52f26ed9d3
Reassign workers when resistance ends or improvement created ( #9212 )
2023-04-19 11:34:31 +03:00
85c0f71f2a
Removed more double icons
2023-04-19 11:32:00 +03:00
4d63f0542f
Avoid font-related crash
2023-04-19 11:26:11 +03:00
2f25ed3053
Replaced hardcoded embarked sight with configurable
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"Normal vision when embarked" replaced by "[+1] Sight <for [Embarked] units>"
2023-04-19 11:12:21 +03:00
26a155351e
UnitFilter accepts NationFilter of the civ (e.g. "vs [England] units")
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chore: Constants for "Embarked" and "Wounded"
2023-04-19 10:51:01 +03:00
2b1f2513fc
Fix "religions to be founded" expanders accumulating ( #9214 )
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* Fix my own dumb blunder re "Religions to be founded" expander
* Faith required for next Prophet should be visible
2023-04-19 08:19:22 +03:00
4da4d35a28
Resolved #9194 - Clear frameBuffer before we use it to draw images
2023-04-18 23:09:33 +03:00
35fbb5f9f3
Resolved #9221 - removed icons from selectboxes
2023-04-18 23:00:16 +03:00
9ba5497ce4
Show replay after 5 rounds and don't reveal where player is on the map. ( #9216 )
2023-04-18 01:11:31 +03:00
92ad0495f2
I'm pretty sure annexed cities in resistance shouldn't be allowed to buy tiles ( #9213 )
2023-04-17 21:42:37 +03:00
dbc9b0d0bd
4.6.3-patch1
2023-04-17 21:04:20 +03:00
958318e53b
Patch fix for crash, from Discord - @WhoIsJohannes
2023-04-17 21:04:20 +03:00
4eea7984f7
LineChart improvements (Highlight & DP) ( #9210 )
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* LineChart improvements (Highlight & DP)
* Fix civ icon at end of line not showing.
2023-04-17 18:56:22 +03:00
0eda518bf9
Whoops a movement change got in when it shouldn't have
2023-04-17 13:50:44 +03:00
844b0a15d1
4.6.3
2023-04-17 09:36:45 +03:00
699a6bf12a
Removed double icons
2023-04-17 09:33:31 +03:00
0bf5cae401
Solved RAM crashes hopefully :)
2023-04-17 09:33:31 +03:00
e313f00f6d
Version rollout ( #9208 )
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* Bump version and create initial changelog entry
* Update French.properties (#9201 )
* Translate Simplified_Chinese.properties (#9200 )
4.6.2 Basic Translate
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: YaoSiQian <2229561981@qq.com >
2023-04-17 09:33:26 +03:00
eabb91b0d8
Aircraft attack/move range colors entire tile
2023-04-17 08:37:02 +03:00
ccf37af468
Show garrison in city screen, so that it's easier to decide whether one should produce a military unit. ( #9202 )
2023-04-17 08:20:18 +03:00
d25804ffb5
Great people automation ( #9125 )
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* Add automation for great scientist & merchant
* Automate great people (great merchant, great engineer & great scientist).
* Address comments
* Rename method for consistency
* Resolve comments
2023-04-17 08:19:55 +03:00
b9a7925285
Order defeated civs after alive civs even if the alive civs score is negative (e.g. for happiness) ( #9203 )
2023-04-17 07:38:43 +03:00
dbb46545f5
Fix golden age length action text ( #9204 )
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Thanks SomeTroglodyte (https://github.com/yairm210/Unciv/issues/9166#issuecomment-1503593954 )
2023-04-17 07:37:56 +03:00
4f30d27d0b
Notifications can be "selected" ( #9182 )
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* Allow "selecting" notifications
* NotificationsScroll remembers position relative to topRight
* NotificationsScroll tries to scroll selection into view
* Fix notification selection and scroll-into-view
* User option to control enlarging selected notifications
* Post-merge missed changes
* Move, flip and reword "Enlarge" option
2023-04-16 21:20:56 +03:00
ab1d823477
4.6.2
2023-04-16 15:01:43 +03:00
4c6c6e91fd
Version rollout ( #9199 )
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* Bump version and create initial changelog entry
* Update Simplified_Chinese.properties (#9195 )
* Update Turkish.properties (#9193 )
* Update Spanish.properties (#9192 )
* Update French.properties (#9190 )
* Update Hungarian.properties (#9187 )
* Update Polish.properties (#9180 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Enesb852 <130827350+Enesb852@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: balazsszalab <balazsszalab@freemail.hu >
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com >
2023-04-16 14:52:41 +03:00
2586e59638
Hide icons in game file names - see #9194
2023-04-16 14:48:58 +03:00
eb79e77a26
Removed icons from city names, removed icons from notifications for performance reasons
2023-04-16 14:43:34 +03:00
a81dd03fcf
Added "in this city", "in other cities" conditionals for city-based uniques
2023-04-16 14:43:34 +03:00
dea3256c93
Unhappiness effects ( #9188 )
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* Block growth if Unique says so - even with full stores
* Display unhappiness rejection reason for Settlers
* Display unhappiness effects in Overview Stats
* Display unhappiness effects in Overview Stats - simplify
2023-04-16 14:21:58 +03:00
90cac15c7f
Fix more leaks of the actual Player count in random mode ( #9196 )
2023-04-16 14:20:08 +03:00
bc5e486b20
Resolves #9186
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Atilla's Court -> Attila's Court, Guten tag -> Guten Tag
2023-04-15 21:00:17 +03:00
3b3db71fd8
Allow city- or tile- related conditionals on PerpetualStatConversion enabling unique ( #9183 )
2023-04-14 08:28:07 +03:00
26d16fc1cc
4.6.1-patch2
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Fixed multiplayer games not starting because player ID was being lost on the way @SomeTroglodyte
2023-04-13 23:58:41 +03:00
fd9284f8a3
4.6.1-patch1
2023-04-13 23:21:42 +03:00
5232984bd9
More UI cleanup
2023-04-13 23:19:57 +03:00
d542fbc0af
Removed more double icons
2023-04-13 23:01:48 +03:00
0d6aa82540
Resolved #9169 - Return error when cannot upload game to Dropbox
2023-04-13 18:17:21 +03:00
e7653bd53d
Resolved #9163 - Can again spectate games where not an original participant
2023-04-13 17:51:11 +03:00
2fbd24231f
Resolved #9177 - Tileset no longer reverts to default on Android after restarting game
2023-04-13 17:41:59 +03:00
f98f4e8c9b
Retreat chance is savescum-safe - #9178
2023-04-13 16:55:16 +03:00
ebfda6ffc0
Resolved #9178 - 'unit gain from defeating unit' takes attacking/defending units into account for randomness
2023-04-13 16:50:24 +03:00
28f5043fcb
4.6.1
2023-04-13 16:26:43 +03:00
2ce145be1e
Version rollout ( #9179 )
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* Bump version and create initial changelog entry
* Updated Brazilian_Portuguese.properties (#9170 )
* Updated Brazilian_Portuguese.properties
* Update Brazilian_Portuguese.properties
* Update Brazilian_Portuguese.properties
* Update Hungarian.properties (#9161 )
* Update Hungarian.properties
* Update Hungarian.properties
* Update Italian.properties (#9160 )
* update Simplified_Chinese translation (#9159 )
Co-authored-by: chr_56 <_>
* Update Ukrainian.properties (#9153 )
* Update French.properties (#9152 )
* Update Czech.properties (#9151 )
translated some of the yet untranslated texts
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: balazsszalab <balazsszalab@freemail.hu >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: chr_56 <30681738+chr56@users.noreply.github.com >
Co-authored-by: Gualdimar <Gualdimar@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: brmaku <46785630+brmaku@users.noreply.github.com >
2023-04-13 16:20:25 +03:00
e05c561f68
Added parameter type for stockpiled resources specifically
2023-04-13 16:07:11 +03:00
4d3b2845fd
Fix "Instantly consumes [amount] [resource]"
2023-04-13 16:02:46 +03:00
36a8b368c8
Arbitrary images in font!!! ( #9167 )
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* Arbitrary images in font!!!
* Added unit, promotion, and improvement icons to text
* Fixed icons in notifications
* Removed icons from formatted lines to avoid double-icons
* Removed nation icon from next to menu to not have double-icons
* Removed nation icon from next to menu to not have double-icons
* Icons do not appear in Civilopedia twice
* Better Nation texts
2023-04-13 16:00:50 +03:00
193114078b
Show a highlight for the tile that seems most suitable to found a cit… ( #9099 )
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* Show a highlight for the tile that seems most suitable to found a city (can be turned off in settings)
* Don't allow players to cheat through highlighting suggested map tiles for city founding.
* Don't pass whether cheating is allowed, but just decide based on whether civ is AI or not. That way it will also work correctly for automated settlers (by human players). Also show it in the first round, because why not. If the map generator puts us on a shitty starting tile, why not tell the player?
* Address comments
* Address comments
2023-04-13 15:43:46 +03:00
b0f4e42e99
Show replay after 50 turns, but only the discovered part of it. ( #9172 )
2023-04-13 15:39:26 +03:00
e0533e994f
Fix startBias regional assignments ( #9171 )
2023-04-13 15:38:19 +03:00