019-06-17 21:35:19 -04:00
Anuken
bc3405d11d
Bugfixes
2019-06-17 15:45:10 -04:00
Anuken
4f40f3c4b2
More sprite updates
2019-06-17 10:08:24 -04:00
Anuken
897c55c410
Bugfixes
2019-06-16 23:38:50 -04:00
Anuken
910dab1896
More drone changes
2019-06-14 21:06:58 -04:00
Anuken
8ac497354a
Miner drone / Editor bugfixes
2019-06-12 22:09:24 -04:00
Anuken
ea0788f56c
Better wave timer / Sprite tweaks / Core wave spawns
2019-06-09 21:09:29 -04:00
Anuken
4199702b9b
Updated turret sprites
2019-06-09 14:46:48 -04:00
Anuken
444b5dbd97
Turret balance / Bugfixes
2019-06-09 12:04:45 -04:00
Anuken
aee800ab7a
Changed turret outlines / Wall block tweaks
2019-06-06 21:18:54 -04:00
Anuken
895b46307a
Sprite tweaks
2019-06-06 18:47:53 -04:00