* Update bundle_it.properties
Minor corrections and mistypes.
added translation to armored conveyor, rally command
added Editor translation
added UI translation
Adjustment made to the tutorial instruction
* Update bundle_it.properties
correction for wrong name and description of pixelation setting
* Update bundle_it.properties
Minor corrections to keybind menu settings
* Update bundle_it.properties
Corrections: some mech pads were mistakenly translated as ship pads
* Render each visible power link only once.
* Set power lasers opacity based on the setting
* Change power laser colors to work better with transparency
* Slightly reducing power laser width
* Change laser color to the original, minor refactoring
* Change power laser opacity setting label
* Add laser opacity setting text to bundles
* Remove "Show Power Lasers" setting as it's redundant (replaced by lasers opacity setting), changing default laser opacity setting to 100%
* Remove "setting.lasers.name" from other bundles
* Update bundle_it.properties
Minor translation corrections and mistypes.
Fixed doubled name for lancer tower (had the same name as wave tower)
Changed infinite source and void block translations (now translate as "Infinite Source (item/liquid/energy)" and "Bin (item/energy)".
Change force projector translation. Now translates as "Force field generator".
Changed Launch pad name (now translate as space elevator and advanced space elevator)
Changed spore pod name (translation was "spore platform")
Changed mech/ship pads translation (translation was "block of {x} mech/ship")
* Update bundle_it.properties
* Update bundle_it.properties
* Update bundle_it.properties
* Update bundle_it.properties
* Update bundle_it.properties
* Update bundle_it.properties
* Update bundle_it.properties
Completed the Italian (it) translation, edited some partially incorrect translations (thanks Militare11). If you find any more incorrect translations make sure to tell us in the translations channel 😉